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Mingqiang Wei

Publications and source records attributed to Mingqiang Wei.

At least 19 recordsLinked to original sources

SSMB: Self-Supervised Local Feature Detection under Motion Blur

Keypoint detection under motion blur remains a significant challenge, as blur distorts local image structure and degrades the repeatability of feature localization. Existing approaches either rely on computationally expensive deblur-then-detect pipelines that may introduce restoration artifacts, or learn to regress the image positions of handcrafted keypoints extracted on sharp images, which reflects the assumptions of the handcrafted detector rather than what is truly repeatable under blur. We present SSMB, a deblur-free, self-supervised keypoint detector for motion-blurred images that requires neither handcrafted detectors nor external pseudo-labels. SSMB introduces the Local Discriminability Enhancement (LDE) module, which restores fine-grained local discriminability after global feature mixing. Training is performed in two stages. First, geometric pretraining on synthetic shapes bootstraps spatially discriminative keypoint detection without any external detector, just from the rendered geometry. Second, blur-aware training on real sharp-blur image pairs learns blur-invariant detection through a multi-component self-supervised objective that enforces cross-domain consistency, geometric alignment, and spatial coverage. Extensive evaluations on keypoint detection, image matching, relative pose estimation, and visual localization under motion blur demonstrate that SSMB establishes a new state-of-the-art among sparse keypoint detectors, consistently outperforming both supervised and self-supervised baselines across all tasks. Code, models, and datasets will be publicly available upon paper acceptance.

cs.CV

BladeYOLO: Wind Turbine Blade Defect Detection with Limited Annotations and Weak-Saliency Awareness

Wind turbine blade defect detection remains highly challenging in real-world inspection scenarios due to limited on-site data and the subtle visual characteristics of defects. In practice, blade defects are often small-scale, low-contrast, and difficult to distinguish from complex backgrounds, which significantly limits the robustness of existing detectors. To address these challenges, we propose BladeYOLO, a defect detection framework for wind turbine blades. Specifically, we integrate a Vision Transformer (ViT) backbone initialized with DINOv3 self-supervised pre-trained weights into YOLOv12-L, enabling the transfer of large-scale generic visual priors to blade defect detection and improving feature representation under limited training annotations. To enhance the perception of subtle defects, we further develop a Mamba-guided Weak-Defect Enhancement module, which consists of a Detail-Enhanced Multi-scale Branch for preserving high-frequency structural cues and a Cross-Mamba module for progressively propagating high-level semantic guidance to shallow features. In addition, we introduce a lightweight Style-Injector module that captures environment-related style information via Fourier decomposition and injects it into selected ViT self-attention layers, thereby improving robustness against environment-induced appearance variations. Extensive experiments demonstrate that BladeYOLO achieves superior performance on the WTBlade-Defect dataset, with additional annotation-budget experiments showing its favorable performance under reduced training annotations. Evaluation on the public Wind Surface Defect dataset further provides supportive evidence for the cross-dataset robustness of BladeYOLO. In particular, on this public dataset, BladeYOLO outperforms the best competing method by 3.5\% in mAP$_{50}$ and 2.5\% in mAP$_{50-95}$.

cs.CV

Efficient RWKV-based Representation Learning for 3D Point Clouds

The recent receptance weighted key value (RWKV) model combines RNN-style recurrence, offering a linear-complexity alternative to Transformers' quadratic self-attention for modeling global dependencies. However, when directly applied to point clouds, RWKV, originally developed for sequential text, struggles to capture local geometric structures and model spatial dependencies effectively. To address this, we propose the \textbf{P-RWKV} block, which bridges the gap between sequence modeling and irregular 3D geometry while preserving the efficiency advantages of RWKV. It consists of a Local Perception Expansion (LPE) component to expand contextual perception along the spatio-temporal sequence and a Spatial Context Enhancement (SCE) component to strengthen spatial awareness. To validate the effectiveness of P-RWKV for point cloud understanding, we construct PointER, a single-modality self-supervised representation learning framework whose encoder is composed of stacked P-RWKV blocks. Furthermore, we extend P-RWKV to a cross-modality setting and integrate the proposed core sub-modules into multiple architectures, demonstrating strong plug-and-play flexibility and architectural generality. Extensive experiments show that the P-RWKV block and its key sub-modules achieve competitive performance across various tasks with lower computational cost and inference latency. Code will be released upon acceptance.

cs.CV

Brain-Inspired Capture: Evidence-Driven Neuromimetic Perceptual Simulation for Visual Decoding

Visual decoding of neurophysiological signals is a critical challenge for brain-computer interfaces (BCIs) and computational neuroscience. However, current approaches are often constrained by the systematic and stochastic gaps between neural and visual modalities, largely neglecting the intrinsic computational mechanisms of the Human Visual System (HVS). To address this, we propose Brain-Inspired Capture (BI-Cap), a neuromimetic perceptual simulation paradigm that aligns these modalities by emulating HVS processing. Specifically, we construct a neuromimetic pipeline comprising four biologically plausible dynamic and static transformations, coupled with Mutual Information (MI)-guided dynamic blur regulation to simulate adaptive visual processing. Furthermore, to mitigate the inherent non-stationarity of neural activity, we introduce an evidence-driven latent space representation. This formulation explicitly models uncertainty, thereby ensuring robust neural embeddings. Extensive evaluations on zero-shot brain-to-image retrieval across two public benchmarks demonstrate that BI-Cap substantially outperforms state-of-the-art methods, achieving relative gains of 9.2\% and 8.0\%, respectively. We have released the source code on GitHub through the link https://github.com/flysnow1024/BI-Cap.

cs.CV

Improved particle swarm optimization algorithm: multi-target trajectory optimization for swarm drones

Real-time trajectory planning for unmanned aerial vehicles (UAVs) in dynamic environments remains a key challenge due to high computational demands and the need for fast, adaptive responses. Traditional Particle Swarm Optimization (PSO) methods, while effective for offline planning, often struggle with premature convergence and latency in real-time scenarios. To overcome these limitations, we propose PE-PSO, an enhanced PSO-based online trajectory planner. The method introduces a persistent exploration mechanism to preserve swarm diversity and an entropy-based parameter adjustment strategy to dynamically adapt optimization behavior. UAV trajectories are modeled using B-spline curves, which ensure path smoothness while reducing optimization complexity. To extend this capability to UAV swarms, we develop a multi-agent framework that combines genetic algorithm (GA)-based task allocation with distributed PE-PSO, supporting scalable and coordinated trajectory generation. The distributed architecture allows for parallel computation and decentralized control, enabling effective cooperation among agents while maintaining real-time performance. Comprehensive simulations demonstrate that the proposed framework outperforms conventional PSO and other swarm-based planners across several metrics, including trajectory quality, energy efficiency, obstacle avoidance, and computation time. These results confirm the effectiveness and applicability of PE-PSO in real-time multi-UAV operations under complex environmental conditions.

cs.RO

Lean Learning Beyond Clouds: Efficient Discrepancy-Conditioned Optical-SAR Fusion for Semantic Segmentation

Cloud occlusion severely degrades the semantic integrity of optical remote sensing imagery. While incorporating Synthetic Aperture Radar (SAR) provides complementary observations, achieving efficient global modeling and reliable cross-modal fusion under cloud interference remains challenging. Existing methods rely on dense global attention to capture long-range dependencies, yet such aggregation indiscriminately propagates cloud-induced noise. Improving robustness typically entails enlarging model capacity, which further increases computational overhead. Given the large-scale and high-resolution nature of remote sensing applications, such computational demands hinder practical deployment, leading to an efficiency-reliability trade-off. To address this dilemma, we propose EDC, an efficiency-oriented and discrepancy-conditioned optical-SAR semantic segmentation framework. A tri-stream encoder with Carrier Tokens enables compact global context modeling with reduced complexity. To prevent noise contamination, we introduce a Discrepancy-Conditioned Hybrid Fusion (DCHF) mechanism that selectively suppresses unreliable regions during global aggregation. In addition, an auxiliary cloud removal branch with teacher-guided distillation enhances semantic consistency under occlusion. Extensive experiments demonstrate that EDC achieves superior accuracy and efficiency, improving mIoU by 0.56\% and 0.88\% on M3M-CR and WHU-OPT-SAR, respectively, while reducing the number of parameters by 46.7\% and accelerating inference by 1.98$\times$. Our implementation is available at https://github.com/mengcx0209/EDC.

cs.CV

BridgeShape: Latent Diffusion Schrödinger Bridge for 3D Shape Completion

Existing diffusion-based 3D shape completion methods typically use a conditional paradigm, injecting incomplete shape information into the denoising network via deep feature interactions (e.g., concatenation, cross-attention) to guide sampling toward complete shapes, often represented by voxel-based distance functions. However, these approaches fail to explicitly model the optimal global transport path, leading to suboptimal completions. Moreover, performing diffusion directly in voxel space imposes resolution constraints, limiting the generation of fine-grained geometric details. To address these challenges, we propose BridgeShape, a novel framework for 3D shape completion via latent diffusion Schrödinger bridge. The key innovations lie in two aspects: (i) BridgeShape formulates shape completion as an optimal transport problem, explicitly modeling the transition between incomplete and complete shapes to ensure a globally coherent transformation. (ii) We introduce a Depth-Enhanced Vector Quantized Variational Autoencoder (VQ-VAE) to encode 3D shapes into a compact latent space, leveraging self-projected multi-view depth information enriched with strong DINOv2 features to enhance geometric structural perception. By operating in a compact yet structurally informative latent space, BridgeShape effectively mitigates resolution constraints and enables more efficient and high-fidelity 3D shape completion. BridgeShape achieves state-of-the-art performance on large-scale 3D shape completion benchmarks, demonstrating superior fidelity at higher resolutions and for unseen object classes.

cs.CV

M2IR: Proactive All-in-One Image Restoration via Mamba-style Modulation and Mixture-of-Experts

While Transformer-based architectures have dominated recent advances in all-in-one image restoration, they remain fundamentally reactive: propagating degradations rather than proactively suppressing them. In the absence of explicit suppression mechanisms, degraded signals interfere with feature learning, compelling the decoder to balance artifact removal and detail preservation, thereby increasing model complexity and limiting adaptability. To address these challenges, we propose M2IR, a novel restoration framework that proactively regulates degradation propagation during the encoding stage and efficiently eliminates residual degradations during decoding. Specifically, the Mamba-Style Transformer (MST) block performs pixel-wise selective state modulation to mitigate degradations while preserving structural integrity. In parallel, the Adaptive Degradation Expert Collaboration (ADEC) module utilizes degradation-specific experts guided by a DA-CLIP-driven router and complemented by a shared expert to eliminate residual degradations through targeted and cooperative restoration. By integrating the MST block and ADEC module, M2IR transitions from passive reaction to active degradation control, effectively harnessing learned representations to achieve superior generalization, enhanced adaptability, and refined recovery of fine-grained details across diverse all-in-one image restoration benchmarks. Our source codes are available at https://github.com/Im34v/M2IR.

cs.CV

PartSAM: A Scalable Promptable Part Segmentation Model Trained on Native 3D Data

Segmenting 3D objects into parts is a long-standing challenge in computer vision. To overcome taxonomy constraints and generalize to unseen 3D objects, recent works turn to open-world part segmentation. These approaches typically transfer supervision from 2D foundation models, such as SAM, by lifting multi-view masks into 3D. However, this indirect paradigm fails to capture intrinsic geometry, leading to surface-only understanding, uncontrolled decomposition, and limited generalization. We present PartSAM, the first promptable part segmentation model trained natively on large-scale 3D data. Following the design philosophy of SAM, PartSAM employs an encoder-decoder architecture in which a triplane-based dual-branch encoder produces spatially structured tokens for scalable part-aware representation learning. To enable large-scale supervision, we further introduce a model-in-the-loop annotation pipeline that curates over five million 3D shape-part pairs from online assets, providing diverse and fine-grained labels. This combination of scalable architecture and diverse 3D data yields emergent open-world capabilities: with a single prompt, PartSAM achieves highly accurate part identification, and in a Segment-Every-Part mode, it automatically decomposes shapes into both surface and internal structures. Extensive experiments show that PartSAM outperforms state-of-the-art methods by large margins across multiple benchmarks, marking a decisive step toward foundation models for 3D part understanding.

cs.CV

RegTrack: Simplicity Beneath Complexity in Robust Multi-Modal 3D Multi-Object Tracking

Existing 3D multi-object tracking (MOT) methods often sacrifice efficiency and generalizability for robustness, largely relying on complex association metrics derived from multi-modal architectures and class-specific motion priors. Challenging the rooted belief that greater complexity necessarily yields greater robustness, we propose a robust, efficient, and generalizable method for multi-modal 3D MOT, dubbed RegTrack. Inspired by Yang-Mills gauge theory, RegTrack is built upon a unified tri-cue encoder (UTEnc), comprising three tightly coupled components: a local-global point cloud encoder (LG-PEnc), a mixture-of-experts-based geometry encoder (MoE-GEnc), and an image encoder from a well-pretrained visual-language model. LG-PEnc efficiently encodes the spatial and structural information of point clouds to produce foundational representations for each object, whose pairwise similarities serve as the sole association metric. MoE-GEnc seamlessly interacts with LG-PEnc to model inter-object geometric relationships across frames, adaptively compensating for inter-frame object motion without relying on any class-specific priors. The image encoder is kept frozen and is used exclusively during training to provide a well-pretrained representation space. Point cloud representations are aligned to this space to supervise the motion compensation process, encouraging representation invariance across frames for the same object while enhancing discriminability among different objects. Through this formulation, RegTrack attains robust, efficient, and generalizable inference using only point cloud inputs, requiring just 2.6M parameters. Extensive experiments on KITTI and nuScenes show that RegTrack outperforms its thirty-five competitors.

cs.CV

CoreEditor: Correspondence-constrained Diffusion for Consistent 3D Editing

Text-driven 3D editing seeks to modify 3D scenes according to textual descriptions, and most existing approaches tackle this by adapting pre-trained 2D image editors to multi-view inputs. However, without explicit control over multi-view information exchange, they often fail to maintain cross-view consistency, leading to insufficient edits and blurry details. We introduce CoreEditor, a novel framework for consistent text-to-3D editing. The key innovation is a correspondence-constrained attention mechanism that enforces precise interactions between pixels expected to remain consistent throughout the diffusion denoising process. Beyond relying solely on geometric alignment, we further incorporate semantic similarity estimated during denoising, enabling more reliable correspondence modeling and robust multi-view editing. In addition, we design a selective editing pipeline that allows users to choose preferred results from multiple candidates, offering greater flexibility and user control. Extensive experiments show that CoreEditor produces high-quality, 3D-consistent edits with sharper details, significantly outperforming prior methods.

cs.CV

SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding. Current Language Gaussian Splatting line of work fall into three main groups: (i) per-scene optimization-based, (ii) per-scene optimization-free, and (iii) generalizable approach. However, most of them are evaluated only on rendered 2D views of a handful of scenes and viewpoints close to the training views, limiting ability and insight into holistic 3D understanding. To address this gap, we propose the first large-scale benchmark that systematically assesses these three groups of methods directly in 3D space, evaluating on 1060 scenes across three indoor datasets and one outdoor dataset. Benchmark results demonstrate a clear advantage of the generalizable paradigm, particularly in relaxing the scene-specific limitation, enabling fast feed-forward inference on novel scenes, and achieving superior segmentation performance. We further introduce GaussianWorld-49K a carefully curated 3DGS dataset comprising around 49K diverse indoor and outdoor scenes obtained from multiple sources, with which we demonstrate the generalizable approach could harness strong data priors. Our codes, benchmark, and datasets are released at https://scenesplatpp.gaussianworld.ai/.

cs.CV

AlignFreeNet: Is Cross-Modal Pre-Alignment Necessary? An End-to-End Alignment-Free Lightweight Network for Visible-Infrared Object Detection

Cross-modal misalignments, such as spatial offsets, resolution discrepancies, and semantic deficiencies, frequently occur in visible-infrared object detection (VI-OD). To mitigate this, existing methods are typically adapted into an alignment-based fusion paradigm, in which an explicit pixel- or feature-level alignment module is inserted before cross-modal fusion. However, pixel-level alignment struggles to cope with severe or mixed misalignments, whereas feature-level alignment often introduces undesirable noise into fused representations under such conditions, ultimately limiting detection performance. In this paper, we propose a novel alignment-free network (AlignFreeNet) for VI-OD. Differing from prior methods, AlignFreeNet abandons any explicit alignment and instead adopts an alignment-free fusion paradigm. Specifically, AlignFreeNet comprises two core modules: variation-guided cross-modal compensation (VCC) and frequency-guided cross-modal fusion (FCF). VCC adaptively feeds the compensated information derived from cross-modal discrepancies back into each modality, enhancing visible and infrared representations without the noise caused by explicit alignment. FCF achieves robust cross-modal fusion by suppressing task-irrelevant redundancy via frequency-domain gating, effectively mitigating noise introduced in the process. Moreover, VCC and FCF jointly exploit low- and high-frequency cues to preserve foreground contours in fused representations, effectively mitigating cross-modal blending caused by severe mixed misalignments. Extensive evaluations on DVTOD, M3FD, and DroneVehicle demonstrate that our AlignFreeNet achieves state-of-the-art performance under severe mixed misalignment conditions, highlighting its robustness and generalization.

cs.CV

Perceive, Act and Correct: Confidence Is Not Enough for Hyperspectral Classification

Confidence alone is often misleading in hyperspectral image classification, as models tend to mistake high predictive scores for correctness while lacking awareness of uncertainty. This leads to confirmation bias, especially under sparse annotations or class imbalance, where models overfit confident errors and fail to generalize. We propose CABIN (Cognitive-Aware Behavior-Informed learNing), a semi-supervised framework that addresses this limitation through a closed-loop learning process of perception, action, and correction. CABIN first develops perceptual awareness by estimating epistemic uncertainty, identifying ambiguous regions where errors are likely to occur. It then acts by adopting an Uncertainty-Guided Dual Sampling Strategy, selecting uncertain samples for exploration while anchoring confident ones as stable pseudo-labels to reduce bias. To correct noisy supervision, CABIN introduces a Fine-Grained Dynamic Assignment Strategy that categorizes pseudo-labeled data into reliable, ambiguous, and noisy subsets, applying tailored losses to enhance generalization. Experimental results show that a wide range of state-of-the-art methods benefit from the integration of CABIN, with improved labeling efficiency and performance.

cs.CV

BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera motion poses a significant challenge.The performance of existing 3DGS-based deblurring methods are limited due to their inherent mechanisms, such as extreme dependence on the accuracy of camera poses and inability to effectively control erroneous Gaussian primitives densification caused by motion blur. To solve these problems, we introduce a novel framework, Bi-Stage 3D Gaussian Splatting, to accurately reconstruct 3D scenes from motion-blurred images. BSGS contains two stages. First, Camera Pose Refinement roughly optimizes camera poses to reduce motion-induced distortions. Second, with fixed rough camera poses, Global RigidTransformation further corrects motion-induced blur distortions. To alleviate multi-subframe gradient conflicts, we propose a subframe gradient aggregation strategy to optimize both stages. Furthermore, a space-time bi-stage optimization strategy is introduced to dynamically adjust primitive densification thresholds and prevent premature noisy Gaussian generation in blurred regions. Comprehensive experiments verify the effectiveness of our proposed deblurring method and show its superiority over the state of the arts.Our source code is available at https://github.com/wsxujm/bsgs

cs.CV

Attack for Defense: Adversarial Agents for Point Prompt Optimization Empowering Segment Anything Model

Prompt quality plays a critical role in the performance of the Segment Anything Model (SAM), yet existing approaches often rely on heuristic or manually crafted prompts, limiting scalability and generalization. In this paper, we propose Point Prompt Defender, an adversarial reinforcement learning framework that adopts an attack-for-defense paradigm to automatically optimize point prompts. We construct a task-agnostic point prompt environment by representing image patches as nodes in a dual-space graph, where edges encode both physical and semantic distances. Within this environment, an attacker agent learns to activate a subset of prompts that maximally degrade SAM's segmentation performance, while a defender agent learns to suppress these disruptive prompts and restore accuracy. Both agents are trained using Deep Q-Networks with a reward signal based on segmentation quality variation. During inference, only the defender is deployed to refine arbitrary coarse prompt sets, enabling enhanced SAM segmentation performance across diverse tasks without retraining. Extensive experiments show that Point Prompt Defender effectively improves SAM's robustness and generalization, establishing a flexible, interpretable, and plug-and-play framework for prompt-based segmentation.

cs.CV

An efficient deep reinforcement learning environment for flexible job-shop scheduling

The Flexible Job-shop Scheduling Problem (FJSP) is a classical combinatorial optimization problem that has a wide-range of applications in the real world. In order to generate fast and accurate scheduling solutions for FJSP, various deep reinforcement learning (DRL) scheduling methods have been developed. However, these methods are mainly focused on the design of DRL scheduling Agent, overlooking the modeling of DRL environment. This paper presents a simple chronological DRL environment for FJSP based on discrete event simulation and an end-to-end DRL scheduling model is proposed based on the proximal policy optimization (PPO). Furthermore, a short novel state representation of FJSP is proposed based on two state variables in the scheduling environment and a novel comprehensible reward function is designed based on the scheduling area of machines. Experimental results on public benchmark instances show that the performance of simple priority dispatching rules (PDR) is improved in our scheduling environment and our DRL scheduling model obtains competing performance compared with OR-Tools, meta-heuristic, DRL and PDR scheduling methods.

cs.LG

MonoRelief V2: Leveraging Real Data for High-Fidelity Monocular Relief Recovery

This paper presents MonoRelief V2, an end-to-end model designed for directly recovering 2.5D reliefs from single images under complex material and illumination variations. In contrast to its predecessor, MonoRelief V1 [1], which was solely trained on synthetic data, MonoRelief V2 incorporates real data to achieve improved robustness, accuracy and efficiency. To overcome the challenge of acquiring large-scale real-world dataset, we generate approximately 15,000 pseudo real images using a text-to-image generative model, and derive corresponding depth pseudo-labels through fusion of depth and normal predictions. Furthermore, we construct a small-scale real-world dataset (800 samples) via multi-view reconstruction and detail refinement. MonoRelief V2 is then progressively trained on the pseudo-real and real-world datasets. Comprehensive experiments demonstrate its state-of-the-art performance both in depth and normal predictions, highlighting its strong potential for a range of downstream applications. Code is at: https://github.com/glp1001/MonoreliefV2.

cs.CV