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Mingyu Ding

Publications and source records attributed to Mingyu Ding.

At least 109 records · Page 6Linked to original sources

UniAdapter: Unified Parameter-Efficient Transfer Learning for Cross-modal Modeling

Large-scale vision-language pre-trained models have shown promising transferability to various downstream tasks. As the size of these foundation models and the number of downstream tasks grow, the standard full fine-tuning paradigm becomes unsustainable due to heavy computational and storage costs. This paper proposes UniAdapter, which unifies unimodal and multimodal adapters for parameter-efficient cross-modal adaptation on pre-trained vision-language models. Specifically, adapters are distributed to different modalities and their interactions, with the total number of tunable parameters reduced by partial weight sharing. The unified and knowledge-sharing design enables powerful cross-modal representations that can benefit various downstream tasks, requiring only 1.0%-2.0% tunable parameters of the pre-trained model. Extensive experiments on 6 cross-modal downstream benchmarks (including video-text retrieval, image-text retrieval, VideoQA, and VQA) show that in most cases, UniAdapter not only outperforms the state-of-the-arts, but even beats the full fine-tuning strategy. Particularly, on the MSRVTT retrieval task, UniAdapter achieves 49.7% recall@1 with 2.2% model parameters, outperforming the latest competitors by 2.0%. The code and models are available at https://github.com/RERV/UniAdapter.

cs.CV↗

AdaptDiffuser: Diffusion Models as Adaptive Self-evolving Planners

Diffusion models have demonstrated their powerful generative capability in many tasks, with great potential to serve as a paradigm for offline reinforcement learning. However, the quality of the diffusion model is limited by the insufficient diversity of training data, which hinders the performance of planning and the generalizability to new tasks. This paper introduces AdaptDiffuser, an evolutionary planning method with diffusion that can self-evolve to improve the diffusion model hence a better planner, not only for seen tasks but can also adapt to unseen tasks. AdaptDiffuser enables the generation of rich synthetic expert data for goal-conditioned tasks using guidance from reward gradients. It then selects high-quality data via a discriminator to finetune the diffusion model, which improves the generalization ability to unseen tasks. Empirical experiments on two benchmark environments and two carefully designed unseen tasks in KUKA industrial robot arm and Maze2D environments demonstrate the effectiveness of AdaptDiffuser. For example, AdaptDiffuser not only outperforms the previous art Diffuser by 20.8% on Maze2D and 7.5% on MuJoCo locomotion, but also adapts better to new tasks, e.g., KUKA pick-and-place, by 27.9% without requiring additional expert data. More visualization results and demo videos could be found on our project page.

cs.LG↗

Quadric Representations for LiDAR Odometry, Mapping and Localization

Current LiDAR odometry, mapping and localization methods leverage point-wise representations of 3D scenes and achieve high accuracy in autonomous driving tasks. However, the space-inefficiency of methods that use point-wise representations limits their development and usage in practical applications. In particular, scan-submap matching and global map representation methods are restricted by the inefficiency of nearest neighbor searching (NNS) for large-volume point clouds. To improve space-time efficiency, we propose a novel method of describing scenes using quadric surfaces, which are far more compact representations of 3D objects than conventional point clouds. In contrast to point cloud-based methods, our quadric representation-based method decomposes a 3D scene into a collection of sparse quadric patches, which improves storage efficiency and avoids the slow point-wise NNS process. Our method first segments a given point cloud into patches and fits each of them to a quadric implicit function. Each function is then coupled with other geometric descriptors of the patch, such as its center position and covariance matrix. Collectively, these patch representations fully describe a 3D scene, which can be used in place of the original point cloud and employed in LiDAR odometry, mapping and localization algorithms. We further design a novel incremental growing method for quadric representations, which eliminates the need to repeatedly re-fit quadric surfaces from the original point cloud. Extensive odometry, mapping and localization experiments on large-volume point clouds in the KITTI and UrbanLoco datasets demonstrate that our method maintains low latency and memory utility while achieving competitive, and even superior, accuracy.

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EC^2: Emergent Communication for Embodied Control

Embodied control requires agents to leverage multi-modal pre-training to quickly learn how to act in new environments, where video demonstrations contain visual and motion details needed for low-level perception and control, and language instructions support generalization with abstract, symbolic structures. While recent approaches apply contrastive learning to force alignment between the two modalities, we hypothesize better modeling their complementary differences can lead to more holistic representations for downstream adaption. To this end, we propose Emergent Communication for Embodied Control (EC^2), a novel scheme to pre-train video-language representations for few-shot embodied control. The key idea is to learn an unsupervised "language" of videos via emergent communication, which bridges the semantics of video details and structures of natural language. We learn embodied representations of video trajectories, emergent language, and natural language using a language model, which is then used to finetune a lightweight policy network for downstream control. Through extensive experiments in Metaworld and Franka Kitchen embodied benchmarks, EC^2 is shown to consistently outperform previous contrastive learning methods for both videos and texts as task inputs. Further ablations confirm the importance of the emergent language, which is beneficial for both video and language learning, and significantly superior to using pre-trained video captions. We also present a quantitative and qualitative analysis of the emergent language and discuss future directions toward better understanding and leveraging emergent communication in embodied tasks.

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Embodied Concept Learner: Self-supervised Learning of Concepts and Mapping through Instruction Following

Humans, even at a very early age, can learn visual concepts and understand geometry and layout through active interaction with the environment, and generalize their compositions to complete tasks described by natural languages in novel scenes. To mimic such capability, we propose Embodied Concept Learner (ECL) in an interactive 3D environment. Specifically, a robot agent can ground visual concepts, build semantic maps and plan actions to complete tasks by learning purely from human demonstrations and language instructions, without access to ground-truth semantic and depth supervisions from simulations. ECL consists of: (i) an instruction parser that translates the natural languages into executable programs; (ii) an embodied concept learner that grounds visual concepts based on language descriptions; (iii) a map constructor that estimates depth and constructs semantic maps by leveraging the learned concepts; and (iv) a program executor with deterministic policies to execute each program. ECL has several appealing benefits thanks to its modularized design. Firstly, it enables the robotic agent to learn semantics and depth unsupervisedly acting like babies, e.g., ground concepts through active interaction and perceive depth by disparities when moving forward. Secondly, ECL is fully transparent and step-by-step interpretable in long-term planning. Thirdly, ECL could be beneficial for the embodied instruction following (EIF), outperforming previous works on the ALFRED benchmark when the semantic label is not provided. Also, the learned concept can be reused for other downstream tasks, such as reasoning of object states. Project page: http://ecl.csail.mit.edu/

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Visual Dependency Transformers: Dependency Tree Emerges from Reversed Attention

Humans possess a versatile mechanism for extracting structured representations of our visual world. When looking at an image, we can decompose the scene into entities and their parts as well as obtain the dependencies between them. To mimic such capability, we propose Visual Dependency Transformers (DependencyViT) that can induce visual dependencies without any labels. We achieve that with a novel neural operator called \emph{reversed attention} that can naturally capture long-range visual dependencies between image patches. Specifically, we formulate it as a dependency graph where a child token in reversed attention is trained to attend to its parent tokens and send information following a normalized probability distribution rather than gathering information in conventional self-attention. With such a design, hierarchies naturally emerge from reversed attention layers, and a dependency tree is progressively induced from leaf nodes to the root node unsupervisedly. DependencyViT offers several appealing benefits. (i) Entities and their parts in an image are represented by different subtrees, enabling part partitioning from dependencies; (ii) Dynamic visual pooling is made possible. The leaf nodes which rarely send messages can be pruned without hindering the model performance, based on which we propose the lightweight DependencyViT-Lite to reduce the computational and memory footprints; (iii) DependencyViT works well on both self- and weakly-supervised pretraining paradigms on ImageNet, and demonstrates its effectiveness on 8 datasets and 5 tasks, such as unsupervised part and saliency segmentation, recognition, and detection.

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Planning with Large Language Models for Code Generation

Existing large language model-based code generation pipelines typically use beam search or sampling algorithms during the decoding process. Although the programs they generate achieve high token-matching-based scores, they often fail to compile or generate incorrect outputs. The main reason is that conventional Transformer decoding algorithms may not be the best choice for code generation. In this work, we propose a novel Transformer decoding algorithm, Planning-Guided Transformer Decoding (PG-TD), that uses a planning algorithm to do lookahead search and guide the Transformer to generate better programs. Specifically, instead of simply optimizing the likelihood of the generated sequences, the Transformer makes use of a planner to generate candidate programs and test them on public test cases. The Transformer can therefore make more informed decisions and generate tokens that will eventually lead to higher-quality programs. We also design a mechanism that shares information between the Transformer and the planner to make our algorithm computationally efficient. We empirically evaluate our framework with several large language models as backbones on public coding challenge benchmarks, showing that 1) it can generate programs that consistently achieve higher performance compared with competing baseline methods; 2) it enables controllable code generation, such as concise codes and highly-commented codes by optimizing modified objective.

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Mod-Squad: Designing Mixture of Experts As Modular Multi-Task Learners

Optimization in multi-task learning (MTL) is more challenging than single-task learning (STL), as the gradient from different tasks can be contradictory. When tasks are related, it can be beneficial to share some parameters among them (cooperation). However, some tasks require additional parameters with expertise in a specific type of data or discrimination (specialization). To address the MTL challenge, we propose Mod-Squad, a new model that is Modularized into groups of experts (a 'Squad'). This structure allows us to formalize cooperation and specialization as the process of matching experts and tasks. We optimize this matching process during the training of a single model. Specifically, we incorporate mixture of experts (MoE) layers into a transformer model, with a new loss that incorporates the mutual dependence between tasks and experts. As a result, only a small set of experts are activated for each task. This prevents the sharing of the entire backbone model between all tasks, which strengthens the model, especially when the training set size and the number of tasks scale up. More interestingly, for each task, we can extract the small set of experts as a standalone model that maintains the same performance as the large model. Extensive experiments on the Taskonomy dataset with 13 vision tasks and the PASCAL-Context dataset with 5 vision tasks show the superiority of our approach.

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LGDN: Language-Guided Denoising Network for Video-Language Modeling

Video-language modeling has attracted much attention with the rapid growth of web videos. Most existing methods assume that the video frames and text description are semantically correlated, and focus on video-language modeling at video level. However, this hypothesis often fails for two reasons: (1) With the rich semantics of video contents, it is difficult to cover all frames with a single video-level description; (2) A raw video typically has noisy/meaningless information (e.g., scenery shot, transition or teaser). Although a number of recent works deploy attention mechanism to alleviate this problem, the irrelevant/noisy information still makes it very difficult to address. To overcome such challenge, we thus propose an efficient and effective model, termed Language-Guided Denoising Network (LGDN), for video-language modeling. Different from most existing methods that utilize all extracted video frames, LGDN dynamically filters out the misaligned or redundant frames under the language supervision and obtains only 2--4 salient frames per video for cross-modal token-level alignment. Extensive experiments on five public datasets show that our LGDN outperforms the state-of-the-arts by large margins. We also provide detailed ablation study to reveal the critical importance of solving the noise issue, in hope of inspiring future video-language work.

cs.CV↗

Multimodal foundation models are better simulators of the human brain

Multimodal learning, especially large-scale multimodal pre-training, has developed rapidly over the past few years and led to the greatest advances in artificial intelligence (AI). Despite its effectiveness, understanding the underlying mechanism of multimodal pre-training models still remains a grand challenge. Revealing the explainability of such models is likely to enable breakthroughs of novel learning paradigms in the AI field. To this end, given the multimodal nature of the human brain, we propose to explore the explainability of multimodal learning models with the aid of non-invasive brain imaging technologies such as functional magnetic resonance imaging (fMRI). Concretely, we first present a newly-designed multimodal foundation model pre-trained on 15 million image-text pairs, which has shown strong multimodal understanding and generalization abilities in a variety of cognitive downstream tasks. Further, from the perspective of neural encoding (based on our foundation model), we find that both visual and lingual encoders trained multimodally are more brain-like compared with unimodal ones. Particularly, we identify a number of brain regions where multimodally-trained encoders demonstrate better neural encoding performance. This is consistent with the findings in existing studies on exploring brain multi-sensory integration. Therefore, we believe that multimodal foundation models are more suitable tools for neuroscientists to study the multimodal signal processing mechanisms in the human brain. Our findings also demonstrate the potential of multimodal foundation models as ideal computational simulators to promote both AI-for-brain and brain-for-AI research.

cs.NE↗

CtrlFormer: Learning Transferable State Representation for Visual Control via Transformer

Transformer has achieved great successes in learning vision and language representation, which is general across various downstream tasks. In visual control, learning transferable state representation that can transfer between different control tasks is important to reduce the training sample size. However, porting Transformer to sample-efficient visual control remains a challenging and unsolved problem. To this end, we propose a novel Control Transformer (CtrlFormer), possessing many appealing benefits that prior arts do not have. Firstly, CtrlFormer jointly learns self-attention mechanisms between visual tokens and policy tokens among different control tasks, where multitask representation can be learned and transferred without catastrophic forgetting. Secondly, we carefully design a contrastive reinforcement learning paradigm to train CtrlFormer, enabling it to achieve high sample efficiency, which is important in control problems. For example, in the DMControl benchmark, unlike recent advanced methods that failed by producing a zero score in the "Cartpole" task after transfer learning with 100k samples, CtrlFormer can achieve a state-of-the-art score with only 100k samples while maintaining the performance of previous tasks. The code and models are released in our project homepage.

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ComPhy: Compositional Physical Reasoning of Objects and Events from Videos

Objects' motions in nature are governed by complex interactions and their properties. While some properties, such as shape and material, can be identified via the object's visual appearances, others like mass and electric charge are not directly visible. The compositionality between the visible and hidden properties poses unique challenges for AI models to reason from the physical world, whereas humans can effortlessly infer them with limited observations. Existing studies on video reasoning mainly focus on visually observable elements such as object appearance, movement, and contact interaction. In this paper, we take an initial step to highlight the importance of inferring the hidden physical properties not directly observable from visual appearances, by introducing the Compositional Physical Reasoning (ComPhy) dataset. For a given set of objects, ComPhy includes few videos of them moving and interacting under different initial conditions. The model is evaluated based on its capability to unravel the compositional hidden properties, such as mass and charge, and use this knowledge to answer a set of questions posted on one of the videos. Evaluation results of several state-of-the-art video reasoning models on ComPhy show unsatisfactory performance as they fail to capture these hidden properties. We further propose an oracle neural-symbolic framework named Compositional Physics Learner (CPL), combining visual perception, physical property learning, dynamic prediction, and symbolic execution into a unified framework. CPL can effectively identify objects' physical properties from their interactions and predict their dynamics to answer questions.

cs.CV↗

DaViT: Dual Attention Vision Transformers

In this work, we introduce Dual Attention Vision Transformers (DaViT), a simple yet effective vision transformer architecture that is able to capture global context while maintaining computational efficiency. We propose approaching the problem from an orthogonal angle: exploiting self-attention mechanisms with both "spatial tokens" and "channel tokens". With spatial tokens, the spatial dimension defines the token scope, and the channel dimension defines the token feature dimension. With channel tokens, we have the inverse: the channel dimension defines the token scope, and the spatial dimension defines the token feature dimension. We further group tokens along the sequence direction for both spatial and channel tokens to maintain the linear complexity of the entire model. We show that these two self-attentions complement each other: (i) since each channel token contains an abstract representation of the entire image, the channel attention naturally captures global interactions and representations by taking all spatial positions into account when computing attention scores between channels; (ii) the spatial attention refines the local representations by performing fine-grained interactions across spatial locations, which in turn helps the global information modeling in channel attention. Extensive experiments show our DaViT achieves state-of-the-art performance on four different tasks with efficient computations. Without extra data, DaViT-Tiny, DaViT-Small, and DaViT-Base achieve 82.8%, 84.2%, and 84.6% top-1 accuracy on ImageNet-1K with 28.3M, 49.7M, and 87.9M parameters, respectively. When we further scale up DaViT with 1.5B weakly supervised image and text pairs, DaViT-Gaint reaches 90.4% top-1 accuracy on ImageNet-1K. Code is available at https://github.com/dingmyu/davit.

cs.CV↗

Learning Versatile Neural Architectures by Propagating Network Codes

This work explores how to design a single neural network capable of adapting to multiple heterogeneous vision tasks, such as image segmentation, 3D detection, and video recognition. This goal is challenging because both network architecture search (NAS) spaces and methods in different tasks are inconsistent. We solve this challenge from both sides. We first introduce a unified design space for multiple tasks and build a multitask NAS benchmark (NAS-Bench-MR) on many widely used datasets, including ImageNet, Cityscapes, KITTI, and HMDB51. We further propose Network Coding Propagation (NCP), which back-propagates gradients of neural predictors to directly update architecture codes along the desired gradient directions to solve various tasks. In this way, optimal architecture configurations can be found by NCP in our large search space in seconds. Unlike prior arts of NAS that typically focus on a single task, NCP has several unique benefits. (1) NCP transforms architecture optimization from data-driven to architecture-driven, enabling joint search an architecture among multitasks with different data distributions. (2) NCP learns from network codes but not original data, enabling it to update the architecture efficiently across datasets. (3) In addition to our NAS-Bench-MR, NCP performs well on other NAS benchmarks, such as NAS-Bench-201. (4) Thorough studies of NCP on inter-, cross-, and intra-tasks highlight the importance of cross-task neural architecture design, i.e., multitask neural architectures and architecture transferring between different tasks. Code is available at https://github.com/dingmyu/NCP.

cs.CV↗

Dynamic Visual Reasoning by Learning Differentiable Physics Models from Video and Language

In this work, we propose a unified framework, called Visual Reasoning with Differ-entiable Physics (VRDP), that can jointly learn visual concepts and infer physics models of objects and their interactions from videos and language. This is achieved by seamlessly integrating three components: a visual perception module, a concept learner, and a differentiable physics engine. The visual perception module parses each video frame into object-centric trajectories and represents them as latent scene representations. The concept learner grounds visual concepts (e.g., color, shape, and material) from these object-centric representations based on the language, thus providing prior knowledge for the physics engine. The differentiable physics model, implemented as an impulse-based differentiable rigid-body simulator, performs differentiable physical simulation based on the grounded concepts to infer physical properties, such as mass, restitution, and velocity, by fitting the simulated trajectories into the video observations. Consequently, these learned concepts and physical models can explain what we have seen and imagine what is about to happen in future and counterfactual scenarios. Integrating differentiable physics into the dynamic reasoning framework offers several appealing benefits. More accurate dynamics prediction in learned physics models enables state-of-the-art performance on both synthetic and real-world benchmarks while still maintaining high transparency and interpretability; most notably, VRDP improves the accuracy of predictive and counterfactual questions by 4.5% and 11.5% compared to its best counterpart. VRDP is also highly data-efficient: physical parameters can be optimized from very few videos, and even a single video can be sufficient. Finally, with all physical parameters inferred, VRDP can quickly learn new concepts from a few examples.

cs.CV↗

HR-NAS: Searching Efficient High-Resolution Neural Architectures with Lightweight Transformers

High-resolution representations (HR) are essential for dense prediction tasks such as segmentation, detection, and pose estimation. Learning HR representations is typically ignored in previous Neural Architecture Search (NAS) methods that focus on image classification. This work proposes a novel NAS method, called HR-NAS, which is able to find efficient and accurate networks for different tasks, by effectively encoding multiscale contextual information while maintaining high-resolution representations. In HR-NAS, we renovate the NAS search space as well as its searching strategy. To better encode multiscale image contexts in the search space of HR-NAS, we first carefully design a lightweight transformer, whose computational complexity can be dynamically changed with respect to different objective functions and computation budgets. To maintain high-resolution representations of the learned networks, HR-NAS adopts a multi-branch architecture that provides convolutional encoding of multiple feature resolutions, inspired by HRNet. Last, we proposed an efficient fine-grained search strategy to train HR-NAS, which effectively explores the search space, and finds optimal architectures given various tasks and computation resources. HR-NAS is capable of achieving state-of-the-art trade-offs between performance and FLOPs for three dense prediction tasks and an image classification task, given only small computational budgets. For example, HR-NAS surpasses SqueezeNAS that is specially designed for semantic segmentation while improving efficiency by 45.9%. Code is available at https://github.com/dingmyu/HR-NAS

cs.CV↗

PolarMask++: Enhanced Polar Representation for Single-Shot Instance Segmentation and Beyond

Reducing the complexity of the pipeline of instance segmentation is crucial for real-world applications. This work addresses this issue by introducing an anchor-box free and single-shot instance segmentation framework, termed PolarMask, which reformulates the instance segmentation problem as predicting the contours of objects in the polar coordinate, with several appealing benefits. (1) The polar representation unifies instance segmentation (masks) and object detection (bounding boxes) into a single framework, reducing the design and computational complexity. (2) Two modules are carefully designed (i.e. soft polar centerness and polar IoU loss) to sample high-quality center examples and optimize polar contour regression, making the performance of PolarMask does not depend on the bounding box prediction results and thus becomes more efficient in training. (3) PolarMask is fully convolutional and can be easily embedded into most off-the-shelf detection methods. To further improve the accuracy of the framework, a Refined Feature Pyramid is introduced to further improve the feature representation at different scales, termed PolarMask++. Extensive experiments demonstrate the effectiveness of both PolarMask and PolarMask++, which achieve competitive results on instance segmentation in the challenging COCO dataset with single-model and single-scale training and testing, as well as new state-of-the-art results on rotate text detection and cell segmentation. We hope the proposed polar representation can provide a new perspective for designing algorithms to solve single-shot instance segmentation. The codes and models are available at: github.com/xieenze/PolarMask.

cs.CV↗

Segmenting Transparent Objects in the Wild

Transparent objects such as windows and bottles made by glass widely exist in the real world. Segmenting transparent objects is challenging because these objects have diverse appearance inherited from the image background, making them had similar appearance with their surroundings. Besides the technical difficulty of this task, only a few previous datasets were specially designed and collected to explore this task and most of the existing datasets have major drawbacks. They either possess limited sample size such as merely a thousand of images without manual annotations, or they generate all images by using computer graphics method (i.e. not real image). To address this important problem, this work proposes a large-scale dataset for transparent object segmentation, named Trans10K, consisting of 10,428 images of real scenarios with carefully manual annotations, which are 10 times larger than the existing datasets. The transparent objects in Trans10K are extremely challenging due to high diversity in scale, viewpoint and occlusion as shown in Fig. 1. To evaluate the effectiveness of Trans10K, we propose a novel boundary-aware segmentation method, termed TransLab, which exploits boundary as the clue to improve segmentation of transparent objects. Extensive experiments and ablation studies demonstrate the effectiveness of Trans10K and validate the practicality of learning object boundary in TransLab. For example, TransLab significantly outperforms 20 recent object segmentation methods based on deep learning, showing that this task is largely unsolved. We believe that both Trans10K and TransLab have important contributions to both the academia and industry, facilitating future researches and applications.

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