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Mona Mohammadi

Publications and source records attributed to Mona Mohammadi.

3 recordsLinked to original sources

CurveBench: A Benchmark for Exact Topological Reasoning over Nested Jordan Curves

We introduce CurveBench, a benchmark for hierarchical topological reasoning from visual input. CurveBench consists of \textbf{756 images} of pairwise non-intersecting Jordan curves across easy, polygonal, topographic-inspired, maze-like, and dense counting configurations. Each image is annotated with a rooted tree encoding the containment relations between planar regions. We formulate the task as structured prediction: given an image, a model must recover the full rooted containment tree induced by the curves. Despite the visual simplicity of the task, the strongest evaluated model, Gemini 3.1 Pro, achieves only \textbf{71.1\%} tree-generation accuracy on CurveBench-Easy and \textbf{19.1\%} on CurveBench-Hard. We further demonstrate benchmark utility through RLVR-style fine-tuning of open-weight vision-language models. Our trained Qwen3-VL-8B model improves over \texttt{Qwen-3-VL-8B-Thinking} from \textbf{2.8\%} to \textbf{33.3\%} tree-generation accuracy on CurveBench-Easy, exceeding GPT-5.4 and Claude Opus 4.5 under our evaluation protocol. The remaining gap, especially on CurveBench-Hard, shows that exact topology-aware visual reasoning remains far from solved.

cs.CV↗

Repeated Prophet Inequality with Near-optimal Bounds

In modern sample-driven Prophet Inequality, an adversary chooses a sequence of $n$ items with values $v_1, v_2, \ldots, v_n$ to be presented to a decision maker (DM). The process follows in two phases. In the first phase (sampling phase), some items, possibly selected at random, are revealed to the DM, but she can never accept them. In the second phase, the DM is presented with the other items in a random order and online fashion. For each item, she must make an irrevocable decision to either accept the item and stop the process or reject the item forever and proceed to the next item. The goal of the DM is to maximize the expected value as compared to a Prophet (or offline algorithm) that has access to all information. In this setting, the sampling phase has no cost and is not part of the optimization process. However, in many scenarios, the samples are obtained as part of the decision-making process. We model this aspect as a two-phase Prophet Inequality where an adversary chooses a sequence of $2n$ items with values $v_1, v_2, \ldots, v_{2n}$ and the items are randomly ordered. Finally, there are two phases of the Prophet Inequality problem with the first $n$-items and the rest of the items, respectively. We show that some basic algorithms achieve a ratio of at most $0.450$. We present an algorithm that achieves a ratio of at least $0.495$. Finally, we show that for every algorithm the ratio it can achieve is at most $0.502$. Hence our algorithm is near-optimal.

math.OC↗