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Mohammad Norouzi

Publications and source records attributed to Mohammad Norouzi.

At least 73 records · Page 4Linked to original sources

The Importance of Generation Order in Language Modeling

Neural language models are a critical component of state-of-the-art systems for machine translation, summarization, audio transcription, and other tasks. These language models are almost universally autoregressive in nature, generating sentences one token at a time from left to right. This paper studies the influence of token generation order on model quality via a novel two-pass language model that produces partially-filled sentence "templates" and then fills in missing tokens. We compare various strategies for structuring these two passes and observe a surprisingly large variation in model quality. We find the most effective strategy generates function words in the first pass followed by content words in the second. We believe these experimental results justify a more extensive investigation of generation order for neural language models.

cs.LG↗

Smoothed Action Value Functions for Learning Gaussian Policies

State-action value functions (i.e., Q-values) are ubiquitous in reinforcement learning (RL), giving rise to popular algorithms such as SARSA and Q-learning. We propose a new notion of action value defined by a Gaussian smoothed version of the expected Q-value. We show that such smoothed Q-values still satisfy a Bellman equation, making them learnable from experience sampled from an environment. Moreover, the gradients of expected reward with respect to the mean and covariance of a parameterized Gaussian policy can be recovered from the gradient and Hessian of the smoothed Q-value function. Based on these relationships, we develop new algorithms for training a Gaussian policy directly from a learned smoothed Q-value approximator. The approach is additionally amenable to proximal optimization by augmenting the objective with a penalty on KL-divergence from a previous policy. We find that the ability to learn both a mean and covariance during training leads to significantly improved results on standard continuous control benchmarks.

cs.LG↗

Embedding Text in Hyperbolic Spaces

Natural language text exhibits hierarchical structure in a variety of respects. Ideally, we could incorporate our prior knowledge of this hierarchical structure into unsupervised learning algorithms that work on text data. Recent work by Nickel & Kiela (2017) proposed using hyperbolic instead of Euclidean embedding spaces to represent hierarchical data and demonstrated encouraging results when embedding graphs. In this work, we extend their method with a re-parameterization technique that allows us to learn hyperbolic embeddings of arbitrarily parameterized objects. We apply this framework to learn word and sentence embeddings in hyperbolic space in an unsupervised manner from text corpora. The resulting embeddings seem to encode certain intuitive notions of hierarchy, such as word-context frequency and phrase constituency. However, the implicit continuous hierarchy in the learned hyperbolic space makes interrogating the model's learned hierarchies more difficult than for models that learn explicit edges between items. The learned hyperbolic embeddings show improvements over Euclidean embeddings in some -- but not all -- downstream tasks, suggesting that hierarchical organization is more useful for some tasks than others.

cs.CL↗

Parallel Architecture and Hyperparameter Search via Successive Halving and Classification

We present a simple and powerful algorithm for parallel black box optimization called Successive Halving and Classification (SHAC). The algorithm operates in $K$ stages of parallel function evaluations and trains a cascade of binary classifiers to iteratively cull the undesirable regions of the search space. SHAC is easy to implement, requires no tuning of its own configuration parameters, is invariant to the scale of the objective function and can be built using any choice of binary classifier. We adopt tree-based classifiers within SHAC and achieve competitive performance against several strong baselines for optimizing synthetic functions, hyperparameters and architectures.

cs.CV↗

QANet: Combining Local Convolution with Global Self-Attention for Reading Comprehension

Current end-to-end machine reading and question answering (Q\&A) models are primarily based on recurrent neural networks (RNNs) with attention. Despite their success, these models are often slow for both training and inference due to the sequential nature of RNNs. We propose a new Q\&A architecture called QANet, which does not require recurrent networks: Its encoder consists exclusively of convolution and self-attention, where convolution models local interactions and self-attention models global interactions. On the SQuAD dataset, our model is 3x to 13x faster in training and 4x to 9x faster in inference, while achieving equivalent accuracy to recurrent models. The speed-up gain allows us to train the model with much more data. We hence combine our model with data generated by backtranslation from a neural machine translation model. On the SQuAD dataset, our single model, trained with augmented data, achieves 84.6 F1 score on the test set, which is significantly better than the best published F1 score of 81.8.

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Neural Program Synthesis with Priority Queue Training

We consider the task of program synthesis in the presence of a reward function over the output of programs, where the goal is to find programs with maximal rewards. We employ an iterative optimization scheme, where we train an RNN on a dataset of K best programs from a priority queue of the generated programs so far. Then, we synthesize new programs and add them to the priority queue by sampling from the RNN. We benchmark our algorithm, called priority queue training (or PQT), against genetic algorithm and reinforcement learning baselines on a simple but expressive Turing complete programming language called BF. Our experimental results show that our simple PQT algorithm significantly outperforms the baselines. By adding a program length penalty to the reward function, we are able to synthesize short, human readable programs.

cs.AI↗

Trust-PCL: An Off-Policy Trust Region Method for Continuous Control

Trust region methods, such as TRPO, are often used to stabilize policy optimization algorithms in reinforcement learning (RL). While current trust region strategies are effective for continuous control, they typically require a prohibitively large amount of on-policy interaction with the environment. To address this problem, we propose an off-policy trust region method, Trust-PCL. The algorithm is the result of observing that the optimal policy and state values of a maximum reward objective with a relative-entropy regularizer satisfy a set of multi-step pathwise consistencies along any path. Thus, Trust-PCL is able to maintain optimization stability while exploiting off-policy data to improve sample efficiency. When evaluated on a number of continuous control tasks, Trust-PCL improves the solution quality and sample efficiency of TRPO.

cs.AI↗

Bridging the Gap Between Value and Policy Based Reinforcement Learning

We establish a new connection between value and policy based reinforcement learning (RL) based on a relationship between softmax temporal value consistency and policy optimality under entropy regularization. Specifically, we show that softmax consistent action values correspond to optimal entropy regularized policy probabilities along any action sequence, regardless of provenance. From this observation, we develop a new RL algorithm, Path Consistency Learning (PCL), that minimizes a notion of soft consistency error along multi-step action sequences extracted from both on- and off-policy traces. We examine the behavior of PCL in different scenarios and show that PCL can be interpreted as generalizing both actor-critic and Q-learning algorithms. We subsequently deepen the relationship by showing how a single model can be used to represent both a policy and the corresponding softmax state values, eliminating the need for a separate critic. The experimental evaluation demonstrates that PCL significantly outperforms strong actor-critic and Q-learning baselines across several benchmarks.

cs.AI↗

Filtering Variational Objectives

When used as a surrogate objective for maximum likelihood estimation in latent variable models, the evidence lower bound (ELBO) produces state-of-the-art results. Inspired by this, we consider the extension of the ELBO to a family of lower bounds defined by a particle filter's estimator of the marginal likelihood, the filtering variational objectives (FIVOs). FIVOs take the same arguments as the ELBO, but can exploit a model's sequential structure to form tighter bounds. We present results that relate the tightness of FIVO's bound to the variance of the particle filter's estimator by considering the generic case of bounds defined as log-transformed likelihood estimators. Experimentally, we show that training with FIVO results in substantial improvements over training the same model architecture with the ELBO on sequential data.

cs.LG↗

Deep Value Networks Learn to Evaluate and Iteratively Refine Structured Outputs

We approach structured output prediction by optimizing a deep value network (DVN) to precisely estimate the task loss on different output configurations for a given input. Once the model is trained, we perform inference by gradient descent on the continuous relaxations of the output variables to find outputs with promising scores from the value network. When applied to image segmentation, the value network takes an image and a segmentation mask as inputs and predicts a scalar estimating the intersection over union between the input and ground truth masks. For multi-label classification, the DVN's objective is to correctly predict the F1 score for any potential label configuration. The DVN framework achieves the state-of-the-art results on multi-label prediction and image segmentation benchmarks.

cs.LG↗

Device Placement Optimization with Reinforcement Learning

The past few years have witnessed a growth in size and computational requirements for training and inference with neural networks. Currently, a common approach to address these requirements is to use a heterogeneous distributed environment with a mixture of hardware devices such as CPUs and GPUs. Importantly, the decision of placing parts of the neural models on devices is often made by human experts based on simple heuristics and intuitions. In this paper, we propose a method which learns to optimize device placement for TensorFlow computational graphs. Key to our method is the use of a sequence-to-sequence model to predict which subsets of operations in a TensorFlow graph should run on which of the available devices. The execution time of the predicted placements is then used as the reward signal to optimize the parameters of the sequence-to-sequence model. Our main result is that on Inception-V3 for ImageNet classification, and on RNN LSTM, for language modeling and neural machine translation, our model finds non-trivial device placements that outperform hand-crafted heuristics and traditional algorithmic methods.

cs.LG↗

N-gram Language Modeling using Recurrent Neural Network Estimation

We investigate the effective memory depth of RNN models by using them for $n$-gram language model (LM) smoothing. Experiments on a small corpus (UPenn Treebank, one million words of training data and 10k vocabulary) have found the LSTM cell with dropout to be the best model for encoding the $n$-gram state when compared with feed-forward and vanilla RNN models. When preserving the sentence independence assumption the LSTM $n$-gram matches the LSTM LM performance for $n=9$ and slightly outperforms it for $n=13$. When allowing dependencies across sentence boundaries, the LSTM $13$-gram almost matches the perplexity of the unlimited history LSTM LM. LSTM $n$-gram smoothing also has the desirable property of improving with increasing $n$-gram order, unlike the Katz or Kneser-Ney back-off estimators. Using multinomial distributions as targets in training instead of the usual one-hot target is only slightly beneficial for low $n$-gram orders. Experiments on the One Billion Words benchmark show that the results hold at larger scale: while LSTM smoothing for short $n$-gram contexts does not provide significant advantages over classic N-gram models, it becomes effective with long contexts ($n > 5$); depending on the task and amount of data it can match fully recurrent LSTM models at about $n=13$. This may have implications when modeling short-format text, e.g. voice search/query LMs. Building LSTM $n$-gram LMs may be appealing for some practical situations: the state in a $n$-gram LM can be succinctly represented with $(n-1)*4$ bytes storing the identity of the words in the context and batches of $n$-gram contexts can be processed in parallel. On the downside, the $n$-gram context encoding computed by the LSTM is discarded, making the model more expensive than a regular recurrent LSTM LM.

cs.CL↗

PixColor: Pixel Recursive Colorization

We propose a novel approach to automatically produce multiple colorized versions of a grayscale image. Our method results from the observation that the task of automated colorization is relatively easy given a low-resolution version of the color image. We first train a conditional PixelCNN to generate a low resolution color for a given grayscale image. Then, given the generated low-resolution color image and the original grayscale image as inputs, we train a second CNN to generate a high-resolution colorization of an image. We demonstrate that our approach produces more diverse and plausible colorizations than existing methods, as judged by human raters in a "Visual Turing Test".

cs.CV↗

Neural Audio Synthesis of Musical Notes with WaveNet Autoencoders

Generative models in vision have seen rapid progress due to algorithmic improvements and the availability of high-quality image datasets. In this paper, we offer contributions in both these areas to enable similar progress in audio modeling. First, we detail a powerful new WaveNet-style autoencoder model that conditions an autoregressive decoder on temporal codes learned from the raw audio waveform. Second, we introduce NSynth, a large-scale and high-quality dataset of musical notes that is an order of magnitude larger than comparable public datasets. Using NSynth, we demonstrate improved qualitative and quantitative performance of the WaveNet autoencoder over a well-tuned spectral autoencoder baseline. Finally, we show that the model learns a manifold of embeddings that allows for morphing between instruments, meaningfully interpolating in timbre to create new types of sounds that are realistic and expressive.

cs.LG↗

Pixel Recursive Super Resolution

We present a pixel recursive super resolution model that synthesizes realistic details into images while enhancing their resolution. A low resolution image may correspond to multiple plausible high resolution images, thus modeling the super resolution process with a pixel independent conditional model often results in averaging different details--hence blurry edges. By contrast, our model is able to represent a multimodal conditional distribution by properly modeling the statistical dependencies among the high resolution image pixels, conditioned on a low resolution input. We employ a PixelCNN architecture to define a strong prior over natural images and jointly optimize this prior with a deep conditioning convolutional network. Human evaluations indicate that samples from our proposed model look more photo realistic than a strong L2 regression baseline.

cs.CV↗

Improving Policy Gradient by Exploring Under-appreciated Rewards

This paper presents a novel form of policy gradient for model-free reinforcement learning (RL) with improved exploration properties. Current policy-based methods use entropy regularization to encourage undirected exploration of the reward landscape, which is ineffective in high dimensional spaces with sparse rewards. We propose a more directed exploration strategy that promotes exploration of under-appreciated reward regions. An action sequence is considered under-appreciated if its log-probability under the current policy under-estimates its resulting reward. The proposed exploration strategy is easy to implement, requiring small modifications to an implementation of the REINFORCE algorithm. We evaluate the approach on a set of algorithmic tasks that have long challenged RL methods. Our approach reduces hyper-parameter sensitivity and demonstrates significant improvements over baseline methods. Our algorithm successfully solves a benchmark multi-digit addition task and generalizes to long sequences. This is, to our knowledge, the first time that a pure RL method has solved addition using only reward feedback.

cs.LG↗

Detecting Cancer Metastases on Gigapixel Pathology Images

Each year, the treatment decisions for more than 230,000 breast cancer patients in the U.S. hinge on whether the cancer has metastasized away from the breast. Metastasis detection is currently performed by pathologists reviewing large expanses of biological tissues. This process is labor intensive and error-prone. We present a framework to automatically detect and localize tumors as small as 100 x 100 pixels in gigapixel microscopy images sized 100,000 x 100,000 pixels. Our method leverages a convolutional neural network (CNN) architecture and obtains state-of-the-art results on the Camelyon16 dataset in the challenging lesion-level tumor detection task. At 8 false positives per image, we detect 92.4% of the tumors, relative to 82.7% by the previous best automated approach. For comparison, a human pathologist attempting exhaustive search achieved 73.2% sensitivity. We achieve image-level AUC scores above 97% on both the Camelyon16 test set and an independent set of 110 slides. In addition, we discover that two slides in the Camelyon16 training set were erroneously labeled normal. Our approach could considerably reduce false negative rates in metastasis detection.

cs.CV↗

Neural Combinatorial Optimization with Reinforcement Learning

This paper presents a framework to tackle combinatorial optimization problems using neural networks and reinforcement learning. We focus on the traveling salesman problem (TSP) and train a recurrent network that, given a set of city coordinates, predicts a distribution over different city permutations. Using negative tour length as the reward signal, we optimize the parameters of the recurrent network using a policy gradient method. We compare learning the network parameters on a set of training graphs against learning them on individual test graphs. Despite the computational expense, without much engineering and heuristic designing, Neural Combinatorial Optimization achieves close to optimal results on 2D Euclidean graphs with up to 100 nodes. Applied to the KnapSack, another NP-hard problem, the same method obtains optimal solutions for instances with up to 200 items.

cs.AI↗