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Moshe Sipper

Publications and source records attributed to Moshe Sipper.

35 records · Page 2Linked to original sources

A Melting Pot of Evolution and Learning

We survey eight recent works by our group, involving the successful blending of evolutionary algorithms with machine learning and deep learning: 1. Binary and Multinomial Classification through Evolutionary Symbolic Regression, 2. Classy Ensemble: A Novel Ensemble Algorithm for Classification, 3. EC-KitY: Evolutionary Computation Tool Kit in Python, 4. Evolution of Activation Functions for Deep Learning-Based Image Classification, 5. Adaptive Combination of a Genetic Algorithm and Novelty Search for Deep Neuroevolution, 6. An Evolutionary, Gradient-Free, Query-Efficient, Black-Box Algorithm for Generating Adversarial Instances in Deep Networks, 7. Foiling Explanations in Deep Neural Networks, 8. Patch of Invisibility: Naturalistic Black-Box Adversarial Attacks on Object Detectors.

cs.NE↗

EC-KitY: Evolutionary Computation Tool Kit in Python with Seamless Machine Learning Integration

EC-KitY is a comprehensive Python library for doing evolutionary computation (EC), licensed under the BSD 3-Clause License, and compatible with scikit-learn. Designed with modern software engineering and machine learning integration in mind, EC-KitY can support all popular EC paradigms, including genetic algorithms, genetic programming, coevolution, evolutionary multi-objective optimization, and more. This paper provides an overview of the package, including the ease of setting up an EC experiment, the architecture, the main features, and a comparison with other libraries.

cs.NE↗

Combining Deep Learning with Good Old-Fashioned Machine Learning

We present a comprehensive, stacking-based framework for combining deep learning with good old-fashioned machine learning, called Deep GOld. Our framework involves ensemble selection from 51 retrained pretrained deep networks as first-level models, and 10 machine-learning algorithms as second-level models. Enabled by today's state-of-the-art software tools and hardware platforms, Deep GOld delivers consistent improvement when tested on four image-classification datasets: Fashion MNIST, CIFAR10, CIFAR100, and Tiny ImageNet. Of 120 experiments, in all but 10 Deep GOld improved the original networks' performance.

cs.LG↗

An Evolutionary, Gradient-Free, Query-Efficient, Black-Box Algorithm for Generating Adversarial Instances in Deep Networks

Deep neural networks (DNNs) are sensitive to adversarial data in a variety of scenarios, including the black-box scenario, where the attacker is only allowed to query the trained model and receive an output. Existing black-box methods for creating adversarial instances are costly, often using gradient estimation or training a replacement network. This paper introduces \textbf{Qu}ery-Efficient \textbf{E}volutiona\textbf{ry} \textbf{Attack}, \textit{QuEry Attack}, an untargeted, score-based, black-box attack. QuEry Attack is based on a novel objective function that can be used in gradient-free optimization problems. The attack only requires access to the output logits of the classifier and is thus not affected by gradient masking. No additional information is needed, rendering our method more suitable to real-life situations. We test its performance with three different state-of-the-art models -- Inception-v3, ResNet-50, and VGG-16-BN -- against three benchmark datasets: MNIST, CIFAR10 and ImageNet. Furthermore, we evaluate QuEry Attack's performance on non-differential transformation defenses and state-of-the-art robust models. Our results demonstrate the superior performance of QuEry Attack, both in terms of accuracy score and query efficiency.

cs.CV↗

Adaptive Combination of a Genetic Algorithm and Novelty Search for Deep Neuroevolution

Evolutionary Computation (EC) has been shown to be able to quickly train Deep Artificial Neural Networks (DNNs) to solve Reinforcement Learning (RL) problems. While a Genetic Algorithm (GA) is well-suited for exploiting reward functions that are neither deceptive nor sparse, it struggles when the reward function is either of those. To that end, Novelty Search (NS) has been shown to be able to outperform gradient-following optimizers in some cases, while under-performing in others. We propose a new algorithm: Explore-Exploit $γ$-Adaptive Learner ($E^2γAL$, or EyAL). By preserving a dynamically-sized niche of novelty-seeking agents, the algorithm manages to maintain population diversity, exploiting the reward signal when possible and exploring otherwise. The algorithm combines both the exploitation power of a GA and the exploration power of NS, while maintaining their simplicity and elegance. Our experiments show that EyAL outperforms NS in most scenarios, while being on par with a GA -- and in some scenarios it can outperform both. EyAL also allows the substitution of the exploiting component (GA) and the exploring component (NS) with other algorithms, e.g., Evolution Strategy and Surprise Search, thus opening the door for future research.

cs.NE↗

High Per Parameter: A Large-Scale Study of Hyperparameter Tuning for Machine Learning Algorithms

Hyperparameters in machine learning (ML) have received a fair amount of attention, and hyperparameter tuning has come to be regarded as an important step in the ML pipeline. But just how useful is said tuning? While smaller-scale experiments have been previously conducted, herein we carry out a large-scale investigation, specifically, one involving 26 ML algorithms, 250 datasets (regression and both binary and multinomial classification), 6 score metrics, and 28,857,600 algorithm runs. Analyzing the results we conclude that for many ML algorithms we should not expect considerable gains from hyperparameter tuning on average, however, there may be some datasets for which default hyperparameters perform poorly, this latter being truer for some algorithms than others. By defining a single hp_score value, which combines an algorithm's accumulated statistics, we are able to rank the 26 ML algorithms from those expected to gain the most from hyperparameter tuning to those expected to gain the least. We believe such a study may serve ML practitioners at large.

cs.LG↗

Automatically Balancing Model Accuracy and Complexity using Solution and Fitness Evolution (SAFE)

When seeking a predictive model in biomedical data, one often has more than a single objective in mind, e.g., attaining both high accuracy and low complexity (to promote interpretability). We investigate herein whether multiple objectives can be dynamically tuned by our recently proposed coevolutionary algorithm, SAFE (Solution And Fitness Evolution). We find that SAFE is able to automatically tune accuracy and complexity with no performance loss, as compared with a standard evolutionary algorithm, over complex simulated genetics datasets produced by the GAMETES tool.

cs.NE↗

Solution and Fitness Evolution (SAFE): A Study of Multiobjective Problems

We have recently presented SAFE -- Solution And Fitness Evolution -- a commensalistic coevolutionary algorithm that maintains two coevolving populations: a population of candidate solutions and a population of candidate objective functions. We showed that SAFE was successful at evolving solutions within a robotic maze domain. Herein we present an investigation of SAFE's adaptation and application to multiobjective problems, wherein candidate objective functions explore different weightings of each objective. Though preliminary, the results suggest that SAFE, and the concept of coevolving solutions and objective functions, can identify a similar set of optimal multiobjective solutions without explicitly employing a Pareto front for fitness calculation and parent selection. These findings support our hypothesis that the SAFE algorithm concept can not only solve complex problems, but can adapt to the challenge of problems with multiple objectives.

cs.NE↗

Solution and Fitness Evolution (SAFE): Coevolving Solutions and Their Objective Functions

We recently highlighted a fundamental problem recognized to confound algorithmic optimization, namely, \textit{conflating} the objective with the objective function. Even when the former is well defined, the latter may not be obvious, e.g., in learning a strategy to navigate a maze to find a goal (objective), an effective objective function to \textit{evaluate} strategies may not be a simple function of the distance to the objective. We proposed to automate the means by which a good objective function may be discovered -- a proposal reified herein. We present \textbf{S}olution \textbf{A}nd \textbf{F}itness \textbf{E}volution (\textbf{SAFE}), a \textit{commensalistic} coevolutionary algorithm that maintains two coevolving populations: a population of candidate solutions and a population of candidate objective functions. As proof of principle of this concept, we show that SAFE successfully evolves not only solutions within a robotic maze domain, but also the objective functions needed to measure solution quality during evolution.

cs.NE↗

Binary and Multinomial Classification through Evolutionary Symbolic Regression

We present three evolutionary symbolic regression-based classification algorithms for binary and multinomial datasets: GPLearnClf, CartesianClf, and ClaSyCo. Tested over 162 datasets and compared to three state-of-the-art machine learning algorithms -- XGBoost, LightGBM, and a deep neural network -- we find our algorithms to be competitive. Further, we demonstrate how to find the best method for one's dataset automatically, through the use of a state-of-the-art hyperparameter optimizer.

cs.NE↗

Symbolic-Regression Boosting

Modifying standard gradient boosting by replacing the embedded weak learner in favor of a strong(er) one, we present SyRBo: Symbolic-Regression Boosting. Experiments over 98 regression datasets show that by adding a small number of boosting stages -- between 2--5 -- to a symbolic regressor, statistically significant improvements can often be attained. We note that coding SyRBo on top of any symbolic regressor is straightforward, and the added cost is simply a few more evolutionary rounds. SyRBo is essentially a simple add-on that can be readily added to an extant symbolic regressor, often with beneficial results.

cs.NE↗

Neural Networks with A La Carte Selection of Activation Functions

Activation functions (AFs), which are pivotal to the success (or failure) of a neural network, have received increased attention in recent years, with researchers seeking to design novel AFs that improve some aspect of network performance. In this paper we take another direction, wherein we combine a slew of known AFs into successful architectures, proposing three methods to do so beneficially: 1) generate AF architectures at random, 2) use Optuna, an automatic hyper-parameter optimization software framework, with a Tree-structured Parzen Estimator (TPE) sampler, and 3) use Optuna with a Covariance Matrix Adaptation Evolution Strategy (CMA-ES) sampler. We show that all methods often produce significantly better results for 25 classification problems when compared with a standard network composed of ReLU hidden units and a softmax output unit. Optuna with the TPE sampler emerged as the best AF architecture-producing method.

cs.NE↗

Evolution of Activation Functions for Deep Learning-Based Image Classification

Activation functions (AFs) play a pivotal role in the performance of neural networks. The Rectified Linear Unit (ReLU) is currently the most commonly used AF. Several replacements to ReLU have been suggested but improvements have proven inconsistent. Some AFs exhibit better performance for specific tasks, but it is hard to know a priori how to select the appropriate one(s). Studying both standard fully connected neural networks (FCNs) and convolutional neural networks (CNNs), we propose a novel, three-population, coevolutionary algorithm to evolve AFs, and compare it to four other methods, both evolutionary and non-evolutionary. Tested on four datasets -- MNIST, FashionMNIST, KMNIST, and USPS -- coevolution proves to be a performant algorithm for finding good AFs and AF architectures.

cs.NE↗

Gamorithm

Examining games from a fresh perspective we present the idea of game-inspired and game-based algorithms, dubbed "gamorithms".

cs.OH↗

EBIC: an evolutionary-based parallel biclustering algorithm for pattern discover

In this paper a novel biclustering algorithm based on artificial intelligence (AI) is introduced. The method called EBIC aims to detect biologically meaningful, order-preserving patterns in complex data. The proposed algorithm is probably the first one capable of discovering with accuracy exceeding 50% multiple complex patterns in real gene expression datasets. It is also one of the very few biclustering methods designed for parallel environments with multiple graphics processing units (GPUs). We demonstrate that EBIC outperforms state-of-the-art biclustering methods, in terms of recovery and relevance, on both synthetic and genetic datasets. EBIC also yields results over 12 times faster than the most accurate reference algorithms. The proposed algorithm is anticipated to be added to the repertoire of unsupervised machine learning algorithms for the analysis of datasets, including those from large-scale genomic studies.

cs.LG↗

Investigating the Parameter Space of Evolutionary Algorithms

The practice of evolutionary algorithms involves the tuning of many parameters. How big should the population be? How many generations should the algorithm run? What is the (tournament selection) tournament size? What probabilities should one assign to crossover and mutation? Through an extensive series of experiments over multiple evolutionary algorithm implementations and problems we show that parameter space tends to be rife with viable parameters, at least for 25 the problems studied herein. We discuss the implications of this finding in practice.

cs.NE↗

A System for Accessible Artificial Intelligence

While artificial intelligence (AI) has become widespread, many commercial AI systems are not yet accessible to individual researchers nor the general public due to the deep knowledge of the systems required to use them. We believe that AI has matured to the point where it should be an accessible technology for everyone. We present an ongoing project whose ultimate goal is to deliver an open source, user-friendly AI system that is specialized for machine learning analysis of complex data in the biomedical and health care domains. We discuss how genetic programming can aid in this endeavor, and highlight specific examples where genetic programming has automated machine learning analyses in previous projects.

cs.AI↗