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Mingqi Gao

Publications and source records attributed to Mingqi Gao.

At least 37 records · Page 2Linked to original sources

Point Linguist Model: Segment Any Object via Bridged Large 3D-Language Model

3D object segmentation with Large Language Models (LLMs) has become a prevailing paradigm due to its broad semantics, task flexibility, and strong generalization. However, this paradigm is hindered by representation misalignment: LLMs process high-level semantic tokens, whereas 3D point clouds convey only dense geometric structures. In prior methods, misalignment limits both input and output. At the input stage, dense point patches require heavy pre-alignment, weakening object-level semantics and confusing similar distractors. At the output stage, predictions depend only on dense features without explicit geometric cues, leading to a loss of fine-grained accuracy. To address these limitations, we present the Point Linguist Model (PLM), a general framework that bridges the representation gap between LLMs and dense 3D point clouds without requiring large-scale pre-alignment between 3D-text or 3D-images. Specifically, we introduce Object-centric Discriminative Representation (OcDR), which learns object-centric tokens that capture target semantics and scene relations under a hard negative-aware training objective. This mitigates the misalignment between LLM tokens and 3D points, enhances resilience to distractors, and facilitates semantic-level reasoning within LLMs. For accurate segmentation, we introduce the Geometric Reactivation Decoder (GRD), which predicts masks by combining OcDR tokens carrying LLM-inferred geometry with corresponding dense features, preserving comprehensive dense features throughout the pipeline. Extensive experiments show that PLM achieves significant improvements of +7.3 mIoU on ScanNetv2 and +6.0 mIoU on Multi3DRefer for 3D referring segmentation, with consistent gains across 7 benchmarks spanning 4 different tasks, demonstrating the effectiveness of comprehensive object-centric reasoning for robust 3D understanding.

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SAM-Body4D: Training-Free 4D Human Body Mesh Recovery from Videos

Human Mesh Recovery (HMR) aims to reconstruct 3D human pose and shape from 2D observations and is fundamental to human-centric understanding in real-world scenarios. While recent image-based HMR methods such as SAM 3D Body achieve strong robustness on in-the-wild images, they rely on per-frame inference when applied to videos, leading to temporal inconsistency and degraded performance under occlusions. We address these issues without extra training by leveraging the inherent human continuity in videos. We propose SAM-Body4D, a training-free framework for temporally consistent and occlusion-robust HMR from videos. We first generate identity-consistent masklets using a promptable video segmentation model, then refine them with an Occlusion-Aware module to recover missing regions. The refined masklets guide SAM 3D Body to produce consistent full-body mesh trajectories, while a padding-based parallel strategy enables efficient multi-human inference. Experimental results demonstrate that SAM-Body4D achieves improved temporal stability and robustness in challenging in-the-wild videos, without any retraining. Our code and demo are available at: https://github.com/gaomingqi/sam-body4d.

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ArtiWorld: LLM-Driven Articulation of 3D Objects in Scenes

Building interactive simulators and scalable robot-learning environments requires a large number of articulated assets. However, most existing 3D assets in simulation are rigid, and manually converting them into articulated objects is extremely labor- and cost-intensive. This raises a natural question: can we automatically identify articulable objects in a scene and convert them into articulated assets directly? In this paper, we present ArtiWorld, a scene-aware pipeline that localizes candidate articulable objects from textual scene descriptions and reconstructs executable URDF models that preserve the original geometry. At the core of this pipeline is Arti4URDF, which leverages 3D point cloud, prior knowledge of a large language model (LLM), and a URDF-oriented prompt design to rapidly convert rigid objects into interactive URDF-based articulated objects while maintaining their 3D shape. We evaluate ArtiWorld at three levels: 3D simulated objects, full 3D simulated scenes, and real-world scan scenes. Across all three settings, our method consistently outperforms existing approaches and achieves state-of-the-art performance, while preserving object geometry and correctly capturing object interactivity to produce usable URDF-based articulated models. This provides a practical path toward building interactive, robot-ready simulation environments directly from existing 3D assets. Code and data will be released.

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LSVOS 2025 Challenge Report: Recent Advances in Complex Video Object Segmentation

This report presents an overview of the 7th Large-scale Video Object Segmentation (LSVOS) Challenge held in conjunction with ICCV 2025. Besides the two traditional tracks of LSVOS that jointly target robustness in realistic video scenarios: Classic VOS (VOS), and Referring VOS (RVOS), the 2025 edition features a newly introduced track, Complex VOS (MOSEv2). Building upon prior insights, MOSEv2 substantially increases difficulty, introducing more challenging but realistic scenarios including denser small objects, frequent disappear/reappear events, severe occlusions, adverse weather and lighting, etc., pushing long-term consistency and generalization beyond curated benchmarks. The challenge retains standard ${J}$, $F$, and ${J\&F}$ metrics for VOS and RVOS, while MOSEv2 adopts ${J\&\dot{F}}$ as the primary ranking metric to better evaluate objects across scales and disappearance cases. We summarize datasets and protocols, highlight top-performing solutions, and distill emerging trends, such as the growing role of LLM/MLLM components and memory-aware propagation, aiming to chart future directions for resilient, language-aware video segmentation in the wild.

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The 1st Solution for MOSEv2 Challenge 2025: Long-term and Concept-aware Video Segmentation via SeC

This technical report explores the MOSEv2 track of the LSVOS Challenge, which targets complex semi-supervised video object segmentation. By analysing and adapting SeC, an enhanced SAM-2 framework, we conduct a detailed study of its long-term memory and concept-aware memory, showing that long-term memory preserves temporal continuity under occlusion and reappearance, while concept-aware memory supplies semantic priors that suppress distractors; together, these traits directly benefit several MOSEv2's core challenges. Our solution achieves a JF score of 39.89% on the test set, ranking 1st in the MOSEv2 track of the LSVOS Challenge.

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SCORP: Scene-Consistent Object Refinement via Proxy Generation and Tuning

Viewpoint missing of objects is common in scene reconstruction, as camera paths typically prioritize capturing the overall scene structure rather than individual objects. This makes it highly challenging to achieve high-fidelity object-level modeling while maintaining accurate scene-level representation. Addressing this issue is critical for advancing downstream tasks requiring high-fidelity object reconstruction. In this paper, we introduce Scene-Consistent Object Refinement via Proxy Generation and Tuning (SCORP), a novel 3D enhancement framework that leverages 3D generative priors to recover fine-grained object geometry and appearance under missing views. Starting with proxy generation by substituting degraded objects using a 3D generation model, SCORP then progressively refines geometry and texture by aligning each proxy to its degraded counterpart in 7-DoF pose, followed by correcting spatial and appearance inconsistencies through registration-constrained enhancement. This two-stage proxy tuning ensures the high-fidelity geometry and appearance of the original object in unseen views while maintaining consistency in spatial positioning, observed geometry, and appearance. Across challenging benchmarks, SCORP achieves consistent gains over recent state-of-the-art baselines on both novel view synthesis and geometry completion tasks. SCORP is available at https://github.com/PolySummit/SCORP.

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OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that leverage proprietary LLM services (e.g., GPT APIs) and learning-based methods trained on layout data upon diffusion-based models. Prompt-driven methods often suffer from spatial inconsistency and high computational costs, while learning-based methods are typically constrained by coarse relational graphs and limited datasets, restricting their generalization to diverse room categories. In this paper, we revisit LLM-based indoor layout generation and present 3D-SynthPlace, a large-scale dataset that combines synthetic layouts generated via a 'GPT synthesize, Human inspect' pipeline, upgraded from the 3D-Front dataset. 3D-SynthPlace contains nearly 17,000 scenes, covering four common room types -- bedroom, living room, kitchen, and bathroom -- enriched with diverse objects and high-level spatial annotations. We further introduce OptiScene, a strong open-source LLM optimized for indoor layout generation, fine-tuned based on our 3D-SynthPlace dataset through our two-stage training. For the warum-up stage I, we adopt supervised fine-tuning (SFT), which is taught to first generate high-level spatial descriptions then conditionally predict concrete object placements. For the reinforcing stage II, to better align the generated layouts with human design preferences, we apply multi-turn direct preference optimization (DPO), which significantly improving layout quality and generation success rates. Extensive experiments demonstrate that OptiScene outperforms traditional prompt-driven and learning-based baselines. Moreover, OptiScene shows promising potential in interactive tasks such as scene editing and robot navigation.

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Leveraging Geometric Priors for Unaligned Scene Change Detection

Unaligned Scene Change Detection aims to detect scene changes between image pairs captured at different times without assuming viewpoint alignment. To handle viewpoint variations, current methods rely solely on 2D visual cues to establish cross-image correspondence to assist change detection. However, large viewpoint changes can alter visual observations, causing appearance-based matching to drift or fail. Additionally, supervision limited to 2D change masks from small-scale SCD datasets restricts the learning of generalizable multi-view knowledge, making it difficult to reliably identify visual overlaps and handle occlusions. This lack of explicit geometric reasoning represents a critical yet overlooked limitation. In this work, we introduce geometric priors for the first time to address the core challenges of unaligned SCD, for reliable identification of visual overlaps, robust correspondence establishment, and explicit occlusion detection. Building on these priors, we propose a training-free framework that integrates them with the powerful representations of a visual foundation model to enable reliable change detection under viewpoint misalignment. Through extensive evaluation on the PSCD, ChangeSim, and PASLCD datasets, we demonstrate that our approach achieves superior and robust performance. Our code will be released at https://github.com/ZilingLiu/GeoSCD.

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A Dual-Perspective NLG Meta-Evaluation Framework with Automatic Benchmark and Better Interpretability

In NLG meta-evaluation, evaluation metrics are typically assessed based on their consistency with humans. However, we identify some limitations in traditional NLG meta-evaluation approaches, such as issues in handling human ratings and ambiguous selections of correlation measures, which undermine the effectiveness of meta-evaluation. In this work, we propose a dual-perspective NLG meta-evaluation framework that focuses on different evaluation capabilities, thereby providing better interpretability. In addition, we introduce a method of automatically constructing the corresponding benchmarks without requiring new human annotations. Furthermore, we conduct experiments with 16 representative LLMs as the evaluators based on our proposed framework, comprehensively analyzing their evaluation performance from different perspectives.

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Unlocking the Potential of Diffusion Priors in Blind Face Restoration

Although diffusion prior is rising as a powerful solution for blind face restoration (BFR), the inherent gap between the vanilla diffusion model and BFR settings hinders its seamless adaptation. The gap mainly stems from the discrepancy between 1) high-quality (HQ) and low-quality (LQ) images and 2) synthesized and real-world images. The vanilla diffusion model is trained on images with no or less degradations, whereas BFR handles moderately to severely degraded images. Additionally, LQ images used for training are synthesized by a naive degradation model with limited degradation patterns, which fails to simulate complex and unknown degradations in real-world scenarios. In this work, we use a unified network FLIPNET that switches between two modes to resolve specific gaps. In Restoration mode, the model gradually integrates BFR-oriented features and face embeddings from LQ images to achieve authentic and faithful face restoration. In Degradation mode, the model synthesizes real-world like degraded images based on the knowledge learned from real-world degradation datasets. Extensive evaluations on benchmark datasets show that our model 1) outperforms previous diffusion prior based BFR methods in terms of authenticity and fidelity, and 2) outperforms the naive degradation model in modeling the real-world degradations.

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MMCR: Benchmarking Cross-Source Reasoning in Scientific Papers

Fully comprehending scientific papers by machines reflects a high level of Artificial General Intelligence, requiring the ability to reason across fragmented and heterogeneous sources of information, presenting a complex and practically significant challenge. While Vision-Language Models (VLMs) have made remarkable strides in various tasks, particularly those involving reasoning with evidence source from single image or text page, their ability to use cross-source information for reasoning remains an open problem. This work presents MMCR, a high-difficulty benchmark designed to evaluate VLMs' capacity for reasoning with cross-source information from scientific papers. The benchmark comprises 276 high-quality questions, meticulously annotated by humans across 7 subjects and 10 task types. Experiments with 18 VLMs demonstrate that cross-source reasoning presents a substantial challenge for existing models. Notably, even the top-performing model, GPT-4o, achieved only 48.55% overall accuracy, with only 20% accuracy in multi-table comprehension tasks, while the second-best model, Qwen2.5-VL-72B, reached 39.86% overall accuracy. Furthermore, we investigated the impact of the Chain-of-Thought (CoT) technique on cross-source reasoning and observed a detrimental effect on small models, whereas larger models demonstrated substantially enhanced performance. These results highlight the pressing need to develop VLMs capable of effectively utilizing cross-source information for reasoning.

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LLM-based NLG Evaluation: Current Status and Challenges

Evaluating natural language generation (NLG) is a vital but challenging problem in natural language processing. Traditional evaluation metrics mainly capturing content (e.g. n-gram) overlap between system outputs and references are far from satisfactory, and large language models (LLMs) such as ChatGPT have demonstrated great potential in NLG evaluation in recent years. Various automatic evaluation methods based on LLMs have been proposed, including metrics derived from LLMs, prompting LLMs, fine-tuning LLMs, and human-LLM collaborative evaluation. In this survey, we first give a taxonomy of LLM-based NLG evaluation methods, and discuss their pros and cons, respectively. Lastly, we discuss several open problems in this area and point out future research directions.

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ReSurgSAM2: Referring Segment Anything in Surgical Video via Credible Long-term Tracking

Surgical scene segmentation is critical in computer-assisted surgery and is vital for enhancing surgical quality and patient outcomes. Recently, referring surgical segmentation is emerging, given its advantage of providing surgeons with an interactive experience to segment the target object. However, existing methods are limited by low efficiency and short-term tracking, hindering their applicability in complex real-world surgical scenarios. In this paper, we introduce ReSurgSAM2, a two-stage surgical referring segmentation framework that leverages Segment Anything Model 2 to perform text-referred target detection, followed by tracking with reliable initial frame identification and diversity-driven long-term memory. For the detection stage, we propose a cross-modal spatial-temporal Mamba to generate precise detection and segmentation results. Based on these results, our credible initial frame selection strategy identifies the reliable frame for the subsequent tracking. Upon selecting the initial frame, our method transitions to the tracking stage, where it incorporates a diversity-driven memory mechanism that maintains a credible and diverse memory bank, ensuring consistent long-term tracking. Extensive experiments demonstrate that ReSurgSAM2 achieves substantial improvements in accuracy and efficiency compared to existing methods, operating in real-time at 61.2 FPS. Our code and datasets will be available at https://github.com/jinlab-imvr/ReSurgSAM2.

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Few-Shot Referring Video Single- and Multi-Object Segmentation via Cross-Modal Affinity with Instance Sequence Matching

Referring video object segmentation (RVOS) aims to segment objects in videos guided by natural language descriptions. We propose FS-RVOS, a Transformer-based model with two key components: a cross-modal affinity module and an instance sequence matching strategy, which extends FS-RVOS to multi-object segmentation (FS-RVMOS). Experiments show FS-RVOS and FS-RVMOS outperform state-of-the-art methods across diverse benchmarks, demonstrating superior robustness and accuracy.

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Exploring the Multilingual NLG Evaluation Abilities of LLM-Based Evaluators

Previous research has shown that LLMs have potential in multilingual NLG evaluation tasks. However, existing research has not fully explored the differences in the evaluation capabilities of LLMs across different languages. To this end, this study provides a comprehensive analysis of the multilingual evaluation performance of 10 recent LLMs, spanning high-resource and low-resource languages through correlation analysis, perturbation attacks, and fine-tuning. We found that 1) excluding the reference answer from the prompt and using large-parameter LLM-based evaluators leads to better performance across various languages; 2) most LLM-based evaluators show a higher correlation with human judgments in high-resource languages than in low-resource languages; 3) in the languages where they are most sensitive to such attacks, they also tend to exhibit the highest correlation with human judgments; and 4) fine-tuning with data from a particular language yields a broadly consistent enhancement in the model's evaluation performance across diverse languages. Our findings highlight the imbalance in LLMs'evaluation capabilities across different languages and suggest that low-resource language scenarios deserve more attention.

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Aspect-Guided Multi-Level Perturbation Analysis of Large Language Models in Automated Peer Review

We propose an aspect-guided, multi-level perturbation framework to evaluate the robustness of Large Language Models (LLMs) in automated peer review. Our framework explores perturbations in three key components of the peer review process-papers, reviews, and rebuttals-across several quality aspects, including contribution, soundness, presentation, tone, and completeness. By applying targeted perturbations and examining their effects on both LLM-as-Reviewer and LLM-as-Meta-Reviewer, we investigate how aspect-based manipulations, such as omitting methodological details from papers or altering reviewer conclusions, can introduce significant biases in the review process. We identify several potential vulnerabilities: review conclusions that recommend a strong reject may significantly influence meta-reviews, negative or misleading reviews may be wrongly interpreted as thorough, and incomplete or hostile rebuttals can unexpectedly lead to higher acceptance rates. Statistical tests show that these biases persist under various Chain-of-Thought prompting strategies, highlighting the lack of robust critical evaluation in current LLMs. Our framework offers a practical methodology for diagnosing these vulnerabilities, thereby contributing to the development of more reliable and robust automated reviewing systems.

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Re-evaluating Automatic LLM System Ranking for Alignment with Human Preference

Evaluating and ranking the capabilities of different LLMs is crucial for understanding their performance and alignment with human preferences. Due to the high cost and time-consuming nature of human evaluations, an automatic LLM bencher (i.e., an automatic evaluation framework that aims to rank LLMs based on their alignment with human preferences) is indispensable. An automatic LLM bencher consists of four components: the input set (e.g., a user instruction), the evaluation model (e.g., an LLM), the evaluation type (e.g., pairwise comparison), and the aggregation method (e.g., the ELO rating system). However, previous work has not thoroughly explored how to select these components or how their different combinations influence the results. In this work, through controlled experiments, we provide a series of recommendations on how to choose each component to better automate the evaluation of LLMs. Furthermore, we discovered that when evaluating LLMs with similar performance, the performance of the automatic LLM bencher declines sharply, underscoring the limitations of current benchers and calling for future work. Lastly, we found that the evaluation models' performance at the instance level (e.g., the accuracy of selecting the best output) does not always align with their effectiveness when used as a component of a bencher, highlighting the importance of dedicated system-level evaluation of benchers.

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