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Muriel Médard

Publications and source records attributed to Muriel Médard.

At least 91 records · Page 5Linked to original sources

Centralized vs Decentralized Targeted Brute-Force Attacks: Guessing with Side-Information

According to recent empirical studies, a majority of users have the same, or very similar, passwords across multiple password-secured online services. This practice can have disastrous consequences, as one password being compromised puts all the other accounts at much higher risk. Generally, an adversary may use any side-information he/she possesses about the user, be it demographic information, password reuse on a previously compromised account, or any other relevant information to devise a better brute-force strategy (so called targeted attack). In this work, we consider a distributed brute-force attack scenario in which $m$ adversaries, each observing some side information, attempt breaching a password secured system. We compare two strategies: an uncoordinated attack in which the adversaries query the system based on their own side-information until they find the correct password, and a fully coordinated attack in which the adversaries pool their side-information and query the system together. For passwords $\mathbf{X}$ of length $n$, generated independently and identically from a distribution $P_X$, we establish an asymptotic closed-form expression for the uncoordinated and coordinated strategies when the side-information $\mathbf{Y}_{(m)}$ are generated independently from passing $\mathbf{X}$ through a memoryless channel $P_{Y|X}$, as the length of the password $n$ goes to infinity. We illustrate our results for binary symmetric channels and binary erasure channels, two families of side-information channels which model password reuse. We demonstrate that two coordinated agents perform asymptotically better than any finite number of uncoordinated agents for these channels, meaning that sharing side-information is very valuable in distributed attacks.

cs.IT↗

Noise Recycling

We introduce Noise Recycling, a method that substantially enhances decoding performance of orthogonal channels subject to correlated noise without the need for joint encoding or decoding. The method can be used with any combination of codes, code-rates and decoding techniques. In the approach, a continuous realization of noise is estimated from a lead channel by subtracting its decoded output from its received signal. The estimate is recycled to reduce the Signal to Noise Ratio (SNR) of an orthogonal channel that is experiencing correlated noise and so improve the accuracy of its decoding. In this design, channels only aid each other only through the provision of noise estimates post-decoding. For a system with arbitrary noise correlation between orthogonal channels experiencing potentially distinct conditions, we introduce an algorithm that determines a static decoding order that maximizes total effective SNR. We prove that this solution results in higher effective SNR than independent decoding, which in turn leads to a larger rate region. We derive upper and lower bounds on the capacity of any sequential decoding of orthogonal channels with correlated noise where the encoders are independent and show that those bounds are almost tight. We numerically compare the upper bound with the capacity of jointly Gaussian noise channel with joint encoding and decoding, showing that they match. Simulation results illustrate that Noise Recycling can be employed with any combination of codes and decoders, and that it gives significant Block Error Rate (BLER) benefits when applying the static predetermined order used to enhance the rate region. We further establish that an additional BLER improvement is possible through Dynamic Noise Recycling, where the lead channel is not pre-determined but is chosen on-the-fly based on which decoder provides the most confident decoding.

cs.IT↗

Capacities and Optimal Input Distributions for Particle-Intensity Channels

This work introduces the particle-intensity channel (PIC) as a model for molecular communication systems and characterizes the capacity limits as well as properties of the optimal (capacity-achieving) input distributions for such channels. In the PIC, the transmitter encodes information, in symbols of a given duration, based on the probability of particle release, and the receiver detects and decodes the message based on the number of particles detected during the symbol interval. In this channel, the transmitter may be unable to control precisely the probability of particle release, and the receiver may not detect all the particles that arrive. We model this channel using a generalization of the binomial channel and show that the capacity-achieving input distribution for this channel always has mass points at probabilities of particle release of zero and one. To find the capacity-achieving input distributions, we develop an efficient algorithm we call dynamic assignment Blahut-Arimoto (DAB). For diffusive particle transport, we also derive the conditions under which the input with two mass points is capacity-achieving.

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Privacy with Estimation Guarantees

We study the central problem in data privacy: how to share data with an analyst while providing both privacy and utility guarantees to the user that owns the data. In this setting, we present an estimation-theoretic analysis of the privacy-utility trade-off (PUT). Here, an analyst is allowed to reconstruct (in a mean-squared error sense) certain functions of the data (utility), while other private functions should not be reconstructed with distortion below a certain threshold (privacy). We demonstrate how chi-square information captures the fundamental PUT in this case and provide bounds for the best PUT. We propose a convex program to compute privacy-assuring mappings when the functions to be disclosed and hidden are known a priori and the data distribution is known. We derive lower bounds on the minimum mean-squared error of estimating a target function from the disclosed data and evaluate the robustness of our approach when an empirical distribution is used to compute the privacy-assuring mappings instead of the true data distribution. We illustrate the proposed approach through two numerical experiments.

cs.IT↗

Soft Maximum Likelihood Decoding using GRAND

Maximum Likelihood (ML) decoding of forward error correction codes is known to be optimally accurate, but is not used in practice as it proves too challenging to efficiently implement. Here we introduce a ML decoder called SGRAND, which is a development of a previously described hard detection ML decoder called GRAND, that fully avails of soft detection information and is suitable for use with any arbitrary high-rate, short-length block code. We assess SGRAND's performance on CRC-aided Polar (CA-Polar) codes, which will be used for all control channel communication in 5G NR, comparing its accuracy with CRC-Aided Successive Cancellation List decoding (CA-SCL), a state-of-the-art soft-information decoder specific to CA-Polar codes.

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Same-Cluster Querying for Overlapping Clusters

Overlapping clusters are common in models of many practical data-segmentation applications. Suppose we are given $n$ elements to be clustered into $k$ possibly overlapping clusters, and an oracle that can interactively answer queries of the form "do elements $u$ and $v$ belong to the same cluster?" The goal is to recover the clusters with minimum number of such queries. This problem has been of recent interest for the case of disjoint clusters. In this paper, we look at the more practical scenario of overlapping clusters, and provide upper bounds (with algorithms) on the sufficient number of queries. We provide algorithmic results under both arbitrary (worst-case) and statistical modeling assumptions. Our algorithms are parameter free, efficient, and work in the presence of random noise. We also derive information-theoretic lower bounds on the number of queries needed, proving that our algorithms are order optimal. Finally, we test our algorithms over both synthetic and real-world data, showing their practicality and effectiveness.

cs.LG↗

Distributed Quantization for Sparse Time Sequences

Analog signals processed in digital hardware are quantized into a discrete bit-constrained representation. Quantization is typically carried out using analog-to-digital converters (ADCs), operating in a serial scalar manner. In some applications, a set of analog signals are acquired individually and processed jointly. Such setups are referred to as distributed quantization. In this work, we propose a distributed quantization scheme for representing a set of sparse time sequences acquired using conventional scalar ADCs. Our approach utilizes tools from secure group testing theory to exploit the sparse nature of the acquired analog signals, obtaining a compact and accurate representation while operating in a distributed fashion. We then show how our technique can be implemented when the quantized signals are transmitted over a multi-hop communication network providing a low-complexity network policy for routing and signal recovery. Our numerical evaluations demonstrate that the proposed scheme notably outperforms conventional methods based on the combination of quantization and compressed sensing tools.

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Random Linear Network Coding on Programmable Switches

By extending the traditional store-and-forward mechanism, network coding has the capability to improve a network's throughput, robustness, and security. Given the fundamentally different packet processing required by this new paradigm and the inflexibility of hardware, existing solutions are based on software. As a result, they have limited performance and scalability, creating a barrier to its wide-spread adoption. By leveraging the recent advances in programmable networking hardware, in this paper we propose a random linear network coding data plane written in P4, as a first step towards a production-level platform. Our solution includes the ability to combine the payload of multiple packets and of executing the required Galois field operations, and shows promise to be practical even under the strict memory and processing constraints of switching hardware.

cs.NI↗

Babel Storage: Uncoordinated Content Delivery from Multiple Coded Storage Systems

In future content-centric networks, content is identified independently of its location. From an end-user's perspective, individual storage systems dissolve into a seemingly omnipresent structureless `storage fog'. Content should be delivered oblivious of the network topology, using multiple storage systems simultaneously, and at minimal coordination overhead. Prior works have addressed the advantages of error correction coding for distributed storage and content delivery separately. This work takes a comprehensive approach to highlighting the tradeoff between storage overhead and transmission overhead in uncoordinated content delivery from multiple coded storage systems. Our contribution is twofold. First, we characterize the tradeoff between storage and transmission overhead when all participating storage systems employ the same code. Second, we show that the resulting stark inefficiencies can be avoided when storage systems use diverse codes. What is more, such code diversity is not just technically desirable, but presumably will be the reality in the increasingly heterogeneous networks of the future. To this end, we show that a mix of Reed-Solomon, low-density parity-check and random linear network codes achieves close-to-optimal performance at minimal coordination and operational overhead.

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Why Botnets Work: Distributed Brute-Force Attacks Need No Synchronization

In September 2017, McAffee Labs quarterly report estimated that brute force attacks represent 20\% of total network attacks, making them the most prevalent type of attack ex-aequo with browser based vulnerabilities. These attacks have sometimes catastrophic consequences, and understanding their fundamental limits may play an important role in the risk assessment of password-secured systems, and in the design of better security protocols. While some solutions exist to prevent online brute-force attacks that arise from one single IP address, attacks performed by botnets are more challenging. In this paper, we analyze these distributed attacks by using a simplified model. Our aim is to understand the impact of distribution and asynchronization on the overall computational effort necessary to breach a system. Our result is based on Guesswork, a measure of the number of queries (guesses) required of an adversary before a correct sequence, such as a password, is found in an optimal attack. Guesswork is a direct surrogate for time and computational effort of guessing a sequence from a set of sequences with associated likelihoods. We model the lack of synchronization by a worst-case optimization in which the queries made by multiple adversarial agents are received in the worst possible order for the adversary, resulting in a min-max formulation. We show that, even without synchronization, and for sequences of growing length, the asymptotic optimal performance is achievable by using randomized guesses drawn from an appropriate distribution. Therefore, randomization is key for distributed asynchronous attacks. In other words, asynchronous guessers can asymptotically perform brute-force attacks as efficiently as synchronized guessers.

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Mismatched Guesswork

We study the problem of mismatched guesswork, where we evaluate the number of symbols $y \in \mathcal{Y}$ which have higher likelihood than $X \sim μ$ according to a mismatched distribution $ν$. We discuss the role of the tilted/exponential families of the source distribution $μ$ and of the mismatched distribution $ν$. We show that the value of guesswork can be characterized using the tilted family of the mismatched distribution $ν$, while the probability of guessing is characterized by an exponential family which passes through $μ$. Using this characterization, we demonstrate that the mismatched guesswork follows a large deviation principle (LDP), where the rate function is described implicitly using information theoretic quantities. We apply these results to one-to-one source coding (without prefix free constraint) to obtain the cost of mismatch in terms of average codeword length. We show that the cost of mismatch in one-to-one codes is no larger than that of the prefix-free codes, i.e., $D(μ\| ν)$. Further, the cost of mismatch vanishes if and only if $ν$ lies on the tilted family of the true distribution $μ$, which is in stark contrast to the prefix-free codes. These results imply that one-to-one codes are inherently more robust to mismatch.

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Capacity-achieving Guessing Random Additive Noise Decoding (GRAND)

We introduce a new algorithm for realizing Maximum Likelihood (ML) decoding in discrete channels with or without memory. In it, the receiver rank orders noise sequences from most likely to least likely. Subtracting noise from the received signal in that order, the first instance that results in a member of the code-book is the ML decoding. We name this algorithm GRAND for Guessing Random Additive Noise Decoding. We establish that GRAND is capacity-achieving when used with random code-books. For rates below capacity we identify error exponents, and for rates beyond capacity we identify success exponents. We determine the scheme's complexity in terms of the number of computations the receiver performs. For rates beyond capacity, this reveals thresholds for the number of guesses by which if a member of the code-book is identified it is likely to be the transmitted code-word. We introduce an approximate ML decoding scheme where the receiver abandons the search after a fixed number of queries, an approach we dub GRANDAB, for GRAND with ABandonment. While not an ML decoder, we establish that the algorithm GRANDAB is also capacity-achieving for an appropriate choice of abandonment threshold, and characterize its complexity, error and success exponents. Worked examples are presented for Markovian noise that indicate these decoding schemes substantially out-perform the brute force decoding approach.

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Tiny Codes for Guaranteeable Delay

Future 5G systems will need to support ultra-reliable low-latency communications scenarios. From a latency-reliability viewpoint, it is inefficient to rely on average utility-based system design. Therefore, we introduce the notion of guaranteeable delay which is the average delay plus three standard deviations of the mean. We investigate the trade-off between guaranteeable delay and throughput for point-to-point wireless erasure links with unreliable and delayed feedback, by bringing together signal flow techniques to the area of coding. We use tiny codes, i.e. sliding window by coding with just 2 packets, and design three variations of selective-repeat ARQ protocols, by building on the baseline scheme, i.e. uncoded ARQ, developed by Ausavapattanakun and Nosratinia: (i) Hybrid ARQ with soft combining at the receiver; (ii) cumulative feedback-based ARQ without rate adaptation; and (iii) Coded ARQ with rate adaptation based on the cumulative feedback. Contrasting the performance of these protocols with uncoded ARQ, we demonstrate that HARQ performs only slightly better, cumulative feedback-based ARQ does not provide significant throughput while it has better average delay, and Coded ARQ can provide gains up to about 40% in terms of throughput. Coded ARQ also provides delay guarantees, and is robust to various challenges such as imperfect and delayed feedback, burst erasures, and round-trip time fluctuations. This feature may be preferable for meeting the strict end-to-end latency and reliability requirements of future use cases of ultra-reliable low-latency communications in 5G, such as mission-critical communications and industrial control for critical control messaging.

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Spatial Soft-Core Caching

We propose a decentralized spatial soft-core cache placement (SSCC) policy for wireless networks. SSCC yields a spatially balanced sampling via negative dependence across caches, and can be tuned to satisfy cache size constraints with high probability. Given a desired cache hit probability, we compare the 95% confidence intervals of the required cache sizes for independent placement, hard-core placement and SSCC policies. We demonstrate that in terms of the required cache storage size, SSCC can provide up to more than 180% and 100% gains with respect to the independent and hard-core placement policies, respectively. SSCC can be used to enable proximity-based applications such as device-to-device communications and peer-to-peer networking as it promotes the item diversity and reciprocation among the nodes.

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A Characterization of Guesswork on Swiftly Tilting Curves

Given a collection of strings, each with an associated probability of occurrence, the guesswork of each of them is their position in a list ordered from most likely to least likely, breaking ties arbitrarily. Guesswork is central to several applications in information theory: Average guesswork provides a lower bound on the expected computational cost of a sequential decoder to decode successfully the transmitted message; the complementary cumulative distribution function of guesswork gives the error probability in list decoding; the logarithm of guesswork is the number of bits needed in optimal lossless one-to-one source coding; and guesswork is the number of trials required of an adversary to breach a password protected system in a brute-force attack. In this paper, we consider memoryless string-sources that generate strings consisting of i.i.d. characters drawn from a finite alphabet, and characterize their corresponding guesswork. Our main tool is the tilt operation. We show that the tilt operation on a memoryless string-source parametrizes an exponential family of memoryless string-sources, which we refer to as the tilted family. We provide an operational meaning to the tilted families by proving that two memoryless string-sources result in the same guesswork on all strings of all lengths if and only if their respective categorical distributions belong to the same tilted family. Establishing some general properties of the tilt operation, we generalize the notions of weakly typical set and asymptotic equipartition property to tilted weakly typical sets of different orders. We use this new definition to characterize the large deviations for all atypical strings and characterize the volume of weakly typical sets of different orders. We subsequently build on this characterization to prove large deviation bounds on guesswork and provide an accurate approximation of its PMF.

cs.IT↗

The Computational Wiretap Channel

We present the computational wiretap channel: Alice has some data x and wants to share some computation h(x) with Bob. To do this, she sends f(x), where f is some sufficient statistic for h. An eavesdropper, Eve, is interested in computing another function g(x). We show that, under some conditions on f and g, this channel can be approximated, from Eve's point of view, by the classic Wyner wiretap channel.

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Updating Content in Cache-Aided Coded Multicast

Motivated by applications to delivery of dynamically updated, but correlated data in settings such as content distribution networks, and distributed file sharing systems, we study a single source multiple destination network coded multicast problem in a cache-aided network. We focus on models where the caches are primarily located near the destinations, and where the source has no cache. The source observes a sequence of correlated frames, and is expected to do frame-by-frame encoding with no access to prior frames. We present a novel scheme that shows how the caches can be advantageously used to decrease the overall cost of multicast, even though the source encodes without access to past data. Our cache design and update scheme works with any choice of network code designed for a corresponding cache-less network, is largely decentralized, and works for an arbitrary network. We study a convex relation of the optimization problem that results form the overall cost function. The results of the optimization problem determines the rate allocation and caching strategies. Numerous simulation results are presented to substantiate the theory developed.

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Analysis of Coded Selective-Repeat ARQ via Matrix Signal-Flow Graphs

We propose two schemes for selective-repeat ARQ protocols over packet erasure channels with unreliable feedback: (i) a hybrid ARQ protocol with soft combining at the receiver, and (ii) a coded ARQ protocol, by building on the uncoded baseline scheme for ARQ, developed by Ausavapattanakun and Nosratinia. Our method leverages discrete-time queuing and coding theory to analyze the performance of the proposed data transmission methods. We incorporate forward error-correction to reduce in-order delivery delay, and exploit a matrix signal-flow graph approach to analyze the throughput and delay of the protocols. We demonstrate and contrast the performance of the coded protocols with that of the uncoded scheme, illustrating the benefits of coded transmissions.

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