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MohammadTaghi Hajiaghayi

Publications and source records attributed to MohammadTaghi Hajiaghayi.

At least 55 records · Page 3Linked to original sources

A Dynamic Algorithm for Weighted Submodular Cover Problem

We initiate the study of the submodular cover problem in dynamic setting where the elements of the ground set are inserted and deleted. In the classical submodular cover problem, we are given a monotone submodular function $f : 2^{V} \to \mathbb{R}^{\ge 0}$ and the goal is to obtain a set $S \subseteq V$ that minimizes the cost subject to the constraint $f(S) = f(V)$. This is a classical problem in computer science and generalizes the Set Cover problem, 2-Set Cover, and dominating set problem among others. We consider this problem in a dynamic setting where there are updates to our set $V$, in the form of insertions and deletions of elements from a ground set $\mathcal{V}$, and the goal is to maintain an approximately optimal solution with low query complexity per update. For this problem, we propose a randomized algorithm that, in expectation, obtains a $(1-O(ε), O(ε^{-1}))$-bicriteria approximation using polylogarithmic query complexity per update.

cs.DS↗

2-Approximation for Prize-Collecting Steiner Forest

Approximation algorithms for the prize-collecting Steiner forest problem (PCSF) have been a subject of research for over three decades, starting with the seminal works of Agrawal, Klein, and Ravi and Goemans and Williamson on Steiner forest and prize-collecting problems. In this paper, we propose and analyze a natural deterministic algorithm for PCSF that achieves a $2$-approximate solution in polynomial time. This represents a significant improvement compared to the previously best known algorithm with a $2.54$-approximation factor developed by Hajiaghayi and Jain in 2006. Furthermore, K{ö}nemann, Olver, Pashkovich, Ravi, Swamy, and Vygen have established an integrality gap of at least $9/4$ for the natural LP relaxation for PCSF. However, we surpass this gap through the utilization of a combinatorial algorithm and a novel analysis technique. Since $2$ is the best known approximation guarantee for Steiner forest problem, which is a special case of PCSF, our result matches this factor and closes the gap between the Steiner forest problem and its generalized version, PCSF.

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Prize-Collecting Steiner Tree: A 1.79 Approximation

Prize-Collecting Steiner Tree (PCST) is a generalization of the Steiner Tree problem, a fundamental problem in computer science. In the classic Steiner Tree problem, we aim to connect a set of vertices known as terminals using the minimum-weight tree in a given weighted graph. In this generalized version, each vertex has a penalty, and there is flexibility to decide whether to connect each vertex or pay its associated penalty, making the problem more realistic and practical. Both the Steiner Tree problem and its Prize-Collecting version had long-standing $2$-approximation algorithms, matching the integrality gap of the natural LP formulations for both. This barrier for both problems has been surpassed, with algorithms achieving approximation factors below $2$. While research on the Steiner Tree problem has led to a series of reductions in the approximation ratio below $2$, culminating in a $\ln(4)+ε$ approximation by Byrka, Grandoni, Rothvoß, and Sanità, the Prize-Collecting version has not seen improvements in the past 15 years since the work of Archer, Bateni, Hajiaghayi, and Karloff, which reduced the approximation factor for this problem from $2$ to $1.9672$. Interestingly, even the Prize-Collecting TSP approximation, which was first improved below $2$ in the same paper, has seen several advancements since then. In this paper, we reduce the approximation factor for the PCST problem substantially to 1.7994 via a novel iterative approach.

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Dueling Over Dessert, Mastering the Art of Repeated Cake Cutting

We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at a point of her choice, while Bob chooses the left piece or the right piece, leaving the remainder for Alice. We consider two versions: sequential, where Bob observes Alice's cut point before choosing left/right, and simultaneous, where he only observes her cut point after making his choice. The simultaneous version was first considered by Aumann and Maschler (1995). We observe that if Bob is almost myopic and chooses his favorite piece too often, then he can be systematically exploited by Alice through a strategy akin to a binary search. This strategy allows Alice to approximate Bob's preferences with increasing precision, thereby securing a disproportionate share of the resource over time. We analyze the limits of how much a player can exploit the other one and show that fair utility profiles are in fact achievable. Specifically, the players can enforce the equitable utility profile of $(1/2, 1/2)$ in the limit on every trajectory of play, by keeping the other player's utility to approximately $1/2$ on average while guaranteeing they themselves get at least approximately $1/2$ on average. We show this theorem using a connection with Blackwell approachability. Finally, we analyze a natural dynamic known as fictitious play, where players best respond to the empirical distribution of the other player. We show that fictitious play converges to the equitable utility profile of $(1/2, 1/2)$ at a rate of $O(1/\sqrt{T})$.

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Regret Analysis of Repeated Delegated Choice

We present a study on a repeated delegated choice problem, which is the first to consider an online learning variant of Kleinberg and Kleinberg, EC'18. In this model, a principal interacts repeatedly with an agent who possesses an exogenous set of solutions to search for efficient ones. Each solution can yield varying utility for both the principal and the agent, and the agent may propose a solution to maximize its own utility in a selfish manner. To mitigate this behavior, the principal announces an eligible set which screens out a certain set of solutions. The principal, however, does not have any information on the distribution of solutions in advance. Therefore, the principal dynamically announces various eligible sets to efficiently learn the distribution. The principal's objective is to minimize cumulative regret compared to the optimal eligible set in hindsight. We explore two dimensions of the problem setup, whether the agent behaves myopically or strategizes across the rounds, and whether the solutions yield deterministic or stochastic utility. Our analysis mainly characterizes some regimes under which the principal can recover the sublinear regret, thereby shedding light on the rise and fall of the repeated delegation procedure in various regimes.

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Dynamic Algorithms for Matroid Submodular Maximization

Submodular maximization under matroid and cardinality constraints are classical problems with a wide range of applications in machine learning, auction theory, and combinatorial optimization. In this paper, we consider these problems in the dynamic setting, where (1) we have oracle access to a monotone submodular function $f: 2^{V} \rightarrow \mathbb{R}^+$ and (2) we are given a sequence $\mathcal{S}$ of insertions and deletions of elements of an underlying ground set $V$. We develop the first fully dynamic $(4+ε)$-approximation algorithm for the submodular maximization problem under the matroid constraint using an expected worst-case $O(k\log(k)\log^3{(k/ε)})$ query complexity where $0 < ε\le 1$. This resolves an open problem of Chen and Peng (STOC'22) and Lattanzi et al. (NeurIPS'20). As a byproduct, for the submodular maximization under the cardinality constraint $k$, we propose a parameterized (by the cardinality constraint $k$) dynamic algorithm that maintains a $(2+ε)$-approximate solution of the sequence $\mathcal{S}$ at any time $t$ using an expected worst-case query complexity $O(kε^{-1}\log^2(k))$. This is the first dynamic algorithm for the problem that has a query complexity independent of the size of ground set $V$.

cs.DS↗

Almost Envy-Free Allocations of Indivisible Goods or Chores with Entitlements

We here address the problem of fairly allocating indivisible goods or chores to $n$ agents with weights that define their entitlement to the set of indivisible resources. Stemming from well-studied fairness concepts such as envy-freeness up to one good (EF1) and envy-freeness up to any good (EFX) for agents with equal entitlements, we present, in this study, the first set of impossibility results alongside algorithmic guarantees for fairness among agents with unequal entitlements. Within this paper, we expand the concept of envy-freeness up to any good or chore to the weighted context (WEFX and XWEF respectively), demonstrating that these allocations are not guaranteed to exist for two or three agents. Despite these negative results, we develop a WEFX procedure for two agents with integer weights, and furthermore, we devise an approximate WEFX procedure for two agents with normalized weights. We further present a polynomial-time algorithm that guarantees a weighted envy-free allocation up to one chore (1WEF) for any number of agents with additive cost functions. Our work underscores the heightened complexity of the weighted fair division problem when compared to its unweighted counterpart.

cs.GT↗

Fair Polylog-Approximate Low-Cost Hierarchical Clustering

Research in fair machine learning, and particularly clustering, has been crucial in recent years given the many ethical controversies that modern intelligent systems have posed. Ahmadian et al. [2020] established the study of fairness in \textit{hierarchical} clustering, a stronger, more structured variant of its well-known flat counterpart, though their proposed algorithm that optimizes for Dasgupta's [2016] famous cost function was highly theoretical. Knittel et al. [2023] then proposed the first practical fair approximation for cost, however they were unable to break the polynomial-approximate barrier they posed as a hurdle of interest. We break this barrier, proposing the first truly polylogarithmic-approximate low-cost fair hierarchical clustering, thus greatly bridging the gap between the best fair and vanilla hierarchical clustering approximations.

cs.LG↗

An Improved Relaxation for Oracle-Efficient Adversarial Contextual Bandits

We present an oracle-efficient relaxation for the adversarial contextual bandits problem, where the contexts are sequentially drawn i.i.d from a known distribution and the cost sequence is chosen by an online adversary. Our algorithm has a regret bound of $O(T^{\frac{2}{3}}(K\log(|Π|))^{\frac{1}{3}})$ and makes at most $O(K)$ calls per round to an offline optimization oracle, where $K$ denotes the number of actions, $T$ denotes the number of rounds and $Π$ denotes the set of policies. This is the first result to improve the prior best bound of $O((TK)^{\frac{2}{3}}(\log(|Π|))^{\frac{1}{3}})$ as obtained by Syrgkanis et al. at NeurIPS 2016, and the first to match the original bound of Langford and Zhang at NeurIPS 2007 which was obtained for the stochastic case.

cs.LG↗

Dynamic Non-monotone Submodular Maximization

Maximizing submodular functions has been increasingly used in many applications of machine learning, such as data summarization, recommendation systems, and feature selection. Moreover, there has been a growing interest in both submodular maximization and dynamic algorithms. In 2020, Monemizadeh and Lattanzi, Mitrovic, Norouzi{-}Fard, Tarnawski, and Zadimoghaddam initiated developing dynamic algorithms for the monotone submodular maximization problem under the cardinality constraint $k$. Recently, there have been some improvements on the topic made by Banihashem, Biabani, Goudarzi, Hajiaghayi, Jabbarzade, and Monemizadeh. In 2022, Chen and Peng studied the complexity of this problem and raised an important open question: "Can we extend [fully dynamic] results (algorithm or hardness) to non-monotone submodular maximization?". We affirmatively answer their question by demonstrating a reduction from maximizing a non-monotone submodular function under the cardinality constraint $k$ to maximizing a monotone submodular function under the same constraint. Through this reduction, we obtain the first dynamic algorithms to solve the non-monotone submodular maximization problem under the cardinality constraint $k$. Our algorithms maintain an $(8+ε)$-approximate of the solution and use expected amortized $O(ε^{-3}k^3\log^3(n)\log(k))$ or $O(ε^{-1}k^2\log^3(k))$ oracle queries per update, respectively. Furthermore, we showcase the benefits of our dynamic algorithm for video summarization and max-cut problems on several real-world data sets.

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Exponentially Faster Massively Parallel Maximal Matching

The study of approximate matching in the Massively Parallel Computations (MPC) model has recently seen a burst of breakthroughs. Despite this progress, however, we still have a far more limited understanding of maximal matching which is one of the central problems of parallel and distributed computing. All known MPC algorithms for maximal matching either take polylogarithmic time which is considered inefficient, or require a strictly super-linear space of $n^{1+Ω(1)}$ per machine. In this work, we close this gap by providing a novel analysis of an extremely simple algorithm a variant of which was conjectured to work by Czumaj et al. [STOC'18]. The algorithm edge-samples the graph, randomly partitions the vertices, and finds a random greedy maximal matching within each partition. We show that this algorithm drastically reduces the vertex degrees. This, among some other results, leads to an $O(\log \log Δ)$ round algorithm for maximal matching with $O(n)$ space (or even mildly sublinear in $n$ using standard techniques). As an immediate corollary, we get a $2$ approximate minimum vertex cover in essentially the same rounds and space. This is the best possible approximation factor under standard assumptions, culminating a long line of research. It also leads to an improved $O(\log\log Δ)$ round algorithm for $1 + \varepsilon$ approximate matching. All these results can also be implemented in the congested clique model within the same number of rounds.

cs.DS↗

Dynamic Constrained Submodular Optimization with Polylogarithmic Update Time

Maximizing a monotone submodular function under cardinality constraint $k$ is a core problem in machine learning and database with many basic applications, including video and data summarization, recommendation systems, feature extraction, exemplar clustering, and coverage problems. We study this classic problem in the fully dynamic model where a stream of insertions and deletions of elements of an underlying ground set is given and the goal is to maintain an approximate solution using a fast update time. A recent paper at NeurIPS'20 by Lattanzi, Mitrovic, Norouzi{-}Fard, Tarnawski, Zadimoghaddam claims to obtain a dynamic algorithm for this problem with a $\frac{1}{2} -ε$ approximation ratio and a query complexity bounded by $\mathrm{poly}(\log(n),\log(k),ε^{-1})$. However, as we explain in this paper, the analysis has some important gaps. Having a dynamic algorithm for the problem with polylogarithmic update time is even more important in light of a recent result by Chen and Peng at STOC'22 who show a matching lower bound for the problem -- any randomized algorithm with a $\frac{1}{2}+ε$ approximation ratio must have an amortized query complexity that is polynomial in $n$. In this paper, we develop a simpler algorithm for the problem that maintains a $(\frac{1}{2}-ε)$-approximate solution for submodular maximization under cardinality constraint $k$ using a polylogarithmic amortized update time.

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Delegating to Multiple Agents

We consider a multi-agent delegation mechanism without money. In our model, given a set of agents, each agent has a fixed number of solutions which is exogenous to the mechanism, and privately sends a signal, e.g., a subset of solutions, to the principal. Then, the principal selects a final solution based on the agents' signals. In stark contrast to single-agent setting by Kleinberg and Kleinberg (EC'18) with an approximate Bayesian mechanism, we show that there exists efficient approximate prior-independent mechanisms with both information and performance gain, thanks to the competitive tension between the agents. Interestingly, however, the amount of such a compelling power significantly varies with respect to the information available to the agents, and the degree of correlation between the principal's and the agent's utility. Technically, we conduct a comprehensive study on the multi-agent delegation problem and derive several results on the approximation factors of Bayesian/prior-independent mechanisms in complete/incomplete information settings. As a special case of independent interest, we obtain comparative statics regarding the number of agents which implies the dominance of the multi-agent setting ($n \ge 2$) over the single-agent setting ($n=1$) in terms of the principal's utility. We further extend our problem by considering an examination cost of the mechanism and derive some analogous results in the complete information setting.

cs.GT↗

Fault-Tolerant Consensus in Quantum Networks

Fault-tolerant consensus is about reaching agreement on some of the input values in a limited time by non-faulty autonomous processes, despite of failures of processes or communication medium. This problem is particularly challenging and costly against an adaptive adversary with full information. Bar-Joseph and Ben-Or (PODC'98) were the first who proved an absolute lower bound $Ω(\sqrt{n/\log n})$ on expected time complexity of consensus in any classic (i.e., randomized or deterministic) message-passing network with $n$ processes succeeding with probability $1$ against such a strong adaptive adversary crashing processes. Seminal work of Ben-Or and Hassidim (STOC'05) broke the $Ω(\sqrt{n/\log n})$ barrier for consensus in classic (deterministic and randomized) networks by employing quantum computing. They showed an (expected) constant-time quantum algorithm for a linear number of crashes $t<n/3$. In this paper, we improve upon that seminal work by reducing the number of quantum and communication bits to an arbitrarily small polynomial, and even more, to a polylogarithmic number -- though, the latter in the cost of a slightly larger polylogarithmic time (still exponentially smaller than the time lower bound $Ω(\sqrt{n/\log n})$ for classic computation).

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Generalized Reductions: Making any Hierarchical Clustering Fair and Balanced with Low Cost

Clustering is a fundamental building block of modern statistical analysis pipelines. Fair clustering has seen much attention from the machine learning community in recent years. We are some of the first to study fairness in the context of hierarchical clustering, after the results of Ahmadian et al. from NeurIPS in 2020. We evaluate our results using Dasgupta's cost function, perhaps one of the most prevalent theoretical metrics for hierarchical clustering evaluation. Our work vastly improves the previous $O(n^{5/6}poly\log(n))$ fair approximation for cost to a near polylogarithmic $O(n^δpoly\log(n))$ fair approximation for any constant $δ\in(0,1)$. This result establishes a cost-fairness tradeoff and extends to broader fairness constraints than the previous work. We also show how to alter existing hierarchical clusterings to guarantee fairness and cluster balance across any level in the hierarchy.

cs.LG↗

Optimal Sparse Recovery with Decision Stumps

Decision trees are widely used for their low computational cost, good predictive performance, and ability to assess the importance of features. Though often used in practice for feature selection, the theoretical guarantees of these methods are not well understood. We here obtain a tight finite sample bound for the feature selection problem in linear regression using single-depth decision trees. We examine the statistical properties of these "decision stumps" for the recovery of the $s$ active features from $p$ total features, where $s \ll p$. Our analysis provides tight sample performance guarantees on high-dimensional sparse systems which align with the finite sample bound of $O(s \log p)$ as obtained by Lasso, improving upon previous bounds for both the median and optimal splitting criteria. Our results extend to the non-linear regime as well as arbitrary sub-Gaussian distributions, demonstrating that tree based methods attain strong feature selection properties under a wide variety of settings and further shedding light on the success of these methods in practice. As a byproduct of our analysis, we show that we can provably guarantee recovery even when the number of active features $s$ is unknown. We further validate our theoretical results and proof methodology using computational experiments.

stat.ML↗

Online Algorithms for the Santa Claus Problem

The Santa Claus problem is a fundamental problem in fair division: the goal is to partition a set of heterogeneous items among heterogeneous agents so as to maximize the minimum value of items received by any agent. In this paper, we study the online version of this problem where the items are not known in advance and have to be assigned to agents as they arrive over time. If the arrival order of items is arbitrary, then no good assignment rule exists in the worst case. However, we show that, if the arrival order is random, then for $n$ agents and any $\varepsilon > 0$, we can obtain a competitive ratio of $1-\varepsilon$ when the optimal assignment gives value at least $Ω(\log n / \varepsilon^2)$ to every agent (assuming each item has at most unit value). We also show that this result is almost tight: namely, if the optimal solution has value at most $C \ln n / \varepsilon$ for some constant $C$, then there is no $(1-\varepsilon)$-competitive algorithm even for random arrival order.

cs.GT↗

Weighted Edit Distance Computation: Strings, Trees and Dyck

Given two strings of length $n$ over alphabet $Σ$, and an upper bound $k$ on their edit distance, the algorithm of Myers (Algorithmica'86) and Landau and Vishkin (JCSS'88) computes the unweighted string edit distance in $\mathcal{O}(n+k^2)$ time. Till date, it remains the fastest algorithm for exact edit distance computation, and it is optimal under the Strong Exponential Hypothesis (STOC'15). Over the years, this result has inspired many developments, including fast approximation algorithms for string edit distance as well as similar $\tilde{\mathcal{O}}(n+$poly$(k))$-time algorithms for generalizations to tree and Dyck edit distances. Surprisingly, all these results hold only for unweighted instances. While unweighted edit distance is theoretically fundamental, almost all real-world applications require weighted edit distance, where different weights are assigned to different edit operations and may vary with the characters being edited. Given a weight function $w: Σ\cup \{\varepsilon \}\times Σ\cup \{\varepsilon \} \rightarrow \mathbb{R}_{\ge 0}$ (such that $w(a,a)=0$ and $w(a,b)\ge 1$ for all $a,b\in Σ\cup \{\varepsilon\}$ with $a\ne b$), the goal is to find an alignment that minimizes the total weight of edits. Except for the vanilla $\mathcal{O}(n^2)$-time dynamic-programming algorithm and its almost trivial $\mathcal{O}(nk)$-time implementation, none of the aforementioned developments on the unweighted edit distance apply to the weighted variant. In this paper, we propose the first $\mathcal{O}(n+$poly$(k))$-time algorithm that computes weighted string edit distance exactly, thus bridging a fundamental gap between our understanding of unweighted and weighted edit distance. We then generalize this result to weighted tree and Dyck edit distances, which lead to a deterministic algorithm that improves upon the previous work for unweighted tree edit distance.

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