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Mingkui Tan

Publications and source records attributed to Mingkui Tan.

At least 109 records · Page 6Linked to original sources

Instance Segmentation in 3D Scenes using Semantic Superpoint Tree Networks

Instance segmentation in 3D scenes is fundamental in many applications of scene understanding. It is yet challenging due to the compound factors of data irregularity and uncertainty in the numbers of instances. State-of-the-art methods largely rely on a general pipeline that first learns point-wise features discriminative at semantic and instance levels, followed by a separate step of point grouping for proposing object instances. While promising, they have the shortcomings that (1) the second step is not supervised by the main objective of instance segmentation, and (2) their point-wise feature learning and grouping are less effective to deal with data irregularities, possibly resulting in fragmented segmentations. To address these issues, we propose in this work an end-to-end solution of Semantic Superpoint Tree Network (SSTNet) for proposing object instances from scene points. Key in SSTNet is an intermediate, semantic superpoint tree (SST), which is constructed based on the learned semantic features of superpoints, and which will be traversed and split at intermediate tree nodes for proposals of object instances. We also design in SSTNet a refinement module, termed CliqueNet, to prune superpoints that may be wrongly grouped into instance proposals. Experiments on the benchmarks of ScanNet and S3DIS show the efficacy of our proposed method. At the time of submission, SSTNet ranks top on the ScanNet (V2) leaderboard, with 2% higher of mAP than the second best method. The source code in PyTorch is available at https://github.com/Gorilla-Lab-SCUT/SSTNet.

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Content-Aware Convolutional Neural Networks

Convolutional Neural Networks (CNNs) have achieved great success due to the powerful feature learning ability of convolution layers. Specifically, the standard convolution traverses the input images/features using a sliding window scheme to extract features. However, not all the windows contribute equally to the prediction results of CNNs. In practice, the convolutional operation on some of the windows (e.g., smooth windows that contain very similar pixels) can be very redundant and may introduce noises into the computation. Such redundancy may not only deteriorate the performance but also incur the unnecessary computational cost. Thus, it is important to reduce the computational redundancy of convolution to improve the performance. To this end, we propose a Content-aware Convolution (CAC) that automatically detects the smooth windows and applies a 1x1 convolutional kernel to replace the original large kernel. In this sense, we are able to effectively avoid the redundant computation on similar pixels. By replacing the standard convolution in CNNs with our CAC, the resultant models yield significantly better performance and lower computational cost than the baseline models with the standard convolution. More critically, we are able to dynamically allocate suitable computation resources according to the data smoothness of different images, making it possible for content-aware computation. Extensive experiments on various computer vision tasks demonstrate the superiority of our method over existing methods.

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A Self-Supervised Gait Encoding Approach with Locality-Awareness for 3D Skeleton Based Person Re-Identification

Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This paper proposes a self-supervised gait encoding approach that can leverage unlabeled skeleton data to learn gait representations for person Re-ID. Specifically, we first create self-supervision by learning to reconstruct unlabeled skeleton sequences reversely, which involves richer high-level semantics to obtain better gait representations. Other pretext tasks are also explored to further improve self-supervised learning. Second, inspired by the fact that motion's continuity endows adjacent skeletons in one skeleton sequence and temporally consecutive skeleton sequences with higher correlations (referred as locality in 3D skeleton data), we propose a locality-aware attention mechanism and a locality-aware contrastive learning scheme, which aim to preserve locality-awareness on intra-sequence level and inter-sequence level respectively during self-supervised learning. Last, with context vectors learned by our locality-aware attention mechanism and contrastive learning scheme, a novel feature named Constrastive Attention-based Gait Encodings (CAGEs) is designed to represent gait effectively. Empirical evaluations show that our approach significantly outperforms skeleton-based counterparts by 15-40% Rank-1 accuracy, and it even achieves superior performance to numerous multi-modal methods with extra RGB or depth information. Our codes are available at https://github.com/Kali-Hac/Locality-Awareness-SGE.

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AdaXpert: Adapting Neural Architecture for Growing Data

In real-world applications, data often come in a growing manner, where the data volume and the number of classes may increase dynamically. This will bring a critical challenge for learning: given the increasing data volume or the number of classes, one has to instantaneously adjust the neural model capacity to obtain promising performance. Existing methods either ignore the growing nature of data or seek to independently search an optimal architecture for a given dataset, and thus are incapable of promptly adjusting the architectures for the changed data. To address this, we present a neural architecture adaptation method, namely Adaptation eXpert (AdaXpert), to efficiently adjust previous architectures on the growing data. Specifically, we introduce an architecture adjuster to generate a suitable architecture for each data snapshot, based on the previous architecture and the different extent between current and previous data distributions. Furthermore, we propose an adaptation condition to determine the necessity of adjustment, thereby avoiding unnecessary and time-consuming adjustments. Extensive experiments on two growth scenarios (increasing data volume and number of classes) demonstrate the effectiveness of the proposed method.

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Source-free Domain Adaptation via Avatar Prototype Generation and Adaptation

We study a practical domain adaptation task, called source-free unsupervised domain adaptation (UDA) problem, in which we cannot access source domain data due to data privacy issues but only a pre-trained source model and unlabeled target data are available. This task, however, is very difficult due to one key challenge: the lack of source data and target domain labels makes model adaptation very challenging. To address this, we propose to mine the hidden knowledge in the source model and exploit it to generate source avatar prototypes (i.e., representative features for each source class) as well as target pseudo labels for domain alignment. To this end, we propose a Contrastive Prototype Generation and Adaptation (CPGA) method. Specifically, CPGA consists of two stages: (1) prototype generation: by exploring the classification boundary information of the source model, we train a prototype generator to generate avatar prototypes via contrastive learning. (2) prototype adaptation: based on the generated source prototypes and target pseudo labels, we develop a new robust contrastive prototype adaptation strategy to align each pseudo-labeled target data to the corresponding source prototypes. Extensive experiments on three UDA benchmark datasets demonstrate the effectiveness and superiority of the proposed method.

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SkeletonNet: A Topology-Preserving Solution for Learning Mesh Reconstruction of Object Surfaces from RGB Images

This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existingmethods achieve varying degrees of success by using different surface representations. However, they all have their own drawbacks,and cannot properly reconstruct the surface shapes of complex topologies, arguably due to a lack of constraints on the topologicalstructures in their learning frameworks. To this end, we propose to learn and use the topology-preserved, skeletal shape representationto assist the downstream task of object surface reconstruction from RGB images. Technically, we propose the novelSkeletonNetdesign that learns a volumetric representation of a skeleton via a bridged learning of a skeletal point set, where we use paralleldecoders each responsible for the learning of points on 1D skeletal curves and 2D skeletal sheets, as well as an efficient module ofglobally guided subvolume synthesis for a refined, high-resolution skeletal volume; we present a differentiablePoint2Voxellayer tomake SkeletonNet end-to-end and trainable. With the learned skeletal volumes, we propose two models, the Skeleton-Based GraphConvolutional Neural Network (SkeGCNN) and the Skeleton-Regularized Deep Implicit Surface Network (SkeDISN), which respectivelybuild upon and improve over the existing frameworks of explicit mesh deformation and implicit field learning for the downstream surfacereconstruction task. We conduct thorough experiments that verify the efficacy of our proposed SkeletonNet. SkeGCNN and SkeDISNoutperform existing methods as well, and they have their own merits when measured by different metrics. Additional results ingeneralized task settings further demonstrate the usefulness of our proposed methods. We have made both our implementation codeand the ShapeNet-Skeleton dataset publicly available at ble at https://github.com/tangjiapeng/SkeletonNet.

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Effective Training of Convolutional Neural Networks with Low-bitwidth Weights and Activations

This paper tackles the problem of training a deep convolutional neural network of both low-bitwidth weights and activations. Optimizing a low-precision network is very challenging due to the non-differentiability of the quantizer, which may result in substantial accuracy loss. To address this, we propose three practical approaches, including (i) progressive quantization; (ii) stochastic precision; and (iii) joint knowledge distillation to improve the network training. First, for progressive quantization, we propose two schemes to progressively find good local minima. Specifically, we propose to first optimize a net with quantized weights and subsequently quantize activations. This is in contrast to the traditional methods which optimize them simultaneously. Furthermore, we propose a second progressive quantization scheme which gradually decreases the bit-width from high-precision to low-precision during training. Second, to alleviate the excessive training burden due to the multi-round training stages, we further propose a one-stage stochastic precision strategy to randomly sample and quantize sub-networks while keeping other parts in full-precision. Finally, we adopt a novel learning scheme to jointly train a full-precision model alongside the low-precision one. By doing so, the full-precision model provides hints to guide the low-precision model training and significantly improves the performance of the low-precision network. Extensive experiments on various datasets (e.g., CIFAR-100, ImageNet) show the effectiveness of the proposed methods.

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Towards Accurate Text-based Image Captioning with Content Diversity Exploration

Text-based image captioning (TextCap) which aims to read and reason images with texts is crucial for a machine to understand a detailed and complex scene environment, considering that texts are omnipresent in daily life. This task, however, is very challenging because an image often contains complex texts and visual information that is hard to be described comprehensively. Existing methods attempt to extend the traditional image captioning methods to solve this task, which focus on describing the overall scene of images by one global caption. This is infeasible because the complex text and visual information cannot be described well within one caption. To resolve this difficulty, we seek to generate multiple captions that accurately describe different parts of an image in detail. To achieve this purpose, there are three key challenges: 1) it is hard to decide which parts of the texts of images to copy or paraphrase; 2) it is non-trivial to capture the complex relationship between diverse texts in an image; 3) how to generate multiple captions with diverse content is still an open problem. To conquer these, we propose a novel Anchor-Captioner method. Specifically, we first find the important tokens which are supposed to be paid more attention to and consider them as anchors. Then, for each chosen anchor, we group its relevant texts to construct the corresponding anchor-centred graph (ACG). Last, based on different ACGs, we conduct multi-view caption generation to improve the content diversity of generated captions. Experimental results show that our method not only achieves SOTA performance but also generates diverse captions to describe images.

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Contrastive Neural Architecture Search with Neural Architecture Comparators

One of the key steps in Neural Architecture Search (NAS) is to estimate the performance of candidate architectures. Existing methods either directly use the validation performance or learn a predictor to estimate the performance. However, these methods can be either computationally expensive or very inaccurate, which may severely affect the search efficiency and performance. Moreover, as it is very difficult to annotate architectures with accurate performance on specific tasks, learning a promising performance predictor is often non-trivial due to the lack of labeled data. In this paper, we argue that it may not be necessary to estimate the absolute performance for NAS. On the contrary, we may need only to understand whether an architecture is better than a baseline one. However, how to exploit this comparison information as the reward and how to well use the limited labeled data remains two great challenges. In this paper, we propose a novel Contrastive Neural Architecture Search (CTNAS) method which performs architecture search by taking the comparison results between architectures as the reward. Specifically, we design and learn a Neural Architecture Comparator (NAC) to compute the probability of candidate architectures being better than a baseline one. Moreover, we present a baseline updating scheme to improve the baseline iteratively in a curriculum learning manner. More critically, we theoretically show that learning NAC is equivalent to optimizing the ranking over architectures. Extensive experiments in three search spaces demonstrate the superiority of our CTNAS over existing methods.

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Discrimination-aware Network Pruning for Deep Model Compression

We study network pruning which aims to remove redundant channels/kernels and hence speed up the inference of deep networks. Existing pruning methods either train from scratch with sparsity constraints or minimize the reconstruction error between the feature maps of the pre-trained models and the compressed ones. Both strategies suffer from some limitations: the former kind is computationally expensive and difficult to converge, while the latter kind optimizes the reconstruction error but ignores the discriminative power of channels. In this paper, we propose a simple-yet-effective method called discrimination-aware channel pruning (DCP) to choose the channels that actually contribute to the discriminative power. Note that a channel often consists of a set of kernels. Besides the redundancy in channels, some kernels in a channel may also be redundant and fail to contribute to the discriminative power of the network, resulting in kernel level redundancy. To solve this, we propose a discrimination-aware kernel pruning (DKP) method to further compress deep networks by removing redundant kernels. To prevent DCP/DKP from selecting redundant channels/kernels, we propose a new adaptive stopping condition, which helps to automatically determine the number of selected channels/kernels and often results in more compact models with better performance. Extensive experiments on both image classification and face recognition demonstrate the effectiveness of our methods. For example, on ILSVRC-12, the resultant ResNet-50 model with 30% reduction of channels even outperforms the baseline model by 0.36% in terms of Top-1 accuracy. The pruned MobileNetV1 and MobileNetV2 achieve 1.93x and 1.42x inference acceleration on a mobile device, respectively, with negligible performance degradation. The source code and the pre-trained models are available at https://github.com/SCUT-AILab/DCP.

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RSPNet: Relative Speed Perception for Unsupervised Video Representation Learning

We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely challenging due to 1) the highly complex spatial-temporal information in videos; and 2) the lack of labeled data for training. Unlike the representation learning for static images, it is difficult to construct a suitable self-supervised task to well model both motion and appearance features. More recently, several attempts have been made to learn video representation through video playback speed prediction. However, it is non-trivial to obtain precise speed labels for the videos. More critically, the learnt models may tend to focus on motion pattern and thus may not learn appearance features well. In this paper, we observe that the relative playback speed is more consistent with motion pattern, and thus provide more effective and stable supervision for representation learning. Therefore, we propose a new way to perceive the playback speed and exploit the relative speed between two video clips as labels. In this way, we are able to well perceive speed and learn better motion features. Moreover, to ensure the learning of appearance features, we further propose an appearance-focused task, where we enforce the model to perceive the appearance difference between two video clips. We show that optimizing the two tasks jointly consistently improves the performance on two downstream tasks, namely action recognition and video retrieval. Remarkably, for action recognition on UCF101 dataset, we achieve 93.7% accuracy without the use of labeled data for pre-training, which outperforms the ImageNet supervised pre-trained model. Code and pre-trained models can be found at https://github.com/PeihaoChen/RSPNet.

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Learning Defense Transformers for Counterattacking Adversarial Examples

Deep neural networks (DNNs) are vulnerable to adversarial examples with small perturbations. Adversarial defense thus has been an important means which improves the robustness of DNNs by defending against adversarial examples. Existing defense methods focus on some specific types of adversarial examples and may fail to defend well in real-world applications. In practice, we may face many types of attacks where the exact type of adversarial examples in real-world applications can be even unknown. In this paper, motivated by that adversarial examples are more likely to appear near the classification boundary, we study adversarial examples from a new perspective that whether we can defend against adversarial examples by pulling them back to the original clean distribution. We theoretically and empirically verify the existence of defense affine transformations that restore adversarial examples. Relying on this, we learn a defense transformer to counterattack the adversarial examples by parameterizing the affine transformations and exploiting the boundary information of DNNs. Extensive experiments on both toy and real-world datasets demonstrate the effectiveness and generalization of our defense transformer.

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Pareto-Frontier-aware Neural Architecture Generation for Diverse Budgets

Designing feasible and effective architectures under diverse computation budgets incurred by different applications/devices is essential for deploying deep models in practice. Existing methods often perform an independent architecture search for each target budget, which is very inefficient yet unnecessary. Moreover, the repeated independent search manner would inevitably ignore the common knowledge among different search processes and hamper the search performance. To address these issues, we seek to train a general architecture generator that automatically produces effective architectures for an arbitrary budget merely via model inference. To this end, we propose a Pareto-Frontier-aware Neural Architecture Generator (NAG) which takes an arbitrary budget as input and produces the Pareto optimal architecture for the target budget. We train NAG by learning the Pareto frontier (i.e., the set of Pareto optimal architectures) over model performance and computational cost (e.g., latency). Extensive experiments on three platforms (i.e., mobile, CPU, and GPU) show the superiority of the proposed method over existing NAS methods.

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Towards Accurate and Compact Architectures via Neural Architecture Transformer

Designing effective architectures is one of the key factors behind the success of deep neural networks. Existing deep architectures are either manually designed or automatically searched by some Neural Architecture Search (NAS) methods. However, even a well-designed/searched architecture may still contain many nonsignificant or redundant modules/operations. Thus, it is necessary to optimize the operations inside an architecture to improve the performance without introducing extra computational cost. To this end, we have proposed a Neural Architecture Transformer (NAT) method which casts the optimization problem into a Markov Decision Process (MDP) and seeks to replace the redundant operations with more efficient operations, such as skip or null connection. Note that NAT only considers a small number of possible transitions and thus comes with a limited search/transition space. As a result, such a small search space may hamper the performance of architecture optimization. To address this issue, we propose a Neural Architecture Transformer++ (NAT++) method which further enlarges the set of candidate transitions to improve the performance of architecture optimization. Specifically, we present a two-level transition rule to obtain valid transitions, i.e., allowing operations to have more efficient types (e.g., convolution->separable convolution) or smaller kernel sizes (e.g., 5x5->3x3). Note that different operations may have different valid transitions. We further propose a Binary-Masked Softmax (BMSoftmax) layer to omit the possible invalid transitions. Extensive experiments on several benchmark datasets show that the transformed architecture significantly outperforms both its original counterpart and the architectures optimized by existing methods.

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Deep View Synthesis via Self-Consistent Generative Network

View synthesis aims to produce unseen views from a set of views captured by two or more cameras at different positions. This task is non-trivial since it is hard to conduct pixel-level matching among different views. To address this issue, most existing methods seek to exploit the geometric information to match pixels. However, when the distinct cameras have a large baseline (i.e., far away from each other), severe geometry distortion issues would occur and the geometric information may fail to provide useful guidance, resulting in very blurry synthesized images. To address the above issues, in this paper, we propose a novel deep generative model, called Self-Consistent Generative Network (SCGN), which synthesizes novel views from the given input views without explicitly exploiting the geometric information. The proposed SCGN model consists of two main components, i.e., a View Synthesis Network (VSN) and a View Decomposition Network (VDN), both employing an Encoder-Decoder structure. Here, the VDN seeks to reconstruct input views from the synthesized novel view to preserve the consistency of view synthesis. Thanks to VDN, SCGN is able to synthesize novel views without using any geometric rectification before encoding, making it easier for both training and applications. Finally, adversarial loss is introduced to improve the photo-realism of novel views. Both qualitative and quantitative comparisons against several state-of-the-art methods on two benchmark tasks demonstrated the superiority of our approach.

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How to Train Your Agent to Read and Write

Reading and writing research papers is one of the most privileged abilities that a qualified researcher should master. However, it is difficult for new researchers (\eg{students}) to fully {grasp} this ability. It would be fascinating if we could train an intelligent agent to help people read and summarize papers, and perhaps even discover and exploit the potential knowledge clues to write novel papers. Although there have been existing works focusing on summarizing (\emph{i.e.}, reading) the knowledge in a given text or generating (\emph{i.e.}, writing) a text based on the given knowledge, the ability of simultaneously reading and writing is still under development. Typically, this requires an agent to fully understand the knowledge from the given text materials and generate correct and fluent novel paragraphs, which is very challenging in practice. In this paper, we propose a Deep ReAder-Writer (DRAW) network, which consists of a \textit{Reader} that can extract knowledge graphs (KGs) from input paragraphs and discover potential knowledge, a graph-to-text \textit{Writer} that generates a novel paragraph, and a \textit{Reviewer} that reviews the generated paragraph from three different aspects. Extensive experiments show that our DRAW network outperforms considered baselines and several state-of-the-art methods on AGENDA and M-AGENDA datasets. Our code and supplementary are released at https://github.com/menggehe/DRAW.

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Double Forward Propagation for Memorized Batch Normalization

Batch Normalization (BN) has been a standard component in designing deep neural networks (DNNs). Although the standard BN can significantly accelerate the training of DNNs and improve the generalization performance, it has several underlying limitations which may hamper the performance in both training and inference. In the training stage, BN relies on estimating the mean and variance of data using a single minibatch. Consequently, BN can be unstable when the batch size is very small or the data is poorly sampled. In the inference stage, BN often uses the so called moving mean and moving variance instead of batch statistics, i.e., the training and inference rules in BN are not consistent. Regarding these issues, we propose a memorized batch normalization (MBN), which considers multiple recent batches to obtain more accurate and robust statistics. Note that after the SGD update for each batch, the model parameters will change, and the features will change accordingly, leading to the Distribution Shift before and after the update for the considered batch. To alleviate this issue, we present a simple Double-Forward scheme in MBN which can further improve the performance. Compared to related methods, the proposed MBN exhibits consistent behaviors in both training and inference. Empirical results show that the MBN based models trained with the Double-Forward scheme greatly reduce the sensitivity of data and significantly improve the generalization performance.

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Self-Supervised Gait Encoding with Locality-Aware Attention for Person Re-Identification

Gait-based person re-identification (Re-ID) is valuable for safety-critical applications, and using only 3D skeleton data to extract discriminative gait features for person Re-ID is an emerging open topic. Existing methods either adopt hand-crafted features or learn gait features by traditional supervised learning paradigms. Unlike previous methods, we for the first time propose a generic gait encoding approach that can utilize unlabeled skeleton data to learn gait representations in a self-supervised manner. Specifically, we first propose to introduce self-supervision by learning to reconstruct input skeleton sequences in reverse order, which facilitates learning richer high-level semantics and better gait representations. Second, inspired by the fact that motion's continuity endows temporally adjacent skeletons with higher correlations ("locality"), we propose a locality-aware attention mechanism that encourages learning larger attention weights for temporally adjacent skeletons when reconstructing current skeleton, so as to learn locality when encoding gait. Finally, we propose Attention-based Gait Encodings (AGEs), which are built using context vectors learned by locality-aware attention, as final gait representations. AGEs are directly utilized to realize effective person Re-ID. Our approach typically improves existing skeleton-based methods by 10-20% Rank-1 accuracy, and it achieves comparable or even superior performance to multi-modal methods with extra RGB or depth information. Our codes are available at https://github.com/Kali-Hac/SGE-LA.

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