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Mohit Bansal

Publications and source records attributed to Mohit Bansal.

At least 73 records · Page 4Linked to original sources

MERRIN: A Benchmark for Multimodal Evidence Retrieval and Reasoning in Noisy Web Environments

Motivated by the underspecified, multi-hop nature of search queries and the multimodal, heterogeneous, and often conflicting nature of real-world web results, we introduce MERRIN (Multimodal Evidence Retrieval and Reasoning in Noisy Web Environments), a human-annotated benchmark for evaluating search-augmented agents. MERRIN measures AI agents' ability to identify relevant modalities, retrieve multimodal evidence, and perform multi-hop reasoning over noisy web sources. It differs from prior work in three important aspects: (1) using natural language queries without explicit modality cues, (2) incorporating underexplored modalities such as video and audio, and (3) requiring the retrieval of complex, often noisy or conflicting multimodal evidence during web search. We evaluate diverse search agents powered by ten models, including strong closed-source models (e.g., GPT-5.4-mini, Gemini 3/3.1 Flash/Pro) and open-weight models (Qwen3-4B/30B/235B), across three search settings (no search, native search, and agentic search). Our results show that MERRIN is highly challenging: the average accuracy across all agents is 22.3%, with the best-performing agent reaching only 40.1%. We further observe that while stronger agents like Gemini Deep Research achieve higher performance, gains are modest due to over-exploration; they take more steps and use more tools, but are often distracted by conflicting or partially relevant web content, leading to incorrect answers. Compared to humans, these agents consume more resources yet achieve lower accuracy, largely due to inefficient source selection and an overreliance on text modalities. These findings highlight the need for search agents capable of robust search and reasoning across diverse modalities in noisy web environments, making MERRIN a valuable testbed for evaluating such capabilities.

cs.CL↗

One Life to Learn: Inferring Symbolic World Models for Stochastic Environments from Unguided Exploration

Symbolic world modeling requires inferring and representing an environment's transitional dynamics as an executable program. Prior work has focused on largely deterministic environments with abundant interaction data, simple mechanics, and human guidance. We address a more realistic and challenging setting, learning in a complex, stochastic environment where the agent has only "one life" to explore a hostile environment without human guidance. We introduce OneLife, a framework that models world dynamics through conditionally-activated programmatic laws within a probabilistic programming framework. Each law operates through a precondition-effect structure, activating in relevant world states. This creates a dynamic computation graph that routes inference and optimization only through relevant laws, avoiding scaling challenges when all laws contribute to predictions about a complex, hierarchical state, and enabling the learning of stochastic dynamics even with sparse rule activation. To evaluate our approach under these demanding constraints, we introduce a new evaluation protocol that measures (a) state ranking, the ability to distinguish plausible future states from implausible ones, and (b) state fidelity, the ability to generate future states that closely resemble reality. We develop and evaluate our framework on Crafter-OO, our reimplementation of the Crafter environment that exposes a structured, object-oriented symbolic state and a pure transition function that operates on that state alone. OneLife can successfully learn key environment dynamics from minimal, unguided interaction, outperforming a strong baseline on 16 out of 23 scenarios tested. We also test OneLife's planning ability, with simulated rollouts successfully identifying superior strategies. Our work establishes a foundation for autonomously constructing programmatic world models of unknown, complex environments.

cs.AI↗

Cog-DRIFT: Exploration on Adaptively Reformulated Instances Enables Learning from Hard Reasoning Problems

Reinforcement learning from verifiable rewards (RLVR) has improved the reasoning abilities of LLMs, yet a fundamental limitation remains: models cannot learn from problems that are too difficult to solve under their current policy, as these yield no meaningful reward signal. We propose a simple yet effective solution based on task reformulation. We transform challenging open-ended problems into cognitively simpler variants -- such as multiple-choice and cloze formats -- that preserve the original answer while reducing the effective search space and providing denser learning signals. These reformulations span a spectrum from discriminative to generative tasks, which we exploit to bootstrap learning: models first learn from structured, easier formats, and this knowledge transfers back to improve performance on the original open-ended problems. Building on this insight, we introduce Cog-DRIFT, a framework that constructs reformulated variants and organizes them into an adaptive curriculum based on difficulty. Training progresses from easier to harder formats, enabling the model to learn from problems that previously yielded zero signal under standard RL post-training. Cog-DRIFT not only improves on the originally unsolvable hard problems (absolute +10.11% for Qwen and +8.64% for Llama) but also generalizes well to other held-out datasets. Across 2 models and 6 reasoning benchmarks, our method consistently outperforms standard GRPO and strong guided-exploration baselines. On average, Cog-DRIFT shows +4.72% (Qwen) and +3.23% (Llama) improvements over the second-best baseline. We further show that Cog-DRIFT improves pass@k at test time, and the curriculum improves sample efficiency. Overall, our results highlight task reformulation and curriculum learning as an effective paradigm for overcoming the exploration barrier in LLM post-training.

cs.LG↗

Ego2Web: A Web Agent Benchmark Grounded in Egocentric Videos

Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and perception, lacking grounding in the user's real-world physical surroundings. This limitation prevents evaluation in crucial scenarios, such as when an agent must use egocentric visual perception (e.g., via AR glasses) to recognize an object in the user's surroundings and then complete a related task online. To address this gap, we introduce Ego2Web, the first benchmark designed to bridge egocentric video perception and web agent execution. Ego2Web pairs real-world first-person video recordings with web tasks that require visual understanding, web task planning, and interaction in an online environment for successful completion. We utilize an automatic data-generation pipeline combined with human verification and refinement to curate well-constructed, high-quality video-task pairs across diverse web task types, including e-commerce, media retrieval, knowledge lookup, etc. To facilitate accurate and scalable evaluation for our benchmark, we also develop a novel LLM-as-a-Judge automatic evaluation method, Ego2WebJudge, which achieves approximately 84% agreement with human judgment, substantially higher than existing evaluation methods. Experiments with diverse SoTA agents on our Ego2Web show that their performance is weak, with substantial headroom across all task categories. We also conduct a comprehensive ablation study on task design, highlighting the necessity of accurate video understanding in the proposed task and the limitations of current agents. We hope Ego2Web can be a critical new resource for developing truly capable AI assistants that can seamlessly see, understand, and act across the physical and digital worlds.

cs.CV↗

Learning Goal-Oriented Vision-and-Language Navigation with Self-Improving Demonstrations at Scale

Goal-oriented vision-language navigation requires robust exploration capabilities for agents to navigate to specified goals in unknown environments without step-by-step instructions. Existing methods tend to exclusively utilize shortest-path trajectories, lacking effective exploration priors for training navigation agents. To address the above challenges, we present SID, a goal-oriented vision-and-language navigation learning approach with Self-Improving Demonstrations. Specifically, SID learns an initial agent on the shortest-path data sampled from environments and then leverages this agent to generate novel exploration trajectories. The novel rollouts provide demonstrations with stronger exploration strategies to train a better agent, which in turn produces higher-quality agent demonstrations for the next round of training. We show that this iterative self-improving pipeline readily scales to new environments, and the resulting demonstrations are highly transferable, elevating the performance ceiling across a variety of vision-and-language navigation tasks. Extensive experiments demonstrate that SID significantly boosts the exploration capabilities and generalization of navigation agents. The resulting agent achieves new state-of-the-art performance on goal-oriented vision-and-language navigation benchmarks, including REVERIE, SOON as well as strong transferability to object-goal navigation and VLN-CE. It notably achieves a 50.9% success rate on the unseen validation splits of SOON, surpassing prior leading approaches by a margin of 13.9%.

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PoSh: Using Scene Graphs To Guide LLMs-as-a-Judge For Detailed Image Descriptions

While vision-language models (VLMs) have advanced into detailed image description, evaluation remains a challenge. Standard metrics (e.g. CIDEr, SPICE) were designed for short texts and tuned to recognize errors that are now uncommon, such as object misidentification. In contrast, long texts require sensitivity to attribute and relation attachments and scores that localize errors to particular text spans. In this work, we introduce PoSh, a metric for detailed image description that uses scene graphs as structured rubrics to guide LLMs-as-a-Judge, producing aggregate scores grounded in fine-grained errors (e.g. mistakes in compositional understanding). PoSh is replicable, interpretable and a better proxy for human raters than existing metrics (including GPT4o-as-a-Judge). To validate PoSh, we introduce a challenging new dataset, DOCENT. This novel benchmark contains artwork, paired with expert-written references, and model-generated descriptions, augmented with granular and coarse judgments of their quality from art history students. Thus, DOCENT enables evaluating both detailed image description metrics and detailed image description itself in a challenging new domain. We show that PoSh achieves stronger correlations (+0.05 Spearman $ρ$) with the human judgments in DOCENT than the best open-weight alternatives, is robust to image type (using CapArena, an existing dataset of web imagery) and is a capable reward function, outperforming standard supervised fine-tuning. Then, using PoSh, we characterize the performance of open and closed models in describing the paintings, sketches and statues in DOCENT and find that foundation models struggle to achieve full, error-free coverage of images with rich scene dynamics, establishing a demanding new task to gauge VLM progress. Through both PoSh and DOCENT, we hope to enable advances in important areas such as assistive text generation.

cs.CV↗

Balancing Faithfulness and Performance in Reasoning via Multi-Listener Soft Execution

Chain-of-thought (CoT) reasoning sometimes fails to faithfully reflect the true computation of a large language model (LLM), hampering its utility in explaining how LLMs arrive at their answers. Moreover, optimizing for faithfulness and interpretability in reasoning often degrades task performance. To address this tradeoff and improve CoT faithfulness, we propose Reasoning Execution by Multiple Listeners (REMUL), a multi-party reinforcement learning approach. REMUL builds on the hypothesis that reasoning traces which other parties can follow will be more faithful. A speaker model generates a reasoning trace, which is truncated and passed to a pool of listener models who "execute" the trace, continuing the trace to an answer. Speakers are rewarded for producing reasoning that is clear to listeners, with additional correctness regularization via masked supervised finetuning to counter the tradeoff between faithfulness and performance. On multiple reasoning benchmarks (BIG-Bench Extra Hard, MuSR, ZebraLogicBench, and FOLIO), REMUL consistently and substantially improves three measures of faithfulness -- hint attribution, early answering area over the curve (AOC), and mistake injection AOC -- while also improving accuracy. Our analysis finds that these gains are robust across training domains, translate to legibility gains, and are associated with shorter and more direct CoTs.

cs.CL↗

Alignment Tipping Process: How Self-Evolution Pushes LLM Agents Off the Rails

As Large Language Model (LLM) agents increasingly gain self-evolutionary capabilities to adapt and refine their strategies through real-world interaction, their long-term reliability becomes a critical concern. We identify the Alignment Tipping Process (ATP), a critical post-deployment risk unique to self-evolving LLM agents. Unlike training-time failures, ATP arises when continual interaction drives agents to abandon alignment constraints established during training in favor of reinforced, self-interested strategies. We formalize and analyze ATP through two complementary paradigms: Self-Interested Exploration, where repeated high-reward deviations induce individual behavioral drift, and Imitative Strategy Diffusion, where deviant behaviors spread across multi-agent systems. Building on these paradigms, we construct controllable testbeds and benchmark both open and closed-source LLMs. Our experiments show that alignment benefits erode rapidly under self-evolution, with initially aligned models converging toward unaligned states. In multi-agent settings, successful violations diffuse quickly, leading to collective misalignment. Moreover, current reinforcement learning-based alignment methods provide limited defenses against alignment tipping. These findings demonstrate that alignment of LLM agents is not a static property but a fragile and dynamic one, vulnerable to feedback-driven decay during deployment. Our data and code are available at https://github.com/aiming-lab/ATP.

cs.LG↗

Nudging the Boundaries of LLM Reasoning

Current online reinforcement learning (RL) algorithms like GRPO share a key limitation in LLM reasoning: they cannot learn from problems that are "unsolvable" to the model. In other words, they can only improve performance on problems where the model is capable of exploring the correct answer. Consequently, the model's "upper limit" remains unchanged after RL training, even though the likelihood of solving easier, solvable problems may increase. These hard samples cannot contribute to training, as no rollouts yield rewards and thus no gradients are produced. To unlock learning from these hard samples, we propose NuRL, a "nudging" method that aims to push the upper bound of LLM reasoning using self-generated hints, i.e., abstract cues that help reduce the problem difficulty for the model. Given a question and its gold answer, the model generates a CoT and then produces a hint containing the core knowledge needed to solve the problem. During training, we generate G rollouts from the base policy and use the pass rate to decide whether the hint should be injected. For hard samples with a 0% pass rate, we inject the hint and regenerate a new batch of trajectories. This yields two benefits: (1) the hint boosts pass rates (from 0% to non-zero), thereby introducing training signals for previously unsolvable samples, and (2) the hints are self-generated, avoiding distributional shift and do not rely on external models. NuRL achieves consistent improvements across 6 benchmarks and 3 models, while remaining complementary to test-time scaling. Notably, NuRL can raise the model's upper limit, whereas GRPO leaves pass@1024 unchanged from the base model. Furthermore, we present a systematic study of what makes an effective hint and when hints are most useful. Interestingly, the best hints are abstract and high-level, and are most beneficial when applied necessarily and after GRPO has converged.

cs.LG↗

Reliable and Responsible Foundation Models: A Comprehensive Survey

Foundation models, including Large Language Models (LLMs), Multimodal Large Language Models (MLLMs), Image Generative Models (i.e, Text-to-Image Models and Image-Editing Models), and Video Generative Models, have become essential tools with broad applications across various domains such as law, medicine, education, finance, science, and beyond. As these models see increasing real-world deployment, ensuring their reliability and responsibility has become critical for academia, industry, and government. This survey addresses the reliable and responsible development of foundation models. We explore critical issues, including bias and fairness, security and privacy, uncertainty, explainability, and distribution shift. Our research also covers model limitations, such as hallucinations, as well as methods like alignment and Artificial Intelligence-Generated Content (AIGC) detection. For each area, we review the current state of the field and outline concrete future research directions. Additionally, we discuss the intersections between these areas, highlighting their connections and shared challenges. We hope our survey fosters the development of foundation models that are not only powerful but also ethical, trustworthy, reliable, and socially responsible.

cs.LG↗

Conflict-Resolving and Sharpness-Aware Minimization for Generalized Knowledge Editing with Multiple Updates

Large language models (LLMs) rely on internal knowledge to solve many downstream tasks, making it crucial to keep them up to date. Since full retraining is expensive, prior work has explored efficient alternatives such as model editing and parameter-efficient fine-tuning. However, these approaches often break down in practice due to poor generalization across inputs, limited stability, and knowledge conflict. To address these limitations, we propose the CoRSA (Conflict-Resolving and Sharpness-Aware Minimization) training framework, a parameter-efficient, holistic approach for knowledge editing with multiple updates. CoRSA tackles multiple challenges simultaneously: it improves generalization to different input forms and enhances stability across multiple updates by minimizing loss curvature, and resolves conflicts by maximizing the margin between new and prior knowledge. Across three widely used fact editing benchmarks, CoRSA achieves significant gains in generalization, outperforming baselines with average absolute improvements of 12.42% over LoRA and 10% over model editing methods. With multiple updates, it maintains high update efficacy while reducing catastrophic forgetting by 27.82% compared to LoRA. CoRSA also generalizes to the code domain, outperforming the strongest baseline by 5.48% Pass@5 in update efficacy.

cs.LG↗

RotBench: Evaluating Multimodal Large Language Models on Identifying Image Rotation

We investigate to what extent Multimodal Large Language Models (MLLMs) can accurately identify the orientation of input images rotated 0°, 90°, 180°, and 270°. This task demands robust visual reasoning capabilities to detect rotational cues and contextualize spatial relationships within images, regardless of their orientation. To evaluate MLLMs on these abilities, we introduce RotBench, a 350-image manually-filtered benchmark comprising lifestyle, portrait, and landscape images. Despite the relatively simple nature of this task, we show that several state-of-the-art open and proprietary MLLMs, including GPT-5, o3, and Gemini-2.5-Pro, do not reliably identify rotation in input images. Providing models with auxiliary information -- including captions, depth maps, and more -- or using chain-of-thought prompting offers only small and inconsistent improvements. Our results indicate that most models are able to reliably identify right-side-up (0°) images, while certain models are able to identify upside-down (180°) images. None can reliably distinguish between 90° and 270° rotated images. Simultaneously showing the image rotated in different orientations leads to moderate performance gains for reasoning models, while a modified setup using voting improves the performance of weaker models. We further show that fine-tuning does not improve models' ability to distinguish 90° and 270° rotations, despite substantially improving the identification of 180° images. Together, these results reveal a significant gap between MLLMs' spatial reasoning capabilities and human perception in identifying rotation.

cs.CV↗

Hierarchy-Aware Multimodal Unlearning for Medical AI

Pretrained Multimodal Large Language Models (MLLMs) are increasingly used in sensitive domains such as medical AI, where privacy regulations like HIPAA and GDPR require specific removal of individuals' or institutions' data. This motivates machine unlearning, which aims to remove the influence of target data from a trained model. However, existing unlearning benchmarks fail to reflect the hierarchical and multimodal structure of real-world medical data, limiting their ability to properly evaluate unlearning in practice. Therefore, we introduce MedForget, a hierarchy-aware multimodal unlearning benchmark that models hospital data as a nested structure, enabling fine-grained evaluation of multimodal unlearning across retain and forget splits. Experiments with current unlearning methods show that existing approaches struggle to achieve effective hierarchy-aware forgetting without degrading downstream medical utility. To address this limitation, we propose Cross-modal Hierarchy-Informed Projection for unlearning (CHIP), a training-free, hierarchy-aware multimodal unlearning method that deletes information by selectively removing target-specific weight subspaces while preserving sibling-shared information. Experiments show that CHIP achieves the highest forget-retain performance gap across all hierarchy levels while maintaining competitive downstream utility compared to existing methods. Overall, MedForget provides a practical, HIPAA-aligned benchmark for evaluating structured multimodal unlearning for medical data, and CHIP offers an effective and general solution for hierarchy-aware forgetting that balances deletion with utility.

cs.CV↗

Routing with Generated Data: Annotation-Free LLM Skill Estimation and Expert Selection

Large Language Model (LLM) routers dynamically select optimal models for given inputs. Existing approaches typically assume access to ground-truth labeled data, which is often unavailable in practice, especially when user request distributions are heterogeneous and unknown. We introduce Routing with Generated Data (RGD), a challenging setting in which routers are trained exclusively on generated queries and answers produced from high-level task descriptions by generator LLMs. We evaluate query-answer routers (using both queries and labels) and query-only routers across four diverse benchmarks and 12 models, finding that query-answer routers degrade faster than query-only routers as generator quality decreases. Our analysis reveals two crucial characteristics of effective generators: they must accurately respond to their own questions, and their questions must produce sufficient performance differentiation among the model pool. We then show how filtering for these characteristics can improve the quality of generated data. We further propose CASCAL, a novel query-only router that estimates model correctness through consensus voting and identifies model-specific skill niches via hierarchical clustering. CASCAL is substantially more robust to generator quality, outperforming the best query-answer router by 4.6% absolute accuracy when trained on weak generator data.

cs.CL↗

Instruction Tuning with and without Context: Behavioral Shifts and Downstream Impact

Instruction tuning is a widely used approach to improve the instruction-following ability of large language models (LLMs). Instruction-tuning datasets typically include a mixture of context-augmented and context-free examples, yet prior work has largely combined these data types without examining their distinct effects. In this paper, we investigate how training LLMs with or without context affects model behavior and downstream performance. First, in the text domain, we show that LLMs trained with context attend more strongly to the provided knowledge, achieving better grounding. We also observe that context-augmented training shifts how LLMs use knowledge: models store and leverage less on parametric knowledge and instead depend more on the provided context. Second, we observe that using LLM trained with context-augmented data as the backbone for vision-language models reduces hallucination and improves grounding in the visual domain. Finally, we explore practical strategies for real-world deployments where context availability varies. We show that maintaining separate context-augmented and context-free models and routing inputs between them yields more robust overall performance than training a single mixed model, as it better preserves their complementary strengths.

cs.CL↗

Exploring MLLM-Diffusion Information Transfer with MetaCanvas

Multimodal learning has rapidly advanced visual understanding, largely via multimodal large language models (MLLMs) that use powerful LLMs as cognitive cores. In visual generation, however, these powerful core models are typically reduced to global text encoders for diffusion models, leaving most of their reasoning and planning ability unused. This creates a gap: current multimodal LLMs can parse complex layouts, attributes, and knowledge-intensive scenes, yet struggle to generate images or videos with equally precise and structured control. We propose MetaCanvas, a lightweight framework that lets MLLMs reason and plan directly in spatial and spatiotemporal latent spaces and interface tightly with diffusion generators. We empirically implement MetaCanvas on three different diffusion backbones and evaluate it across six tasks, including text-to-image generation, text/image-to-video generation, image/video editing, and in-context video generation, each requiring precise layouts, robust attribute binding, and reasoning-intensive control. MetaCanvas consistently outperforms global-conditioning baselines, suggesting that treating MLLMs as latent-space planners is a promising direction for narrowing the gap between multimodal understanding and generation.

cs.CV↗

DART: Leveraging Multi-Agent Disagreement for Tool Recruitment in Multimodal Reasoning

Specialized visual tools can augment large language models or vision language models with expert knowledge (e.g., grounding, spatial reasoning, medical knowledge, etc.), but knowing which tools to call (and when to call them) can be challenging. We introduce DART, a multi-agent framework that uses disagreements between multiple debating visual agents to identify useful visual tools (e.g., object detection, OCR, spatial reasoning, etc.) that can resolve inter-agent disagreement. These tools allow for fruitful multi-agent discussion by introducing new information, and by providing tool-aligned agreement scores that highlight agents in agreement with expert tools, thereby facilitating discussion. We utilize an aggregator agent to select the best answer by providing the agent outputs and tool information. We test DART on four diverse benchmarks and show that our approach improves over multi-agent debate as well as over single agent tool-calling frameworks, beating the next-strongest baseline (multi-agent debate with a judge model) by 3.4% and 2.4% on A-OKVQA and MMMU respectively. We also find that DART adapts well to new tools in applied domains, with a 1.3% improvement on the M3D medical dataset over other strong tool-calling, single agent, and multi-agent baselines. Additionally, we measure text overlap across rounds to highlight the rich discussion in DART compared to existing multi-agent methods. Finally, we study the tool call distribution, finding that diverse tools are reliably used to help resolve disagreement.

cs.CL↗

Knowing the Answer Isn't Enough: Fixing Reasoning Path Failures in LVLMs

We reveal a critical yet underexplored flaw in Large Vision-Language Models (LVLMs): even when these models know the correct answer, they frequently arrive there through incorrect reasoning paths. The core issue is not a lack of knowledge, but a path selection bias within the vast reasoning search space. Although LVLMs are often capable of sampling correct solution trajectories, they disproportionately favor unstable or logically inconsistent ones, leading to erratic and unreliable outcomes. The substantial disparity between Pass@K (with large K) and Pass@1 across numerous models provides compelling evidence that such failures primarily stem from misreasoning rather than ignorance. To systematically investigate and address this issue, we propose PSO (Path-Select Optimization), a two-stage post-training framework designed to enhance both the reasoning performance and stability of existing LVLMs. In the first stage, we employ Group Relative Policy Optimization (GRPO) with template and answer-based rewards to cultivate structured, step-by-step reasoning. In the second stage, we conduct online preference optimization, where the model samples reasoning paths from GRPO-generated data, self-evaluates them, and aligns itself toward the preferred trajectories. Incorrect or suboptimal paths are concurrently stored in a Negative Replay Memory (NRM) as hard negatives, which are periodically revisited to prevent the model from repeating prior mistakes and to facilitate continual reasoning refinement. Extensive experiments show that PSO effectively prunes invalid reasoning paths, substantially enhances reasoning accuracy (with 7.4% improvements on average), and yields more stable and consistent chains of thought. Our code will be available at https://github.com/aiming-lab/PSO.

cs.CV↗