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Mingyu Park

Publications and source records attributed to Mingyu Park.

7 recordsLinked to original sources

Nyquist-Sampled Time-Domain Adjoint FDTD for Memory-Efficient Broadband Nanophotonic Inverse Design

Adjoint optimization is a cornerstone of broadband nanophotonic inverse design, but conventional time-domain implementations face a severe memory bottleneck because they retain forward-field histories at every finite-difference time-domain (FDTD) time step. Here, we show that this full time-step storage is unnecessary for broadband design objectives because the underlying fields are band-limited. By storing forward fields only at Nyquist intervals and using the resulting sparse fields during the adjoint pass, the proposed method enables on-the-fly gradient accumulation without retaining full forward-field histories. This Nyquist-sampled adjoint FDTD framework preserves the two-simulation scaling of time-domain adjoint optimization while substantially reducing the dominant field-storage. Because the broadband gradient is evaluated directly in the time domain, with no spectral discretization, the per-iteration cost is independent of the number of frequencies---in contrast to frequency-sampled adjoint formulations, whose cost grows with spectral sampling density. Gradient verification confirms that Nyquist sampling reproduces conventional full-storage adjoint gradients with negligible error, whereas undersampling beyond the Nyquist limit produces aliasing-induced gradient degradation. Across four two-dimensional broadband nanophotonic benchmarks and a fully three-dimensional metalens, the method maintains gradient fidelity and optimized device performance while reducing dominant field-storage memory by more than $100\times$ relative to full-history storage in a prototypical example. These results suggest that the principal memory barrier in broadband time-domain adjoint FDTD is not an intrinsic requirement of gradient evaluation but rather a consequence of redundant temporal field storage, thereby opening a practical route to large-scale three-dimensional nanophotonic inverse design.

physics.optics

BemaGANv2: Discriminator Combination Strategies for GAN-based Vocoders in Long-Term Audio Generation

This paper presents BemaGANv2, an advanced GAN-based vocoder designed for high-fidelity and long-term audio generation, with a focus on systematic evaluation of discriminator combination strategies. Long-term audio generation is critical for applications in Text-to-Music (TTM) and Text-to-Audio (TTA) systems, where maintaining temporal co- herence, prosodic consistency, and harmonic structure over extended durations remains a significant challenge. Built upon the original BemaGAN architecture, BemaGANv2 incorporates major architectural innovations by replacing traditional ResBlocks in the generator with the Anti-aliased Multi-Periodicity composition (AMP) module, which internally applies the Snake activation function to better model periodic structures. In the discriminator framework, we integrate the Multi-Envelope Discriminator (MED), a novel architecture we proposed, to extract rich temporal en- velope features crucial for periodicity detection. Coupled with the Multi-Resolution Discriminator (MRD), this com- bination enables more accurate modeling of long-range dependencies in audio. We systematically evaluate various discriminator configurations, including Multi-Scale Discriminator (MSD) + MED, MSD + MRD, and Multi-Period Discriminator (MPD) + MED + MRD, using objective metrics (Fr\'echet Audio Distance (FAD), Structural Similar- ity Index (SSIM), Pearson Correlation Coefficient (PCC), Mel-Cepstral Distortion (MCD), Multi-Resolution STFT (M-STFT), Periodicity error (Periodicity)) and subjective evaluations (MOS, SMOS). To support reproducibility, we provide detailed architectural descriptions, training configurations, and complete implementation details. The code, pre-trained models, and audio demo samples are available at: https://github.com/dinhoitt/BemaGANv2.

cs.SD

Pretraining a Shared Q-Network for Data-Efficient Offline Reinforcement Learning

Offline reinforcement learning (RL) aims to learn a policy from a static dataset without further interactions with the environment. Collecting sufficiently large datasets for offline RL is exhausting since this data collection requires colossus interactions with environments and becomes tricky when the interaction with the environment is restricted. Hence, how an agent learns the best policy with a minimal static dataset is a crucial issue in offline RL, similar to the sample efficiency problem in online RL. In this paper, we propose a simple yet effective plug-and-play pretraining method to initialize a feature of a Q-network to enhance data efficiency in offline RL. Specifically, we introduce a shared Q-network structure that outputs predictions of the next state and Q-value. We pretrain the shared Q-network through a supervised regression task that predicts a next state and trains the shared Q-network using diverse offline RL methods. Through extensive experiments, we empirically demonstrate that our method enhances the performance of existing popular offline RL methods on the D4RL, Robomimic and V-D4RL benchmarks. Furthermore, we show that our method significantly boosts data-efficient offline RL across various data qualities and data distributions trough D4RL and ExoRL benchmarks. Notably, our method adapted with only 10% of the dataset outperforms standard algorithms even with full datasets.

cs.AI

Anderson Acceleration for Partially Observable Markov Decision Processes: A Maximum Entropy Approach

Partially observable Markov decision processes (POMDPs) is a rich mathematical framework that embraces a large class of complex sequential decision-making problems under uncertainty with limited observations. However, the complexity of POMDPs poses various computational challenges, motivating the need for an efficient algorithm that rapidly finds a good enough suboptimal solution. In this paper, we propose a novel accelerated offline POMDP algorithm exploiting Anderson acceleration (AA) that is capable of efficiently solving fixed-point problems using previous solution estimates. Our algorithm is based on the Q-function approximation (QMDP) method to alleviate the scalability issue inherent in POMDPs. Inspired by the quasi-Newton interpretation of AA, we propose a maximum entropy variant of QMDP, which we call soft QMDP, to fully benefit from AA. We prove that the overall algorithm converges to the suboptimal solution obtained by soft QMDP. Our algorithm can also be implemented in a model-free manner using simulation data. Provable error bounds on the residual and the solution are provided to examine how the simulation errors are propagated through the proposed algorithm. Finally, the performance of our algorithm is tested on several benchmark problems. According to the results of our experiments, the proposed algorithm converges significantly faster without degrading the solution quality compared to its standard counterparts.

eess.SY

Infusing model predictive control into meta-reinforcement learning for mobile robots in dynamic environments

The successful operation of mobile robots requires them to adapt rapidly to environmental changes. To develop an adaptive decision-making tool for mobile robots, we propose a novel algorithm that combines meta-reinforcement learning (meta-RL) with model predictive control (MPC). Our method employs an off-policy meta-RL algorithm as a baseline to train a policy using transition samples generated by MPC when the robot detects certain events that can be effectively handled by MPC, with its explicit use of robot dynamics. The key idea of our method is to switch between the meta-learned policy and the MPC controller in a randomized and event-triggered fashion to make up for suboptimal MPC actions caused by the limited prediction horizon. During meta-testing, the MPC module is deactivated to significantly reduce computation time in motion control. We further propose an online adaptation scheme that enables the robot to infer and adapt to a new task within a single trajectory. The performance of our method has been demonstrated through simulations using a nonlinear car-like vehicle model with (i) synthetic movements of obstacles, and (ii) real-world pedestrian motion data. The simulation results indicate that our method outperforms other algorithms in terms of learning efficiency and navigation quality.

cs.RO

On Anderson acceleration for partially observable Markov decision processes

This paper proposes an accelerated method for approximately solving partially observable Markov decision process (POMDP) problems offline. Our method carefully combines two existing tools: Anderson acceleration (AA) and the fast informed bound (FIB) method. Adopting AA, our method rapidly solves an approximate Bellman equation with an efficient combination of previous solution estimates. Furthermore, the use of FIB alleviates the scalability issue inherent in POMDPs. We show the convergence of the overall algorithm to the suboptimal solution obtained by FIB. We further consider a simulation-based method and prove that the approximation error is bounded explicitly. The performance of our algorithm is evaluated on several benchmark problems. The results of our experiments demonstrate that the proposed algorithm converges significantly faster without degrading the quality of the solution compared to its standard counterpart.

eess.SY

Property-based Code Slicing for Efficient Verification of OSEK/VDX Operating Systems

Testing is a de-facto verification technique in industry, but insufficient for identifying subtle issues due to its optimistic incompleteness. On the other hand, model checking is a powerful technique that supports comprehensiveness, and is thus suitable for the verification of safety-critical systems. However, it generally requires more knowledge and cost more than testing. This work attempts to take advantage of both techniques to achieve integrated and efficient verification of OSEK/VDX-based automotive operating systems. We propose property-based environment generation and model extraction techniques using static code analysis, which can be applied to both model checking and testing. The technique is automated and applied to an OSEK/VDX-based automotive operating system, Trampoline. Comparative experiments using random testing and model checking for the verification of assertions in the Trampoline kernel code show how our environment generation and abstraction approach can be utilized for efficient fault-detection.

cs.SE