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Mohamed Elhoseiny

Publications and source records attributed to Mohamed Elhoseiny.

At least 55 records · Page 3Linked to original sources

Neural Catalog: Scaling Species Recognition with Catalog of Life-Augmented Generation

Open-vocabulary species recognition is a major challenge in computer vision, particularly in ornithology, where new taxa are continually discovered. While benchmarks like CUB-200-2011 and Birdsnap have advanced fine-grained recognition under closed vocabularies, they fall short of real-world conditions. We show that current systems suffer a performance drop of over 30\% in realistic open-vocabulary settings with thousands of candidate species, largely due to an increased number of visually similar and semantically ambiguous distractors. To address this, we propose Visual Re-ranking Retrieval-Augmented Generation (VR-RAG), a novel framework that links structured encyclopedic knowledge with recognition. We distill Wikipedia articles for 11,202 bird species into concise, discriminative summaries and retrieve candidates from these summaries. Unlike prior text-only approaches, VR-RAG incorporates visual information during retrieval, ensuring final predictions are both textually relevant and visually consistent with the query image. Extensive experiments across five bird classification benchmarks and two additional domains show that VR-RAG improves the average performance of the state-of-the-art Qwen2.5-VL model by 18.0%.

cs.CV↗

FishNet++: Analyzing the capabilities of Multimodal Large Language Models in marine biology

Multimodal large language models (MLLMs) have demonstrated impressive cross-domain capabilities, yet their proficiency in specialized scientific fields like marine biology remains underexplored. In this work, we systematically evaluate state-of-the-art MLLMs and reveal significant limitations in their ability to perform fine-grained recognition of fish species, with the best open-source models achieving less than 10\% accuracy. This task is critical for monitoring marine ecosystems under anthropogenic pressure. To address this gap and investigate whether these failures stem from a lack of domain knowledge, we introduce FishNet++, a large-scale, multimodal benchmark. FishNet++ significantly extends existing resources with 35,133 textual descriptions for multimodal learning, 706,426 key-point annotations for morphological studies, and 119,399 bounding boxes for detection. By providing this comprehensive suite of annotations, our work facilitates the development and evaluation of specialized vision-language models capable of advancing aquatic science.

cs.CV↗

WikiAutoGen: Towards Multi-Modal Wikipedia-Style Article Generation

Knowledge discovery and collection are intelligence-intensive tasks that traditionally require significant human effort to ensure high-quality outputs. Recent research has explored multi-agent frameworks for automating Wikipedia-style article generation by retrieving and synthesizing information from the internet. However, these methods primarily focus on text-only generation, overlooking the importance of multimodal content in enhancing informativeness and engagement. In this work, we introduce WikiAutoGen, a novel system for automated multimodal Wikipedia-style article generation. Unlike prior approaches, WikiAutoGen retrieves and integrates relevant images alongside text, enriching both the depth and visual appeal of generated content. To further improve factual accuracy and comprehensiveness, we propose a multi-perspective self-reflection mechanism, which critically assesses retrieved content from diverse viewpoints to enhance reliability, breadth, and coherence, etc. Additionally, we introduce WikiSeek, a benchmark comprising Wikipedia articles with topics paired with both textual and image-based representations, designed to evaluate multimodal knowledge generation on more challenging topics. Experimental results show that WikiAutoGen outperforms previous methods by 8%-29% on our WikiSeek benchmark, producing more accurate, coherent, and visually enriched Wikipedia-style articles. Our code and examples are available at https://wikiautogen.github.io/

cs.CV↗

Category-level Text-to-Image Retrieval Improved: Bridging the Domain Gap with Diffusion Models and Vision Encoders

This work explores text-to-image retrieval for queries that specify or describe a semantic category. While vision-and-language models (VLMs) like CLIP offer a straightforward open-vocabulary solution, they map text and images to distant regions in the representation space, limiting retrieval performance. To bridge this modality gap, we propose a two-step approach. First, we transform the text query into a visual query using a generative diffusion model. Then, we estimate image-to-image similarity with a vision model. Additionally, we introduce an aggregation network that combines multiple generated images into a single vector representation and fuses similarity scores across both query modalities. Our approach leverages advancements in vision encoders, VLMs, and text-to-image generation models. Extensive evaluations show that it consistently outperforms retrieval methods relying solely on text queries. Source code is available at: https://github.com/faixan-khan/cletir

cs.CV↗

Kestrel: 3D Multimodal LLM for Part-Aware Grounded Description

In this paper, we introduce Part-Aware Point Grounded Description (PaPGD), a challenging task aimed at advancing 3D multimodal learning for fine-grained, part-aware segmentation grounding and detailed explanation of 3D objects. Existing 3D datasets largely focus on either vision-only part segmentation or vision-language scene segmentation, lacking the fine-grained multimodal segmentation needed for robotic navigation and interaction in real-world environments. To address this gap, we present the 3DCoMPaT Grounded Instructions (3DCoMPaT-GrIn) Dataset, a comprehensive resource that pairs rich point cloud descriptions with corresponding part-level segmentation masks. This dataset encompasses extensive samples designed for both PaPGD and fine-grained single-part grounding tasks. To tackle the inherent challenges of grounding objects and generating grounded descriptions at the part level, we propose Kestrel, a part-aware 3D multimodal large language model that integrates an advanced language model for nuanced language comprehension with multi-level point feature propagation and query refinement mechanism to enhance spatial reasoning at the part level. The extensive experiments demonstrate that Kestrel effectively bridges the gap between part-aware language understanding and 3D segmentation grounding, paving the way for more robust and interpretable 3D object comprehension that meets the demands of real-world robotic applications. Project page at https://feielysia.github.io/Kestrel.github.io/

cs.CV↗

Diffusion-Based Imaginative Coordination for Bimanual Manipulation

Bimanual manipulation is crucial in robotics, enabling complex tasks in industrial automation and household services. However, it poses significant challenges due to the high-dimensional action space and intricate coordination requirements. While video prediction has been recently studied for representation learning and control, leveraging its ability to capture rich dynamic and behavioral information, its potential for enhancing bimanual coordination remains underexplored. To bridge this gap, we propose a unified diffusion-based framework for the joint optimization of video and action prediction. Specifically, we propose a multi-frame latent prediction strategy that encodes future states in a compressed latent space, preserving task-relevant features. Furthermore, we introduce a unidirectional attention mechanism where video prediction is conditioned on the action, while action prediction remains independent of video prediction. This design allows us to omit video prediction during inference, significantly enhancing efficiency. Experiments on two simulated benchmarks and a real-world setting demonstrate a significant improvement in the success rate over the strong baseline ACT using our method, achieving a \textbf{24.9\%} increase on ALOHA, an \textbf{11.1\%} increase on RoboTwin, and a \textbf{32.5\%} increase in real-world experiments. Our models and code are publicly available at https://github.com/return-sleep/Diffusion_based_imaginative_Coordination.

cs.RO↗

A Survey on Long-Video Storytelling Generation: Architectures, Consistency, and Cinematic Quality

Despite the significant progress that has been made in video generative models, existing state-of-the-art methods can only produce videos lasting 5-16 seconds, often labeled "long-form videos". Furthermore, videos exceeding 16 seconds struggle to maintain consistent character appearances and scene layouts throughout the narrative. In particular, multi-subject long videos still fail to preserve character consistency and motion coherence. While some methods can generate videos up to 150 seconds long, they often suffer from frame redundancy and low temporal diversity. Recent work has attempted to produce long-form videos featuring multiple characters, narrative coherence, and high-fidelity detail. We comprehensively studied 32 papers on video generation to identify key architectural components and training strategies that consistently yield these qualities. We also construct a comprehensive novel taxonomy of existing methods and present comparative tables that categorize papers by their architectural designs and performance characteristics.

cs.CV↗

MAGNET: A Multi-agent Framework for Finding Audio-Visual Needles by Reasoning over Multi-Video Haystacks

Large multimodal models (LMMs) have shown remarkable progress in audio-visual understanding, yet they struggle with real-world scenarios that require complex reasoning across extensive video collections. Existing benchmarks for video question answering remain limited in scope, typically involving one clip per query, which falls short of representing the challenges of large-scale, audio-visual retrieval and reasoning encountered in practical applications. To bridge this gap, we introduce a novel task named AV-HaystacksQA, where the goal is to identify salient segments across different videos in response to a query and link them together to generate the most informative answer. To this end, we present AVHaystacks, an audio-visual benchmark comprising 3100 annotated QA pairs designed to assess the capabilities of LMMs in multi-video retrieval and temporal grounding task. Additionally, we propose a model-agnostic, multi-agent framework MAGNET to address this challenge, achieving up to 89% and 65% relative improvements over baseline methods on BLEU@4 and GPT evaluation scores in QA task on our proposed AVHaystacks. To enable robust evaluation of multi-video retrieval and temporal grounding for optimal response generation, we introduce two new metrics, STEM, which captures alignment errors between a ground truth and a predicted step sequence and MTGS, to facilitate balanced and interpretable evaluation of segment-level grounding performance. Project: https://schowdhury671.github.io/magnet_project/

cs.CV↗

3DCoMPaT$^{++}$: An improved Large-scale 3D Vision Dataset for Compositional Recognition

In this work, we present 3DCoMPaT$^{++}$, a multimodal 2D/3D dataset with 160 million rendered views of more than 10 million stylized 3D shapes carefully annotated at the part-instance level, alongside matching RGB point clouds, 3D textured meshes, depth maps, and segmentation masks. 3DCoMPaT$^{++}$ covers 41 shape categories, 275 fine-grained part categories, and 293 fine-grained material classes that can be compositionally applied to parts of 3D objects. We render a subset of one million stylized shapes from four equally spaced views as well as four randomized views, leading to a total of 160 million renderings. Parts are segmented at the instance level, with coarse-grained and fine-grained semantic levels. We introduce a new task, called Grounded CoMPaT Recognition (GCR), to collectively recognize and ground compositions of materials on parts of 3D objects. Additionally, we report the outcomes of a data challenge organized at CVPR2023, showcasing the winning method's utilization of a modified PointNet$^{++}$ model trained on 6D inputs, and exploring alternative techniques for GCR enhancement. We hope our work will help ease future research on compositional 3D Vision.

cs.CV↗

StoryGPT-V: Large Language Models as Consistent Story Visualizers

Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more intricate task of story visualization. Since it requires resolving pronouns (he, she, they) in the frame descriptions, i.e., anaphora resolution, and ensuring consistent characters and background synthesis across frames. Yet, the emerging Large Language Model (LLM) showcases robust reasoning abilities to navigate through ambiguous references and process extensive sequences. Therefore, we introduce \emph{StoryGPT-V}, which leverages the merits of the latent diffusion (LDM) and LLM to produce images with consistent and high-quality characters grounded on given story descriptions. First, we train a character-aware LDM, which takes character-augmented semantic embedding as input and includes the supervision of the cross-attention map using character segmentation masks, aiming to enhance character generation accuracy and faithfulness. In the second stage, we enable an alignment between the output of LLM and the character-augmented embedding residing in the input space of the first-stage model. This harnesses the reasoning ability of LLM to address ambiguous references and the comprehension capability to memorize the context. We conduct comprehensive experiments on two visual story visualization benchmarks. Our model reports superior quantitative results and consistently generates accurate characters of remarkable quality with low memory consumption. Our code is publicly available at: \href{https://xiaoqian-shen.github.io/StoryGPT-V}{https://xiaoqian-shen.github.io/StoryGPT-V}.

cs.CV↗

From Reflection to Perfection: Scaling Inference-Time Optimization for Text-to-Image Diffusion Models via Reflection Tuning

Recent text-to-image diffusion models achieve impressive visual quality through extensive scaling of training data and model parameters, yet they often struggle with complex scenes and fine-grained details. Inspired by the self-reflection capabilities emergent in large language models, we propose ReflectionFlow, an inference-time framework enabling diffusion models to iteratively reflect upon and refine their outputs. ReflectionFlow introduces three complementary inference-time scaling axes: (1) noise-level scaling to optimize latent initialization; (2) prompt-level scaling for precise semantic guidance; and most notably, (3) reflection-level scaling, which explicitly provides actionable reflections to iteratively assess and correct previous generations. To facilitate reflection-level scaling, we construct GenRef, a large-scale dataset comprising 1 million triplets, each containing a reflection, a flawed image, and an enhanced image. Leveraging this dataset, we efficiently perform reflection tuning on state-of-the-art diffusion transformer, FLUX.1-dev, by jointly modeling multimodal inputs within a unified framework. Experimental results show that ReflectionFlow significantly outperforms naive noise-level scaling methods, offering a scalable and compute-efficient solution toward higher-quality image synthesis on challenging tasks.

cs.CV↗

Query-based Knowledge Transfer for Heterogeneous Learning Environments

Decentralized collaborative learning under data heterogeneity and privacy constraints has rapidly advanced. However, existing solutions like federated learning, ensembles, and transfer learning, often fail to adequately serve the unique needs of clients, especially when local data representation is limited. To address this issue, we propose a novel framework called Query-based Knowledge Transfer (QKT) that enables tailored knowledge acquisition to fulfill specific client needs without direct data exchange. QKT employs a data-free masking strategy to facilitate communication-efficient query-focused knowledge transfer while refining task-specific parameters to mitigate knowledge interference and forgetting. Our experiments, conducted on both standard and clinical benchmarks, show that QKT significantly outperforms existing collaborative learning methods by an average of 20.91\% points in single-class query settings and an average of 14.32\% points in multi-class query scenarios. Further analysis and ablation studies reveal that QKT effectively balances the learning of new and existing knowledge, showing strong potential for its application in decentralized learning.

cs.LG↗

Bi-Factorial Preference Optimization: Balancing Safety-Helpfulness in Language Models

Fine-tuning large language models (LLMs) on human preferences, typically through reinforcement learning from human feedback (RLHF), has proven successful in enhancing their capabilities. However, ensuring the safety of LLMs during fine-tuning remains a critical concern, and mitigating the potential conflicts in safety and helpfulness is costly in RLHF. To address this issue, we propose a supervised learning framework called Bi-Factorial Preference Optimization (BFPO), which re-parameterizes a joint RLHF objective of both safety and helpfulness into a single supervised learning objective. In supervised optimization, a labeling function is used to capture the global preferences ranking to balance both safety and helpfulness. To evaluate BFPO, we develop a benchmark that includes comprehensive discriminative and generative tasks for helpfulness and harmlessness. The results indicate that our method significantly outperforms existing approaches in both safety and helpfulness. Moreover, BFPO achieves the same level of safety as methods that heavily rely on human labor with less than 10\% of the computational resources and human prompting and annotation process. The training recipes can be found here: https://github.com/wx-zhang/bfpo.

cs.AI↗

Aurelia: Test-time Reasoning Distillation in Audio-Visual LLMs

Recent advancements in reasoning optimization have greatly enhanced the performance of large language models (LLMs). However, existing work fails to address the complexities of audio-visual scenarios, underscoring the need for further research. In this paper, we introduce AURELIA, a novel actor-critic based audio-visual (AV) reasoning framework that distills structured, step-by-step reasoning into AVLLMs at test time, improving their ability to process complex multi-modal inputs without additional training or fine-tuning. To further advance AVLLM reasoning skills, we present AVReasonBench, a challenging benchmark comprising 4500 audio-visual questions, each paired with detailed step-by-step reasoning. Our benchmark spans six distinct tasks, including AV-GeoIQ, which evaluates AV reasoning combined with geographical and cultural knowledge. Evaluating 18 AVLLMs on AVReasonBench reveals significant limitations in their multi-modal reasoning capabilities. Using AURELIA, we achieve up to a 100% relative improvement, demonstrating its effectiveness. This performance gain highlights the potential of reasoning-enhanced data generation for advancing AVLLMs in real-world applications. Our code and data will be publicly released at: https: //github.com/schowdhury671/aurelia.

eess.AS↗

Efficient Self-supervised Vision Pretraining with Local Masked Reconstruction

Self-supervised learning for computer vision has achieved tremendous progress and improved many downstream vision tasks such as image classification, semantic segmentation, and object detection. Among these, generative self-supervised vision learning approaches such as MAE and BEiT show promising performance. However, their global masked reconstruction mechanism is computationally demanding. To address this issue, we propose local masked reconstruction (LoMaR), a simple yet effective approach that performs masked reconstruction within a small window of 7$\times$7 patches on a simple Transformer encoder, improving the trade-off between efficiency and accuracy compared to global masked reconstruction over the entire image. Extensive experiments show that LoMaR reaches 84.1% top-1 accuracy on ImageNet-1K classification, outperforming MAE by 0.5%. After finetuning the pretrained LoMaR on 384$\times$384 images, it can reach 85.4% top-1 accuracy, surpassing MAE by 0.6%. On MS COCO, LoMaR outperforms MAE by 0.5 $\text{AP}^\text{box}$ on object detection and 0.5 $\text{AP}^\text{mask}$ on instance segmentation. LoMaR is especially more computation-efficient on pretraining high-resolution images, e.g., it is 3.1$\times$ faster than MAE with 0.2% higher classification accuracy on pretraining 448$\times$448 images. This local masked reconstruction learning mechanism can be easily integrated into any other generative self-supervised learning approach. Our code is publicly available in https://github.com/junchen14/LoMaR.

cs.CV↗

4D-Bench: Benchmarking Multi-modal Large Language Models for 4D Object Understanding

Multimodal Large Language Models (MLLMs) have demonstrated impressive 2D image/video understanding capabilities. However, there are no publicly standardized benchmarks to assess the abilities of MLLMs in understanding the 4D objects (3D objects with temporal evolution over time). In this paper, we introduce 4D-Bench, the first benchmark to evaluate the capabilities of MLLMs in 4D object understanding, featuring tasks in 4D object Question Answering (4D object QA) and 4D object captioning. 4D-Bench provides 4D objects with diverse categories, high-quality annotations, and tasks necessitating multi-view spatial-temporal understanding, different from existing 2D image/video-based benchmarks. With 4D-Bench, we evaluate a wide range of open-source and closed-source MLLMs. The results from the 4D object captioning experiment indicate that MLLMs generally exhibit weaker temporal understanding compared to their appearance understanding, notably, while open-source models approach closed-source performance in appearance understanding, they show larger performance gaps in temporal understanding. 4D object QA yields surprising findings: even with simple single-object videos, MLLMs perform poorly, with state-of-the-art GPT-4o achieving only 63\% accuracy compared to the human baseline of 91\%. These findings highlight a substantial gap in 4D object understanding and the need for further advancements in MLLMs.

cs.CV↗

AutoBench-V: Can Large Vision-Language Models Benchmark Themselves?

Large Vision-Language Models (LVLMs) have become essential for advancing the integration of visual and linguistic information. However, the evaluation of LVLMs presents significant challenges as the evaluation benchmark always demands lots of human cost for its construction, and remains static, lacking flexibility once constructed. Even though automatic evaluation has been explored in textual modality, the visual modality remains under-explored. As a result, in this work, we address a question: "Can LVLMs themselves be used to benchmark each other in the visual automatically domain?". We introduce AutoBench-V, an automated framework for serving evaluation on demand, i.e., benchmarking LVLMs based on specific aspects of model capability. AutoBench-V leverages text-to-image models to generate relevant image samples and then utilizes LVLMs to orchestrate visual question-answering (VQA) tasks, completing the evaluation process efficiently and flexibly. Through an extensive evaluation of nine popular LVLMs across five demanded user inputs (i.e., evaluation capabilities), the framework shows effectiveness and reliability.

cs.CV↗

3DCoMPaT200: Language-Grounded Compositional Understanding of Parts and Materials of 3D Shapes

Understanding objects in 3D at the part level is essential for humans and robots to navigate and interact with the environment. Current datasets for part-level 3D object understanding encompass a limited range of categories. For instance, the ShapeNet-Part and PartNet datasets only include 16, and 24 object categories respectively. The 3DCoMPaT dataset, specifically designed for compositional understanding of parts and materials, contains only 42 object categories. To foster richer and fine-grained part-level 3D understanding, we introduce 3DCoMPaT200, a large-scale dataset tailored for compositional understanding of object parts and materials, with 200 object categories with $\approx$5 times larger object vocabulary compared to 3DCoMPaT and $\approx$ 4 times larger part categories. Concretely, 3DCoMPaT200 significantly expands upon 3DCoMPaT, featuring 1,031 fine-grained part categories and 293 distinct material classes for compositional application to 3D object parts. Additionally, to address the complexities of compositional 3D modeling, we propose a novel task of Compositional Part Shape Retrieval using ULIP to provide a strong 3D foundational model for 3D Compositional Understanding. This method evaluates the model shape retrieval performance given one, three, or six parts described in text format. These results show that the model's performance improves with an increasing number of style compositions, highlighting the critical role of the compositional dataset. Such results underscore the dataset's effectiveness in enhancing models' capability to understand complex 3D shapes from a compositional perspective. Code and Data can be found at http://github.com/3DCoMPaT200/3DCoMPaT200

cs.CV↗