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Muriel Medard

Publications and source records attributed to Muriel Medard.

At least 73 records · Page 4Linked to original sources

Alignment based Network Coding for Two-Unicast-Z Networks

In this paper, we study the wireline two-unicast-Z communication network over directed acyclic graphs. The two-unicast-Z network is a two-unicast network where the destination intending to decode the second message has apriori side information of the first message. We make three contributions in this paper: 1. We describe a new linear network coding algorithm for two-unicast-Z networks over directed acyclic graphs. Our approach includes the idea of interference alignment as one of its key ingredients. For graphs of a bounded degree, our algorithm has linear complexity in terms of the number of vertices, and polynomial complexity in terms of the number of edges. 2. We prove that our algorithm achieves the rate-pair (1, 1) whenever it is feasible in the network. Our proof serves as an alternative, albeit restricted to two-unicast-Z networks over directed acyclic graphs, to an earlier result of Wang et al. which studied necessary and sufficient conditions for feasibility of the rate pair (1, 1) in two-unicast networks. 3. We provide a new proof of the classical max-flow min-cut theorem for directed acyclic graphs.

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From the Information Bottleneck to the Privacy Funnel

We focus on the privacy-utility trade-off encountered by users who wish to disclose some information to an analyst, that is correlated with their private data, in the hope of receiving some utility. We rely on a general privacy statistical inference framework, under which data is transformed before it is disclosed, according to a probabilistic privacy mapping. We show that when the log-loss is introduced in this framework in both the privacy metric and the distortion metric, the privacy leakage and the utility constraint can be reduced to the mutual information between private data and disclosed data, and between non-private data and disclosed data respectively. We justify the relevance and generality of the privacy metric under the log-loss by proving that the inference threat under any bounded cost function can be upper-bounded by an explicit function of the mutual information between private data and disclosed data. We then show that the privacy-utility tradeoff under the log-loss can be cast as the non-convex Privacy Funnel optimization, and we leverage its connection to the Information Bottleneck, to provide a greedy algorithm that is locally optimal. We evaluate its performance on the US census dataset.

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In-Order Delivery Delay of Transport Layer Coding

A large number of streaming applications use reliable transport protocols such as TCP to deliver content over the Internet. However, head-of-line blocking due to packet loss recovery can often result in unwanted behavior and poor application layer performance. Transport layer coding can help mitigate this issue by helping to recover from lost packets without waiting for retransmissions. We consider the use of an on-line network code that inserts coded packets at strategic locations within the underlying packet stream. If retransmissions are necessary, additional coding packets are transmitted to ensure the receiver's ability to decode. An analysis of this scheme is provided that helps determine both the expected in-order packet delivery delay and its variance. Numerical results are then used to determine when and how many coded packets should be inserted into the packet stream, in addition to determining the trade-offs between reducing the in-order delay and the achievable rate. The analytical results are finally compared with experimental results to provide insight into how to minimize the delay of existing transport layer protocols.

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Queued cross-bar network models for replication and coded storage systems

Coding techniques may be useful for data center data survivability as well as for reducing traffic congestion. We present a queued cross-bar network (QCN) method that can be used for traffic analysis of both replication/uncoded and coded storage systems. We develop a framework for generating QCN rate regions (RRs) by analyzing their conflict graph stable set polytopes (SSPs). In doing so, we apply recent results from graph theory on the characterization of particular graph SSPs. We characterize the SSP of QCN conflict graphs under a variety of traffic patterns, allowing for their efficient RR computation. For uncoded systems, we show how to compute RRs and find rate optimal scheduling algorithms. For coded storage, we develop a RR upper bound, for which we provide an intuitive interpretation. We show that the coded storage RR upper bound is achievable in certain coded systems in which drives store sufficient coded information, as well in certain dynamic coding systems. Numerical illustrations show that coded storage can result in gains in RR volume of approximately 50%, averaged across traffic patterns.

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Scheduling Advantages of Network Coded Storage in Point-to-Multipoint Networks

We consider scheduling strategies for point-to-multipoint (PMP) storage area networks (SANs) that use network coded storage (NCS). In particular, we present a simple SAN system model, two server scheduling algorithms for PMP networks, and analytical expressions for internal and external blocking probability. We point to select scheduling advantages in NCS systems under normal operating conditions, where content requests can be temporarily denied owing to finite system capacity from drive I/O access or storage redundancy limitations. NCS can lead to improvements in throughput and blocking probability due to increased immediate scheduling options, and complements other well documented NCS advantages such as regeneration, and can be used as a guide for future storage system design.

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Resilient Flow Decomposition of Unicast Connections with Network Coding

In this paper we close the gap between end-to-end diversity coding and intra-session network coding for unicast connections resilient against single link failures. In particular, we show that coding operations are sufficient to perform at the source and receiver if the user data can be split into at most two parts over the filed GF(2). Our proof is purely combinatorial and based on standard graph and network flow techniques. It is a linear time construction that defines the route of subflows A, B and A+B between the source and destination nodes. The proposed resilient flow decomposition method generalizes the 1+1 protection and the end-to-end diversity coding approaches while keeping both of their benefits. It provides a simple yet resource efficient protection method feasible in 2-connected backbone topologies. Since the core switches do not need to be modified, this result can bring benefits to current transport networks.

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Beyond the Min-Cut Bound: Deterministic Network Coding for Asynchronous Multirate Broadcast

In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide multirate packet delivery outside of what is given by the network min-cut. This is achieved by using a deterministic non-block-based network coding scheme, which allows us to sidestep some of the limitations put in place by the block coding model used to determine the network capacity. Under the network coding scheme we outline, the sender is able to transmit network coded packets above the channel rate of some receivers, while ensuring that they still experience nonzero delivery rates. Interestingly, in this generalised form of asynchronous network coded broadcast, receivers are not required to obtain knowledge of all packets transmitted so far. Instead, causal feedback from the receivers about packet erasures is used by the sender to determine a network coded transmission that will allow at least one, but often multiple receivers, to deliver their next needed packet. Although the analysis of deterministic coding schemes is generally a difficult problem, by making some approximations we are able to obtain tractable estimates of the receivers' delivery rates, which are shown to match reasonably well with simulation. Using these estimates, we design a fairness algorithm that allocates the sender's resources so all receivers will experience fair delivery rate performance.

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Network Coded TCP (CTCP) Performance over Satellite Networks

We show preliminary results for the performance of Network Coded TCP (CTCP) over large latency networks. While CTCP performs very well in networks with relatively short RTT, the slow-start mechanism currently employed does not adequately fill the available bandwidth when the RTT is large. Regardless, we show that CTCP still outperforms current TCP variants (i.e., Cubic TCP and Hybla TCP) for high packet loss rates (e.g., >2.5%). We then explore the possibility of a modified congestion control mechanism based off of H-TCP that opens the congestion window quickly to overcome the challenges of large latency networks. Preliminary results are provided that show the combination of network coding with an appropriate congestion control algorithm can provide gains on the order of 20 times that of existing TCP variants. Finally, we provide a discussion of the future work needed to increase CTCP's performance in these networks.

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Guessing a password over a wireless channel (on the effect of noise non-uniformity)

A string is sent over a noisy channel that erases some of its characters. Knowing the statistical properties of the string's source and which characters were erased, a listener that is equipped with an ability to test the veracity of a string, one string at a time, wishes to fill in the missing pieces. Here we characterize the influence of the stochastic properties of both the string's source and the noise on the channel on the distribution of the number of attempts required to identify the string, its guesswork. In particular, we establish that the average noise on the channel is not a determining factor for the average guesswork and illustrate simple settings where one recipient with, on average, a better channel than another recipient, has higher average guesswork. These results stand in contrast to those for the capacity of wiretap channels and suggest the use of techniques such as friendly jamming with pseudo-random sequences to exploit this guesswork behavior.

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Dynamic Rate Adaptation for Improved Throughput and Delay in Wireless Network Coded Broadcast

In this paper we provide theoretical and simulation-based study of the delivery delay performance of a number of existing throughput optimal coding schemes and use the results to design a new dynamic rate adaptation scheme that achieves improved overall throughput-delay performance. Under a baseline rate control scheme, the receivers' delay performance is examined. Based on their Markov states, the knowledge difference between the sender and receiver, three distinct methods for packet delivery are identified: zero state, leader state and coefficient-based delivery. We provide analyses of each of these and show that, in many cases, zero state delivery alone presents a tractable approximation of the expected packet delivery behaviour. Interestingly, while coefficient-based delivery has so far been treated as a secondary effect in the literature, we find that the choice of coefficients is extremely important in determining the delay, and a well chosen encoding scheme can, in fact, contribute a significant improvement to the delivery delay. Based on our delivery delay model, we develop a dynamic rate adaptation scheme which uses performance prediction models to determine the sender transmission rate. Surprisingly, taking this approach leads us to the simple conclusion that the sender should regulate its addition rate based on the total number of undelivered packets stored at the receivers. We show that despite its simplicity, our proposed dynamic rate adaptation scheme results in noticeably improved throughput-delay performance over existing schemes in the literature.

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Approaching Gaussian Relay Network Capacity in the High SNR Regime: End-to-End Lattice Codes

We present a natural and low-complexity technique for achieving the capacity of the Gaussian relay network in the high SNR regime. Specifically, we propose the use of end-to-end structured lattice codes with the amplify-and-forward strategy, where the source uses a nested lattice code to encode the messages and the destination decodes the messages by lattice decoding. All intermediate relays simply amplify and forward the received signals over the network to the destination. We show that the end-to-end lattice-coded amplify-and-forward scheme approaches the capacity of the layered Gaussian relay network in the high SNR regime. Next, we extend our scheme to non-layered Gaussian relay networks under the amplify-and-forward scheme, which can be viewed as a Gaussian intersymbol interference (ISI) channel. Compared with other schemes, our approach is significantly simpler and requires only the end-to-end design of the lattice precoding and decoding. It does not require any knowledge of the network topology or the individual channel gains.

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On Locally Decodable Source Coding

Locally decodable channel codes form a special class of error-correcting codes with the property that the decoder is able to reconstruct any bit of the input message from querying only a few bits of a noisy codeword. It is well known that such codes require significantly more redundancy (in particular have vanishing rate) compared to their non-local counterparts. In this paper, we define a dual problem, i.e. locally decodable source codes (LDSC). We consider both almost lossless (block error) and lossy (bit error) cases. In almost lossless case, we show that optimal compression (to entropy) is possible with O(log n) queries to compressed string by the decompressor. We also show the following converse bounds: 1) linear LDSC cannot achieve any rate below one, with a bounded number of queries, 2) rate of any source coding with linear decoder (not necessarily local) in one, 3) for 2 queries, any code construction cannot have a rate below one. In lossy case, we show that any rate above rate distortion is achievable with a bounded number of queries. We also show that, rate distortion is achievable with any scaling number of queries. We provide an achievability bound in the finite block-length regime and compare it with the existing bounds in succinct data structures literature.

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Multi-Path TCP with Network Coding for Mobile Devices in Heterogeneous Networks

Existing mobile devices have the capability to use multiple network technologies simultaneously to help increase performance; but they rarely, if at all, effectively use these technologies in parallel. We first present empirical data to help understand the mobile environment when three heterogeneous networks are available to the mobile device (i.e., a WiFi network, WiMax network, and an Iridium satellite network). We then propose a reliable, multi-path protocol called Multi-Path TCP with Network Coding (MPTCP/NC) that utilizes each of these networks in parallel. An analytical model is developed and a mean-field approximation is derived that gives an estimate of the protocol's achievable throughput. Finally, a comparison between MPTCP and MPTCP/NC is presented using both the empirical data and mean-field approximation. Our results show that network coding can provide users in mobile environments a higher quality of service by enabling the use of multiple network technologies and the capability to overcome packet losses due to lossy, wireless network connections.

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Brute force searching, the typical set and Guesswork

Consider the situation where a word is chosen probabilistically from a finite list. If an attacker knows the list and can inquire about each word in turn, then selecting the word via the uniform distribution maximizes the attacker's difficulty, its Guesswork, in identifying the chosen word. It is tempting to use this property in cryptanalysis of computationally secure ciphers by assuming coded words are drawn from a source's typical set and so, for all intents and purposes, uniformly distributed within it. By applying recent results on Guesswork, for i.i.d. sources it is this equipartition ansatz that we investigate here. In particular, we demonstrate that the expected Guesswork for a source conditioned to create words in the typical set grows, with word length, at a lower exponential rate than that of the uniform approximation, suggesting use of the approximation is ill-advised.

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Network Coded TCP (CTCP)

We introduce CTCP, a reliable transport protocol using network coding. CTCP is designed to incorporate TCP features such as congestion control, reliability, and fairness while significantly improving on TCP's performance in lossy, interference-limited and/or dynamic networks. A key advantage of adopting a transport layer over a link layer approach is that it provides backward compatibility with wireless equipment installed throughout existing networks. We present a portable userspace implementation of CTCP and extensively evaluate its performance in both testbed and production wireless networks.

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Modeling Network Coded TCP: Analysis of Throughput and Energy Cost

We analyze the performance of TCP and TCP with network coding (TCP/NC) in lossy networks. We build upon the framework introduced by Padhye et al. and characterize the throughput behavior of classical TCP and TCP/NC as a function of erasure probability, round-trip time, maximum window size, and duration of the connection. Our analytical results show that network coding masks random erasures from TCP, thus preventing TCP's performance degradation in lossy networks. It is further seen that TCP/NC has significant throughput gains over TCP. In addition, we show that TCP/NC may lead to cost reduction for wireless network providers while maintaining a certain quality of service to their users. We measure the cost in terms of number of base stations, which is highly correlated to the energy, capital, and operational costs of a network provider. We show that increasing the available bandwidth may not necessarily lead to increase in throughput, particularly in lossy networks in which TCP does not perform well. We show that using protocols such as TCP/NC, which are more resilient to erasures, may lead to a throughput commensurate the bandwidth dedicated to each user.

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Trade-off between cost and goodput in wireless: Replacing transmitters with coding

We study the cost of improving the goodput, or the useful data rate, to user in a wireless network. We measure the cost in terms of number of base stations, which is highly correlated to the energy cost as well as capital and operational costs of a network provider.We show that increasing the available bandwidth, or throughput, may not necessarily lead to increase in goodput, particularly in lossy wireless networks in which TCP does not perform well. As a result, much of the resources dedicated to the user may not translate to high goodput, resulting in an inefficient use of the network resources. We show that using protocols such as TCP/NC, which are more resilient to erasures and failures in the network, may lead to a goodput commensurate the throughput dedicated to each user. By increasing goodput, users' transactions are completed faster; thus, the resources dedicated to these users can be released to serve other requests or transactions. Consequently, we show that translating efficiently throughput to goodput may bring forth better connection to users while reducing the cost for the network providers.

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Whether and Where to Code in the Wireless Relay Channel

The throughput benefits of random linear network codes have been studied extensively for wirelined and wireless erasure networks. It is often assumed that all nodes within a network perform coding operations. In energy-constrained systems, however, coding subgraphs should be chosen to control the number of coding nodes while maintaining throughput. In this paper, we explore the strategic use of network coding in the wireless packet erasure relay channel according to both throughput and energy metrics. In the relay channel, a single source communicates to a single sink through the aid of a half-duplex relay. The fluid flow model is used to describe the case where both the source and the relay are coding, and Markov chain models are proposed to describe packet evolution if only the source or only the relay is coding. In addition to transmission energy, we take into account coding and reception energies. We show that coding at the relay alone while operating in a rateless fashion is neither throughput nor energy efficient. Given a set of system parameters, our analysis determines the optimal amount of time the relay should participate in the transmission, and where coding should be performed.

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