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Mingxing Tan

Publications and source records attributed to Mingxing Tan.

At least 19 recordsLinked to original sources

Sensor2Sensor: Cross-Embodiment Sensor Conversion for Autonomous Driving

Robust training and validation of Autonomous Driving Systems (ADS) require massive, diverse datasets. Proprietary data collected by Autonomous Vehicle (AV) fleets, while high-fidelity, are limited in scale, diversity of sensor configurations, as well as geographic and long-tail-behavioral coverage. In contrast, in-the-wild data from sources like dashcams offers immense scale and diversity, capturing critical long-tail scenarios and novel environments. However, this unstructured, in-the-wild video data is incompatible with ADS expecting structured, multi-modal sensor inputs for validation and training. To bridge this data gap, we propose Sensor2Sensor, a novel generative modeling paradigm that translates in-the-wild monocular dashcam videos into a high-fidelity, multi-modal sensor suite (AV logs) comprising multi-view camera images and LiDAR point clouds. A core challenge is the lack of paired training data. We address this by converting real AV logs into dashcam-style videos via 4D Gaussian Splatting (4DGS) reconstruction and novel-view rendering. Sensor2Sensor then utilizes a diffusion architecture to perform the generative conversion. We perform comprehensive quantitative evaluations on the fidelity and realism of the generated sensor data. We demonstrate Sensor2Sensor's practical utility by converting challenging in-the-wild internet and dashcam footage into realistic, multi-modal data formats, further unlocking vast external data sources for AV development.

cs.CV

Scene Reconstruction as Mapping Priors for 3D Detection

In autonomous driving, mapping is critical for motion planning but remains an under-utilized resource for perception tasks such as 3D object detection. Maps can provide robust structural priors of the static environment, helping resolve ambiguities and correct for sensor data sparsity or noise, especially for distant objects or under adverse weather conditions. However, conventional High-Definition (HD) maps are resource-intensive to obtain and maintain, which presents a challenge for efficient, large-scale deployment. In this paper, we propose a scalable solution to systematically leverage mapping to improve 3D detection by overcoming two primary challenges. First, we introduce a pipeline to automatically build dense mapping priors from aggregated sensor data, eliminating the need for human labeling. Second, we design a novel Mapping Priors Augmented 3D Detection (MPA3D) framework to effectively integrate mapping priors with different sensor modalities. Extensive experiments on the Waymo Open Dataset demonstrate that our approach achieves new state-of-the-art results, proving the effectiveness of scalable reconstructed scene priors for enhancing 3D detection.

cs.CV

STELLAR: Scaling 3D Perception Large Models for Autonomous Driving

Model scaling has demonstrated remarkable success through large-scale training on diverse datasets. It remains an open question whether the same paradigm would apply to autonomous driving perception systems due to unique challenges, such as fusing heterogeneous sensor data and the need for sophisticated 3D spatial understanding. To bridge this gap, we present a comprehensive study on systematically analyzing the impact of scale on these systems. We develop our STELLAR model based on Sparse Window Transformer, by extending the input modalities to include LiDAR, radar, camera, and map prior. We train the model on a large-scale dataset of 50 million driving examples with up to 500 million parameters. Our large-scale experiments reveal empirical scaling trends that connect model performance to model size, data, and compute. The resulting model establishes a new state-of-the-art on the Waymo Open Dataset challenge, outperforming prior arts by a large margin. Our work demonstrates that large-scale training is a highly promising path for advancing the capabilities of perception models for autonomous driving.

cs.CV

WOD-E2E: Waymo Open Dataset for End-to-End Driving in Challenging Long-tail Scenarios

Vision-based end-to-end (E2E) driving has garnered significant interest in the research community due to its scalability and synergy with multimodal large language models (MLLMs). However, current E2E driving benchmarks primarily feature nominal scenarios, failing to adequately test the true potential of these systems. Furthermore, existing open-loop evaluation metrics often fall short in capturing the multi-modal nature of driving or effectively evaluating performance in long-tail scenarios. To address these gaps, we introduce the Waymo Open Dataset for End-to-End Driving (WOD-E2E). WOD-E2E contains 4,021 driving segments (approximately 12 hours), specifically curated for challenging long-tail scenarios that that are rare in daily life with an occurring frequency of less than 0.03%. Concretely, each segment in WOD-E2E includes the high-level routing information, ego states, and 360-degree camera views from 8 surrounding cameras. To evaluate the E2E driving performance on these long-tail situations, we propose a novel open-loop evaluation metric: Rater Feedback Score (RFS). Unlike conventional metrics that measure the distance between predicted way points and the logs, RFS measures how closely the predicted trajectory matches rater-annotated trajectory preference labels. We have released rater preference labels for all WOD-E2E validation set segments, while the held out test set labels have been used for the 2025 WOD-E2E Challenge. Through our work, we aim to foster state of the art research into generalizable, robust, and safe end-to-end autonomous driving agents capable of handling complex real-world situations.

cs.CV

Enhanced Motion Forecasting with Plug-and-Play Multimodal Large Language Models

Current autonomous driving systems rely on specialized models for perceiving and predicting motion, which demonstrate reliable performance in standard conditions. However, generalizing cost-effectively to diverse real-world scenarios remains a significant challenge. To address this, we propose Plug-and-Forecast (PnF), a plug-and-play approach that augments existing motion forecasting models with multimodal large language models (MLLMs). PnF builds on the insight that natural language provides a more effective way to describe and handle complex scenarios, enabling quick adaptation to targeted behaviors. We design prompts to extract structured scene understanding from MLLMs and distill this information into learnable embeddings to augment existing behavior prediction models. Our method leverages the zero-shot reasoning capabilities of MLLMs to achieve significant improvements in motion prediction performance, while requiring no fine-tuning -- making it practical to adopt. We validate our approach on two state-of-the-art motion forecasting models using the Waymo Open Motion Dataset and the nuScenes Dataset, demonstrating consistent performance improvements across both benchmarks.

cs.CV

Drive&Gen: Co-Evaluating End-to-End Driving and Video Generation Models

Recent advances in generative models have sparked exciting new possibilities in the field of autonomous vehicles. Specifically, video generation models are now being explored as controllable virtual testing environments. Simultaneously, end-to-end (E2E) driving models have emerged as a streamlined alternative to conventional modular autonomous driving systems, gaining popularity for their simplicity and scalability. However, the application of these techniques to simulation and planning raises important questions. First, while video generation models can generate increasingly realistic videos, can these videos faithfully adhere to the specified conditions and be realistic enough for E2E autonomous planner evaluation? Second, given that data is crucial for understanding and controlling E2E planners, how can we gain deeper insights into their biases and improve their ability to generalize to out-of-distribution scenarios? In this work, we bridge the gap between the driving models and generative world models (Drive&Gen) to address these questions. We propose novel statistical measures leveraging E2E drivers to evaluate the realism of generated videos. By exploiting the controllability of the video generation model, we conduct targeted experiments to investigate distribution gaps affecting E2E planner performance. Finally, we show that synthetic data produced by the video generation model offers a cost-effective alternative to real-world data collection. This synthetic data effectively improves E2E model generalization beyond existing Operational Design Domains, facilitating the expansion of autonomous vehicle services into new operational contexts.

cs.CV

SceneDiffuser++: City-Scale Traffic Simulation via a Generative World Model

The goal of traffic simulation is to augment a potentially limited amount of manually-driven miles that is available for testing and validation, with a much larger amount of simulated synthetic miles. The culmination of this vision would be a generative simulated city, where given a map of the city and an autonomous vehicle (AV) software stack, the simulator can seamlessly simulate the trip from point A to point B by populating the city around the AV and controlling all aspects of the scene, from animating the dynamic agents (e.g., vehicles, pedestrians) to controlling the traffic light states. We refer to this vision as CitySim, which requires an agglomeration of simulation technologies: scene generation to populate the initial scene, agent behavior modeling to animate the scene, occlusion reasoning, dynamic scene generation to seamlessly spawn and remove agents, and environment simulation for factors such as traffic lights. While some key technologies have been separately studied in various works, others such as dynamic scene generation and environment simulation have received less attention in the research community. We propose SceneDiffuser++, the first end-to-end generative world model trained on a single loss function capable of point A-to-B simulation on a city scale integrating all the requirements above. We demonstrate the city-scale traffic simulation capability of SceneDiffuser++ and study its superior realism under long simulation conditions. We evaluate the simulation quality on an augmented version of the Waymo Open Motion Dataset (WOMD) with larger map regions to support trip-level simulation.

cs.LG

SceneCrafter: Controllable Multi-View Driving Scene Editing

Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely synthetically generated scenes are not grounded in reality and have difficulty in inspiring confidence in the relevance of its outcomes. Editing models, on the other hand, leverage source scenes from real driving logs, and enable the simulation of different traffic layouts, behaviors, and operating conditions such as weather and time of day. While image editing is an established topic in computer vision, it presents fresh sets of challenges in driving simulation: (1) the need for cross-camera 3D consistency, (2) learning ``empty street" priors from driving data with foreground occlusions, and (3) obtaining paired image tuples of varied editing conditions while preserving consistent layout and geometry. To address these challenges, we propose SceneCrafter, a versatile editor for realistic 3D-consistent manipulation of driving scenes captured from multiple cameras. We build on recent advancements in multi-view diffusion models, using a fully controllable framework that scales seamlessly to multi-modality conditions like weather, time of day, agent boxes and high-definition maps. To generate paired data for supervising the editing model, we propose a novel framework on top of Prompt-to-Prompt to generate geometrically consistent synthetic paired data with global edits. We also introduce an alpha-blending framework to synthesize data with local edits, leveraging a model trained on empty street priors through novel masked training and multi-view repaint paradigm. SceneCrafter demonstrates powerful editing capabilities and achieves state-of-the-art realism, controllability, 3D consistency, and scene editing quality compared to existing baselines.

cs.CV

S4-Driver: Scalable Self-Supervised Driving Multimodal Large Language Modelwith Spatio-Temporal Visual Representation

The latest advancements in multi-modal large language models (MLLMs) have spurred a strong renewed interest in end-to-end motion planning approaches for autonomous driving. Many end-to-end approaches rely on human annotations to learn intermediate perception and prediction tasks, while purely self-supervised approaches--which directly learn from sensor inputs to generate planning trajectories without human annotations often underperform the state of the art. We observe a key gap in the input representation space: end-to-end approaches built on MLLMs are often pretrained with reasoning tasks in 2D image space rather than the native 3D space in which autonomous vehicles plan. To this end, we propose S4-Driver, a scalable self-supervised motion planning algorithm with spatio-temporal visual representation, based on the popular PaLI multimodal large language model. S4-Driver uses a novel sparse volume strategy to seamlessly transform the strong visual representation of MLLMs from perspective view to 3D space without the need to finetune the vision encoder. This representation aggregates multi-view and multi-frame visual inputs and enables better prediction of planning trajectories in 3D space. To validate our method, we run experiments on both nuScenes and Waymo Open Motion Dataset (with in-house camera data). Results show that S4-Driver performs favorably against existing supervised multi-task approaches while requiring no human annotations. It also demonstrates great scalability when pretrained on large volumes of unannotated driving logs.

cs.CV

SceneDiffuser: Efficient and Controllable Driving Simulation Initialization and Rollout

Realistic and interactive scene simulation is a key prerequisite for autonomous vehicle (AV) development. In this work, we present SceneDiffuser, a scene-level diffusion prior designed for traffic simulation. It offers a unified framework that addresses two key stages of simulation: scene initialization, which involves generating initial traffic layouts, and scene rollout, which encompasses the closed-loop simulation of agent behaviors. While diffusion models have been proven effective in learning realistic and multimodal agent distributions, several challenges remain, including controllability, maintaining realism in closed-loop simulations, and ensuring inference efficiency. To address these issues, we introduce amortized diffusion for simulation. This novel diffusion denoising paradigm amortizes the computational cost of denoising over future simulation steps, significantly reducing the cost per rollout step (16x less inference steps) while also mitigating closed-loop errors. We further enhance controllability through the introduction of generalized hard constraints, a simple yet effective inference-time constraint mechanism, as well as language-based constrained scene generation via few-shot prompting of a large language model (LLM). Our investigations into model scaling reveal that increased computational resources significantly improve overall simulation realism. We demonstrate the effectiveness of our approach on the Waymo Open Sim Agents Challenge, achieving top open-loop performance and the best closed-loop performance among diffusion models.

cs.LG

EMMA: End-to-End Multimodal Model for Autonomous Driving

We introduce EMMA, an End-to-end Multimodal Model for Autonomous driving. Built upon a multi-modal large language model foundation like Gemini, EMMA directly maps raw camera sensor data into various driving-specific outputs, including planner trajectories, perception objects, and road graph elements. EMMA maximizes the utility of world knowledge from the pre-trained large language models, by representing all non-sensor inputs (e.g. navigation instructions and ego vehicle status) and outputs (e.g. trajectories and 3D locations) as natural language text. This approach allows EMMA to jointly process various driving tasks in a unified language space, and generate the outputs for each task using task-specific prompts. Empirically, we demonstrate EMMA's effectiveness by achieving state-of-the-art performance in motion planning on nuScenes as well as competitive results on the Waymo Open Motion Dataset (WOMD). EMMA also yields competitive results for camera-primary 3D object detection on the Waymo Open Dataset (WOD). We show that co-training EMMA with planner trajectories, object detection, and road graph tasks yields improvements across all three domains, highlighting EMMA's potential as a generalist model for autonomous driving applications. We hope that our results will inspire research to further evolve the state of the art in autonomous driving model architectures.

cs.CV

PVTransformer: Point-to-Voxel Transformer for Scalable 3D Object Detection

3D object detectors for point clouds often rely on a pooling-based PointNet to encode sparse points into grid-like voxels or pillars. In this paper, we identify that the common PointNet design introduces an information bottleneck that limits 3D object detection accuracy and scalability. To address this limitation, we propose PVTransformer: a transformer-based point-to-voxel architecture for 3D detection. Our key idea is to replace the PointNet pooling operation with an attention module, leading to a better point-to-voxel aggregation function. Our design respects the permutation invariance of sparse 3D points while being more expressive than the pooling-based PointNet. Experimental results show our PVTransformer achieves much better performance compared to the latest 3D object detectors. On the widely used Waymo Open Dataset, our PVTransformer achieves state-of-the-art 76.5 mAPH L2, outperforming the prior art of SWFormer by +1.7 mAPH L2.

cs.CV

STT: Stateful Tracking with Transformers for Autonomous Driving

Tracking objects in three-dimensional space is critical for autonomous driving. To ensure safety while driving, the tracker must be able to reliably track objects across frames and accurately estimate their states such as velocity and acceleration in the present. Existing works frequently focus on the association task while either neglecting the model performance on state estimation or deploying complex heuristics to predict the states. In this paper, we propose STT, a Stateful Tracking model built with Transformers, that can consistently track objects in the scenes while also predicting their states accurately. STT consumes rich appearance, geometry, and motion signals through long term history of detections and is jointly optimized for both data association and state estimation tasks. Since the standard tracking metrics like MOTA and MOTP do not capture the combined performance of the two tasks in the wider spectrum of object states, we extend them with new metrics called S-MOTA and MOTPS that address this limitation. STT achieves competitive real-time performance on the Waymo Open Dataset.

cs.RO

LEF: Late-to-Early Temporal Fusion for LiDAR 3D Object Detection

We propose a late-to-early recurrent feature fusion scheme for 3D object detection using temporal LiDAR point clouds. Our main motivation is fusing object-aware latent embeddings into the early stages of a 3D object detector. This feature fusion strategy enables the model to better capture the shapes and poses for challenging objects, compared with learning from raw points directly. Our method conducts late-to-early feature fusion in a recurrent manner. This is achieved by enforcing window-based attention blocks upon temporally calibrated and aligned sparse pillar tokens. Leveraging bird's eye view foreground pillar segmentation, we reduce the number of sparse history features that our model needs to fuse into its current frame by 10$\times$. We also propose a stochastic-length FrameDrop training technique, which generalizes the model to variable frame lengths at inference for improved performance without retraining. We evaluate our method on the widely adopted Waymo Open Dataset and demonstrate improvement on 3D object detection against the baseline model, especially for the challenging category of large objects.

cs.CV

Combined Scaling for Zero-shot Transfer Learning

We present a combined scaling method - named BASIC - that achieves 85.7% top-1 accuracy on the ImageNet ILSVRC-2012 validation set without learning from any labeled ImageNet example. This accuracy surpasses best published similar models - CLIP and ALIGN - by 9.3%. Our BASIC model also shows significant improvements in robustness benchmarks. For instance, on 5 test sets with natural distribution shifts such as ImageNet-{A,R,V2,Sketch} and ObjectNet, our model achieves 84.3% top-1 average accuracy, only a small drop from its original ImageNet accuracy. To achieve these results, we scale up the contrastive learning framework of CLIP and ALIGN in three dimensions: data size, model size, and batch size. Our dataset has 6.6B noisy image-text pairs, which is 4x larger than ALIGN, and 16x larger than CLIP. Our largest model has 3B weights, which is 3.75x larger in parameters and 8x larger in FLOPs than ALIGN and CLIP. Finally, our batch size is 65536 which is 2x more than CLIP and 4x more than ALIGN. We encountered two main challenges with the scaling rules of BASIC. First, the main challenge with implementing the combined scaling rules of BASIC is the limited memory of accelerators, such as GPUs and TPUs. To overcome the memory limit, we propose two simple methods which make use of gradient checkpointing and model parallelism. Second, while increasing the dataset size and the model size has been the defacto method to improve the performance of deep learning models like BASIC, the effect of a large contrastive batch size on such contrastive-trained image-text models is not well-understood. To shed light on the benefits of large contrastive batch sizes, we develop a theoretical framework which shows that larger contrastive batch sizes lead to smaller generalization gaps for image-text models such as BASIC.

cs.LG

WOMD-LiDAR: Raw Sensor Dataset Benchmark for Motion Forecasting

Widely adopted motion forecasting datasets substitute the observed sensory inputs with higher-level abstractions such as 3D boxes and polylines. These sparse shapes are inferred through annotating the original scenes with perception systems' predictions. Such intermediate representations tie the quality of the motion forecasting models to the performance of computer vision models. Moreover, the human-designed explicit interfaces between perception and motion forecasting typically pass only a subset of the semantic information present in the original sensory input. To study the effect of these modular approaches, design new paradigms that mitigate these limitations, and accelerate the development of end-to-end motion forecasting models, we augment the Waymo Open Motion Dataset (WOMD) with large-scale, high-quality, diverse LiDAR data for the motion forecasting task. The new augmented dataset WOMD-LiDAR consists of over 100,000 scenes that each spans 20 seconds, consisting of well-synchronized and calibrated high quality LiDAR point clouds captured across a range of urban and suburban geographies (https://waymo.com/open/data/motion/). Compared to Waymo Open Dataset (WOD), WOMD-LiDAR dataset contains 100x more scenes. Furthermore, we integrate the LiDAR data into the motion forecasting model training and provide a strong baseline. Experiments show that the LiDAR data brings improvement in the motion forecasting task. We hope that WOMD-LiDAR will provide new opportunities for boosting end-to-end motion forecasting models.

cs.CV

LidarAugment: Searching for Scalable 3D LiDAR Data Augmentations

Data augmentations are important in training high-performance 3D object detectors for point clouds. Despite recent efforts on designing new data augmentations, perhaps surprisingly, most state-of-the-art 3D detectors only use a few simple data augmentations. In particular, different from 2D image data augmentations, 3D data augmentations need to account for different representations of input data and require being customized for different models, which introduces significant overhead. In this paper, we resort to a search-based approach, and propose LidarAugment, a practical and effective data augmentation strategy for 3D object detection. Unlike previous approaches where all augmentation policies are tuned in an exponentially large search space, we propose to factorize and align the search space of each data augmentation, which cuts down the 20+ hyperparameters to 2, and significantly reduces the search complexity. We show LidarAugment can be customized for different model architectures with different input representations by a simple 2D grid search, and consistently improve both convolution-based UPillars/StarNet/RSN and transformer-based SWFormer. Furthermore, LidarAugment mitigates overfitting and allows us to scale up 3D detectors to much larger capacity. In particular, by combining with latest 3D detectors, our LidarAugment achieves a new state-of-the-art 74.8 mAPH L2 on Waymo Open Dataset.

cs.CV

PseudoAugment: Learning to Use Unlabeled Data for Data Augmentation in Point Clouds

Data augmentation is an important technique to improve data efficiency and save labeling cost for 3D detection in point clouds. Yet, existing augmentation policies have so far been designed to only utilize labeled data, which limits the data diversity. In this paper, we recognize that pseudo labeling and data augmentation are complementary, thus propose to leverage unlabeled data for data augmentation to enrich the training data. In particular, we design three novel pseudo-label based data augmentation policies (PseudoAugments) to fuse both labeled and pseudo-labeled scenes, including frames (PseudoFrame), objecta (PseudoBBox), and background (PseudoBackground). PseudoAugments outperforms pseudo labeling by mitigating pseudo labeling errors and generating diverse fused training scenes. We demonstrate PseudoAugments generalize across point-based and voxel-based architectures, different model capacity and both KITTI and Waymo Open Dataset. To alleviate the cost of hyperparameter tuning and iterative pseudo labeling, we develop a population-based data augmentation framework for 3D detection, named AutoPseudoAugment. Unlike previous works that perform pseudo-labeling offline, our framework performs PseudoAugments and hyperparameter tuning in one shot to reduce computational cost. Experimental results on the large-scale Waymo Open Dataset show our method outperforms state-of-the-art auto data augmentation method (PPBA) and self-training method (pseudo labeling). In particular, AutoPseudoAugment is about 3X and 2X data efficient on vehicle and pedestrian tasks compared to prior arts. Notably, AutoPseudoAugment nearly matches the full dataset training results, with just 10% of the labeled run segments on the vehicle detection task.

cs.CV