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Minh Nhat Vu

Publications and source records attributed to Minh Nhat Vu.

At least 19 recordsLinked to original sources

GloVLA: Let Geometry Move and Local VLA Interact for Robust Object-Centric Manipulation in Unstructured Environments

Vision-language-action (VLA) models have shown promising generalization for language-conditioned robot manipulation, but deploying them in unstructured environments remains challenging. A single end-to-end VLA policy must simultaneously solve long-range transport of the end effector to task-relevant regions and short-horizon, contact-rich interaction upon arrival. This formulation is inefficient and brittle: small visual shifts, distractors, clutter, occlusions, or unfavorable initial gripper poses can push the policy outside the local state distribution in which it was trained, leading to task failure. We introduce GloVLA, a hybrid framework that explicitly separates object-centric manipulation into two complementary regimes: a geometric transport controller moves the end-effector into interaction-centric handoff regions, and local VLA policies handle only the short-horizon interaction phases. GloVLA is model-agnostic and can be integrated with different VLA backbones with no additional demonstrations and no changes to the action space or success predicate. Experiments on standard LIBERO and LIBERO-Plus Object tasks together with a newly introduced LIBERO-Challenge benchmark ettings with clutter, distractors,illumination changes, visual shifts, and obstruction show that GloVLA improves task success and substantially lowers VLA inference cost compared with full end-to-Challenge, full-trajectory GR00T N1.6execution degrades to 20.9% average success while GloVLA retains 88.5%; on a physical UR10e, overall success improves from 35.6% to 90.0% while mean inference time is more than halved. Videos and additional results are available at https://glovla-project.github.io/

cs.RO

RoboDesign1M: A Large-scale Dataset for Robot Design Understanding

Robot design is a complex and time-consuming process that requires specialized expertise. Gaining a deeper understanding of robot design data can enable various applications, including automated design generation, retrieving example designs from text, and developing AI-powered design assistants. While recent advancements in foundation models present promising approaches to addressing these challenges, progress in this field is hindered by the lack of large-scale design datasets. In this paper, we introduce RoboDesign1M, a large-scale dataset comprising 1 million samples. Our dataset features multimodal data collected from scientific literature, covering various robotics domains. We propose a semi-automated data collection pipeline, enabling efficient and diverse data acquisition. To assess the effectiveness of RoboDesign1M, we conduct extensive experiments across multiple tasks, including design image generation, visual question answering about designs, and design image retrieval. The results demonstrate that our dataset serves as a challenging new benchmark for design understanding tasks and has the potential to advance research in this field. RoboDesign1M will be released to support further developments in AI-driven robotic design automation. Our project is available at https://airvlab.github.io/robotdesign1m/

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Coupled Routing and Configuration Optimization for Multi-Viewpoint Robotic Inspection

We present a unified framework that turns a set of 6-DoF inspection viewpoints into a time-optimal, collision-free route for a 9-DoF robotic system. Unlike modular pipelines that fix a single inverse-kinematics (IK) configuration per viewpoint, build an all-pairs travel-time map, and then route, our method jointly optimizes the visiting order and the per-viewpoint configuration in a single global search. The three-dimensional self-motion manifold of each viewpoint is parameterized in closed form so that the pose constraint holds by construction, the rest-to-rest travel time is approximated by a closed-form admissible double-integrator surrogate, and the tour is encoded by random keys. A derivative-free optimizer (CMA-ES) minimizes a cheap penalized objective over order and configuration, after which direct-collocation trajectory optimization is applied only to the edges of the selected route to certify dynamic feasibility and torque limits, and to return exact timings. This reduces the trajectory solves from quadratic to linear in the number of viewpoints and removes the decoupling that prevents modular pipelines from being globally time-optimal. Simulations and real-robot experiments on a KUKA LBR iiwa with a 2-DoF linear stage validate feasibility, smooth execution, and reduced end-to-end inspection time relative to modular and naive distance-based baselines.

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Self-Improving VLA Policies: Selected Diffusion Noise for Spurious-Robust Action Smoothing

Diffusion-based Vision-Language-Action (VLA) policies enable strong generalization in robotic manipulation, but remain sensitive to spurious visual correlations and noisy action generation, leading to brittle behavior under perturbations. We introduce Selected Diffusion Noise (SDN), a simple, training-free test-time method that improves both robustness and success rate by leveraging the diffusion noise space as a controllable degree of freedom. SDN dynamically samples noise vectors that are maximally separated from a reference set to mitigate reliance on spurious cues, while selecting candidates that yield more coherent action trajectories. This dual objective encourages stable behavior even under object-masked observations and reduces action jitter without modifying model parameters. We evaluate SDN on two simulation benchmarks (Google Robot, Widow-X) and two real-world robotic datasets across multiple VLA policies, including pi_0, Groot-N1.5, and Groot-N1.6. SDN consistently improves success rates by +8% in simulation and +10% in real-world settings, while producing smoother and more stable actions. Our results highlight that diffusion noise selection can serve as an effective and general mechanism for enhancing VLA policies at test time.

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Clutter-Robust Vision-Language-Action Models through Object-Centric and Geometry Grounding

Recent Vision-Language-Action (VLA) models have made impressive progress toward general-purpose robotic manipulation by post-training large Vision-Language Models (VLMs) for action prediction. Yet most VLAs entangle perception and control in a monolithic pipeline optimized purely for action, which can erode language-conditioned grounding. In our real-world tabletop tests, policies over-grasp when the target is absent, are distracted by clutter, and overfit to background appearance. To address these issues, we propose OBEYED-VLA (OBject-centric and gEometrY groundED VLA), a framework that explicitly disentangles perceptual grounding from action reasoning. Instead of operating directly on raw RGB, OBEYED-VLA augments VLAs with a perception module that grounds multi-view inputs into task-conditioned, object-centric, and geometry-aware observations. This module includes a VLM-based object-centric grounding stage that selects task-relevant object regions across camera views, along with a complementary geometric grounding stage that emphasizes the 3D structure of these objects over their appearance. The resulting grounded views are then fed to a pretrained VLA policy, which we fine-tune exclusively on single-object demonstrations collected without environmental clutter or non-target objects. On a real-world UR10e tabletop setup, OBEYED-VLA substantially improves robustness over strong VLA baselines across four challenging regimes and multiple difficulty levels: distractor objects, absent-target rejection, background appearance changes, and cluttered manipulation of unseen objects. Ablation studies confirm that both semantic grounding and geometry-aware grounding are critical to these gains. Overall, the results indicate that making perception an explicit, object-centric component is an effective way to strengthen and generalize VLA-based robotic manipulation.

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ReFineVLA: Multimodal Reasoning-Aware Generalist Robotic Policies via Teacher-Guided Fine-Tuning

Vision-Language-Action (VLA) models have gained much attention from the research community thanks to their strength in translating multimodal observations with linguistic instructions into desired robotic actions. Despite their advancements, VLAs often overlook explicit reasoning and learn the functional input-action mappings, omitting crucial logical steps, which are especially pronounced in interpretability and generalization for complex, long-horizon manipulation tasks. In this work, we propose ReFineVLA, a multimodal reasoning-aware framework that fine-tunes VLAs with teacher-guided reasons. We first augment robotic datasets with reasoning rationales generated by an expert teacher model, guiding VLA models to learn to reason about their actions. Then, we fine-tune pre-trained VLAs with the reasoning-enriched datasets with ReFineVLA, while maintaining the underlying generalization abilities and boosting reasoning capabilities. We also conduct attention map visualization to analyze the alignment among visual observation, linguistic prompts, and to-be-executed actions of ReFineVLA, reflecting the model is ability to focus on relevant tasks and actions. Through this additional step, we explore that ReFineVLA-trained models exhibit a meaningful agreement between vision-language and action domains, highlighting the enhanced multimodal understanding and generalization. Evaluated across a suite of simulated manipulation benchmarks on SimplerEnv with both WidowX and Google Robot tasks, ReFineVLA achieves state-of-the-art performance, in success rate over the second-best method on the both the WidowX benchmark and Google Robot Tasks.

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Lang2Lift: A Language-Guided Autonomous Forklift System for Outdoor Industrial Pallet Handling

Automating pallet handling in outdoor logistics and construction environments remains challenging due to unstructured scenes, variable pallet configurations, and changing environmental conditions. In this paper, we present Lang2Lift, an end-to-end language-guided autonomous forklift system designed to support practical pallet pick-up operations in real-world outdoor settings. The system enables operators to specify target pallets using natural language instructions, allowing flexible selection among multiple pallets with different loads and spatial arrangements. Lang2Lift integrates foundation-model-based perception modules with motion planning and control in a closed-loop autonomy pipeline. Language-grounded visual perception is used to identify and segment target pallets, followed by 6D pose estimation and geometric refinement to generate manipulation-feasible insertion poses. The resulting pose estimates are directly coupled with the forklift planning and control modules to execute fully autonomous pallet pick-up maneuvers. We deploy and evaluate the proposed system on the ADAPT autonomous outdoor forklift platform across diverse real-world scenarios, including cluttered scenes, variable lighting, and different payload configurations. Tolerance-based pose evaluation further indicates accuracy sufficient for successful fork insertion. Timing and failure analyses highlight key deployment trade-offs and practical limitations, providing insights into integrating language-guided perception within industrial automation systems. Video demonstrations are available at https://eric-nguyen1402.github.io/lang2lift.github.io/

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Autonomous Block Assembly for Boom Cranes with Passive Joint Dynamics: Integrated Vision MPC Control

This paper presents an autonomous control framework for articulated boom cranes performing prefabricated block assembly in construction environments. The key challenge addressed is precise placement control under passive joint dynamics that cause pendulum-like sway, complicating the accurate positioning of building components. Our integrated approach combines real-time vision-based pose estimation of building blocks, collision-aware B-spline path planning, and nonlinear model predictive control (NMPC) to achieve autonomous pickup, placement, and obstacle-avoidance assembly operations. The framework is validated on a laboratory-scale testbed that emulates crane kinematics and passive dynamics while enabling rapid experimentation. The collision-aware planner generates feasible B-spline references in real-time on CPU hardware with anytime performance, while the NMPC controller actively suppresses passive joint sway and tracks the planned trajectory under continuous vision feedback. Experimental results demonstrate autonomous block stacking and obstacle-avoidance assembly, with sway damping reducing settling times by more than an order of magnitude compared to uncontrolled passive dynamics, confirming the real-time feasibility of the integrated approach for construction automation.

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XFlowMP: Task-Conditioned Motion Fields for Generative Robot Planning with Schrodinger Bridges

Generative robotic motion planning requires not only the synthesis of smooth and collision-free trajectories but also feasibility across diverse tasks and dynamic constraints. Prior planning methods, both traditional and generative, often struggle to incorporate high-level semantics with low-level constraints, especially the nexus between task configurations and motion controllability. In this work, we present XFlowMP, a task-conditioned generative motion planner that models robot trajectory evolution as entropic flows bridging stochastic noises and expert demonstrations via Schrodinger bridges given the inquiry task configuration. Specifically, our method leverages Schrodinger bridges as a conditional flow matching coupled with a score function to learn motion fields with high-order dynamics while encoding start-goal configurations, enabling the generation of collision-free and dynamically-feasible motions. Through evaluations, XFlowMP achieves up to 53.79% lower maximum mean discrepancy, 36.36% smoother motions, and 39.88% lower energy consumption while comparing to the next-best baseline on the RobotPointMass benchmark, and also reducing short-horizon planning time by 11.72%. On long-horizon motions in the LASA Handwriting dataset, our method maintains the trajectories with 1.26% lower maximum mean discrepancy, 3.96% smoother, and 31.97% lower energy. We further demonstrate the practicality of our method on the Kinova Gen3 manipulator, executing planning motions and confirming its robustness in real-world settings.

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Action Tokenizer Matters in In-Context Imitation Learning

In-context imitation learning (ICIL) is a new paradigm that enables robots to generalize from demonstrations to unseen tasks without retraining. A well-structured action representation is the key to capturing demonstration information effectively, yet action tokenizer (the process of discretizing and encoding actions) remains largely unexplored in ICIL. In this work, we first systematically evaluate existing action tokenizer methods in ICIL and reveal a critical limitation: while they effectively encode action trajectories, they fail to preserve temporal smoothness, which is crucial for stable robotic execution. To address this, we propose LipVQ-VAE, a variational autoencoder that enforces the Lipschitz condition in the latent action space via weight normalization. By propagating smoothness constraints from raw action inputs to a quantized latent codebook, LipVQ-VAE generates more stable and smoother actions. When integrating into ICIL, LipVQ-VAE improves performance by more than 5.3% in high-fidelity simulators, with real-world experiments confirming its ability to produce smoother, more reliable trajectories. Code and checkpoints are available at https://action-tokenizer-matters.github.io/

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Learning Human Motion with Temporally Conditional Mamba

Learning human motion based on a time-dependent input signal presents a challenging yet impactful task with various applications. The goal of this task is to generate or estimate human movement that consistently reflects the temporal patterns of conditioning inputs. Existing methods typically rely on cross-attention mechanisms to fuse the condition with motion. However, this approach primarily captures global interactions and struggles to maintain step-by-step temporal alignment. To address this limitation, we introduce Temporally Conditional Mamba, a new mamba-based model for human motion generation. Our approach integrates conditional information into the recurrent dynamics of the Mamba block, enabling better temporally aligned motion. To validate the effectiveness of our method, we evaluate it on a variety of human motion tasks. Extensive experiments demonstrate that our model significantly improves temporal alignment, motion realism, and condition consistency over state-of-the-art approaches. Our project page is available at https://zquang2202.github.io/TCM.

cs.CV

Improving Robotic Manipulation with Efficient Geometry-Aware Vision Encoder

Existing RGB-based imitation learning approaches typically employ traditional vision encoders such as ResNet or ViT, which lack explicit 3D reasoning capabilities. Recent geometry-grounded vision models, such as VGGT~\cite{wang2025vggt}, provide robust spatial understanding and are promising candidates to address this limitation. This work investigates the integration of geometry-aware visual representations into robotic manipulation. Our results suggest that incorporating the geometry-aware vision encoder into imitation learning frameworks, including ACT and DP, yields up to 6.5% improvement over standard vision encoders in success rate across single- and bi-manual manipulation tasks in both simulation and real-world settings. Despite these benefits, most geometry-grounded models require high computational cost, limiting their deployment in practical robotic systems. To address this challenge, we propose eVGGT, an efficient geometry-aware encoder distilled from VGGT. eVGGT is nearly 9 times faster and 5 times smaller than VGGT, while preserving strong 3D reasoning capabilities. Code and pretrained models will be released to facilitate further research in geometry-aware robotics.

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EgoMusic-driven Human Dance Motion Estimation with Skeleton Mamba

Estimating human dance motion is a challenging task with various industrial applications. Recently, many efforts have focused on predicting human dance motion using either egocentric video or music as input. However, the task of jointly estimating human motion from both egocentric video and music remains largely unexplored. In this paper, we aim to develop a new method that predicts human dance motion from both egocentric video and music. In practice, the egocentric view often obscures much of the body, making accurate full-pose estimation challenging. Additionally, incorporating music requires the generated head and body movements to align well with both visual and musical inputs. We first introduce EgoAIST++, a new large-scale dataset that combines both egocentric views and music with more than 36 hours of dancing motion. Drawing on the success of diffusion models and Mamba on modeling sequences, we develop an EgoMusic Motion Network with a core Skeleton Mamba that explicitly captures the skeleton structure of the human body. We illustrate that our approach is theoretically supportive. Intensive experiments show that our method clearly outperforms state-of-the-art approaches and generalizes effectively to real-world data.

cs.CV

Model Tensor Planning

Sampling-based model predictive control (MPC) offers strong performance in nonlinear and contact-rich robotic tasks, yet often suffers from poor exploration due to locally greedy sampling schemes. We propose \emph{Model Tensor Planning} (MTP), a novel sampling-based MPC framework that introduces high-entropy control trajectory generation through structured tensor sampling. By sampling over randomized multipartite graphs and interpolating control trajectories with B-splines and Akima splines, MTP ensures smooth and globally diverse control candidates. We further propose a simple $β$-mixing strategy that blends local exploitative and global exploratory samples within the modified Cross-Entropy Method (CEM) update, balancing control refinement and exploration. Theoretically, we show that MTP achieves asymptotic path coverage and maximum entropy in the control trajectory space in the limit of infinite tensor depth and width. Our implementation is fully vectorized using JAX and compatible with MuJoCo XLA, supporting \emph{Just-in-time} (JIT) compilation and batched rollouts for real-time control with online domain randomization. Through experiments on various challenging robotic tasks, ranging from dexterous in-hand manipulation to humanoid locomotion, we demonstrate that MTP outperforms standard MPC and evolutionary strategy baselines in task success and control robustness. Design and sensitivity ablations confirm the effectiveness of MTP tensor sampling structure, spline interpolation choices, and mixing strategy. Altogether, MTP offers a scalable framework for robust exploration in model-based planning and control.

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Generating Actionable Robot Knowledge Bases by Combining 3D Scene Graphs with Robot Ontologies

In robotics, the effective integration of environmental data into actionable knowledge remains a significant challenge due to the variety and incompatibility of data formats commonly used in scene descriptions, such as MJCF, URDF, and SDF. This paper presents a novel approach that addresses these challenges by developing a unified scene graph model that standardizes these varied formats into the Universal Scene Description (USD) format. This standardization facilitates the integration of these scene graphs with robot ontologies through semantic reporting, enabling the translation of complex environmental data into actionable knowledge essential for cognitive robotic control. We evaluated our approach by converting procedural 3D environments into USD format, which is then annotated semantically and translated into a knowledge graph to effectively answer competency questions, demonstrating its utility for real-time robotic decision-making. Additionally, we developed a web-based visualization tool to support the semantic mapping process, providing users with an intuitive interface to manage the 3D environment.

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Efficient Collision Detection for Long and Slender Robotic Links in Euclidean Distance Fields: Application to a Forestry Crane

Collision-free motion planning in complex outdoor environments relies heavily on perceiving the surroundings through exteroceptive sensors. A widely used approach represents the environment as a voxelized Euclidean distance field, where robots are typically approximated by spheres. However, for large-scale manipulators such as forestry cranes, which feature long and slender links, this conventional spherical approximation becomes inefficient and inaccurate. This work presents a novel collision detection algorithm specifically designed to exploit the elongated structure of such manipulators, significantly enhancing the computational efficiency of motion planning algorithms. Unlike traditional sphere decomposition methods, our approach not only improves computational efficiency but also naturally eliminates the need to fine-tune the approximation accuracy as an additional parameter. We validate the algorithm's effectiveness using real-world LiDAR data from a forestry crane application, as well as simulated environment data.

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Near Time-Optimal Hybrid Motion Planning for Timber Cranes

Efficient, collision-free motion planning is essential for automating large-scale manipulators like timber cranes. They come with unique challenges such as hydraulic actuation constraints and passive joints-factors that are seldom addressed by current motion planning methods. This paper introduces a novel approach for time-optimal, collision-free hybrid motion planning for a hydraulically actuated timber crane with passive joints. We enhance the via-point-based stochastic trajectory optimization (VP-STO) algorithm to include pump flow rate constraints and develop a novel collision cost formulation to improve robustness. The effectiveness of the enhanced VP-STO as an optimal single-query global planner is validated by comparison with an informed RRT* algorithm using a time-optimal path parameterization (TOPP). The overall hybrid motion planning is formed by combination with a gradient-based local planner that is designed to follow the global planner's reference and to systematically consider the passive joint dynamics for both collision avoidance and sway damping.

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Learning Swing-up Maneuvers for a Suspended Aerial Manipulation Platform in a Hierarchical Control Framework

In this work, we present a novel approach to augment a model-based control method with a reinforcement learning (RL) agent and demonstrate a swing-up maneuver with a suspended aerial manipulation platform. These platforms are targeted towards a wide range of applications on construction sites involving cranes, with swing-up maneuvers allowing it to perch at a given location, inaccessible with purely the thrust force of the platform. Our proposed approach is based on a hierarchical control framework, which allows different tasks to be executed according to their assigned priorities. An RL agent is then subsequently utilized to adjust the reference set-point of the lower-priority tasks to perform the swing-up maneuver, which is confined in the nullspace of the higher-priority tasks, such as maintaining a specific orientation and position of the end-effector. Our approach is validated using extensive numerical simulation studies.

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