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Mingyan Yang

Publications and source records attributed to Mingyan Yang.

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Justitia: Fair and Efficient Scheduling of Task-parallel LLM Agents with Selective Pampering

LLM agents, which often comprise parallel inference tasks, are commonly adopted to solve real-world problems. When serving such task-parallel LLM agents in shared GPU servers, the scheduler is expected to attain fast agent completion with guaranteed worst-case performance. For that objective, our insight is to selectively pampering agents based on their completion order under idealized fair-sharing. We design Justitia, a fair and also efficient scheduler for task-parallel LLM agents. Noticing that memory is prevalently a bottleneck in LLM serving, Justitia quantifies the true agent cost in a memory-centric manner. It also adopts a light-weight yet accurate method to predict agent costs. Finally, Justitia adopts a virtual-time based fair queuing algorithm to reduce the overall performance with guaranteed worst-case delay. We have implemented Justitia atop vLLM, and experimental results involving diverse agents show that it can substantially enhance the scheduling efficiency with fairness preserved.

cs.LG

Revisiting 3D LLM Benchmarks: Are We Really Testing 3D Capabilities?

In this work, we identify the "2D-Cheating" problem in 3D LLM evaluation, where these tasks might be easily solved by VLMs with rendered images of point clouds, exposing ineffective evaluation of 3D LLMs' unique 3D capabilities. We test VLM performance across multiple 3D LLM benchmarks and, using this as a reference, propose principles for better assessing genuine 3D understanding. We also advocate explicitly separating 3D abilities from 1D or 2D aspects when evaluating 3D LLMs. Code and data are available at https://github.com/LLM-class-group/Revisiting-3D-LLM-Benchmarks

cs.AI