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Miri Liu

Publications and source records attributed to Miri Liu.

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Can Agent Memory Systems Track Evolving State?

As LLM-based agents are deployed for longer and higher-stakes tasks, their memory systems continue to have crucial gaps. While existing memory benchmarks focus largely on recall-shaped tasks, we argue an effective memory system must track the evolving state of the world; as facts, constraints, and decisions are revised over a long interaction, answers must reflect the current state and not a superseded one. We define this capability as state tracking and instantiate it in StateMemBench, a benchmark of 234 multi-session scenarios spanning two conversation-length regimes. Its closed-pool grading scores whether an answer reflects the current state, the superseded state, or fails otherwise, separating state-tracking failures from other errors by construction. Our analysis shows that this task is challenging for existing memory systems, retrieval-augmented baselines, and long-context baselines. We then present StateMem, a state-first memory method that explicitly tracks supersession and relational dependencies, and show it improves current-state accuracy over the strongest same-backbone baseline by 1.8x (0.205 -> 0.363) on DeepSeek-V4-Flash and over the strongest memory system by 1.6x (0.149 -> 0.233) on Qwen-3.5-9B, while remaining competitive with the long-context baselines. Finally, we show the same state approach can be applied as a lightweight single-call wrapper over existing memory systems, lifting current-state accuracy by +32 to +67 points on StateMemBench across six memory and retrieval backends. A length- and cost-matched control attributes +15 to +32 of those points to state structure rather than added context.

cs.AI

An Axiomatic Benchmark for Evaluation of Scientific Novelty Metrics

The rigorous evaluation of the novelty of a scientific paper is, even for human scientists, a challenging task. With the increasing interest in AI scientists, it is becoming more and more important that this task be automatable and reliable, lest attention and compute be wasted on ideas that have already been explored. Due to the challenge of quantifying ground-truth novelty, however, existing novelty metrics generally validate against noisy, confounded signals such as citation counts or peer review scores. We introduce a benchmark that compares novelty metrics without requiring explicit novelty labels. It tests whether scores move correctly under controlled pool manipulations, organized under three axioms requiring that scores fall as the pool covers more of a paper's content, rise as the pool loses relevance, and fall as the pool moves later in time. Indeed, we show that even for the most direct human signal, ICLR reviewer novelty scores, the axis of novelty is entangled with quality. Across ten systems, from embedding metrics to AI scientist novelty checks, we find that surface redundancy is largely solved but conceptual redundancy is not, and that embedding metrics and LLM-based metrics both have their places; future metrics should combine such approaches for better novelty evaluation. We release our benchmark and evaluation code to enable this research.

cs.AI

Rethinking Creativity Evaluation: A Critical Analysis of Existing Creativity Evaluations

We examine, analyze, and compare four representative creativity measures--perplexity, LLM-as-a-Judge, the Creativity Index (CI; measuring n-gram overlap with web corpora), and syntactic templates (detecting repetition of common part-of-speech patterns)--across the diverse creative domains, such as creative writing, unconventional problem-solving, and research ideation. For each domain, we compile datasets with human-aligned creative and uncreative examples and evaluate each metric's ability to discriminate between the two sets. Our analyses reveal limited consistency both across domains and metrics, as metrics that distinguish creativity in one domain fail in others (e.g., CI correctly distinguishes in creative writing but fails in problem-solving), and different metrics often disagree on the same data points (e.g., CI suggests one set to be more creative, while perplexity indicates the other set to be more creative.) We highlight key limitations, such as perplexity reflecting fluency rather than novelty; LLM-as-a-Judge producing inconsistent judgments under minor prompt variations and exhibiting bias towards particular labels; CI primarily measuring lexical diversity, with high sensitivity to implementation choices; and syntactic templates being ineffective in settings dominated by formulaic language. Our findings underscore the need for more robust, generalizable evaluation frameworks that better align with human judgments of creativity.

cs.CL

Are Large Language Models Capable of Generating Human-Level Narratives?

This paper investigates the capability of LLMs in storytelling, focusing on narrative development and plot progression. We introduce a novel computational framework to analyze narratives through three discourse-level aspects: i) story arcs, ii) turning points, and iii) affective dimensions, including arousal and valence. By leveraging expert and automatic annotations, we uncover significant discrepancies between the LLM- and human- written stories. While human-written stories are suspenseful, arousing, and diverse in narrative structures, LLM stories are homogeneously positive and lack tension. Next, we measure narrative reasoning skills as a precursor to generative capacities, concluding that most LLMs fall short of human abilities in discourse understanding. Finally, we show that explicit integration of aforementioned discourse features can enhance storytelling, as is demonstrated by over 40% improvement in neural storytelling in terms of diversity, suspense, and arousal.

cs.CL