SearcharxivSearch

arXiv subjects

Minheng Ni

Publications and source records attributed to Minheng Ni.

At least 19 recordsLinked to original sources

ComBodied Agents: a New Paradigm of Human-Centric Agentic AI

After an older adult misses a medication dose, a software agent can send another reminder and an embodied agent can bring the medication. Yet neither explains whether the person forgot, is confused, has side effects, or deliberately refused, nor what support is appropriate. This reveals a structural gap in Agentic AI: Digital Agents primarily transform software states, while Embodied Agents transform physical states; neither makes a person's evolving state and agency the primary object of modeling, intervention, and evaluation. We introduce Combodied Agents, a human-centered paradigm that perceives, models, predicts, and supports individual human-state trajectories over time, using software tools, sensors, wearables, robots, and human services as action channels rather than end goals. We unify fragmented capabilities across personal assistants, health agents, AI companions, and adaptive human--AI systems into a closed loop: event-based multimodal perception reconstructs meaningful personal events; longitudinal, correctable memory provides temporal context; Personal World Models estimate future personal states and outcomes under alternative decisions and interventions; and an admissible intervention policy selects proportionate support under consent, uncertainty, safety, reversibility, and user control. Feedback from the person and environment updates the loop. Rather than requiring an exhaustive Human Digital Twin, the framework uses purpose-bounded, uncertainty-aware, user-correctable representations. We organize the design space by human-state targets, relational contexts, and agent roles, and propose scenario-centered evaluation, agency-preservation metrics, benchmark requirements, edge-native personal models, and governance directions. Combodied Agents shift Agentic AI from external task completion toward sustained human benefit.

cs.AI

Beyond Captions: Context-Grounded Reconstruction for Biomedical Multimodal Continued Pretraining

Biomedical figures are explained not by captions alone but by body-text passages that discuss them. Yet current multimodal corpora typically reduce figures to isolated image-caption pairs, discarding this crucial context. Existing pipelines either omit this context or append it without enforcing the figure references that support each attachment, which can create unsupported image-text attachments and incoherent discourse. We introduce context-grounded reconstruction, a source-grounded framework that converts PubMed Central Open Access (PMC-OA) records into referentially coherent interleaved sequences. It recovers captions and source text, attaches context only through article-native figure references, repairs non-contiguous context, and prunes unsupported images. Starting from these reconstructed sequences, PMC-InterCPT first filters records for text quality and medical relevance, then applies evidence-aware allocation to form a 9.63B-token corpus for continued pretraining (CPT) of generative medical MLLMs. With fixed supervised fine-tuning (SFT), PMC-InterCPT improves Qwen3.5-4B-Base by 1.46 medical-average points and 3.11 general/scientific-average points over a token-matched raw source control, and surpasses a 42% larger raw-data run. Gains transfer to Qwen3.5-2B-Base and LLaVA-OneVision-1.5-4B-Base. Controlled ablations show that context-grounded reconstruction, rather than simply appending article context or scaling raw data, is central to useful biomedical multimodal CPT.

cs.CL

CoEditor++: Instruction-based Visual Editing via Cognitive Reasoning

Recent advances in large multimodal models (LMMs) have enabled instruction-based image editing, allowing users to modify visual content via natural language descriptions. However, existing approaches often struggle with high-level semantic reasoning and visual consistency, particularly under ambiguous or complex instructions. To address these challenges, we propose CoEditor++, a cognitively structured, training-free framework that decomposes editing into "what to edit" and "how to edit" through two cognitive stages with a reflective self-selection mechanism, enabling robust, fine-grained, and interpretable editing. Built entirely from open-sourced components, CoEditor++ requires no additional training or fine-tuning, ensuring transparency and cross-domain applicability. We evaluate CoEditor++ on SmartEdit, a widely used benchmark for general editing, and AltBear, a privacy and compliance-oriented benchmark. Experimental results show that CoEditor++ achieves state-of-the-art performance in both general editing and responsible editing tasks compared with open-sourced models that require training on specialized editing datasets maintaining significantly higher visual consistency. When compared with closed-source models such as Nano Banana Pro or GPT-4o, CoEditor++ preserves comparable instruction following while still substantially outperforming them in visual consistency. Extensive ablation studies confirm that the effectiveness of CoEditor++ benefits from its structured cognitive design rather than any specific model component. Our findings suggest the potential toward cognitive-centric instruction-based image editing.

cs.HC

TechImage-Bench: Rubric-Based Evaluation for Technical Image Generation

We study technical image generation, where a model must synthesize information-dense, scientifically precise illustrations from detailed descriptions rather than merely produce visually plausible pictures. To quantify the progress, we introduce TechImage-Bench, a rubric-based benchmark that targets biology schematics, engineering/patent drawings, and general technical illustrations. For 654 figures collected from real textbooks and technical reports, we construct detailed image instructions and a hierarchy of rubrics that decompose correctness into 6,076 criteria and 44,131 binary checks. Rubrics are derived from surrounding text and reference figures using large multimodal models, and are evaluated by an automated LMM-based judge with a principled penalty scheme that aggregates sub-question outcomes into interpretable criterion scores. We benchmark several representative text-to-image models on TechImage-Bench and find that, despite strong open-domain performance, the best base model reaches only 0.801 rubric accuracy and 0.576 criterion score overall, revealing substantial gaps in fine-grained scientific fidelity. Finally, we show that the same rubrics provide actionable supervision: feeding failed checks back into an editing model for iterative refinement boosts a strong generator from 0.660 to 0.865 in rubric accuracy and from 0.382 to 0.697 in criterion score. TechImage-Bench thus offers both a rigorous diagnostic for technical image generation and a scalable signal for improving specification-faithful scientific illustrations.

cs.CV

ResponsibleRobotBench: Benchmarking Responsible Robot Manipulation using Multi-modal Large Language Models

Recent advances in large multimodal models have enabled new opportunities in embodied AI, particularly in robotic manipulation. These models have shown strong potential in generalization and reasoning, but achieving reliable and responsible robotic behavior in real-world settings remains an open challenge. In high-stakes environments, robotic agents must go beyond basic task execution to perform risk-aware reasoning, moral decision-making, and physically grounded planning. We introduce ResponsibleRobotBench, a systematic benchmark designed to evaluate and accelerate progress in responsible robotic manipulation from simulation to real world. This benchmark consists of 23 multi-stage tasks spanning diverse risk types, including electrical, chemical, and human-related hazards, and varying levels of physical and planning complexity. These tasks require agents to detect and mitigate risks, reason about safety, plan sequences of actions, and engage human assistance when necessary. Our benchmark includes a general-purpose evaluation framework that supports multimodal model-based agents with various action representation modalities. The framework integrates visual perception, context learning, prompt construction, hazard detection, reasoning and planning, and physical execution. It also provides a rich multimodal dataset, supports reproducible experiments, and includes standardized metrics such as success rate, safety rate, and safe success rate. Through extensive experimental setups, ResponsibleRobotBench enables analysis across risk categories, task types, and agent configurations. By emphasizing physical reliability, generalization, and safety in decision-making, this benchmark provides a foundation for advancing the development of trustworthy, real-world responsible dexterous robotic systems. https://sites.google.com/view/responsible-robotbench

cs.RO

MIRAGE: Assessing Hallucination in Multimodal Reasoning Chains of MLLM

Multimodal hallucination in multimodal large language models (MLLMs) restricts the correctness of MLLMs. However, multimodal hallucinations are multi-sourced and arise from diverse causes. Existing benchmarks fail to adequately distinguish between perception-induced hallucinations and reasoning-induced hallucinations. This failure constitutes a significant issue and hinders the diagnosis of multimodal reasoning failures within MLLMs. To address this, we propose the {\dataset} benchmark, which isolates reasoning hallucinations by constructing questions where input images are correctly perceived by MLLMs yet reasoning errors persist. {\dataset} introduces multi-granular evaluation metrics: accuracy, factuality, and LLMs hallucination score for hallucination quantification. Our analysis reveals that (1) the model scale, data scale, and training stages significantly affect the degree of logical, fabrication, and factual hallucinations; (2) current MLLMs show no effective improvement on spatial hallucinations caused by misinterpreted spatial relationships, indicating their limited visual reasoning capabilities; and (3) question types correlate with distinct hallucination patterns, highlighting targeted challenges and potential mitigation strategies. To address these challenges, we propose {\method}, a method that combines curriculum reinforcement fine-tuning to encourage models to generate logic-consistent reasoning chains by stepwise reducing learning difficulty, and collaborative hint inference to reduce reasoning complexity. {\method} establishes a baseline on {\dataset}, and reduces the logical hallucinations in original base models.

cs.CV

Don't Let Your Robot be Harmful: Responsible Robotic Manipulation via Safety-as-Policy

Unthinking execution of human instructions in robotic manipulation can lead to severe safety risks, such as poisonings, fires, and even explosions. In this paper, we present responsible robotic manipulation, which requires robots to consider potential hazards in the real-world environment while completing instructions and performing complex operations safely and efficiently. However, such scenarios in real world are variable and risky for training. To address this challenge, we propose Safety-as-policy, which includes (i) a world model to automatically generate scenarios containing safety risks and conduct virtual interactions, and (ii) a mental model to infer consequences with reflections and gradually develop the cognition of safety, allowing robots to accomplish tasks while avoiding dangers. Additionally, we create the SafeBox synthetic dataset, which includes one hundred responsible robotic manipulation tasks with different safety risk scenarios and instructions, effectively reducing the risks associated with real-world experiments. Experiments demonstrate that Safety-as-policy can avoid risks and efficiently complete tasks in both synthetic dataset and real-world experiments, significantly outperforming baseline methods. Our SafeBox dataset shows consistent evaluation results with real-world scenarios, serving as a safe and effective benchmark for future research.

cs.RO

Point-RFT: Improving Multimodal Reasoning with Visually Grounded Reinforcement Finetuning

Recent advances in large language models have significantly improved textual reasoning through the effective use of Chain-of-Thought (CoT) and reinforcement learning. However, extending these successes to vision-language tasks remains challenging due to inherent limitations in text-only CoT, such as visual hallucinations and insufficient multimodal integration. In this paper, we introduce Point-RFT, a multimodal reasoning framework explicitly designed to leverage visually grounded CoT reasoning for visual document understanding. Our approach consists of two stages: First, we conduct format finetuning using a curated dataset of 71K diverse visual reasoning problems, each annotated with detailed, step-by-step rationales explicitly grounded to corresponding visual elements. Second, we employ reinforcement finetuning targeting visual document understanding. On ChartQA, our approach improves accuracy from 70.88% (format-finetuned baseline) to 90.04%, surpassing the 83.92% accuracy achieved by reinforcement finetuning relying solely on text-based CoT. The result shows that our grounded CoT is more effective for multimodal reasoning compared with the text-only CoT. Moreover, Point-RFT exhibits superior generalization capability across several out-of-domain visual document reasoning benchmarks, including CharXiv, PlotQA, IconQA, TabMWP, etc., and highlights its potential in complex real-world scenarios.

cs.CV

Measurement of LLM's Philosophies of Human Nature

The widespread application of artificial intelligence (AI) in various tasks, along with frequent reports of conflicts or violations involving AI, has sparked societal concerns about interactions with AI systems. Based on Wrightsman's Philosophies of Human Nature Scale (PHNS), a scale empirically validated over decades to effectively assess individuals' attitudes toward human nature, we design the standardized psychological scale specifically targeting large language models (LLM), named the Machine-based Philosophies of Human Nature Scale (M-PHNS). By evaluating LLMs' attitudes toward human nature across six dimensions, we reveal that current LLMs exhibit a systemic lack of trust in humans, and there is a significant negative correlation between the model's intelligence level and its trust in humans. Furthermore, we propose a mental loop learning framework, which enables LLM to continuously optimize its value system during virtual interactions by constructing moral scenarios, thereby improving its attitude toward human nature. Experiments demonstrate that mental loop learning significantly enhances their trust in humans compared to persona or instruction prompts. This finding highlights the potential of human-based psychological assessments for LLM, which can not only diagnose cognitive biases but also provide a potential solution for ethical learning in artificial intelligence. We release the M-PHNS evaluation code and data at https://github.com/kodenii/M-PHNS.

cs.CL

Visual-O1: Understanding Ambiguous Instructions via Multi-modal Multi-turn Chain-of-thoughts Reasoning

As large-scale models evolve, language instructions are increasingly utilized in multi-modal tasks. Due to human language habits, these instructions often contain ambiguities in real-world scenarios, necessitating the integration of visual context or common sense for accurate interpretation. However, even highly intelligent large models exhibit significant performance limitations on ambiguous instructions, where weak reasoning abilities of disambiguation can lead to catastrophic errors. To address this issue, this paper proposes Visual-O1, a multi-modal multi-turn chain-of-thought reasoning framework. It simulates human multi-modal multi-turn reasoning, providing instantial experience for highly intelligent models or empirical experience for generally intelligent models to understand ambiguous instructions. Unlike traditional methods that require models to possess high intelligence to understand long texts or perform lengthy complex reasoning, our framework does not significantly increase computational overhead and is more general and effective, even for generally intelligent models. Experiments show that our method not only significantly enhances the performance of models of different intelligence levels on ambiguous instructions but also improves their performance on general datasets. Our work highlights the potential of artificial intelligence to work like humans in real-world scenarios with uncertainty and ambiguity. We will release our data and code.

cs.CV

AutoDirector: Online Auto-scheduling Agents for Multi-sensory Composition

With the advancement of generative models, the synthesis of different sensory elements such as music, visuals, and speech has achieved significant realism. However, the approach to generate multi-sensory outputs has not been fully explored, limiting the application on high-value scenarios such as of directing a film. Developing a movie director agent faces two major challenges: (1) Lack of parallelism and online scheduling with production steps: In the production of multi-sensory films, there are complex dependencies between different sensory elements, and the production time for each element varies. (2) Diverse needs and clear communication demands with users: Users often cannot clearly express their needs until they see a draft, which requires human-computer interaction and iteration to continually adjust and optimize the film content based on user feedback. To address these issues, we introduce AutoDirector, an interactive multi-sensory composition framework that supports long shots, special effects, music scoring, dubbing, and lip-syncing. This framework improves the efficiency of multi-sensory film production through automatic scheduling and supports the modification and improvement of interactive tasks to meet user needs. AutoDirector not only expands the application scope of human-machine collaboration but also demonstrates the potential of AI in collaborating with humans in the role of a film director to complete multi-sensory films.

cs.CV

Responsible Visual Editing

With recent advancements in visual synthesis, there is a growing risk of encountering images with detrimental effects, such as hate, discrimination, or privacy violations. The research on transforming harmful images into responsible ones remains unexplored. In this paper, we formulate a new task, responsible visual editing, which entails modifying specific concepts within an image to render it more responsible while minimizing changes. However, the concept that needs to be edited is often abstract, making it challenging to locate what needs to be modified and plan how to modify it. To tackle these challenges, we propose a Cognitive Editor (CoEditor) that harnesses the large multimodal model through a two-stage cognitive process: (1) a perceptual cognitive process to focus on what needs to be modified and (2) a behavioral cognitive process to strategize how to modify. To mitigate the negative implications of harmful images on research, we create a transparent and public dataset, AltBear, which expresses harmful information using teddy bears instead of humans. Experiments demonstrate that CoEditor can effectively comprehend abstract concepts within complex scenes and significantly surpass the performance of baseline models for responsible visual editing. We find that the AltBear dataset corresponds well to the harmful content found in real images, offering a consistent experimental evaluation, thereby providing a safer benchmark for future research. Moreover, CoEditor also shows great results in general editing. We release our code and dataset at https://github.com/kodenii/Responsible-Visual-Editing.

cs.CV

Ref-Diff: Zero-shot Referring Image Segmentation with Generative Models

Zero-shot referring image segmentation is a challenging task because it aims to find an instance segmentation mask based on the given referring descriptions, without training on this type of paired data. Current zero-shot methods mainly focus on using pre-trained discriminative models (e.g., CLIP). However, we have observed that generative models (e.g., Stable Diffusion) have potentially understood the relationships between various visual elements and text descriptions, which are rarely investigated in this task. In this work, we introduce a novel Referring Diffusional segmentor (Ref-Diff) for this task, which leverages the fine-grained multi-modal information from generative models. We demonstrate that without a proposal generator, a generative model alone can achieve comparable performance to existing SOTA weakly-supervised models. When we combine both generative and discriminative models, our Ref-Diff outperforms these competing methods by a significant margin. This indicates that generative models are also beneficial for this task and can complement discriminative models for better referring segmentation. Our code is publicly available at https://github.com/kodenii/Ref-Diff.

cs.CV

ORES: Open-vocabulary Responsible Visual Synthesis

Avoiding synthesizing specific visual concepts is an essential challenge in responsible visual synthesis. However, the visual concept that needs to be avoided for responsible visual synthesis tends to be diverse, depending on the region, context, and usage scenarios. In this work, we formalize a new task, Open-vocabulary Responsible Visual Synthesis (ORES), where the synthesis model is able to avoid forbidden visual concepts while allowing users to input any desired content. To address this problem, we present a Two-stage Intervention (TIN) framework. By introducing 1) rewriting with learnable instruction through a large-scale language model (LLM) and 2) synthesizing with prompt intervention on a diffusion synthesis model, it can effectively synthesize images avoiding any concepts but following the user's query as much as possible. To evaluate on ORES, we provide a publicly available dataset, baseline models, and benchmark. Experimental results demonstrate the effectiveness of our method in reducing risks of image generation. Our work highlights the potential of LLMs in responsible visual synthesis. Our code and dataset is public available.

cs.CV

NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation

In this paper, we propose NUWA-XL, a novel Diffusion over Diffusion architecture for eXtremely Long video generation. Most current work generates long videos segment by segment sequentially, which normally leads to the gap between training on short videos and inferring long videos, and the sequential generation is inefficient. Instead, our approach adopts a ``coarse-to-fine'' process, in which the video can be generated in parallel at the same granularity. A global diffusion model is applied to generate the keyframes across the entire time range, and then local diffusion models recursively fill in the content between nearby frames. This simple yet effective strategy allows us to directly train on long videos (3376 frames) to reduce the training-inference gap, and makes it possible to generate all segments in parallel. To evaluate our model, we build FlintstonesHD dataset, a new benchmark for long video generation. Experiments show that our model not only generates high-quality long videos with both global and local coherence, but also decreases the average inference time from 7.55min to 26s (by 94.26\%) at the same hardware setting when generating 1024 frames. The homepage link is \url{https://msra-nuwa.azurewebsites.net/}

cs.CV

Learning 3D Photography Videos via Self-supervised Diffusion on Single Images

3D photography renders a static image into a video with appealing 3D visual effects. Existing approaches typically first conduct monocular depth estimation, then render the input frame to subsequent frames with various viewpoints, and finally use an inpainting model to fill those missing/occluded regions. The inpainting model plays a crucial role in rendering quality, but it is normally trained on out-of-domain data. To reduce the training and inference gap, we propose a novel self-supervised diffusion model as the inpainting module. Given a single input image, we automatically construct a training pair of the masked occluded image and the ground-truth image with random cycle-rendering. The constructed training samples are closely aligned to the testing instances, without the need of data annotation. To make full use of the masked images, we design a Masked Enhanced Block (MEB), which can be easily plugged into the UNet and enhance the semantic conditions. Towards real-world animation, we present a novel task: out-animation, which extends the space and time of input objects. Extensive experiments on real datasets show that our method achieves competitive results with existing SOTA methods.

cs.CV

ImaginaryNet: Learning Object Detectors without Real Images and Annotations

Without the demand of training in reality, humans can easily detect a known concept simply based on its language description. Empowering deep learning with this ability undoubtedly enables the neural network to handle complex vision tasks, e.g., object detection, without collecting and annotating real images. To this end, this paper introduces a novel challenging learning paradigm Imaginary-Supervised Object Detection (ISOD), where neither real images nor manual annotations are allowed for training object detectors. To resolve this challenge, we propose ImaginaryNet, a framework to synthesize images by combining pretrained language model and text-to-image synthesis model. Given a class label, the language model is used to generate a full description of a scene with a target object, and the text-to-image model deployed to generate a photo-realistic image. With the synthesized images and class labels, weakly supervised object detection can then be leveraged to accomplish ISOD. By gradually introducing real images and manual annotations, ImaginaryNet can collaborate with other supervision settings to further boost detection performance. Experiments show that ImaginaryNet can (i) obtain about 70% performance in ISOD compared with the weakly supervised counterpart of the same backbone trained on real data, (ii) significantly improve the baseline while achieving state-of-the-art or comparable performance by incorporating ImaginaryNet with other supervision settings.

cs.CV

NÜWA-LIP: Language Guided Image Inpainting with Defect-free VQGAN

Language guided image inpainting aims to fill in the defective regions of an image under the guidance of text while keeping non-defective regions unchanged. However, the encoding process of existing models suffers from either receptive spreading of defective regions or information loss of non-defective regions, giving rise to visually unappealing inpainting results. To address the above issues, this paper proposes NÜWA-LIP by incorporating defect-free VQGAN (DF-VQGAN) with multi-perspective sequence to sequence (MP-S2S). In particular, DF-VQGAN introduces relative estimation to control receptive spreading and adopts symmetrical connections to protect information. MP-S2S further enhances visual information from complementary perspectives, including both low-level pixels and high-level tokens. Experiments show that DF-VQGAN performs more robustness than VQGAN. To evaluate the inpainting performance of our model, we built up 3 open-domain benchmarks, where NÜWA-LIP is also superior to recent strong baselines.

cs.CV