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Minyuan Ruan

Publications and source records attributed to Minyuan Ruan.

3 recordsLinked to original sources

Beyond Words: Evaluating and Bridging Epistemic Divergence in User-Agent Interaction via Theory of Mind

Large Language Models (LLMs) have developed rapidly and are widely applied to both general-purpose and professional tasks to assist human users. However, they still struggle to comprehend and respond to the true user needs when intentions and instructions are imprecisely conveyed, leading to a divergence between subjective user believes and true environment states. Resolving this epistemic divergence requires Theory of Mind (ToM), yet existing ToM evaluations for LLMs primarily focus on isolated belief inference, overlooking its functional utility in real-world interaction. To this end, we formalize ToM for LLMs as a mechanism for epistemic divergence detection and resolution, and propose a benchmark, \benchname, to assess how models reconcile user beliefs and profiles in practice. Results across 11 leading models reveal a significant limitation to identify underlying cognitive gaps that impede task success. To bridge this gap, we further curate a trajectory-based ToM dataset linking belief tracking with task-related state inference. The model trained on this data via reinforcement learning shows consistent improvement in reasoning about user mental states, leading to enhanced downstream performance. Our work highlights the practical value of ToM as an essential interaction-level mechanism rather than as a standalone reasoning skill.

cs.CL

Thinking with Visual Abstract: Enhancing Multimodal Reasoning via Visual Abstraction

Images usually convey richer detail than text, but often include redundant information, which potentially downgrades multimodal reasoning performance. When faced with lengthy or complex messages, humans tend to employ abstract thinking to convert them into simple and concise abstracts. Inspired by this cognitive strategy, we introduce a novel paradigm to elicit the ability to Think with Visual Abstract (VAT), by prompting Multimodal Large Language Models (MLLMs) with visual abstract instead of explicit verbal thoughts or elaborate guidance, permitting a more efficient visual reasoning mechanism via concentrated perception. VAT encourages models to focus on more essential visual elements, concepts and structural features by undermining redundant information compared with explicit thinking methods, such as Chain-of-thought (CoT) and tool-using approaches, that increase the complexity of reasoning process via inserting verbose intermediate steps and external knowledge. Experimental results show that VAT consistently empowers different MLLMs in visual perception and reasoning tasks. VAT achieves an average gain of $2.21\%$ over GPT-5 baseline, surpassing the gain of CoT, demonstrating that VAT better enhances multimodal task performance of MLLMs. Additionally, VAT spends fewer tokens while achieving higher performance. These findings highlight the effectiveness of visual abstract thinking and encourage further exploration of more diverse reasoning paradigms from the perspective of human cognition.

cs.CL

EscapeCraft: A 3D Room Escape Environment for Benchmarking Complex Multimodal Reasoning Ability

The rapid advancing of Multimodal Large Language Models (MLLMs) has spurred interest in complex multimodal reasoning tasks in the real-world and virtual environment, which require coordinating multiple abilities, including visual perception, visual reasoning, spatial awareness, and target deduction. However, existing evaluations primarily assess the final task completion, often degrading assessments to isolated abilities such as visual grounding and visual question answering. Less attention is given to comprehensively and quantitatively analyzing reasoning process in multimodal environments, which is crucial for understanding model behaviors and underlying reasoning mechanisms beyond merely task success. To address this, we introduce MM-Escape, an extensible benchmark for investigating multimodal reasoning, inspired by real-world escape games. MM-Escape emphasizes intermediate model behaviors alongside final task completion. To achieve this, we develop EscapeCraft, a customizable and open environment that enables models to engage in free-form exploration for assessing multimodal reasoning. Extensive experiments show that MLLMs, regardless of scale, can successfully complete the simplest room escape tasks, with some exhibiting human-like exploration strategies. Yet, performance dramatically drops as task difficulty increases. Moreover, we observe that performance bottlenecks vary across models, revealing distinct failure modes and limitations in their multimodal reasoning abilities, such as repetitive trajectories without adaptive exploration, getting stuck in corners due to poor visual spatial awareness, and ineffective use of acquired props, such as the key. We hope our work sheds light on new challenges in multimodal reasoning, and uncovers potential improvements in MLLMs capabilities.

cs.CV