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Minghan Zhu

Publications and source records attributed to Minghan Zhu.

At least 19 recordsLinked to original sources

Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraints

Object geometry is key information for robot manipulation. Yet, object reconstruction is a challenging task because camera observations are partial due to occlusions. The scene may not offer the flexibility for a robot to alter its viewpoint to obtain a full observation of the object of interest. In this paper, we leverage two extra sources of information to reduce the ambiguity of vision signals under occlusion. First, generative models learn priors of the shapes of commonly seen objects, allowing us to make reasonable guesses of the unseen part of geometry. Second, contact information, which can be obtained from videos and physical interactions, provides sparse constraints on the boundary of the geometry. We combine the two sources of information through contact-guided 3D generation. The guidance formulation is inspired by drag-based generative image editing. We explore different guidance strategies and highlight the importance of short gradient paths for guided generation. Experiments on synthetic and real-world data show that our approach improves the object reconstruction compared to pure 3D generation and contact-based optimization methods.

cs.CV

Equivariant Neural Networks for General Linear Symmetries on Lie Algebras

Many scientific and geometric problems exhibit general linear symmetries, yet most equivariant neural networks are built for compact groups or simple vector features, limiting their reuse on matrix-valued data such as covariances, inertias, or shape tensors. We introduce Reductive Lie Neurons (ReLNs), an exactly GL(n)-equivariant architecture that natively supports matrix-valued and Lie-algebraic features. ReLNs resolve a central stability issue for reductive Lie algebras by introducing a non-degenerate adjoint (conjugation)-invariant bilinear form, enabling principled nonlinear interactions and invariant feature construction in a single architecture that transfers across subgroups without redesign. We demonstrate ReLNs on algebraic tasks with sl(3) and sp(4) symmetries, Lorentz-equivariant particle physics, uncertainty-aware drone state estimation via joint velocity-covariance processing, learning from 3D Gaussian-splat representations, and EMLP double-pendulum benchmark spanning multiple symmetry groups. ReLNs consistently match or outperform strong equivariant and self-supervised baselines while using substantially fewer parameters and compute, improving the accuracy-efficiency trade-off and providing a practical, reusable backbone for learning with broad linear symmetries. Project page: https://reductive-lie-neuron.github.io/

cs.LG

Equi-RO: A 4D mmWave Radar Odometry via Equivariant Networks

Autonomous vehicles and robots rely on accurate odometry estimation in GPS-denied environments. While LiDARs and cameras struggle under extreme weather, 4D mmWave radar emerges as a robust alternative with all-weather operability and velocity measurement. In this paper, we introduce Equi-RO, an equivariant network-based framework for 4D radar odometry. Our algorithm pre-processes Doppler velocity into invariant node and edge features in the graph, and employs separate networks for equivariant and invariant feature processing. A graph-based architecture enhances feature aggregation in sparse radar data, improving inter-frame correspondence. Experiments on an open-source dataset and a self-collected dataset show Equi-RO outperforms state-of-the-art algorithms in accuracy and robustness. Overall, our method achieves 10.7% and 13.4% relative improvements in translation and rotation accuracy, respectively, compared to the best baseline on the open-source dataset.

cs.RO

Staggered Batch Scheduling: Co-optimizing Time-to-First-Token and Throughput for High-Efficiency LLM Inference

The evolution of Large Language Model (LLM) serving towards complex, distributed architectures--specifically the P/D-separated, large-scale DP+EP paradigm--introduces distinct scheduling challenges. Unlike traditional deployments where schedulers can treat instances as black boxes, DP+EP architectures exhibit high internal synchronization costs. We identify that immediate request dispatching in such systems leads to severe in-engine queuing and parallelization bubbles, degrading Time-to-First-Token (TTFT). To address this, we propose Staggered Batch Scheduling (SBS), a mechanism that deliberately buffers requests to form optimal execution batches. This temporal decoupling eliminates internal queuing bubbles without compromising throughput. Furthermore, leveraging the scheduling window created by buffering, we introduce a Load-Aware Global Allocation strategy that balances computational load across DP units for both Prefill and Decode phases. Deployed on a production H800 cluster serving Deepseek-V3, our system reduces TTFT by 30%-40% and improves throughput by 15%-20% compared to state-of-the-art immediate scheduling baselines.

cs.DC

LiDAR-EDIT: LiDAR Data Generation by Editing the Object Layouts in Real-World Scenes

We present LiDAR-EDIT, a novel paradigm for generating synthetic LiDAR data for autonomous driving. Our framework edits real-world LiDAR scans by introducing new object layouts while preserving the realism of the background environment. Compared to end-to-end frameworks that generate LiDAR point clouds from scratch, LiDAR-EDIT offers users full control over the object layout, including the number, type, and pose of objects, while keeping most of the original real-world background. Our method also provides object labels for the generated data. Compared to novel view synthesis techniques, our framework allows for the creation of counterfactual scenarios with object layouts significantly different from the original real-world scene. LiDAR-EDIT uses spherical voxelization to enforce correct LiDAR projective geometry in the generated point clouds by construction. During object removal and insertion, generative models are employed to fill the unseen background and object parts that were occluded in the original real LiDAR scans. Experimental results demonstrate that our framework produces realistic LiDAR scans with practical value for downstream tasks.

cs.CV

Vysics: Object Reconstruction Under Occlusion by Fusing Vision and Contact-Rich Physics

We introduce Vysics, a vision-and-physics framework for a robot to build an expressive geometry and dynamics model of a single rigid body, using a seconds-long RGBD video and the robot's proprioception. While the computer vision community has built powerful visual 3D perception algorithms, cluttered environments with heavy occlusions can limit the visibility of objects of interest. However, observed motion of partially occluded objects can imply physical interactions took place, such as contact with a robot or the environment. These inferred contacts can supplement the visible geometry with "physible geometry," which best explains the observed object motion through physics. Vysics uses a vision-based tracking and reconstruction method, BundleSDF, to estimate the trajectory and the visible geometry from an RGBD video, and an odometry-based model learning method, Physics Learning Library (PLL), to infer the "physible" geometry from the trajectory through implicit contact dynamics optimization. The visible and "physible" geometries jointly factor into optimizing a signed distance function (SDF) to represent the object shape. Vysics does not require pretraining, nor tactile or force sensors. Compared with vision-only methods, Vysics yields object models with higher geometric accuracy and better dynamics prediction in experiments where the object interacts with the robot and the environment under heavy occlusion. Project page: https://vysics-vision-and-physics.github.io/

cs.RO

LatentBKI: Open-Dictionary Continuous Mapping in Visual-Language Latent Spaces with Quantifiable Uncertainty

This paper introduces a novel probabilistic mapping algorithm, LatentBKI, which enables open-vocabulary mapping with quantifiable uncertainty. Traditionally, semantic mapping algorithms focus on a fixed set of semantic categories which limits their applicability for complex robotic tasks. Vision-Language (VL) models have recently emerged as a technique to jointly model language and visual features in a latent space, enabling semantic recognition beyond a predefined, fixed set of semantic classes. LatentBKI recurrently incorporates neural embeddings from VL models into a voxel map with quantifiable uncertainty, leveraging the spatial correlations of nearby observations through Bayesian Kernel Inference (BKI). LatentBKI is evaluated against similar explicit semantic mapping and VL mapping frameworks on the popular Matterport3D and Semantic KITTI datasets, demonstrating that LatentBKI maintains the probabilistic benefits of continuous mapping with the additional benefit of open-dictionary queries. Real-world experiments demonstrate applicability to challenging indoor environments.

cs.CV

SE3ET: SE(3)-Equivariant Transformer for Low-Overlap Point Cloud Registration

Partial point cloud registration is a challenging problem in robotics, especially when the robot undergoes a large transformation, causing a significant initial pose error and a low overlap between measurements. This work proposes exploiting equivariant learning from 3D point clouds to improve registration robustness. We propose SE3ET, an SE(3)-equivariant registration framework that employs equivariant point convolution and equivariant transformer designs to learn expressive and robust geometric features. We tested the proposed registration method on indoor and outdoor benchmarks where the point clouds are under arbitrary transformations and low overlapping ratios. We also provide generalization tests and run-time performance.

cs.RO

Lie Neurons: Adjoint-Equivariant Neural Networks for Semisimple Lie Algebras

This paper proposes an equivariant neural network that takes data in any semi-simple Lie algebra as input. The corresponding group acts on the Lie algebra as adjoint operations, making our proposed network adjoint-equivariant. Our framework generalizes the Vector Neurons, a simple $\mathrm{SO}(3)$-equivariant network, from 3-D Euclidean space to Lie algebra spaces, building upon the invariance property of the Killing form. Furthermore, we propose novel Lie bracket layers and geometric channel mixing layers that extend the modeling capacity. Experiments are conducted for the $\mathfrak{so}(3)$, $\mathfrak{sl}(3)$, and $\mathfrak{sp}(4)$ Lie algebras on various tasks, including fitting equivariant and invariant functions, learning system dynamics, point cloud registration, and homography-based shape classification. Our proposed equivariant network shows wide applicability and competitive performance in various domains.

cs.LG

4D Panoptic Segmentation as Invariant and Equivariant Field Prediction

In this paper, we develop rotation-equivariant neural networks for 4D panoptic segmentation. 4D panoptic segmentation is a benchmark task for autonomous driving that requires recognizing semantic classes and object instances on the road based on LiDAR scans, as well as assigning temporally consistent IDs to instances across time. We observe that the driving scenario is symmetric to rotations on the ground plane. Therefore, rotation-equivariance could provide better generalization and more robust feature learning. Specifically, we review the object instance clustering strategies and restate the centerness-based approach and the offset-based approach as the prediction of invariant scalar fields and equivariant vector fields. Other sub-tasks are also unified from this perspective, and different invariant and equivariant layers are designed to facilitate their predictions. Through evaluation on the standard 4D panoptic segmentation benchmark of SemanticKITTI, we show that our equivariant models achieve higher accuracy with lower computational costs compared to their non-equivariant counterparts. Moreover, our method sets the new state-of-the-art performance and achieves 1st place on the SemanticKITTI 4D Panoptic Segmentation leaderboard.

cs.CV

E2PN: Efficient SE(3)-Equivariant Point Network

This paper proposes a convolution structure for learning SE(3)-equivariant features from 3D point clouds. It can be viewed as an equivariant version of kernel point convolutions (KPConv), a widely used convolution form to process point cloud data. Compared with existing equivariant networks, our design is simple, lightweight, fast, and easy to be integrated with existing task-specific point cloud learning pipelines. We achieve these desirable properties by combining group convolutions and quotient representations. Specifically, we discretize SO(3) to finite groups for their simplicity while using SO(2) as the stabilizer subgroup to form spherical quotient feature fields to save computations. We also propose a permutation layer to recover SO(3) features from spherical features to preserve the capacity to distinguish rotations. Experiments show that our method achieves comparable or superior performance in various tasks, including object classification, pose estimation, and keypoint-matching, while consuming much less memory and running faster than existing work. The proposed method can foster the development of equivariant models for real-world applications based on point clouds.

cs.CV

MonoEdge: Monocular 3D Object Detection Using Local Perspectives

We propose a novel approach for monocular 3D object detection by leveraging local perspective effects of each object. While the global perspective effect shown as size and position variations has been exploited for monocular 3D detection extensively, the local perspectives has long been overlooked. We design a local perspective module to regress a newly defined variable named keyedge-ratios as the parameterization of the local shape distortion to account for the local perspective, and derive the object depth and yaw angle from it. Theoretically, this module does not rely on the pixel-wise size or position in the image of the objects, therefore independent of the camera intrinsic parameters. By plugging this module in existing monocular 3D object detection frameworks, we incorporate the local perspective distortion with global perspective effect for monocular 3D reasoning, and we demonstrate the effectiveness and superior performance over strong baseline methods in multiple datasets.

cs.CV

Mix-Teaching: A Simple, Unified and Effective Semi-Supervised Learning Framework for Monocular 3D Object Detection

Monocular 3D object detection is an essential perception task for autonomous driving. However, the high reliance on large-scale labeled data make it costly and time-consuming during model optimization. To reduce such over-reliance on human annotations, we propose Mix-Teaching, an effective semi-supervised learning framework applicable to employ both labeled and unlabeled images in training stage. Mix-Teaching first generates pseudo-labels for unlabeled images by self-training. The student model is then trained on the mixed images possessing much more intensive and precise labeling by merging instance-level image patches into empty backgrounds or labeled images. This is the first to break the image-level limitation and put high-quality pseudo labels from multi frames into one image for semi-supervised training. Besides, as a result of the misalignment between confidence score and localization quality, it's hard to discriminate high-quality pseudo-labels from noisy predictions using only confidence-based criterion. To that end, we further introduce an uncertainty-based filter to help select reliable pseudo boxes for the above mixing operation. To the best of our knowledge, this is the first unified SSL framework for monocular 3D object detection. Mix-Teaching consistently improves MonoFlex and GUPNet by significant margins under various labeling ratios on KITTI dataset. For example, our method achieves around +6.34% AP@0.7 improvement against the GUPNet baseline on validation set when using only 10% labeled data. Besides, by leveraging full training set and the additional 48K raw images of KITTI, it can further improve the MonoFlex by +4.65% improvement on AP@0.7 for car detection, reaching 18.54% AP@0.7, which ranks the 1st place among all monocular based methods on KITTI test leaderboard. The code and pretrained models will be released at https://github.com/yanglei18/Mix-Teaching.

cs.CV

Monocular 3D Vehicle Detection Using Uncalibrated Traffic Cameras through Homography

This paper proposes a method to extract the position and pose of vehicles in the 3D world from a single traffic camera. Most previous monocular 3D vehicle detection algorithms focused on cameras on vehicles from the perspective of a driver, and assumed known intrinsic and extrinsic calibration. On the contrary, this paper focuses on the same task using uncalibrated monocular traffic cameras. We observe that the homography between the road plane and the image plane is essential to 3D vehicle detection and the data synthesis for this task, and the homography can be estimated without the camera intrinsics and extrinsics. We conduct 3D vehicle detection by estimating the rotated bounding boxes (r-boxes) in the bird's eye view (BEV) images generated from inverse perspective mapping. We propose a new regression target called tailed r-box and a dual-view network architecture which boosts the detection accuracy on warped BEV images. Experiments show that the proposed method can generalize to new camera and environment setups despite not seeing imaged from them during training.

cs.CV

Correspondence-Free Point Cloud Registration with SO(3)-Equivariant Implicit Shape Representations

This paper proposes a correspondence-free method for point cloud rotational registration. We learn an embedding for each point cloud in a feature space that preserves the SO(3)-equivariance property, enabled by recent developments in equivariant neural networks. The proposed shape registration method achieves three major advantages through combining equivariant feature learning with implicit shape models. First, the necessity of data association is removed because of the permutation-invariant property in network architectures similar to PointNet. Second, the registration in feature space can be solved in closed-form using Horn's method due to the SO(3)-equivariance property. Third, the registration is robust to noise in the point cloud because of the joint training of registration and implicit shape reconstruction. The experimental results show superior performance compared with existing correspondence-free deep registration methods.

cs.CV

VIN: Voxel-based Implicit Network for Joint 3D Object Detection and Segmentation for Lidars

A unified neural network structure is presented for joint 3D object detection and point cloud segmentation in this paper. We leverage rich supervision from both detection and segmentation labels rather than using just one of them. In addition, an extension based on single-stage object detectors is proposed based on the implicit function widely used in 3D scene and object understanding. The extension branch takes the final feature map from the object detection module as input, and produces an implicit function that generates semantic distribution for each point for its corresponding voxel center. We demonstrated the performance of our structure on nuScenes-lidarseg, a large-scale outdoor dataset. Our solution achieves competitive results against state-of-the-art methods in both 3D object detection and point cloud segmentation with little additional computation load compared with object detection solutions. The capability of efficient weakly supervision semantic segmentation of the proposed method is also validated by experiments.

cs.CV

Lite-FPN for Keypoint-based Monocular 3D Object Detection

3D object detection with a single image is an essential and challenging task for autonomous driving. Recently, keypoint-based monocular 3D object detection has made tremendous progress and achieved great speed-accuracy trade-off. However, there still exists a huge gap with LIDAR-based methods in terms of accuracy. To improve their performance without sacrificing efficiency, we propose a sort of lightweight feature pyramid network called Lite-FPN to achieve multi-scale feature fusion in an effective and efficient way, which can boost the multi-scale detection capability of keypoint-based detectors. Besides, the misalignment between classification score and localization precision is further relieved by introducing a novel regression loss named attention loss. With the proposed loss, predictions with high confidence but poor localization are treated with more attention during the training phase. Comparative experiments based on several state-of-the-art keypoint-based detectors on the KITTI dataset show that our proposed methods manage to achieve significant improvements in both accuracy and frame rate. The code and pretrained models will be released at \url{https://github.com/yanglei18/Lite-FPN}.

cs.CV

Uncertainty-Aware Voxel based 3D Object Detection and Tracking with von-Mises Loss

Object detection and tracking is a key task in autonomy. Specifically, 3D object detection and tracking have been an emerging hot topic recently. Although various methods have been proposed for object detection, uncertainty in the 3D detection and tracking tasks has been less explored. Uncertainty helps us tackle the error in the perception system and improve robustness. In this paper, we propose a method for improving target tracking performance by adding uncertainty regression to the SECOND detector, which is one of the most representative algorithms of 3D object detection. Our method estimates positional and dimensional uncertainties with Gaussian Negative Log-Likelihood (NLL) Loss for estimation and introduces von-Mises NLL Loss for angular uncertainty estimation. We fed the uncertainty output into a classical object tracking framework and proved that our method increased the tracking performance compared against the vanilla tracker with constant covariance assumption.

cs.CV