SearcharxivSearch

arXiv subjects

Mo Yu

Publications and source records attributed to Mo Yu.

At least 55 records · Page 3Linked to original sources

Fine-Grained Modeling of Narrative Context: A Coherence Perspective via Retrospective Questions

This work introduces an original and practical paradigm for narrative comprehension, stemming from the characteristics that individual passages within narratives tend to be more cohesively related than isolated. Complementary to the common end-to-end paradigm, we propose a fine-grained modeling of narrative context, by formulating a graph dubbed NarCo, which explicitly depicts task-agnostic coherence dependencies that are ready to be consumed by various downstream tasks. In particular, edges in NarCo encompass free-form retrospective questions between context snippets, inspired by human cognitive perception that constantly reinstates relevant events from prior context. Importantly, our graph formalism is practically instantiated by LLMs without human annotations, through our designed two-stage prompting scheme. To examine the graph properties and its utility, we conduct three studies in narratives, each from a unique angle: edge relation efficacy, local context enrichment, and broader application in QA. All tasks could benefit from the explicit coherence captured by NarCo.

cs.CL

Previously on the Stories: Recap Snippet Identification for Story Reading

Similar to the "previously-on" scenes in TV shows, recaps can help book reading by recalling the readers' memory about the important elements in previous texts to better understand the ongoing plot. Despite its usefulness, this application has not been well studied in the NLP community. We propose the first benchmark on this useful task called Recap Snippet Identification with a hand-crafted evaluation dataset. Our experiments show that the proposed task is challenging to PLMs, LLMs, and proposed methods as the task requires a deep understanding of the plot correlation between snippets.

cs.CL

Few-Shot Character Understanding in Movies as an Assessment to Meta-Learning of Theory-of-Mind

When reading a story, humans can quickly understand new fictional characters with a few observations, mainly by drawing analogies to fictional and real people they already know. This reflects the few-shot and meta-learning essence of humans' inference of characters' mental states, i.e., theory-of-mind (ToM), which is largely ignored in existing research. We fill this gap with a novel NLP dataset, ToM-in-AMC, the first assessment of machines' meta-learning of ToM in a realistic narrative understanding scenario. Our dataset consists of ~1,000 parsed movie scripts, each corresponding to a few-shot character understanding task that requires models to mimic humans' ability of fast digesting characters with a few starting scenes in a new movie. We propose a novel ToM prompting approach designed to explicitly assess the influence of multiple ToM dimensions. It surpasses existing baseline models, underscoring the significance of modeling multiple ToM dimensions for our task. Our extensive human study verifies that humans are capable of solving our problem by inferring characters' mental states based on their previously seen movies. In comparison, our systems based on either state-of-the-art large language models (GPT-4) or meta-learning algorithms lags >20% behind, highlighting a notable limitation in existing approaches' ToM capabilities.

cs.CL

Explicit Planning Helps Language Models in Logical Reasoning

Language models have been shown to perform remarkably well on a wide range of natural language processing tasks. In this paper, we propose LEAP, a novel system that uses language models to perform multi-step logical reasoning and incorporates explicit planning into the inference procedure. Explicit planning enables the system to make more informed reasoning decisions at each step by looking ahead into their future effects. Moreover, we propose a training strategy that safeguards the planning process from being led astray by spurious features. Our full system significantly outperforms other competing methods on multiple standard datasets. When using small T5 models as its core selection and deduction components, our system performs competitively compared to GPT-3 despite having only about 1B parameters (i.e., 175 times smaller than GPT-3). When using GPT-3.5, it significantly outperforms chain-of-thought prompting on the challenging PrOntoQA dataset. We have conducted extensive empirical studies to demonstrate that explicit planning plays a crucial role in the system's performance.

cs.CL

Plot Retrieval as an Assessment of Abstract Semantic Association

Retrieving relevant plots from the book for a query is a critical task, which can improve the reading experience and efficiency of readers. Readers usually only give an abstract and vague description as the query based on their own understanding, summaries, or speculations of the plot, which requires the retrieval model to have a strong ability to estimate the abstract semantic associations between the query and candidate plots. However, existing information retrieval (IR) datasets cannot reflect this ability well. In this paper, we propose Plot Retrieval, a labeled dataset to train and evaluate the performance of IR models on the novel task Plot Retrieval. Text pairs in Plot Retrieval have less word overlap and more abstract semantic association, which can reflect the ability of the IR models to estimate the abstract semantic association, rather than just traditional lexical or semantic matching. Extensive experiments across various lexical retrieval, sparse retrieval, dense retrieval, and cross-encoder methods compared with human studies on Plot Retrieval show current IR models still struggle in capturing abstract semantic association between texts. Plot Retrieval can be the benchmark for further research on the semantic association modeling ability of IR models.

cs.IR

Personality Understanding of Fictional Characters during Book Reading

Comprehending characters' personalities is a crucial aspect of story reading. As readers engage with a story, their understanding of a character evolves based on new events and information; and multiple fine-grained aspects of personalities can be perceived. This leads to a natural problem of situated and fine-grained personality understanding. The problem has not been studied in the NLP field, primarily due to the lack of appropriate datasets mimicking the process of book reading. We present the first labeled dataset PersoNet for this problem. Our novel annotation strategy involves annotating user notes from online reading apps as a proxy for the original books. Experiments and human studies indicate that our dataset construction is both efficient and accurate; and our task heavily relies on long-term context to achieve accurate predictions for both machines and humans. The dataset is available at https://github.com/Gorov/personet_acl23.

cs.CL

JECC: Commonsense Reasoning Tasks Derived from Interactive Fictions

Commonsense reasoning simulates the human ability to make presumptions about our physical world, and it is an essential cornerstone in building general AI systems. We propose a new commonsense reasoning dataset based on human's Interactive Fiction (IF) gameplay walkthroughs as human players demonstrate plentiful and diverse commonsense reasoning. The new dataset provides a natural mixture of various reasoning types and requires multi-hop reasoning. Moreover, the IF game-based construction procedure requires much less human interventions than previous ones. Different from existing benchmarks, our dataset focuses on the assessment of functional commonsense knowledge rules rather than factual knowledge. Hence, in order to achieve higher performance on our tasks, models need to effectively utilize such functional knowledge to infer the outcomes of actions, rather than relying solely on memorizing facts. Experiments show that the introduced dataset is challenging to previous machine reading models as well as the new large language models with a significant 20% performance gap compared to human experts.

cs.CL

Towards Coherent Image Inpainting Using Denoising Diffusion Implicit Models

Image inpainting refers to the task of generating a complete, natural image based on a partially revealed reference image. Recently, many research interests have been focused on addressing this problem using fixed diffusion models. These approaches typically directly replace the revealed region of the intermediate or final generated images with that of the reference image or its variants. However, since the unrevealed regions are not directly modified to match the context, it results in incoherence between revealed and unrevealed regions. To address the incoherence problem, a small number of methods introduce a rigorous Bayesian framework, but they tend to introduce mismatches between the generated and the reference images due to the approximation errors in computing the posterior distributions. In this paper, we propose COPAINT, which can coherently inpaint the whole image without introducing mismatches. COPAINT also uses the Bayesian framework to jointly modify both revealed and unrevealed regions, but approximates the posterior distribution in a way that allows the errors to gradually drop to zero throughout the denoising steps, thus strongly penalizing any mismatches with the reference image. Our experiments verify that COPAINT can outperform the existing diffusion-based methods under both objective and subjective metrics. The codes are available at https://github.com/UCSB-NLP-Chang/CoPaint/.

cs.CV

MetaNO: How to Transfer Your Knowledge on Learning Hidden Physics

Gradient-based meta-learning methods have primarily been applied to classical machine learning tasks such as image classification. Recently, PDE-solving deep learning methods, such as neural operators, are starting to make an important impact on learning and predicting the response of a complex physical system directly from observational data. Since the data acquisition in this context is commonly challenging and costly, the call of utilization and transfer of existing knowledge to new and unseen physical systems is even more acute. Herein, we propose a novel meta-learning approach for neural operators, which can be seen as transferring the knowledge of solution operators between governing (unknown) PDEs with varying parameter fields. Our approach is a provably universal solution operator for multiple PDE solving tasks, with a key theoretical observation that underlying parameter fields can be captured in the first layer of neural operator models, in contrast to typical final-layer transfer in existing meta-learning methods. As applications, we demonstrate the efficacy of our proposed approach on PDE-based datasets and a real-world material modeling problem, illustrating that our method can handle complex and nonlinear physical response learning tasks while greatly improving the sampling efficiency in unseen tasks.

cs.LG

Question-Interlocutor Scope Realized Graph Modeling over Key Utterances for Dialogue Reading Comprehension

In this work, we focus on dialogue reading comprehension (DRC), a task extracting answer spans for questions from dialogues. Dialogue context modeling in DRC is tricky due to complex speaker information and noisy dialogue context. To solve the two problems, previous research proposes two self-supervised tasks respectively: guessing who a randomly masked speaker is according to the dialogue and predicting which utterance in the dialogue contains the answer. Although these tasks are effective, there are still urging problems: (1) randomly masking speakers regardless of the question cannot map the speaker mentioned in the question to the corresponding speaker in the dialogue, and ignores the speaker-centric nature of utterances. This leads to wrong answer extraction from utterances in unrelated interlocutors' scopes; (2) the single utterance prediction, preferring utterances similar to the question, is limited in finding answer-contained utterances not similar to the question. To alleviate these problems, we first propose a new key utterances extracting method. It performs prediction on the unit formed by several contiguous utterances, which can realize more answer-contained utterances. Based on utterances in the extracted units, we then propose Question-Interlocutor Scope Realized Graph (QuISG) modeling. As a graph constructed on the text of utterances, QuISG additionally involves the question and question-mentioning speaker names as nodes. To realize interlocutor scopes, speakers in the dialogue are connected with the words in their corresponding utterances. Experiments on the benchmarks show that our method can achieve better and competitive results against previous works.

cs.CL

FaithDial: A Faithful Benchmark for Information-Seeking Dialogue

The goal of information-seeking dialogue is to respond to seeker queries with natural language utterances that are grounded on knowledge sources. However, dialogue systems often produce unsupported utterances, a phenomenon known as hallucination. To mitigate this behavior, we adopt a data-centric solution and create FaithDial, a new benchmark for hallucination-free dialogues, by editing hallucinated responses in the Wizard of Wikipedia (WoW) benchmark. We observe that FaithDial is more faithful than WoW while also maintaining engaging conversations. We show that FaithDial can serve as training signal for: i) a hallucination critic, which discriminates whether an utterance is faithful or not, and boosts the performance by 12.8 F1 score on the BEGIN benchmark compared to existing datasets for dialogue coherence; ii) high-quality dialogue generation. We benchmark a series of state-of-the-art models and propose an auxiliary contrastive objective that achieves the highest level of faithfulness and abstractiveness based on several automated metrics. Further, we find that the benefits of FaithDial generalize to zero-shot transfer on other datasets, such as CMU-Dog and TopicalChat. Finally, human evaluation reveals that responses generated by models trained on FaithDial are perceived as more interpretable, cooperative, and engaging.

cs.CL

MBTI Personality Prediction for Fictional Characters Using Movie Scripts

An NLP model that understands stories should be able to understand the characters in them. To support the development of neural models for this purpose, we construct a benchmark, Story2Personality. The task is to predict a movie character's MBTI or Big 5 personality types based on the narratives of the character. Experiments show that our task is challenging for the existing text classification models, as none is able to largely outperform random guesses. We further proposed a multi-view model for personality prediction using both verbal and non-verbal descriptions, which gives improvement compared to using only verbal descriptions. The uniqueness and challenges in our dataset call for the development of narrative comprehension techniques from the perspective of understanding characters.

cs.AI

Revisiting the Roles of "Text" in Text Games

Text games present opportunities for natural language understanding (NLU) methods to tackle reinforcement learning (RL) challenges. However, recent work has questioned the necessity of NLU by showing random text hashes could perform decently. In this paper, we pursue a fine-grained investigation into the roles of text in the face of different RL challenges, and reconcile that semantic and non-semantic language representations could be complementary rather than contrasting. Concretely, we propose a simple scheme to extract relevant contextual information into an approximate state hash as extra input for an RNN-based text agent. Such a lightweight plug-in achieves competitive performance with state-of-the-art text agents using advanced NLU techniques such as knowledge graph and passage retrieval, suggesting non-NLU methods might suffice to tackle the challenge of partial observability. However, if we remove RNN encoders and use approximate or even ground-truth state hash alone, the model performs miserably, which confirms the importance of semantic function approximation to tackle the challenge of combinatorially large observation and action spaces. Our findings and analysis provide new insights for designing better text game task setups and agents.

cs.CL

Learning as Conversation: Dialogue Systems Reinforced for Information Acquisition

We propose novel AI-empowered chat bots for learning as conversation where a user does not read a passage but gains information and knowledge through conversation with a teacher bot. Our information-acquisition-oriented dialogue system employs a novel adaptation of reinforced self-play so that the system can be transferred to various domains without in-domain dialogue data, and can carry out conversations both informative and attentive to users. Our extensive subjective and objective evaluations on three large public data corpora demonstrate the effectiveness of our system to deliver knowledge-intensive and attentive conversations and help end users substantially gain knowledge without reading passages. Our code and datasets are publicly available for follow-up research.

cs.CL

A Survey of Machine Narrative Reading Comprehension Assessments

As the body of research on machine narrative comprehension grows, there is a critical need for consideration of performance assessment strategies as well as the depth and scope of different benchmark tasks. Based on narrative theories, reading comprehension theories, as well as existing machine narrative reading comprehension tasks and datasets, we propose a typology that captures the main similarities and differences among assessment tasks; and discuss the implications of our typology for new task design and the challenges of narrative reading comprehension.

cs.AI

On the Origin of Hallucinations in Conversational Models: Is it the Datasets or the Models?

Knowledge-grounded conversational models are known to suffer from producing factually invalid statements, a phenomenon commonly called hallucination. In this work, we investigate the underlying causes of this phenomenon: is hallucination due to the training data, or to the models? We conduct a comprehensive human study on both existing knowledge-grounded conversational benchmarks and several state-of-the-art models. Our study reveals that the standard benchmarks consist of >60% hallucinated responses, leading to models that not only hallucinate but even amplify hallucinations. Our findings raise important questions on the quality of existing datasets and models trained using them. We make our annotations publicly available for future research.

cs.CL

TVShowGuess: Character Comprehension in Stories as Speaker Guessing

We propose a new task for assessing machines' skills of understanding fictional characters in narrative stories. The task, TVShowGuess, builds on the scripts of TV series and takes the form of guessing the anonymous main characters based on the backgrounds of the scenes and the dialogues. Our human study supports that this form of task covers comprehension of multiple types of character persona, including understanding characters' personalities, facts and memories of personal experience, which are well aligned with the psychological and literary theories about the theory of mind (ToM) of human beings on understanding fictional characters during reading. We further propose new model architectures to support the contextualized encoding of long scene texts. Experiments show that our proposed approaches significantly outperform baselines, yet still largely lag behind the (nearly perfect) human performance. Our work serves as a first step toward the goal of narrative character comprehension.

cs.CL

Probing Script Knowledge from Pre-Trained Models

Script knowledge is critical for humans to understand the broad daily tasks and routine activities in the world. Recently researchers have explored the large-scale pre-trained language models (PLMs) to perform various script related tasks, such as story generation, temporal ordering of event, future event prediction and so on. However, it's still not well studied in terms of how well the PLMs capture the script knowledge. To answer this question, we design three probing tasks: inclusive sub-event selection, starting sub-event selection and temporal ordering to investigate the capabilities of PLMs with and without fine-tuning. The three probing tasks can be further used to automatically induce a script for each main event given all the possible sub-events. Taking BERT as a case study, by analyzing its performance on script induction as well as each individual probing task, we conclude that the stereotypical temporal knowledge among the sub-events is well captured in BERT, however the inclusive or starting sub-event knowledge is barely encoded.

cs.CL