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Minhyeon Oh

Publications and source records attributed to Minhyeon Oh.

6 recordsLinked to original sources

Action Verification through Conjecture and Refutation for Language Model Agents

Language model agents increasingly act on users' behalf by manipulating external environments through tools, often from high-level instructions that leave critical task- and environment-specific context unstated. To prevent resulting misaligned actions, recent work verifies proposed actions before execution, largely by establishing whether the conditions supporting them hold. We argue that this confirmation-oriented view leaves a fundamental blind spot: a wrong action often passes every check that asks whether it is right. This motivates a different question for verification: rather than asking what evidence supports an action, can the agent find evidence that refutes it? We pursue this direction with BlackSwan, a refutation-oriented, expect-suspect-test procedure that predicts the intended effect of each state-mutating action, formulates specific and empirically testable hypotheses for how it could be wrong, and tests them using existing observations or additional non-mutating actions, executing the action only if none survives testing. On challenging AppWorld tasks, BlackSwan improves success rate over the strongest baseline by 14.9 and 25.2%p with and without the backbone model's thinking mode, respectively. Even without thinking or in-context demonstrations, it outperforms stronger baselines equipped with them. The gains also transfer beyond AppWorld, with BlackSwan improving WebShop performance by 12.7%p. More broadly, our results suggest that language model agents have an underused capacity to recognize and self-correct misaligned actions, which can be systematically elicited through active conjecture and refutation before execution.

cs.AI↗

Retrospective Distillation Attribution via Normalized Response Similarity

Model distillation transfers capabilities through supervised fine-tuning (SFT) on teacher responses, often collected from commercial APIs, raising questions of model provenance. Existing distillation attribution methods have been largely evaluated on students immediately after the SFT step. However, a distilled model may undergo further SFT, preference optimization, or reinforcement learning before release, while an auditor may lack access to the pre-distillation checkpoint required by reference-based attribution. To close this gap, we propose SCOUT, an output-only method that aggregates recurring *syntactic patterns* into candidate profiles, filters low-contrast patterns, and calibrates student--candidate distances against inter-candidate distances. SCOUT supports attribution and abstention using only current texts, without model weights, token likelihoods, or historical checkpoints. Auditing publicly released descendants of distilled models spanning diverse post-training objectives, SCOUT consistently identifies the distillation source. Furthermore, tracing teacher-associated *syntactic signatures* along training trajectories reveals that they emerge during distillation and persist through subsequent preference optimization and reinforcement learning.

cs.AI↗

Experience-based Knowledge Correction for Robust Planning in Minecraft

Large Language Model (LLM)-based planning has advanced embodied agents in long-horizon environments such as Minecraft, where acquiring latent knowledge of goal (or item) dependencies and feasible actions is critical. However, LLMs often begin with flawed priors and fail to correct them through prompting, even with feedback. We present XENON (eXpErience-based kNOwledge correctioN), an agent that algorithmically revises knowledge from experience, enabling robustness to flawed priors and sparse binary feedback. XENON integrates two mechanisms: Adaptive Dependency Graph, which corrects item dependencies using past successes, and Failure-aware Action Memory, which corrects action knowledge using past failures. Together, these components allow XENON to acquire complex dependencies despite limited guidance. Experiments across multiple Minecraft benchmarks show that XENON outperforms prior agents in both knowledge learning and long-horizon planning. Remarkably, with only a 7B open-weight LLM, XENON surpasses agents that rely on much larger proprietary models. Project page: https://sjlee-me.github.io/XENON

cs.LG↗

Comparison-based Active Preference Learning for Multi-dimensional Personalization

Large language models (LLMs) have shown remarkable success, but aligning them with human preferences remains a core challenge. As individuals have their own, multi-dimensional preferences, recent studies have explored multi-dimensional personalization, which aims to enable models to generate responses personalized to explicit preferences. However, human preferences are often implicit and thus difficult to articulate, limiting the direct application of this approach. To bridge this gap, we propose Active Multi-dimensional Preference Learning (AMPLe), designed to capture implicit user preferences from interactively collected comparative feedback. Building on Bayesian inference, our work introduces a modified posterior update procedure to mitigate estimation bias and potential noise in comparisons. Also, inspired by generalized binary search, we employ an active query selection strategy to minimize the number of required comparisons by a user. Through theoretical analysis and experiments on language generation tasks, we demonstrate feedback efficiency and effectiveness of our framework in personalizing model responses. Our code is publicly available at https://github.com/ml-postech/AMPLe .

cs.LG↗

Active Learning for Semantic Segmentation with Multi-class Label Query

This paper proposes a new active learning method for semantic segmentation. The core of our method lies in a new annotation query design. It samples informative local image regions (e.g., superpixels), and for each of such regions, asks an oracle for a multi-hot vector indicating all classes existing in the region. This multi-class labeling strategy is substantially more efficient than existing ones like segmentation, polygon, and even dominant class labeling in terms of annotation time per click. However, it introduces the class ambiguity issue in training as it assigns partial labels (i.e., a set of candidate classes) to individual pixels. We thus propose a new algorithm for learning semantic segmentation while disambiguating the partial labels in two stages. In the first stage, it trains a segmentation model directly with the partial labels through two new loss functions motivated by partial label learning and multiple instance learning. In the second stage, it disambiguates the partial labels by generating pixel-wise pseudo labels, which are used for supervised learning of the model. Equipped with a new acquisition function dedicated to the multi-class labeling, our method outperforms previous work on Cityscapes and PASCAL VOC 2012 while spending less annotation cost. Our code and results are available at https://github.com/sehyun03/MulActSeg.

cs.CV↗

Adaptive Superpixel for Active Learning in Semantic Segmentation

Learning semantic segmentation requires pixel-wise annotations, which can be time-consuming and expensive. To reduce the annotation cost, we propose a superpixel-based active learning (AL) framework, which collects a dominant label per superpixel instead. To be specific, it consists of adaptive superpixel and sieving mechanisms, fully dedicated to AL. At each round of AL, we adaptively merge neighboring pixels of similar learned features into superpixels. We then query a selected subset of these superpixels using an acquisition function assuming no uniform superpixel size. This approach is more efficient than existing methods, which rely only on innate features such as RGB color and assume uniform superpixel sizes. Obtaining a dominant label per superpixel drastically reduces annotators' burden as it requires fewer clicks. However, it inevitably introduces noisy annotations due to mismatches between superpixel and ground truth segmentation. To address this issue, we further devise a sieving mechanism that identifies and excludes potentially noisy annotations from learning. Our experiments on both Cityscapes and PASCAL VOC datasets demonstrate the efficacy of adaptive superpixel and sieving mechanisms.

cs.CV↗