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Mohammad Hasan Rahmani

Publications and source records attributed to Mohammad Hasan Rahmani.

2 recordsLinked to original sources

LLM-Driven 3D Scene Generation of Agricultural Simulation Environments

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise but often lack domain-specific reasoning, verification mechanisms, and modular design. These limitations lead to reduced control and poor scalability. This paper investigates the use of LLMs to generate agricultural synthetic simulation environments from natural language prompts, specifically to address the limitations of lacking domain-specific reasoning, verification mechanisms, and modular design. A modular multi-LLM pipeline was developed, integrating 3D asset retrieval, domain knowledge injection, and code generation for the Unreal rendering engine using its API. This results in a 3D environment with realistic planting layouts and environmental context, all based on the input prompt and the domain knowledge. To enhance accuracy and scalability, the system employs a hybrid strategy combining LLM optimization techniques such as few-shot prompting, Retrieval-Augmented Generation (RAG), finetuning, and validation. Unlike monolithic models, the modular architecture enables structured data handling, intermediate verification, and flexible expansion. The system was evaluated using structured prompts and semantic accuracy metrics. A user study assessed realism and familiarity against real-world images, while an expert comparison demonstrated significant time savings over manual scene design. The results confirm the effectiveness of multi-LLM pipelines in automating domain-specific 3D scene generation with improved reliability and precision. Future work will explore expanding the asset hierarchy, incorporating real-time generation, and adapting the pipeline to other simulation domains beyond agriculture.

cs.CV

Seismocardiography for Emotion Recognition: A Study on EmoWear with Insights from DEAP

Emotions have a profound impact on our daily lives, influencing our thoughts, behaviors, and interactions, but also our physiological reactions. Recent advances in wearable technology have facilitated studying emotions through cardio-respiratory signals. Accelerometers offer a non-invasive, convenient, and cost-effective method for capturing heart- and pulmonary-induced vibrations on the chest wall, specifically Seismocardiography (SCG) and Accelerometry-Derived Respiration (ADR). Their affordability, wide availability, and ability to provide rich contextual data make accelerometers ideal for everyday use. While accelerometers have been used as part of broader modality fusions for Emotion Recognition (ER), their stand-alone potential via SCG and ADR remains unexplored. Bridging this gap could significantly help the embedding of ER into real-world applications, minimizing the hardware, and increasing contextual integration potentials. To address this gap, we introduce SCG and ADR as novel modalities for ER and evaluate their performance using the EmoWear dataset. First, we replicate the single-trial emotion classification pipeline from the DEAP dataset study, achieving similar results. Then we use our validated pipeline to train models that predict affective valence-arousal states using SCG and compare them against established cardiac signals, Electrocardiography (ECG) and Blood Volume Pulse (BVP). Results show that SCG is a viable modality for ER, achieving similar performance to ECG and BVP. By combining ADR with SCG, we achieved a working ER framework that only requires a single chest-worn accelerometer. These findings pave the way for integrating ER into real-world, enabling seamless affective computing in everyday life.

cs.HC