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Nassir Navab

Publications and source records attributed to Nassir Navab.

At least 91 records · Page 5Linked to original sources

Ultrasound-Guided Real-Time Spinal Motion Visualization for Spinal Instability Assessment

Purpose: Spinal instability is a widespread condition that causes pain, fatigue, and restricted mobility, profoundly affecting patients' quality of life. In clinical practice, the gold standard for diagnosis is dynamic X-ray imaging. However, X-ray provides only 2D motion information, while 3D modalities such as computed tomography (CT) or cone beam computed tomography (CBCT) cannot efficiently capture motion. Therefore, there is a need for a system capable of visualizing real-time 3D spinal motion while minimizing radiation exposure. Methods: We propose ultrasound as an auxiliary modality for 3D spine visualization. Due to acoustic limitations, ultrasound captures only the superficial spinal surface. Therefore, the partially compounded ultrasound volume is registered to preoperative 3D imaging. In this study, CBCT provides the neutral spine configuration, while robotic ultrasound acquisition is performed at maximal spinal bending. A kinematic model is applied to the CBCT-derived spine model for coarse registration, followed by ICP for fine registration, with kinematic parameters optimized based on the registration results. Real-time ultrasound motion tracking is then used to estimate continuous 3D spinal motion by interpolating between the neutral and maximally bent states. Results: The pipeline was evaluated on a bendable 3D-printed lumbar spine phantom. The registration error was $1.941 \pm 0.199$ mm and the interpolated spinal motion error was $2.01 \pm 0.309$ mm (median). Conclusion: The proposed robotic ultrasound framework enables radiation-reduced, real-time 3D visualization of spinal motion, offering a promising 3D alternative to conventional dynamic X-ray imaging for assessing spinal instability.

physics.med-ph↗

Visibility-Aware Language Aggregation for Open-Vocabulary Segmentation in 3D Gaussian Splatting

Recently, distilling open-vocabulary language features from 2D images into 3D Gaussians has attracted significant attention. Although existing methods achieve impressive language-based interactions of 3D scenes, we observe two fundamental issues: background Gaussians contributing negligibly to a rendered pixel get the same feature as the dominant foreground ones, and multi-view inconsistencies due to view-specific noise in language embeddings. We introduce Visibility-Aware Language Aggregation (VALA), a lightweight yet effective method that computes marginal contributions for each ray and applies a visibility-aware gate to retain only visible Gaussians. Moreover, we propose a streaming weighted geometric median in cosine space to merge noisy multi-view features. Our method yields a robust, view-consistent language feature embedding in a fast and memory-efficient manner. VALA improves open-vocabulary localization and segmentation across reference datasets, consistently surpassing existing works. More results are available at https://vala3d.github.io

cs.CV↗

Adversarial Wear and Tear: Exploiting Natural Damage for Generating Physical-World Adversarial Examples

The presence of adversarial examples in the physical world poses significant challenges to the deployment of Deep Neural Networks in safety-critical applications such as autonomous driving. Most existing methods for crafting physical-world adversarial examples are ad-hoc, relying on temporary modifications like shadows, laser beams, or stickers that are tailored to specific scenarios. In this paper, we introduce a new class of physical-world adversarial examples, AdvWT, which draws inspiration from the naturally occurring phenomenon of `wear and tear', an inherent property of physical objects. Unlike manually crafted perturbations, `wear and tear' emerges organically over time due to environmental degradation, as seen in the gradual deterioration of outdoor signboards. To achieve this, AdvWT follows a two-step approach. First, a GAN-based, unsupervised image-to-image translation network is employed to model these naturally occurring damages, particularly in the context of outdoor signboards. The translation network encodes the characteristics of damaged signs into a latent `damage style code'. In the second step, we introduce adversarial perturbations into the style code, strategically optimizing its transformation process. This manipulation subtly alters the damage style representation, guiding the network to generate adversarial images where the appearance of damages remains perceptually realistic, while simultaneously ensuring their effectiveness in misleading neural networks. Through comprehensive experiments on two traffic sign datasets, we show that AdvWT effectively misleads DNNs in both digital and physical domains. AdvWT achieves an effective attack success rate, greater robustness, and a more natural appearance compared to existing physical-world adversarial examples. Additionally, integrating AdvWT into training enhances a model's generalizability to real-world damaged signs.

cs.CV↗

SurgVidLM: Towards Multi-grained Surgical Video Understanding with Large Language Model

Surgical scene understanding is critical for surgical training and robotic decision-making in robot-assisted surgery. Recent advances in Multimodal Large Language Models (MLLMs) have demonstrated great potential for advancing scene perception in the medical domain, facilitating surgeons to understand surgical scenes and procedures. However, these methods are primarily oriented towards image-based analysis or global video understanding, overlooking the fine-grained video reasoning that is crucial for analyzing specific processes and capturing detailed task execution within a surgical procedure. To bridge this gap, we propose SurgVidLM, the first video language model designed to address both full and fine-grained surgical video comprehension. To train our SurgVidLM, we construct the SVU-31K that is a large-scale dataset with over 31K video-instruction pairs, enabling both holistic understanding and detailed analysis of surgical procedures. Building on this resource, SurgVidLM incorporates a two-stage StageFocus mechanism: the first stage extracts global procedural context, while the second stage performs high-frequency local analysis guided by temporal cues. We also develop the Multi-frequency Fusion Attention to effectively integrate low- and high-frequency visual tokens, ensuring the preservation of critical task-specific details. Experimental results demonstrate that SurgVidLM significantly outperforms state-of-the-art Vid-LLMs of comparable parameter scale in both full and fine-grained video understanding tasks, showcasing its superior capability in capturing the context of complex robot-assisted surgeries. Our code and dataset will be publicly accessible soon.

cs.CV↗

PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation

Visual effects (VFX) are key to immersion in modern films, games, and AR/VR. Creating 3D effects requires specialized expertise and training in 3D animation software and can be time consuming. Generative solutions typically rely on computationally intense methods such as diffusion models which can be slow at 4D inference. We reformulate 3D animation as a field prediction task and introduce a text-driven framework that infers a time-varying 4D flow field acting on 3D Gaussians. By leveraging large language models (LLMs) and vision-language models (VLMs) for function generation, our approach interprets arbitrary prompts (e.g., "make the vase glow orange, then explode") and instantly updates color, opacity, and positions of 3D Gaussians in real time. This design avoids overheads such as mesh extraction, manual or physics-based simulations and allows both novice and expert users to animate volumetric scenes with minimal effort on a consumer device even in a web browser. Experimental results show that simple textual instructions suffice to generate compelling time-varying VFX, reducing the manual effort typically required for rigging or advanced modeling. We thus present a fast and accessible pathway to language-driven 3D content creation that can pave the way to democratize VFX further. Code available at https://obsphera.github.io/promptvfx/.

cs.GR↗

Stability, Complexity and Data-Dependent Worst-Case Generalization Bounds

Providing generalization guarantees for stochastic optimization algorithms remains a key challenge in learning theory. Recently, numerous works demonstrated the impact of the geometric properties of optimization trajectories on generalization performance. These works propose worst-case generalization bounds in terms of various notions of intrinsic dimension and/or topological complexity, which were found to empirically correlate with the generalization error. However, most of these approaches involve intractable mutual information terms, which limit a full understanding of the bounds. In contrast, some authors built on algorithmic stability to obtain worst-case bounds involving geometric quantities of a combinatorial nature, which are impractical to compute. In this paper, we address these limitations by combining empirically relevant complexity measures with a framework that avoids intractable quantities. To this end, we introduce the concept of \emph{random set stability}, tailored for the data-dependent random sets produced by stochastic optimization algorithms. Within this framework, we show that the worst-case generalization error can be bounded in terms of (i) the random set stability parameter and (ii) empirically relevant, data- and algorithm-dependent complexity measures of the random set. Moreover, our framework improves existing topological generalization bounds by recovering previous complexity notions without relying on mutual information terms. Through a series of experiments in practically relevant settings, we validate our theory by evaluating the tightness of our bounds and the interplay between topological complexity and stability.

cs.LG↗

SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language features. However, storing additional high-dimensional features per Gaussian for semantic information is memory-intensive, which limits their ability to segment and interpret challenging scenes. To this end, we introduce SuperGSeg, a novel approach that fosters cohesive, context-aware hierarchical scene representation by disentangling segmentation and language field distillation. SuperGSeg first employs neural 3D Gaussians to learn geometry, instance and hierarchical segmentation features from multi-view images with the aid of off-the-shelf 2D masks. These features are then leveraged to create a sparse set of \acrlong{superg}s. \acrlong{superg}s facilitate the lifting and distillation of 2D language features into 3D space. They enable hierarchical scene understanding with high-dimensional language feature rendering at moderate GPU memory costs. Extensive experiments demonstrate that SuperGSeg achieves remarkable performance on both open-vocabulary object selection and semantic segmentation tasks.

cs.CV↗

Where It Moves, It Matters: Referring Surgical Instrument Segmentation via Motion

Enabling intuitive, language-driven interaction with surgical scenes is a critical step toward intelligent operating rooms and autonomous surgical robotic assistance. However, the task of referring segmentation, localizing surgical instruments based on natural language descriptions, remains underexplored in surgical videos, with existing approaches struggling to generalize due to reliance on static visual cues and predefined instrument names. In this work, we introduce SurgRef, a novel motion-guided framework that grounds free-form language expressions in instrument motion, capturing how tools move and interact across time, rather than what they look like. This allows models to understand and segment instruments even under occlusion, ambiguity, or unfamiliar terminology. To train and evaluate SurgRef, we present Ref-IMotion, a diverse, multi-institutional video dataset with dense spatiotemporal masks and rich motion-centric expressions. SurgRef achieves state-of-the-art accuracy and generalization across surgical procedures, setting a new benchmark for robust, language-driven surgical video segmentation.

cs.CV↗

SurgGoal: Rethinking Surgical Planning Evaluation via Goal-Satisfiability

Surgical planning integrates visual perception, long-horizon reasoning, and procedural knowledge, yet it remains unclear whether current evaluation protocols reliably assess vision-language models (VLMs) in safety-critical settings. Motivated by a goal-oriented view of surgical planning, we define planning correctness via phase-goal satisfiability, where plan validity is determined by expert-defined surgical rules. Based on this definition, we introduce a multicentric meta-evaluation benchmark with valid procedural variations and invalid plans containing order and content errors. Using this benchmark, we show that sequence similarity metrics systematically misjudge planning quality, penalizing valid plans while failing to identify invalid ones. We therefore adopt a rule-based goal-satisfiability metric as a high-precision meta-evaluation reference to assess Video-LLMs under progressively constrained settings, revealing failures due to perception errors and under-constrained reasoning. Structural knowledge consistently improves performance, whereas semantic guidance alone is unreliable and benefits larger models only when combined with structural constraints.

cs.CL↗

Visual Autoregressive Modelling for Monocular Depth Estimation

We propose a monocular depth estimation method based on visual autoregressive (VAR) priors, offering an alternative to diffusion-based approaches. Our method adapts a large-scale text-to-image VAR model and introduces a scale-wise conditional upsampling mechanism with classifier-free guidance. Our approach performs inference in ten fixed autoregressive stages, requiring only 74K synthetic samples for fine-tuning, and achieves competitive results. We report state-of-the-art performance in indoor benchmarks under constrained training conditions, and strong performance when applied to outdoor datasets. This work establishes autoregressive priors as a complementary family of geometry-aware generative models for depth estimation, highlighting advantages in data scalability, and adaptability to 3D vision tasks. Code available at "https://github.com/AmirMaEl/VAR-Depth".

cs.CV↗

ProtoFlow: Interpretable and Robust Surgical Workflow Modeling with Learned Dynamic Scene Graph Prototypes

Purpose: Detailed surgical recognition is critical for advancing AI-assisted surgery, yet progress is hampered by high annotation costs, data scarcity, and a lack of interpretable models. While scene graphs offer a structured abstraction of surgical events, their full potential remains untapped. In this work, we introduce ProtoFlow, a novel framework that learns dynamic scene graph prototypes to model complex surgical workflows in an interpretable and robust manner. Methods: ProtoFlow leverages a graph neural network (GNN) encoder-decoder architecture that combines self-supervised pretraining for rich representation learning with a prototype-based fine-tuning stage. This process discovers and refines core prototypes that encapsulate recurring, clinically meaningful patterns of surgical interaction, forming an explainable foundation for workflow analysis. Results: We evaluate our approach on the fine-grained CAT-SG dataset. ProtoFlow not only outperforms standard GNN baselines in overall accuracy but also demonstrates exceptional robustness in limited-data, few-shot scenarios, maintaining strong performance when trained on as few as one surgical video. Our qualitative analyses further show that the learned prototypes successfully identify distinct surgical sub-techniques and provide clear, interpretable insights into workflow deviations and rare complications. Conclusion: By uniting robust representation learning with inherent explainability, ProtoFlow represents a significant step toward developing more transparent, reliable, and data-efficient AI systems, accelerating their potential for clinical adoption in surgical training, real-time decision support, and workflow optimization.

cs.CV↗

UnReflectAnything: RGB-Only Highlight Removal by Rendering Synthetic Specular Supervision

Specular highlights distort appearance, obscure texture, and hinder geometric reasoning in both natural and surgical imagery. We present UnReflectAnything, an RGB-only framework that removes highlights from a single image by predicting a highlight map together with a reflection-free diffuse reconstruction. The model uses a frozen vision transformer encoder to extract multi-scale features, a lightweight head to localize specular regions, and a token-level inpainting module that restores corrupted feature patches before producing the final diffuse image. To overcome the lack of paired supervision, we introduce a Virtual Highlight Synthesis pipeline that renders physically plausible specularities using monocular geometry, Fresnel-aware shading, and randomized lighting which enables training on arbitrary RGB images with correct geometric structure. UnReflectAnything generalizes across natural and surgical domains where non-Lambertian surfaces and non-uniform lighting create severe highlights and it achieves competitive performance with state-of-the-art results on several benchmarks. Project Page: https://alberto-rota.github.io/UnReflectAnything/

cs.CV↗

LapFM: A Laparoscopic Segmentation Foundation Model via Hierarchical Concept Evolving Pre-training

Surgical segmentation is pivotal for scene understanding yet remains hindered by annotation scarcity and semantic inconsistency across diverse procedures. Existing approaches typically fine-tune natural foundation models (e.g., SAM) with limited supervision, functioning merely as domain adapters rather than surgical foundation models. Consequently, they struggle to generalize across the vast variability of surgical targets. To bridge this gap, we present LapFM, a foundation model designed to evolve robust segmentation capabilities from massive unlabeled surgical images. Distinct from medical foundation models relying on inefficient self-supervised proxy tasks, LapFM leverages a Hierarchical Concept Evolving Pre-training paradigm. First, we establish a Laparoscopic Concept Hierarchy (LCH) via a hierarchical mask decoder with parent-child query embeddings, unifying diverse entities (i.e., Anatomy, Tissue, and Instrument) into a scalable knowledge structure with cross-granularity semantic consistency. Second, we propose a Confidence-driven Evolving Labeling that iteratively generates and filters pseudo-labels based on hierarchical consistency, progressively incorporating reliable samples from unlabeled images into training. This process yields LapBench-114K, a large-scale benchmark comprising 114K image-mask pairs. Extensive experiments demonstrate that LapFM significantly outperforms state-of-the-art methods, establishing new standards for granularity-adaptive generalization in universal laparoscopic segmentation. The source code is available at https://github.com/xq141839/LapFM.

cs.CV↗

VeLU: Variance-enhanced Learning Unit for Deep Neural Networks

Activation functions play a critical role in deep neural networks by shaping gradient flow, optimization stability, and generalization. While ReLU remains widely used due to its simplicity, it suffers from gradient sparsity and dead-neuron issues and offers no adaptivity to input statistics. Smooth alternatives such as Swish and GELU improve gradient propagation but still apply a fixed transformation regardless of the activation distribution. In this paper, we propose VeLU, a Variance-enhanced Learning Unit that introduces variance-aware and distributionally aligned nonlinearity through a principled combination of ArcTan-ArcSin transformations, adaptive scaling, and Wasserstein-2 regularization (Optimal Transport). This design enables VeLU to modulate its response based on local activation variance, mitigate internal covariate shift at the activation level, and improve training stability without adding learnable parameters or architectural overhead. Extensive experiments across six deep neural networks show that VeLU outperforms ReLU, ReLU6, Swish, and GELU on 12 vision benchmarks. The implementation of VeLU is publicly available in GitHub.

cs.LG↗

Language-Guided Open-World Anomaly Segmentation

Open-world and anomaly segmentation methods seek to enable autonomous driving systems to detect and segment both known and unknown objects in real-world scenes. However, existing methods do not assign semantically meaningful labels to unknown regions, and distinguishing and learning representations for unknown classes remains difficult. While open-vocabulary segmentation methods show promise in generalizing to novel classes, they require a fixed inference vocabulary and thus cannot be directly applied to anomaly segmentation where unknown classes are unconstrained. We propose Clipomaly, the first CLIP-based open-world and anomaly segmentation method for autonomous driving. Our zero-shot approach requires no anomaly-specific training data and leverages CLIP's shared image-text embedding space to both segment unknown objects and assign human-interpretable names to them. Unlike open-vocabulary methods, our model dynamically extends its vocabulary at inference time without retraining, enabling robust detection and naming of anomalies beyond common class definitions such as those in Cityscapes. Clipomaly achieves state-of-the-art performance on established anomaly segmentation benchmarks while providing interpretability and flexibility essential for practical deployment.

cs.CV↗

MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction

Accurate meshing from monocular images remains a key challenge in 3D vision. While state-of-the-art 3D Gaussian Splatting (3DGS) methods excel at synthesizing photorealistic novel views through rasterization-based rendering, their reliance on sparse, explicit primitives severely limits their ability to recover watertight and topologically consistent 3D surfaces.We introduce MonoGSDF, a novel method that couples Gaussian-based primitives with a neural Signed Distance Field (SDF) for high-quality reconstruction. During training, the SDF guides Gaussians' spatial distribution, while at inference, Gaussians serve as priors to reconstruct surfaces, eliminating the need for memory-intensive Marching Cubes. To handle arbitrary-scale scenes, we propose a scaling strategy for robust generalization. A multi-resolution training scheme further refines details and monocular geometric cues from off-the-shelf estimators enhance reconstruction quality. Experiments on real-world datasets show MonoGSDF outperforms prior methods while maintaining efficiency.

cs.CV↗

US-X Complete: A Multi-Modal Approach to Anatomical 3D Shape Recovery

Ultrasound offers a radiation-free, cost-effective solution for real-time visualization of spinal landmarks, paraspinal soft tissues and neurovascular structures, making it valuable for intraoperative guidance during spinal procedures. However, ultrasound suffers from inherent limitations in visualizing complete vertebral anatomy, in particular vertebral bodies, due to acoustic shadowing effects caused by bone. In this work, we present a novel multi-modal deep learning method for completing occluded anatomical structures in 3D ultrasound by leveraging complementary information from a single X-ray image. To enable training, we generate paired training data consisting of: (1) 2D lateral vertebral views that simulate X-ray scans, and (2) 3D partial vertebrae representations that mimic the limited visibility and occlusions encountered during ultrasound spine imaging. Our method integrates morphological information from both imaging modalities and demonstrates significant improvements in vertebral reconstruction (p < 0.001) compared to state of art in 3D ultrasound vertebral completion. We perform phantom studies as an initial step to future clinical translation, and achieve a more accurate, complete volumetric lumbar spine visualization overlayed on the ultrasound scan without the need for registration with preoperative modalities such as computed tomography. This demonstrates that integrating a single X-ray projection mitigates ultrasound's key limitation while preserving its strengths as the primary imaging modality. Code and data can be found at https://github.com/miruna20/US-X-Complete

cs.CV↗

PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks

In Scene Graph Generation (SGG), structured representations are extracted from visual inputs as object nodes and connecting predicates, enabling image-based reasoning for diverse downstream tasks. While fully supervised SGG has improved steadily, it suffers from training bias due to limited curated data and long-tail predicate distributions, leading to poor predicate diversity and degraded downstream performance. We present PRISM-0, a zero-shot open-vocabulary SGG framework that leverages foundation models in a bottom-up pipeline to capture a broad spectrum of predicates. Detected object pairs are filtered, described via a Vision-Language Model (VLM), and processed by a Large Language Model (LLM) to generate fine- and coarse-grained predicates, which are then validated by a Visual Question Answering (VQA) model. PRISM-0 modular, dataset-independent design enriches existing SGG datasets such as Visual Genome and produces diverse, unbiased graphs. While operating entirely in a zero-shot setting, PRISM-0 achieves performance on par with state-of-the-art weakly-supervised models on SGG benchmarks and even state-of-the-art supervised methods in tasks such as Sentence-to-Graph Retrieval.

cs.CV↗