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Nan Duan

Publications and source records attributed to Nan Duan.

At least 55 records · Page 3Linked to original sources

Harnessing Streaming Video in the Wild

Vision-Language Models (VLMs) are increasingly required to process unbounded video streams in applications such as video-call assistants, live commentary, and embodied robots. An ideal streaming system should support proactive interaction, long-horizon memory, and real-time processing, while resting on a VLM backbone capable of handling diverse in-the-wild streaming tasks. However, existing VLMs excel at offline video understanding but fall short in streaming capabilities and lack dedicated infrastructure for streaming deployment. We address this gap on three fronts. (i) For backbone capability, we construct \textbf{Streaming-Train-248K}, a streaming dataset paired with a novel training objective for adapting VLMs to streaming interaction and understanding. (ii) For real-world deployment, we introduce \textbf{Streaming Harness}, a plug-and-play system that endows any VLM with three core abilities: proactive interaction (per-second response decisions), long-term memory (12-hour context retention), and real-time processing (sub-second latency). (iii) To drive continued community progress on streaming capabilities, we design \textbf{Streaming-Eval}, a benchmark that reflects models' capabilities across diverse in-the-wild scenarios. Extensive experiments demonstrate consistent gains from our approach across all core capabilities required for streaming video understanding. We will open-source our data, code, and benchmark to advance the community's shift from offline video understanding to deployable streaming intelligence.

cs.CV↗

Leveraging Error Diversity in Group Rollouts for Reinforcement Learning

Reinforcement Learning from Verifiable Rewards (RLVR) typically samples multiple responses per prompt and assigns binary rewards based on individual correctness, yet the collective structure of the group output, specifically the distribution of errors, is largely discarded. We identify this as a missed opportunity: empirical analysis reveals that error diversity within a group is a strong predictor of training success, with problems eliciting diverse wrong answers benefiting substantially more from RLVR than those producing homogeneous failures. Motivated by this observation, we propose Error Diversity Advantage Shaping (EDAS), a lightweight, algorithm-agnostic technique that modulates the advantage signal for incorrect rollouts based on intra-group error diversity. EDAS amplifies penalties for dominant, repeated errors and attenuates penalties for rare, exploratory ones, thereby encouraging the model to maintain diverse reasoning paths and discouraging error perseveration. Crucially, EDAS operates as a simple post-hoc adjustment that can be seamlessly integrated into any RLVR algorithm. We validate EDAS on top of several mainstream RLVR methods across a series of models and seven challenging math benchmarks, demonstrating consistent improvements. Notably, EDAS yields an average improvement of 6.29 points over DAPO on Qwen3-8B across seven benchmarks, confirming that exploiting the latent information in group rollouts is a broadly effective strategy for strengthening RLVR.

cs.LG↗

Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation

We present Echo Infinity, an autoregressive (AR) framework towards real-time infinite video generation that employs a learnable evolving memory to dynamically filter, abstract, and compress any-length history at constant cost. Existing methods mainly curate memory with predefined KV-cache schedules, fixed-ratio heuristic compression, or inference-time RoPE adaptation. These designs inevitably lose historical information and amplify compounding errors due to their limited cache window and ignorance of autoregressive generation noise. Inspired by human memory consolidation, Echo-Infinity replaces handcrafted memory curation with learnable Memory Query, which are updated by attention and a gating mechanism when past frames are evicted from the local window. The queries are optimized end-to-end with the video diffusion transformers (DiTs), forming an evolving memory that supports arbitrary compression ratios with constant computation independent of video length. They also act as a generalizable generation prior, improving quality even when only the optimized initial state is used. We further introduce Unified Relative RoPE Recipe, which anchors the sink frames to start from id 0 and lets the newest frame id grow at most to the DiTs' pretrained maximum temporal RoPE id throughout training and inference, freeing the model from the finite RoPE constraint and closing the train-test RoPE extrapolation gap. In long and short video generation, Echo-Infinity achieves state-of-the-art performance, and, to our knowledge, demonstrates promising 24-hour (>1.3 M frames) real-time rollouts for the first time, suggesting a practical path toward infinite video generation.

cs.MM↗

Right Makes Might: Aligning Verified Hidden States Empowers RL Reasoning

Reinforcement Learning from Verifiable Rewards (RLVR) has become the dominant approach for improving mathematical reasoning in large language models, yet current methods reduce each correct rollout to a single reward bit, ignoring the geometric structure shared among their hidden states. Investigating this structure, we find that at the anchor token (the position immediately before the answer marker), correct rollouts converge naturally because they must produce the same answer (cosine similarity ~0.84), yet each retains residual variance from its unique reasoning path. Encouraging full alignment at this point pushes the model to extract a unified "correct decision" representation, reducing sensitivity to which reasoning path was taken. Based on this observation, we propose Hidden-Align, an auxiliary loss function that aligns the last-layer hidden states of correct rollouts at the anchor token during RL training, with zero overhead in both training and inference. On eight mathematical reasoning benchmarks, Hidden-Align improves average pass@1 over the DAPO baseline by 3.8, 6.2, and 5.4 percentage points on Qwen3-1.7B, 4B, and 14B respectively, with consistent pass@k gains across all three scales, supported by ablations on loss type, anchor position, layer depth, and loss weight.

cs.LG↗

AdaCodec: A Predictive Visual Code for Video MLLMs

Video is temporally redundant: adjacent frames usually share most objects, background, and layout. Yet existing video multimodal large language models (video MLLMs) usually encode each sampled frame as an independent RGB image, causing visual tokens to repeat content already present in earlier frames. This suggests a more direct video interface: send a full reference frame only when the scene cannot be predicted well from prior context, and otherwise transmit a compact description of inter-frame changes. We call this interface a \emph{predictive visual code}, and instantiate it for video MLLMs as \textbf{AdaCodec}. AdaCodec spends full visual tokens on a reference frame only when its conditional predictive cost is high; otherwise, it encodes inter-frame changes, including motion and prediction residuals, as compact P-tokens. Across all eleven benchmarks, AdaCodec improves over the Qwen3-VL-8B per-frame RGB baseline at a matched visual-token budget. Even at $1/7$ the budget, AdaCodec with 32k tokens surpasses the 224k baseline on all long-video benchmarks; on five general-video benchmarks, it raises the average score while substantially cutting time-to-first-token from 9.26s to 1.62s.

cs.CV↗

Embodied3DBench: Benchmarking Low-Level Embodied Spatial Intelligence of Vision Language Models

Are current Vision Language Models (VLMs) ready to comprehend and reason about complex embodied interactions in 3D environments? We introduce Embodied3DBench, a robot-centric benchmark targeting low-level spatial intelligence in embodied 3D environments. To systematically evaluate these foundational perceptual capabilities, the benchmark includes 6 task categories divided into two core groups: Spatial Structural Understanding (Grounding, Spatial Relation Prediction, and Multi-view Correspondence) and Interaction-Oriented Perception (Affordance Prediction, Grasp Point Prediction, and Trajectory Prediction). The benchmark spans 12 subcategories and contains over 21k high-quality question-answer pairs. We evaluate 13 state-of-the-art models, and the results show that while current models exhibit relatively strong high-level spatial reasoning, such as understanding object-to-object positional relations, they remain fragile in interaction-oriented perception, highlighting a significant lack of robust 3D-aware interaction priors. To actively bridge this capability gap revealed by our benchmark, we further synthesize a large-scale training dataset comprising 1.3M QA pairs. Notably, fine-tuning on this dataset yields significant improvements in low-level spatial intelligence. Ultimately, Embodied3DBench fills a critical gap by providing both a systematic evaluation framework and a scalable data solution, setting a clear target for the development of interaction-aware multimodal systems.

cs.CV↗

JoyAI-Image: Awaking Spatial Intelligence in Unified Multimodal Understanding and Generation

We present JoyAI-Image, a unified multimodal foundation model for visual understanding, text-to-image generation, and instruction-guided image editing. JoyAI-Image couples a spatially enhanced Multimodal Large Language Model (MLLM) with a Multimodal Diffusion Transformer (MMDiT), allowing perception and generation to interact through a shared multimodal interface. Around this architecture, we build a scalable training recipe that combines unified instruction tuning, long-text rendering supervision, spatially grounded data, and both general and spatial editing signals. This design gives the model broad multimodal capability while strengthening geometry-aware reasoning and controllable visual synthesis. Experiments across understanding, generation, long-text rendering, and editing benchmarks show that JoyAI-Image achieves state-of-the-art or highly competitive performance. More importantly, the bidirectional loop between enhanced understanding, controllable spatial editing, and novel-view-assisted reasoning enables the model to move beyond general visual competence toward stronger spatial intelligence. These results suggest a promising path for unified visual models in downstream applications such as vision-language-action systems and world models.

cs.GR↗

Step-wise Rubric Rewards for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) is widely used to improve reasoning in large language models, but rewards only final-answer correctness with no supervision over intermediate steps. Rubric-based methods such as Rubrics as Rewards (RaR) introduce finer-grained supervision by scoring rollouts against structured criteria, yet the rubric scores are still aggregated into a single scalar applied to the entire response, causing three weaknesses: loss of multi-criterion structure, uniform supervision of correct and incorrect steps, and reward hacking through unbounded self-correction. On 1,000 problems, we find 18.2% of steps in correct-answer responses are wrong yet positively rewarded, while 49.9% of steps in incorrect-answer responses are correct yet penalized. We introduce Step-wise Rubrics as Rewards (SRaR), an RLVR framework that (i) uses an LLM judge to attribute each rubric item to a specific reasoning step, (ii) normalizes per-step rubric scores across rollouts so only steps whose quality varies produce a learning signal, and (iii) combines the per-step reward with the outcome reward through a decoupled advantage estimator that keeps the outcome baseline stable. We further build a 16K-problem rubric dataset by contrastively distilling rubric items from correct and flawed reasoning paths sampled from a strong model. Across six mathematical reasoning benchmarks, SRaR improves average accuracy over RaR by 3.57 points on Qwen3-8B and 2.75 points on Qwen3-32B, raises the Faithful Reasoning Rate on AIME 2025 from 34.5% to 46.7%, and reduces self-correction looping from 48.1% to 26.5%.

cs.LG↗

OmniNFT: Modality-wise Omni Diffusion Reinforcement for Joint Audio-Video Generation

Recent advances in joint audio-video generation have been remarkable, yet real-world applications demand strong per-modality fidelity, cross-modal alignment, and fine-grained synchronization. Reinforcement Learning (RL) offers a promising paradigm, but its extension to multi-objective and multi-modal joint audio-video generation remains unexplored. Notably, our in-depth analysis first reveals that the primary obstacles to applying RL in this stem from: (i) multi-objective advantages inconsistency, where the advantages of multimodal outputs are not always consistent within a group; (ii) multi-modal gradients imbalance, where video-branch gradients leak into shallow audio layers responsible for intra-modal generation; (iii) uniform credit assignment, where fine-grained cross-modal alignment regions fail to get efficient exploration. These shortcomings suggest that vanilla RL fine-tuning strategy with a single global advantage often leads to suboptimal results. To address these challenges, we propose OmniNFT, a novel modality-aware online diffusion RL framework with three key innovations: (1) Modality-wise advantage routing, which routes independent per-reward advantages to their respective modality generation branches. (2) Layer-wise gradient surgery, which selectively detaches video-branch gradients on shallow audio layers while retaining those for cross-modal interaction layers. (3) Region-wise loss reweighting, which modulates policy optimization toward critical regions related to audio-video synchronization and fine-grained alignment. Extensive experiments on JavisBench and VBench with the LTX-2 backbone demonstrate that OmniNFT achieves comprehensive improvements in audio and video perceptual quality, cross-modal alignment, and audio-video synchronization.

cs.CV↗

Thinking with Novel Views: A Systematic Analysis of Generative-Augmented Spatial Intelligence

Current Large Multimodal Models (LMMs) struggle with spatial reasoning tasks requiring viewpoint-dependent understanding, largely because they are confined to a single, static observation. We propose Thinking with Novel Views (TwNV), a paradigm that integrates generative novel-view synthesis into the reasoning loop: a Reasoner LMM identifies spatial ambiguity, instructs a Painter to synthesize an alternative viewpoint, and re-examines the scene with the additional evidence. Through systematic experiments we address three research questions. (1) Instruction format: numerical camera-pose specifications yield more reliable view control than free-form language. (2) Generation fidelity: synthesized view quality is tightly coupled with downstream spatial accuracy. (3) Inference-time visual scaling: iterative multi-turn view refinement further improves performance, echoing recent scaling trends in language reasoning. Across four spatial subtask categories and four LMM architectures (both closed- and open-source), TwNV consistently improves accuracy by +1.3 to +3.9 pp, with the largest gains on viewpoint-sensitive subtasks. These results establish novel-view generation as a practical lever for advancing spatial intelligence of LMMs.

cs.CV↗

TextLDM: Language Modeling with Continuous Latent Diffusion

Diffusion Transformers (DiT) trained with flow matching in a VAE latent space have unified visual generation across images and videos. A natural next step toward a single architecture for both generation (visual synthesis) and understanding (text generation) is to apply this framework to language modeling. We propose TextLDM, which transfers the visual latent diffusion recipe to text generation with minimal architectural modification. A Transformer-based VAE maps discrete tokens to continuous latents, enhanced by Representation Alignment (REPA) with a frozen pretrained language model to produce representations effective for conditional denoising. A standard DiT then performs flow matching in this latent space, identical in architecture to its visual counterpart. The central challenge we address is obtaining high-quality continuous text representations: we find that reconstruction fidelity alone is insufficient, and that aligning latent features with a pretrained language model via REPA is critical for downstream generation quality. Trained from scratch on OpenWebText2, TextLDM substantially outperforms prior diffusion language models and matches GPT-2 under the same settings. Our results establish that the visual DiT recipe transfers effectively to language, taking a concrete step toward unified diffusion architectures for multimodal generation and understanding.

cs.CL↗

Co-Evolving Policy Distillation

RLVR and OPD have become standard paradigms for post-training. We provide a unified analysis of these two paradigms in consolidating multiple expert capabilities into a single model, identifying capability loss in different ways: mixed RLVR suffers from inter-capability divergence cost, while the pipeline of first training experts and then performing OPD, though avoiding divergence, fails to fully absorb teacher capabilities due to large behavioral pattern gaps between teacher and student. We propose Co-Evolving Policy Distillation (CoPD), which encourages parallel training of experts and introduces OPD during each expert's ongoing RLVR training rather than after complete expert training, with experts serving as mutual teachers (making OPD bidirectional) to co-evolve. This enables more consistent behavioral patterns among experts while maintaining sufficient complementary knowledge throughout. Experiments validate that CoPD achieves all-in-one integration of text, image, and video reasoning capabilities, significantly outperforming strong baselines such as mixed RLVR and MOPD, and even surpassing domain-specific experts. The model parallel training pattern offered by CoPD may inspire a novel training scaling paradigm.

cs.LG↗

A Systematic Post-Train Framework for Video Generation

While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment requirements due to critical issues such as prompt sensitivity, temporal inconsistency, and prohibitive inference costs. To bridge this gap, we propose a comprehensive post-training framework that systematically aligns pretrained models with user intentions through four synergistic stages: we first employ Supervised Fine-Tuning (SFT) to transform the base model into a stable instruction-following policy, followed by a Reinforcement Learning from Human Feedback (RLHF) stage that utilizes a novel Group Relative Policy Optimization (GRPO) method tailored for video diffusion to enhance perceptual quality and temporal coherence; subsequently, we integrate Prompt Enhancement via a specialized language model to refine user inputs, and finally address system efficiency through Inference Optimization. Together, these components provide a systematic approach to improving visual quality, temporal coherence, and instruction following, while preserving the controllability learned during pretraining. The result is a practical blueprint for building scalable post-training pipelines that are stable, adaptable, and effective in real-world deployment. Extensive experiments demonstrate that this unified pipeline effectively mitigates common artifacts and significantly improves controllability and visual aesthetics while adhering to strict sampling cost constraints.

cs.CV↗

JoyAI-RA 0.1: A Foundation Model for Robotic Autonomy

Robotic autonomy in open-world environments is fundamentally limited by insufficient data diversity and poor cross-embodiment generalization. Existing robotic datasets are often limited in scale and task coverage, while relatively large differences across robot embodiments impede effective behavior knowledge transfer. To address these challenges, we propose JoyAI-RA, a vision-language-action (VLA) embodied foundation model tailored for generalizable robotic manipulation. JoyAI-RA presents a multi-source multi-level pretraining framework that integrates web data, large-scale egocentric human manipulation videos, simulation-generated trajectories, and real-robot data. Through training on heterogeneous multi-source data with explicit action-space unification, JoyAI-RA effectively bridges embodiment gaps, particularly between human manipulation and robotic control, thereby enhancing cross-embodiment behavior learning. JoyAI-RA outperforms state-of-the-art methods in both simulation and real-world benchmarks, especially on diverse tasks with generalization demands.

cs.RO↗

EasyVideoR1: Easier RL for Video Understanding

Reinforcement learning from verifiable rewards (RLVR) has demonstrated remarkable effectiveness in improving the reasoning capabilities of large language models. As models evolve into natively multimodal architectures, extending RLVR to video understanding becomes increasingly important yet remains largely unexplored, due to the diversity of video task types, the computational overhead of repeatedly decoding and preprocessing high-dimensional visual inputs, and the difficulty of reproducible evaluation across numerous sensitive hyperparameters. Existing open-source RL training frameworks provide solid infrastructure for text and image scenarios but lack systematic optimizations tailored for video modality. In this work, we present \textbf{EasyVideoR1}, a complete and efficient reinforcement learning framework specifically designed for training large vision-language models on video understanding tasks. EasyVideoR1 makes the following contributions: (1) a full video RL training pipeline with offline preprocessing and tensor caching that eliminates redundant video decoding and yields a 1.47 $\times$ throughput improvement; (2) a comprehensive, task-aware reward system covering 11 distinct video and image problem types with unified routing and modular extension; (3) a mixed offline-online data training paradigm that combines curated high-quality trajectories with on-policy exploration, benefiting the learning of more challenging tasks; (4) joint image-video training with independently configurable pixel budgets, allowing the two modalities to mutually reinforce each other; and (5) an asynchronous multi-benchmark evaluation framework covering 22 mainstream video understanding benchmarks, with reproduced accuracy closely aligned with officially reported scores.

cs.CV↗

OpenSpatial: A Principled Data Engine for Empowering Spatial Intelligence

Spatial understanding is a fundamental cornerstone of human-level intelligence. Nonetheless, current research predominantly focuses on domain-specific data production, leaving a critical void: the absence of a principled, open-source engine capable of fully unleashing the potential of high-quality spatial data. To bridge this gap, we elucidate the design principles of a robust data generation system and introduce OpenSpatial -- an open-source data engine engineered for high quality, extensive scalability, broad task diversity, and optimized efficiency. OpenSpatial adopts 3D bounding boxes as the fundamental primitive to construct a comprehensive data hierarchy across five foundational tasks: Spatial Measurement (SM), Spatial Relationship (SR), Camera Perception (CP), Multi-view Consistency (MC), and Scene-Aware Reasoning (SAR). Leveraging this scalable infrastructure, we curate OpenSpatial-3M, a large-scale dataset comprising 3 million high-fidelity samples. Extensive evaluations demonstrate that versatile models trained on our dataset achieve state-of-the-art performance across a wide spectrum of spatial reasoning benchmarks. Notably, the best-performing model exhibits a substantial average improvement of 19 percent, relatively. Furthermore, we provide a systematic analysis of how data attributes influence spatial perception. By open-sourcing both the engine and the 3M-scale dataset, we provide a robust foundation to accelerate future research in spatial intelligence.

cs.CL↗

Self-Distilled RLVR

On-policy distillation (OPD) has become a popular training paradigm in the LLM community. This paradigm selects a larger model as the teacher to provide dense, fine-grained signals for each sampled trajectory, in contrast to reinforcement learning with verifiable rewards (RLVR), which only obtains sparse signals from verifiable outcomes in the environment. Recently, the community has explored on-policy self-distillation (OPSD), where the same model serves as both teacher and student, with the teacher receiving additional privileged information such as reference answers to enable self-evolution. This paper demonstrates that learning signals solely derived from the privileged teacher result in severe information leakage and unstable long-term training. Accordingly, we identify the optimal niche for self-distillation and propose \textbf{RLSD} (\textbf{RL}VR with \textbf{S}elf-\textbf{D}istillation). Specifically, we leverage self-distillation to obtain token-level policy differences for determining fine-grained update magnitudes, while continuing to use RLVR to derive reliable update directions from environmental feedback (e.g., response correctness). This enables RLSD to simultaneously harness the strengths of both RLVR and OPSD, achieving a higher convergence ceiling and superior training stability.

cs.LG↗

SpatialEdit: Benchmarking Fine-Grained Image Spatial Editing

Image spatial editing performs geometry-driven transformations, allowing precise control over object layout and camera viewpoints. Current models are insufficient for fine-grained spatial manipulations, motivating a dedicated assessment suite. Our contributions are listed: (i) We introduce SpatialEdit-Bench, a complete benchmark that evaluates spatial editing by jointly measuring perceptual plausibility and geometric fidelity via viewpoint reconstruction and framing analysis. (ii) To address the data bottleneck for scalable training, we construct SpatialEdit-500k, a synthetic dataset generated with a controllable Blender pipeline that renders objects across diverse backgrounds and systematic camera trajectories, providing precise ground-truth transformations for both object- and camera-centric operations. (iii) Building on this data, we develop SpatialEdit-16B, a baseline model for fine-grained spatial editing. Our method achieves competitive performance on general editing while substantially outperforming prior methods on spatial manipulation tasks. All resources will be made public at https://github.com/EasonXiao-888/SpatialEdit.

cs.CV↗