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Mohammad Ali Maddah-Ali

Publications and source records attributed to Mohammad Ali Maddah-Ali.

At least 37 records · Page 2Linked to original sources

Private, Augmentation-Robust and Task-Agnostic Data Valuation Approach for Data Marketplace

Evaluating datasets in data marketplaces, where the buyer aim to purchase valuable data, is a critical challenge. In this paper, we introduce an innovative task-agnostic data valuation method called PriArTa which is an approach for computing the distance between the distribution of the buyer's existing dataset and the seller's dataset, allowing the buyer to determine how effectively the new data can enhance its dataset. PriArTa is communication-efficient, enabling the buyer to evaluate datasets without needing access to the entire dataset from each seller. Instead, the buyer requests that sellers perform specific preprocessing on their data and then send back the results. Using this information and a scoring metric, the buyer can evaluate the dataset. The preprocessing is designed to allow the buyer to compute the score while preserving the privacy of each seller's dataset, mitigating the risk of information leakage before the purchase. A key feature of PriArTa is its robustness to common data transformations, ensuring consistent value assessment and reducing the risk of purchasing redundant data. The effectiveness of PriArTa is demonstrated through experiments on real-world image datasets, showing its ability to perform privacy-preserving, augmentation-robust data valuation in data marketplaces.

cs.LG↗

NeRCC: Nested-Regression Coded Computing for Resilient Distributed Prediction Serving Systems

Resilience against stragglers is a critical element of prediction serving systems, tasked with executing inferences on input data for a pre-trained machine-learning model. In this paper, we propose NeRCC, as a general straggler-resistant framework for approximate coded computing. NeRCC includes three layers: (1) encoding regression and sampling, which generates coded data points, as a combination of original data points, (2) computing, in which a cluster of workers run inference on the coded data points, (3) decoding regression and sampling, which approximately recovers the predictions of the original data points from the available predictions on the coded data points. We argue that the overall objective of the framework reveals an underlying interconnection between two regression models in the encoding and decoding layers. We propose a solution to the nested regressions problem by summarizing their dependence on two regularization terms that are jointly optimized. Our extensive experiments on different datasets and various machine learning models, including LeNet5, RepVGG, and Vision Transformer (ViT), demonstrate that NeRCC accurately approximates the original predictions in a wide range of stragglers, outperforming the state-of-the-art by up to 23%.

cs.LG↗

Few-Shot Channel-Agnostic Analog Coding: A Near-Optimal Scheme

In this paper, we investigate the problem of transmitting an analog source to a destination over $N$ uses of an additive-white-Gaussian-noise (AWGN) channel, where $N$ is very small (in the order of 10 or even less). The proposed coding scheme is based on representing the source symbol using a novel progressive expansion technique, partitioning the digits of expansion into $N$ ordered sets, and finally mapping the symbols in each set to a real number by applying the reverse progressive expansion. In the last step, we introduce some gaps between the signal levels to prevent the carry-over of the additive noise from propagation to other levels. This shields the most significant levels of the signal from an additive noise, hitting the signal at a less significant level. The parameters of the progressive expansion and the shielding procedure are opportunistically independent of the $\SNR$ so that the proposed scheme achieves a distortion $D$, where $-\log(D)$ is within $O(\log\log(\SNR))$ of the optimal performance for all values of $\SNR$, leading to a channel-agnostic scheme.

cs.IT↗

Cache-Aided $K$-User Broadcast Channels with State Information at Receivers

We study a $K$-user coded-caching broadcast problem in a joint source-channel coding framework. The transmitter observes a database of files that are being generated at a certain rate per channel use, and each user has a cache, which can store a fixed fraction of the generated symbols. In the delivery phase, the transmitter broadcasts a message so that the users can decode their desired files using the received signal and their cache content. The communication between the transmitter and the receivers happens over a (deterministic) \textit{time-varying} erasure broadcast channel, and the channel state information is only available to the users. We characterize the maximum achievable source rate for the $2$-user and the degraded $K$-user problems. We provide an upper bound for any caching strategy's achievable source rates. Finally, we present a linear programming formulation to show that the upper bound is not a sharp characterization. Closing the gap between the achievable rate and the optimum rate remains open.

cs.IT↗

Vers: fully distributed Coded Computing System with Distributed Encoding

Coded computing has proved to be useful in distributed computing. We have observed that almost all coded computing systems studied so far consider a setup of one master and some workers. However, recently emerging technologies such as blockchain, internet of things, and federated learning introduce new requirements for coded computing systems. In these systems, data is generated in a distributed manner, so central encoding/decoding by a master is not feasible and scalable. This paper presents a fully distributed coded computing system that consists of $k\in\mathbb{N}$ data owners and $N\in\mathbb{N}$ workers, where data owners employ workers to do some computations on their data, as specified by a target function $f$ of degree $d\in\mathbb{N}$. As there is no central encoder, workers perform encoding themselves, prior to computation phase. The challenge in this system is the presence of adversarial data owners that do not know the data of honest data owners but cause discrepancies by sending different data to different workers, which is detrimental to local encodings in workers. There are at most $β\in\mathbb{N}$ adversarial data owners, and each sends at most $v\in\mathbb{N}$ different versions of data. Since the adversaries and their possibly colluded behavior are not known to workers and honest data owners, workers compute tags of their received data, in addition to their main computational task, and send them to data owners to help them in decoding. We introduce a tag function that allows data owners to partition workers into sets that previously had received the same data from all data owners. Then, we characterize the fundamental limit of the system, $t^*$, which is the minimum number of workers whose work can be used to correctly calculate the desired function of data of honest data owners. We show that $t^*=v^βd(K-1)+1$, and present converse and achievable proofs.

cs.DC↗

Online Admission Control and Rebalancing in Payment Channel Networks

Payment channel networks (PCNs) are a promising technology to improve the scalability of cryptocurrencies. PCNs, however, face the challenge that the frequent usage of certain routes may deplete channels in one direction, and hence prevent further transactions. In order to reap the full potential of PCNs, recharging and rebalancing mechanisms are required to provision channels, as well as an admission control logic to decide which transactions to reject in case capacity is insufficient. This paper presents a formal model of this optimisation problem. In particular, we consider an online algorithms perspective, where transactions arrive over time in an unpredictable manner. Our main contributions are competitive online algorithms which come with provable guarantees over time. We empirically evaluate our algorithms on randomly generated transactions to compare the average performance of our algorithms to our theoretical bounds. We also show how this model and approach differs from related problems in classic communication networks.

cs.DS↗

SwiftAgg+: Achieving Asymptotically Optimal Communication Loads in Secure Aggregation for Federated Learning

We propose SwiftAgg+, a novel secure aggregation protocol for federated learning systems, where a central server aggregates local models of $N \in \mathbb{N}$ distributed users, each of size $L \in \mathbb{N}$, trained on their local data, in a privacy-preserving manner. SwiftAgg+ can significantly reduce the communication overheads without any compromise on security, and achieve optimal communication loads within diminishing gaps. Specifically, in presence of at most $D=o(N)$ dropout users, SwiftAgg+ achieves a per-user communication load of $(1+\mathcal{O}(\frac{1}{N}))L$ symbols and a server communication load of $(1+\mathcal{O}(\frac{1}{N}))L$ symbols, with a worst-case information-theoretic security guarantee, against any subset of up to $T=o(N)$ semi-honest users who may also collude with the curious server. Moreover, the proposed SwiftAgg+ allows for a flexible trade-off between communication loads and the number of active communication links. In particular, for $T<N-D$ and for any $K\in\mathbb{N}$, SwiftAgg+ can achieve the server communication load of $(1+\frac{T}{K})L$ symbols, and per-user communication load of up to $(1+\frac{T+D}{K})L$ symbols, where the number of pair-wise active connections in the network is $\frac{N}{2}(K+T+D+1)$.

cs.IT↗

SwiftAgg: Communication-Efficient and Dropout-Resistant Secure Aggregation for Federated Learning with Worst-Case Security Guarantees

We propose SwiftAgg, a novel secure aggregation protocol for federated learning systems, where a central server aggregates local models of $N$ distributed users, each of size $L$, trained on their local data, in a privacy-preserving manner. Compared with state-of-the-art secure aggregation protocols, SwiftAgg significantly reduces the communication overheads without any compromise on security. Specifically, in presence of at most $D$ dropout users, SwiftAgg achieves a users-to-server communication load of $(T+1)L$ and a users-to-users communication load of up to $(N-1)(T+D+1)L$, with a worst-case information-theoretic security guarantee, against any subset of up to $T$ semi-honest users who may also collude with the curious server. The key idea of SwiftAgg is to partition the users into groups of size $D+T+1$, then in the first phase, secret sharing and aggregation of the individual models are performed within each group, and then in the second phase, model aggregation is performed on $D+T+1$ sequences of users across the groups. If a user in a sequence drops out in the second phase, the rest of the sequence remain silent. This design allows only a subset of users to communicate with each other, and only the users in a single group to directly communicate with the server, eliminating the requirements of 1) all-to-all communication network across users; and 2) all users communicating with the server, for other secure aggregation protocols. This helps to substantially slash the communication costs of the system.

cs.IT↗

Distributed Attribute-based Private Access Control

In attribute-based access control, users with certain verified attributes will gain access to some particular data. Concerning with privacy of the users' attributes, we study the problem of distributed attribute-based private access control (DAPAC) with multiple authorities, where each authority will learn and verify only one of the attributes. To investigate its fundamental limits, we introduce an information theoretic DAPAC framework, with $N \in \mathbb{N}$, $N\geq 2$, replicated non-colluding servers (authorities) and some users. Each user has an attribute vector $\mathbf{v^*}=(v_1^*, ..., v_N^*)$ of dimension $N$ and is eligible to retrieve a message $W^{\mathbf{v}^*}$, available in all servers. Each server $n\in [N]$ is able to only observe and verify the $n$'th attribute of a user. In response, it sends a function of its data to the user. The system must satisfy the following conditions: (1) Correctness: the user with attribute vector $\mathbf{v^*}$ is able to retrieve his intended message $W^{\mathbf{v}^*}$ from the servers' response, (2) Data Secrecy: the user will not learn anything about the other messages, (3) Attribute Privacy: each Server~$n$ learns nothing beyond attribute $n$ of the user. The capacity of the DAPAC is defined as the ratio of the file size and the aggregated size of the responses, maximized over all feasible schemes. We obtain a lower bound on the capacity of this problem by proposing an achievable algorithm with rate $\frac{1}{2K}$, where $K$ is the size of the alphabet of each attribute.

cs.IT↗

Berrut Approximated Coded Computing: Straggler Resistance Beyond Polynomial Computing

One of the major challenges in using distributed learning to train complicated models with large data sets is to deal with stragglers effect. As a solution, coded computation has been recently proposed to efficiently add redundancy to the computation tasks. In this technique, coding is used across data sets, and computation is done over coded data, such that the results of an arbitrary subset of worker nodes with a certain size are enough to recover the final results. The major challenges with those approaches are (1) they are limited to polynomial function computations, (2) the size of the subset of servers that we need to wait for grows with the multiplication of the size of the data set and the model complexity (the degree of the polynomial), which can be prohibitively large, (3) they are not numerically stable for computation over real numbers. In this paper, we propose Berrut Approximated Coded Computing (BACC), as an alternative approach, which is not limited to polynomial function computation. In addition, the master node can approximately calculate the final results, using the outcomes of any arbitrary subset of available worker nodes. The approximation approach is proven to be numerically stable with low computational complexity. In addition, the accuracy of the approximation is established theoretically and verified by simulation results in different settings such as distributed learning problems. In particular, BACC is used to train a deep neural network on a cluster of servers, which outperforms repetitive computation (repetition coding) in terms of the rate of convergence.

cs.IT↗

The Discrepancy Attack on Polyshard-ed Blockchains

Sharding, i.e. splitting the miners or validators to form and run several subchains in parallel, is known as one of the main solutions to the scalability problem of blockchains. The drawback is that as the number of miners expanding each subchain becomes small, it becomes vulnerable to security attacks. To solve this problem, a framework, named as \textit{Polyshard}, has been proposed in which each validator verifies a coded combination of the blocks introduced by different subchains, thus helping to protect the security of all subchains. In this paper, we introduce an attack on Polyshard, called \textit{the discrepancy} attack, which is the result of malicious nodes controlling a few subchains and dispersing different blocks to different nodes. We show that this attack undermines the security of Polyshard and is undetectable in its current setting.

cs.CR↗

The Capacity Region of Distributed Multi-User Secret Sharing

In this paper, we study the problem of distributed multi-user secret sharing, including a trusted master node, $N\in \mathbb{N}$ storage nodes, and $K$ users, where each user has access to the contents of a subset of storage nodes. Each user has an independent secret message with certain rate, defined as the size of the message normalized by the size of a storage node. Having access to the secret messages, the trusted master node places encoded shares in the storage nodes, such that (i) each user can recover its own message from the content of the storage nodes that it has access to, (ii) each user cannot gain any information about the message of any other user. We characterize the capacity region of the distributed multi-user secret sharing, defined as the set of all achievable rate tuples, subject to the correctness and privacy constraints. In the achievable scheme, for each user, the master node forms a polynomial with the degree equal to the number of its accessible storage nodes minus one, where the value of this polynomial at certain points are stored as the encoded shares. The message of that user is embedded in some of the coefficients of the polynomial. The remaining coefficients are determined such that the content of each storage node serves as the encoded shares for all users that have access to that storage node.

cs.IT↗

Optimal Communication-Computation Trade-Off in Heterogeneous Gradient Coding

Gradient coding allows a master node to derive the aggregate of the partial gradients, calculated by some worker nodes over the local data sets, with minimum communication cost, and in the presence of stragglers. In this paper, for gradient coding with linear encoding, we characterize the optimum communication cost for heterogeneous distributed systems with \emph{arbitrary} data placement, with $s \in \mathbb{N}$ stragglers and $a \in \mathbb{N}$ adversarial nodes. In particular, we show that the optimum communication cost, normalized by the size of the gradient vectors, is equal to $(r-s-2a)^{-1}$, where $r \in \mathbb{N}$ is the minimum number that a data partition is replicated. In other words, the communication cost is determined by the data partition with the minimum replication, irrespective of the structure of the placement. The proposed achievable scheme also allows us to target the computation of a polynomial function of the aggregated gradient matrix. It also allows us to borrow some ideas from approximation computing and propose an approximate gradient coding scheme for the cases when the repetition in data placement is smaller than what is needed to meet the restriction imposed on communication cost or when the number of stragglers appears to be more than the presumed value in the system design.

cs.IT↗

Multi-Party Proof Generation in QAP-based zk-SNARKs

Zero-knowledge succinct non-interactive argument of knowledge (zkSNARK) allows a party, known as the prover, to convince another party, known as the verifier, that he knows a private value $v$, without revealing it, such that $F(u,v)=y$ for some function $F$ and public values $u$ and $y$. There are various versions of zk-SNARK, among them, Quadratic Arithmetic Program (QAP)-based zk-SNARK has been widely used in practice, specially in Blockchain technology. This is attributed to two desirable features; its fixed-size proof and the very light computation load of the verifier. However, the computation load of the prover in QAP-based zkSNARKs, is very heavy, even-though it is designed to be very efficient. This load can be beyond the prover's computation power to handle, and has to be offloaded to some external servers. In the existing offloading solutions, either (i) the load of computation, offloaded to each sever, is a fraction of the prover's primary computation (e.g., DZIK), however the servers need to be trusted, (ii) the servers are not required to be trusted, but the computation complexity imposed to each one is the same as the prover's primary computation (e.g., Trinocchio). In this paper, we present a scheme, which has the benefits of both solutions. In particular, we propose a secure multi-party proof generation algorithm where the prover can delegate its task to $N $ servers, where (i) even if a group of $T \in \mathbb{N}$ servers, $T\le N$, collude, they cannot gain any information about the secret value $v$, (ii) the computation complexity of each server is less than $1/(N-T)$ of the prover's primary computation. The design is such that we don't lose the efficiency of the prover's algorithm in the process of delegating the tasks to external servers.

cs.CR↗

Fundamental Limits of Distributed Encoding

In general coding theory, we often assume that error is observed in transferring or storing encoded symbols, while the process of encoding itself is error-free. Motivated by recent applications of coding theory, in this paper, we consider the case where the process of encoding is distributed and prone to error. We introduce the problem of distributed encoding, comprising of $K\in\mathbb{N}$ isolated source nodes and $N\in\mathbb{N}$ encoding nodes. Each source node has one symbol from a finite field and sends it to all encoding nodes. Each encoding node stores an encoded symbol, as a function of the received symbols. However, some of the source nodes are controlled by the adversary and may send different symbols to different encoding nodes. Depending on the number of adversarial nodes, denoted by $β\in\mathbb{N}$, and the number of symbols that each one generates, denoted by $v\in\mathbb{N}$, the process of decoding from the encoded symbols could be impossible. Assume that a decoder connects to an arbitrary subset of $t \in\mathbb{N}$ encoding nodes and wants to decode the symbols of the honest nodes correctly, without necessarily identifying the sets of honest and adversarial nodes. In this paper, we study $t^*\in\mathbb{N}$, the minimum of $t$, which is a function of $K$, $N$, $β$, and $v$. We show that when the encoding nodes use linear coding, $t^*_{\textrm{linear}}=K+2β(v-1)$, if $N\ge K+2β(v-1)$, and $t^*_{\textrm{linear}}=N$, if $N\le K+2β(v-1)$. In order to achieve $t^*_{\textrm{linear}}$, we use random linear coding and show that in any feasible solution that the decoder finds, the messages of the honest nodes are decoded correctly. For the converse of the fundamental limit, we show that when the adversary behaves in a particular way, it can always confuse the decoder between two feasible solutions that differ in the message of at least one honest node.

cs.IT↗

CodedSketch: A Coding Scheme for Distributed Computation of Approximated Matrix Multiplication

In this paper, we propose CodedSketch, as a distributed straggler-resistant scheme to compute an approximation of the multiplication of two massive matrices. The objective is to reduce the recovery threshold, defined as the total number of worker nodes that we need to wait for to be able to recover the final result. To exploit the fact that only an approximated result is required, in reducing the recovery threshold, some sorts of pre-compression are required. However, compression inherently involves some randomness that would lose the structure of the matrices. On the other hand, considering the structure of the matrices is crucial to reduce the recovery threshold. In CodedSketch, we use count--sketch, as a hash-based compression scheme, on the rows of the first and columns of the second matrix, and a structured polynomial code on the columns of the first and rows of the second matrix. This arrangement allows us to exploit the gain of both in reducing the recovery threshold. To increase the accuracy of computation, multiple independent count--sketches are needed. This independency allows us to theoretically characterize the accuracy of the result and establish the recovery threshold achieved by the proposed scheme. To guarantee the independency of resulting count--sketches in the output, while keeping its cost on the recovery threshold minimum, we use another layer of structured codes.

cs.IT↗

Bias-Resistant Social News Aggregator Based on Blockchain

In today's world, social networks have become one of the primary sources for creation and propagation of news. Social news aggregators are one of the actors in this area in which users post news items and use positive or negative votes to indicate their preference toward a news item. News items will be ordered and displayed according to their aggregated votes. This approach suffers from several problems raging from being prone to the dominance of the majority to difficulty in discerning between correct and fake news, and lack of incentive for honest behaviors. In this paper, we propose a graph-based news aggregator in which instead of voting on the news items, users submit their votes on the relations between pairs of news items. More precisely, if a user believes two news items support each other, he will submit a positive vote on the link between the two items, and if he believes that two news items undermine each other, he will submit a negative vote on the corresponding link. This approach has mainly two desirable features: (1) mitigating the effect of personal preferences on voting, (2) connection of new items to endorsing and disputing evidence. This approach helps the newsreaders to understand different aspects of a news item better. We also introduce an incentive layer that uses blockchain as a distributed transparent manager to encourages users to behave honestly and abstain from adversary behaviors. The incentive layer takes into account that users can have different viewpoints toward news, enabling users from a wide range of viewpoints to contribute to the network and benefit from its rewards. In addition, we introduce a protocol that enables us to prove fraud in computations of the incentive layer model on the blockchain. Ultimately, we will analyze the fraud proof protocol and examine our incentive layer on a wide range of synthesized datasets.

cs.DC↗

Energy Efficiency Through Joint Routing and Function Placement in Different Modes of SDN/NFV Networks

Network function virtualization (NFV) and software defined networking (SDN) are two promising technologies to enable 5G and 6G services and achieve cost reduction, network scalability, and deployment flexibility. However, migration to full SDN/NFV networks in order to serve these services is a time consuming process and costly for mobile operators. This paper focuses on energy efficiency during the transition of mobile core networks (MCN) to full SDN/NFV networks, and explores how energy efficiency can be addressed during such migration. We propose a general system model containing a combination of legacy nodes and links, in addition to newly introduced NFV and SDN nodes. We refer to this system model as partial SDN and hybrid NFV MCN which can cover different modes of SDN and NFV implementations. Based on this framework, we formulate energy efficiency by considering joint routing and function placement in the network. Since this problem belongs to the class of non-linear integer programming problems, to solve it efficiently, we present a modified Viterbi algorithm (MVA) based on multi-stage graph modeling and a modified Dijkstra's algorithm. We simulate this algorithm for a number of network scenarios with different fractions of NFV and SDN nodes, and evaluate how much energy can be saved through such transition. Simulation results confirm the expected performance of the algorithm which saves up to 70% energy compared to network where all nodes are always on. Interestingly, the amount of energy saved by the proposed algorithm in the case of hybrid NFV and partial SDN networks can reach up to 60-90% of the saved energy in full NFV/SDN networks.

cs.NI↗