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Mingke Wang

Publications and source records attributed to Mingke Wang.

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Context-Aware Intelligent Vehicles

Intelligent vehicles increasingly support adaptive applications beyond driving themselves, ranging from context-aware ADAS and automated driving to in-cabin monitoring and fleet management, all under tight requirements on accuracy, latency, cost, and reliability. Meeting these requirements is challenging because vehicles operate in complex, uncertain, and rapidly changing environments while running on resource-constrained computing platforms. This paper argues that context-situational factors that give meaning to sensor signals and constrain decisions-should be treated as a first-class principle for next-generation vehicle systems, and operationalized as a unified, shared state for learning, risk assessment, and closed-loop control across the software stack. We systematically review state-of-the- art (SOTA) context-aware methods spanning (i) environment understanding, (ii) planning and control, (iii) safety and security, and (iv) connected vehicles. Based on a trend analysis of context-aware design, we identify four key technical challenges in building a general contextual engine for future intelligent vehicles: multi-modal context fusion, temporal context modeling, handling rare events, and collaborative context sharing. We hope this survey will motivate the development of robust and efficient context-aware vehicle applications.

cs.RO

Heterogeneous Self-Play for Realistic Highway Traffic Simulation

Realistic highway simulation is critical for scalable safety evaluation of autonomous vehicles, particularly for interactions that are too rare to study from logged data alone. Yet highway traffic generation remains challenging because it requires broad coverage across speeds and maneuvers, controllable generation of rare safety-critical scenarios, and behavioral credibility in multi-agent interactions. We present PHASE, Policy for Heterogeneous Agent Self-play on Expressway, a context-aware self-play framework that addresses these three requirements through explicit per-agent conditioning for controllability, synthetic scenario generation for broad highway coverage, and closed-loop multi-agent training for realistic interaction dynamics. PHASE further supports different vehicle profiles, for example, passenger cars and articulated trailer trucks, within a single policy via vehicle-aware dynamics and context-conditioned actions, and stabilizes self-play with early termination of unrecoverable states, at-fault collision attribution, highway-aware reward shaping, coupled curricula, and robust policy optimization. Despite being trained only on synthetic data, PHASE transfers zero-shot to 512 unseen high-interaction real scenarios in exiD, achieving a 96.3% success rate and reducing ADE/FDE from 6.57/12.07 m to 2.44/5.25 m relative to a prior self-play baseline. In a learned trajectory embedding space, it also improves behavioral realism over IDM, reducing Frechet trajectory distance by 13.1% and energy distance by 20.2%. These results show that synthetic self-play can provide a scalable route to controllable and realistic highway scenario generation without direct imitation of expert logs.

cs.AI