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Nanyun Peng

Publications and source records attributed to Nanyun Peng.

At least 181 records · Page 10Linked to original sources

Are Fairy Tales Fair? Analyzing Gender Bias in Temporal Narrative Event Chains of Children's Fairy Tales

Social biases and stereotypes are embedded in our culture in part through their presence in our stories, as evidenced by the rich history of humanities and social science literature analyzing such biases in children stories. Because these analyses are often conducted manually and at a small scale, such investigations can benefit from the use of more recent natural language processing methods that examine social bias in models and data corpora. Our work joins this interdisciplinary effort and makes a unique contribution by taking into account the event narrative structures when analyzing the social bias of stories. We propose a computational pipeline that automatically extracts a story's temporal narrative verb-based event chain for each of its characters as well as character attributes such as gender. We also present a verb-based event annotation scheme that can facilitate bias analysis by including categories such as those that align with traditional stereotypes. Through a case study analyzing gender bias in fairy tales, we demonstrate that our framework can reveal bias in not only the unigram verb-based events in which female and male characters participate but also in the temporal narrative order of such event participation.

cs.CL↗

AMPERE: AMR-Aware Prefix for Generation-Based Event Argument Extraction Model

Event argument extraction (EAE) identifies event arguments and their specific roles for a given event. Recent advancement in generation-based EAE models has shown great performance and generalizability over classification-based models. However, existing generation-based EAE models mostly focus on problem re-formulation and prompt design, without incorporating additional information that has been shown to be effective for classification-based models, such as the abstract meaning representation (AMR) of the input passages. Incorporating such information into generation-based models is challenging due to the heterogeneous nature of the natural language form prevalently used in generation-based models and the structured form of AMRs. In this work, we study strategies to incorporate AMR into generation-based EAE models. We propose AMPERE, which generates AMR-aware prefixes for every layer of the generation model. Thus, the prefix introduces AMR information to the generation-based EAE model and then improves the generation. We also introduce an adjusted copy mechanism to AMPERE to help overcome potential noises brought by the AMR graph. Comprehensive experiments and analyses on ACE2005 and ERE datasets show that AMPERE can get 4% - 10% absolute F1 score improvements with reduced training data and it is in general powerful across different training sizes.

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DICE: Data-Efficient Clinical Event Extraction with Generative Models

Event extraction for the clinical domain is an under-explored research area. The lack of training data along with the high volume of domain-specific terminologies with vague entity boundaries makes the task especially challenging. In this paper, we introduce DICE, a robust and data-efficient generative model for clinical event extraction. DICE frames event extraction as a conditional generation problem and introduces a contrastive learning objective to accurately decide the boundaries of biomedical mentions. DICE also trains an auxiliary mention identification task jointly with event extraction tasks to better identify entity mention boundaries, and further introduces special markers to incorporate identified entity mentions as trigger and argument candidates for their respective tasks. To benchmark clinical event extraction, we compose MACCROBAT-EE, the first clinical event extraction dataset with argument annotation, based on an existing clinical information extraction dataset MACCROBAT. Our experiments demonstrate state-of-the-art performances of DICE for clinical and news domain event extraction, especially under low data settings.

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Do Models Really Learn to Follow Instructions? An Empirical Study of Instruction Tuning

Recent works on instruction tuning (IT) have achieved great performance with zero-shot generalizability to unseen tasks. With additional context (e.g., task definition, examples) provided to models for fine-tuning, they achieved much higher performance than untuned models. Despite impressive performance gains, what models learn from IT remains understudied. In this work, we analyze how models utilize instructions during IT by comparing model training with altered vs. original instructions. Specifically, we create simplified task definitions by removing all semantic components and only leaving the output space information, and delusive examples that contain incorrect input-output mapping. Our experiments show that models trained on simplified task definition or delusive examples can achieve comparable performance to the ones trained on the original instructions and examples. Furthermore, we introduce a random baseline to perform zeroshot classification tasks, and find it achieves similar performance (42.6% exact-match) as IT does (43% exact-match) in low resource setting, while both methods outperform naive T5 significantly (30% per exact-match). Our analysis provides evidence that the impressive performance gain of current IT models can come from picking up superficial patterns, such as learning the output format and guessing. Our study highlights the urgent need for more reliable IT methods and evaluation.

cs.AI↗

Identifying Informational Sources in News Articles

News articles are driven by the informational sources journalists use in reporting. Modeling when, how and why sources get used together in stories can help us better understand the information we consume and even help journalists with the task of producing it. In this work, we take steps toward this goal by constructing the largest and widest-ranging annotated dataset, to date, of informational sources used in news writing. We show that our dataset can be used to train high-performing models for information detection and source attribution. We further introduce a novel task, source prediction, to study the compositionality of sources in news articles. We show good performance on this task, which we argue is an important proof for narrative science exploring the internal structure of news articles and aiding in planning-based language generation, and an important step towards a source-recommendation system to aid journalists.

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Masked Path Modeling for Vision-and-Language Navigation

Vision-and-language navigation (VLN) agents are trained to navigate in real-world environments by following natural language instructions. A major challenge in VLN is the limited availability of training data, which hinders the models' ability to generalize effectively. Previous approaches have attempted to address this issue by introducing additional supervision during training, often requiring costly human-annotated data that restricts scalability. In this paper, we introduce a masked path modeling (MPM) objective, which pretrains an agent using self-collected data for downstream navigation tasks. Our proposed method involves allowing the agent to actively explore navigation environments without a specific goal and collect the paths it traverses. Subsequently, we train the agent on this collected data to reconstruct the original path given a randomly masked subpath. This way, the agent can actively accumulate a diverse and substantial amount of data while learning conditional action generation. To evaluate the effectiveness of our technique, we conduct experiments on various VLN datasets and demonstrate the versatility of MPM across different levels of instruction complexity. Our results exhibit significant improvements in success rates, with enhancements of 1.32\%, 1.05\%, and 1.19\% on the val-unseen split of the Room-to-Room, Room-for-Room, and Room-across-Room datasets, respectively. Furthermore, we conduct an analysis that highlights the potential for additional improvements when the agent is allowed to explore unseen environments prior to testing.

cs.CV↗

Detecting Social Media Manipulation in Low-Resource Languages

Social media have been deliberately used for malicious purposes, including political manipulation and disinformation. Most research focuses on high-resource languages. However, malicious actors share content across countries and languages, including low-resource ones. Here, we investigate whether and to what extent malicious actors can be detected in low-resource language settings. We discovered that a high number of accounts posting in Tagalog were suspended as part of Twitter's crackdown on interference operations after the 2016 US Presidential election. By combining text embedding and transfer learning, our framework can detect, with promising accuracy, malicious users posting in Tagalog without any prior knowledge or training on malicious content in that language. We first learn an embedding model for each language, namely a high-resource language (English) and a low-resource one (Tagalog), independently. Then, we learn a mapping between the two latent spaces to transfer the detection model. We demonstrate that the proposed approach significantly outperforms state-of-the-art models, including BERT, and yields marked advantages in settings with very limited training data -- the norm when dealing with detecting malicious activity in online platforms.

cs.SI↗

Sequentially Controlled Text Generation

While GPT-2 generates sentences that are remarkably human-like, longer documents can ramble and do not follow human-like writing structure. We study the problem of imposing structure on long-range text. We propose a novel controlled text generation task, sequentially controlled text generation, and identify a dataset, NewsDiscourse as a starting point for this task. We develop a sequential controlled text generation pipeline with generation and editing. We test different degrees of structural awareness and show that, in general, more structural awareness results in higher control-accuracy, grammaticality, coherency and topicality, approaching human-level writing performance.

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Generalized Decoding for Pixel, Image, and Language

We present X-Decoder, a generalized decoding model that can predict pixel-level segmentation and language tokens seamlessly. X-Decodert takes as input two types of queries: (i) generic non-semantic queries and (ii) semantic queries induced from text inputs, to decode different pixel-level and token-level outputs in the same semantic space. With such a novel design, X-Decoder is the first work that provides a unified way to support all types of image segmentation and a variety of vision-language (VL) tasks. Further, our design enables seamless interactions across tasks at different granularities and brings mutual benefits by learning a common and rich pixel-level visual-semantic understanding space, without any pseudo-labeling. After pretraining on a mixed set of a limited amount of segmentation data and millions of image-text pairs, X-Decoder exhibits strong transferability to a wide range of downstream tasks in both zero-shot and finetuning settings. Notably, it achieves (1) state-of-the-art results on open-vocabulary segmentation and referring segmentation on eight datasets; (2) better or competitive finetuned performance to other generalist and specialist models on segmentation and VL tasks; and (3) flexibility for efficient finetuning and novel task composition (e.g., referring captioning and image editing). Code, demo, video, and visualization are available at https://x-decoder-vl.github.io.

cs.CV↗

Towards Robust NLG Bias Evaluation with Syntactically-diverse Prompts

We present a robust methodology for evaluating biases in natural language generation(NLG) systems. Previous works use fixed hand-crafted prefix templates with mentions of various demographic groups to prompt models to generate continuations for bias analysis. These fixed prefix templates could themselves be specific in terms of styles or linguistic structures, which may lead to unreliable fairness conclusions that are not representative of the general trends from tone varying prompts. To study this problem, we paraphrase the prompts with different syntactic structures and use these to evaluate demographic bias in NLG systems. Our results suggest similar overall bias trends but some syntactic structures lead to contradictory conclusions compared to past works. We show that our methodology is more robust and that some syntactic structures prompt more toxic content while others could prompt less biased generation. This suggests the importance of not relying on a fixed syntactic structure and using tone-invariant prompts. Introducing syntactically-diverse prompts can achieve more robust NLG (bias) evaluation.

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A Moral- and Event- Centric Inspection of Gender Bias in Fairy Tales at A Large Scale

Fairy tales are a common resource for young children to learn a language or understand how a society works. However, gender bias, e.g., stereotypical gender roles, in this literature may cause harm and skew children's world view. Instead of decades of qualitative and manual analysis of gender bias in fairy tales, we computationally analyze gender bias in a fairy tale dataset containing 624 fairy tales from 7 different cultures. We specifically examine gender difference in terms of moral foundations, which are measures of human morality, and events, which reveal human activities associated with each character. We find that the number of male characters is two times that of female characters, showing a disproportionate gender representation. Our analysis further reveal stereotypical portrayals of both male and female characters in terms of moral foundations and events. Female characters turn out more associated with care-, loyalty- and sanctity- related moral words, while male characters are more associated with fairness- and authority- related moral words. Female characters' events are often about emotion (e.g., weep), appearance (e.g., comb), household (e.g., bake), etc.; while male characters' events are more about profession (e.g., hunt), violence (e.g., destroy), justice (e.g., judge), etc. Gender bias in terms of moral foundations shows an obvious difference across cultures. For example, female characters are more associated with care and sanctity in high uncertainty-avoidance cultures which are less open to changes and unpredictability. Based on the results, we propose implications for children's literature and early literacy research.

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Coarse-to-Fine Vision-Language Pre-training with Fusion in the Backbone

Vision-language (VL) pre-training has recently received considerable attention. However, most existing end-to-end pre-training approaches either only aim to tackle VL tasks such as image-text retrieval, visual question answering (VQA) and image captioning that test high-level understanding of images, or only target region-level understanding for tasks such as phrase grounding and object detection. We present FIBER (Fusion-In-the-Backbone-based transformER), a new VL model architecture that can seamlessly handle both these types of tasks. Instead of having dedicated transformer layers for fusion after the uni-modal backbones, FIBER pushes multimodal fusion deep into the model by inserting cross-attention into the image and text backbones, bringing gains in terms of memory and performance. In addition, unlike previous work that is either only pre-trained on image-text data or on fine-grained data with box-level annotations, we present a two-stage pre-training strategy that uses both these kinds of data efficiently: (i) coarse-grained pre-training based on image-text data; followed by (ii) fine-grained pre-training based on image-text-box data. We conduct comprehensive experiments on a wide range of VL tasks, ranging from VQA, image captioning, and retrieval, to phrase grounding, referring expression comprehension, and object detection. Using deep multimodal fusion coupled with the two-stage pre-training, FIBER provides consistent performance improvements over strong baselines across all tasks, often outperforming methods using magnitudes more data. Code is available at https://github.com/microsoft/FIBER.

cs.CV↗

A Unified Framework for Pun Generation with Humor Principles

We propose a unified framework to generate both homophonic and homographic puns to resolve the split-up in existing works. Specifically, we incorporate three linguistic attributes of puns to the language models: ambiguity, distinctiveness, and surprise. Our framework consists of three parts: 1) a context words/phrases selector to promote the aforementioned attributes, 2) a generation model trained on non-pun sentences to incorporate the context words/phrases into the generation output, and 3) a label predictor that learns the structure of puns which is used to steer the generation model at inference time. Evaluation results on both pun types demonstrate the efficacy of our model over strong baselines.

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ExPUNations: Augmenting Puns with Keywords and Explanations

The tasks of humor understanding and generation are challenging and subjective even for humans, requiring commonsense and real-world knowledge to master. Puns, in particular, add the challenge of fusing that knowledge with the ability to interpret lexical-semantic ambiguity. In this paper, we present the ExPUNations (ExPUN) dataset, in which we augment an existing dataset of puns with detailed crowdsourced annotations of keywords denoting the most distinctive words that make the text funny, pun explanations describing why the text is funny, and fine-grained funniness ratings. This is the first humor dataset with such extensive and fine-grained annotations specifically for puns. Based on these annotations, we propose two tasks: explanation generation to aid with pun classification and keyword-conditioned pun generation, to challenge the current state-of-the-art natural language understanding and generation models' ability to understand and generate humor. We showcase that the annotated keywords we collect are helpful for generating better novel humorous texts in human evaluation, and that our natural language explanations can be leveraged to improve both the accuracy and robustness of humor classifiers.

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Context-Situated Pun Generation

Previous work on pun generation commonly begins with a given pun word (a pair of homophones for heterographic pun generation and a polyseme for homographic pun generation) and seeks to generate an appropriate pun. While this may enable efficient pun generation, we believe that a pun is most entertaining if it fits appropriately within a given context, e.g., a given situation or dialogue. In this work, we propose a new task, context-situated pun generation, where a specific context represented by a set of keywords is provided, and the task is to first identify suitable pun words that are appropriate for the context, then generate puns based on the context keywords and the identified pun words. We collect CUP (Context-sitUated Pun), containing 4.5k tuples of context words and pun pairs. Based on the new data and setup, we propose a pipeline system for context-situated pun generation, including a pun word retrieval module that identifies suitable pun words for a given context, and a generation module that generates puns from context keywords and pun words. Human evaluation shows that 69% of our top retrieved pun words can be used to generate context-situated puns, and our generation module yields successful puns 31% of the time given a plausible tuple of context words and pun pair, almost tripling the yield of a state-of-the-art pun generation model. With an end-to-end evaluation, our pipeline system with the top-1 retrieved pun pair for a given context can generate successful puns 40% of the time, better than all other modeling variations but 32% lower than the human success rate. This highlights the difficulty of the task, and encourages more research in this direction.

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Re3: Generating Longer Stories With Recursive Reprompting and Revision

We consider the problem of automatically generating longer stories of over two thousand words. Compared to prior work on shorter stories, long-range plot coherence and relevance are more central challenges here. We propose the Recursive Reprompting and Revision framework (Re3) to address these challenges by (a) prompting a general-purpose language model to construct a structured overarching plan, and (b) generating story passages by repeatedly injecting contextual information from both the plan and current story state into a language model prompt. We then revise by (c) reranking different continuations for plot coherence and premise relevance, and finally (d) editing the best continuation for factual consistency. Compared to similar-length stories generated directly from the same base model, human evaluators judged substantially more of Re3's stories as having a coherent overarching plot (by 14% absolute increase), and relevant to the given initial premise (by 20%).

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Character-Centric Story Visualization via Visual Planning and Token Alignment

Story visualization advances the traditional text-to-image generation by enabling multiple image generation based on a complete story. This task requires machines to 1) understand long text inputs and 2) produce a globally consistent image sequence that illustrates the contents of the story. A key challenge of consistent story visualization is to preserve characters that are essential in stories. To tackle the challenge, we propose to adapt a recent work that augments Vector-Quantized Variational Autoencoders (VQ-VAE) with a text-tovisual-token (transformer) architecture. Specifically, we modify the text-to-visual-token module with a two-stage framework: 1) character token planning model that predicts the visual tokens for characters only; 2) visual token completion model that generates the remaining visual token sequence, which is sent to VQ-VAE for finalizing image generations. To encourage characters to appear in the images, we further train the two-stage framework with a character-token alignment objective. Extensive experiments and evaluations demonstrate that the proposed method excels at preserving characters and can produce higher quality image sequences compared with the strong baselines. Codes can be found in https://github.com/sairin1202/VP-CSV

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EnDex: Evaluation of Dialogue Engagingness at Scale

We propose EnDex, the first human-reaction based model to evaluate dialogue engagingness. EnDex is trained on 80k Reddit-based Engagement Dataset (RED) curated using a novel distant-supervision framework. Engagingness is a key measure that captures high-level quality of AI dialogue systems and closely reflects actual user experience. However, data shortage, plus the abstract and extensive definition of engagingness makes it challenging to develop an automatic metric. Our work departs from mainstream approaches that use synthetic negative examples to train binary classifiers, and instead, proposes a solution using distant-supervision from human-reaction feedback. To support the soundness of our EnDex metric, we offer a theoretical foundation for engagement, an extensive ablation study, and empirical evidence of high correlation on five engagingness related datasets. We will release code, off-the-shelf EnDex model, and a large-scale dataset upon paper publication to facilitate future research.

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