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Nate Veldt

Publications and source records attributed to Nate Veldt.

At least 19 recordsLinked to original sources

An Improved Combinatorial Algorithm for Edge-Colored Clustering in Hypergraphs

Many complex systems and datasets are characterized by multiway interactions of different categories, and can be modeled as edge-colored hypergraphs. We focus on clustering such datasets using the NP-hard edge-colored clustering problem, where the goal is to assign colors to nodes in such a way that node colors tend to match edge colors. A key focus in prior work has been to develop approximation algorithms for the problem that are combinatorial and easier to scale. In this paper, we present the first combinatorial approximation algorithm with an approximation factor better than 2.

cs.DS

Better Learning-Augmented Spanning Tree Algorithms via Metric Forest Completion

We present improved learning-augmented algorithms for finding an approximate minimum spanning tree (MST) for points in an arbitrary metric space. Our work follows a recent framework called metric forest completion (MFC), where the learned input is a forest that must be given additional edges to form a full spanning tree. Veldt et al. (2025) showed that optimally completing the forest takes $\Omega(n^2)$ time, but designed a 2.62-approximation for MFC with subquadratic complexity. The same method is a $(2\gamma + 1)$-approximation for the original MST problem, where $\gamma \geq 1$ is a quality parameter for the initial forest. We introduce a generalized method that interpolates between this prior algorithm and an optimal $\Omega(n^2)$-time MFC algorithm. Our approach considers only edges incident to a growing number of strategically chosen ``representative'' points. One corollary of our analysis is to improve the approximation factor of the previous algorithm from 2.62 for MFC and $(2\gamma+1)$ for metric MST to 2 and $2\gamma$ respectively. We prove this is tight for worst-case instances, but we still obtain better instance-specific approximations using our generalized method. We complement our theoretical results with a thorough experimental evaluation.

cs.DS

A Simple and Fast $(3+\varepsilon)$-approximation for Constrained Correlation Clustering

In Constrained Correlation Clustering, the goal is to cluster a complete signed graph in a way that minimizes the number of negative edges inside clusters plus the number of positive edges between clusters, while respecting hard constraints on how to cluster certain friendly or hostile node pairs. Fischer et al. [FKKT25a] recently developed a $\tilde{O}(n^3)$-time 16-approximation algorithm for this problem. We settle an open question posed by these authors by designing an algorithm that is equally fast but brings the approximation factor down to $(3+\varepsilon)$ for arbitrary constant $\varepsilon > 0$. Although several new algorithmic steps are needed to obtain our improved approximation, our approach maintains many advantages in terms of simplicity. In particular, it relies mainly on rounding a (new) covering linear program, which can be approximated quickly and combinatorially. Furthermore, the rounding step amounts to applying the very familiar Pivot algorithm to an auxiliary graph. Finally, we develop much simpler algorithms for instances that involve only friendly or only hostile constraints.

cs.DS

The Densest SWAMP problem: subhypergraphs with arbitrary monotonic partial edge rewards

We consider a generalization of the densest subhypergraph problem where nonnegative rewards are given for including partial hyperedges in a dense subhypergraph. Prior work addressed this problem only in cases where reward functions are convex, in which case the problem is poly-time solvable. We consider a broader setting where rewards are monotonic but otherwise arbitrary. We first prove hardness results for a wide class of non-convex rewards, then design a 1/k-approximation by projecting to the nearest set of convex rewards, where k is the maximum hyperedge size. We also design another 1/k-approximation using a faster peeling algorithm, which (somewhat surprisingly) differs from the standard greedy peeling algorithm used to approximate other variants of the densest subgraph problem. Our results include an empirical analysis of our algorithm across several real-world hypergraphs.

cs.DS

Approximate Tree Completion and Learning-Augmented Algorithms for Metric Minimum Spanning Trees

Finding a minimum spanning tree (MST) for $n$ points in an arbitrary metric space is a fundamental primitive for hierarchical clustering and many other ML tasks, but this takes $\Omega(n^2)$ time to even approximate. We introduce a framework for metric MSTs that first (1) finds a forest of disconnected components using practical heuristics, and then (2) finds a small weight set of edges to connect disjoint components of the forest into a spanning tree. We prove that optimally solving the second step still takes $\Omega(n^2)$ time, but we provide a subquadratic 2.62-approximation algorithm. In the spirit of learning-augmented algorithms, we then show that if the forest found in step (1) overlaps with an optimal MST, we can approximate the original MST problem in subquadratic time, where the approximation factor depends on a measure of overlap. In practice, we find nearly optimal spanning trees for a wide range of metrics, while being orders of magnitude faster than exact algorithms.

cs.DS

Edge-Colored Clustering in Hypergraphs: Beyond Minimizing Unsatisfied Edges

We consider a framework for clustering edge-colored hypergraphs, where the goal is to cluster (equivalently, to color) objects based on the primary type of multiway interactions they participate in. One well-studied objective is to color nodes to minimize the number of unsatisfied hyperedges -- those containing one or more nodes whose color does not match the hyperedge color. We motivate and present advances for several directions that extend beyond this minimization problem. We first provide new algorithms for maximizing satisfied edges, which is the same at optimality but is much more challenging to approximate, with all prior work restricted to graphs. We develop the first approximation algorithm for hypergraphs, and then refine it to improve the best-known approximation factor for graphs. We then introduce new objective functions that incorporate notions of balance and fairness, and provide new hardness results, approximations, and fixed-parameter tractability results.

cs.DS

On the tractability and approximability of non-submodular cardinality-based $s$-$t$ cut problems in hypergraphs

A minimum $s$-$t$ cut in a hypergraph is a bipartition of vertices that separates two nodes $s$ and $t$ while minimizing a hypergraph cut function. The cardinality-based hypergraph cut function assigns a cut penalty to each hyperedge based on the number of nodes in the hyperedge that are on each side of the split. Previous work has shown that when hyperedge cut penalties are submodular, this problem can be reduced to a graph $s$-$t$ cut problem and hence solved in polynomial time. NP-hardness results are also known for a certain class of non-submodular penalties, though the complexity remained open in many parameter regimes. In this paper we highlight and leverage a connection to Valued Constraint Satisfaction Problems to show that the problem is NP-hard for all non-submodular hyperedge cut penalty, except for one trivial case where a 0-cost solution is always possible. We then turn our attention to approximation strategies and approximation hardness results in the non-submodular case. We design a strategy for projecting non-submodular penalties to the submodular region, which we prove gives the optimal approximation among all such projection strategies. We also show that alternative approaches are unlikely to provide improved guarantees, by showing it is UGC-hard to obtain a better approximation in the simplest setting where all hyperedges have exactly 4 nodes.

cs.DS

Improved Hardness and Approximations for Cardinality-Based Minimum $s$-$t$ Cuts Problems in Hypergraphs

In hypergraphs, an edge that crosses a cut (i.e., a bipartition of nodes) can be split in several ways, depending on how many nodes are placed on each side of the cut. A cardinality-based splitting function assigns a nonnegative cost of $w_i$ for each cut hyperedge $e$ with exactly $i$ nodes on the side of the cut that contains the minority of nodes from $e$. The cardinality-based minimum $s$-$t$ cut aims to find an $s$-$t$ cut with minimum total cost. We answer a recently posed open question by proving that the problem becomes NP-hard outside the submodular region shown by~\cite{veldt2022hypergraph}. Our result also holds for $r$-uniform hypergraphs with $r \geq 4$. Specifically for $4$-uniform hypergraphs we show that the problem is NP-hard for all $w_2 > 2$, and additionally prove that the No-Even-Split problem is NP-hard. We then turn our attention to approximation strategies and approximation hardness results in the non-submodular case. We design a strategy for projecting non-submodular penalties to the submodular region, which we prove gives the optimal approximation among all such projection strategies. We also show that alternative approaches are unlikely to provide improved guarantees, by showing matching approximation hardness bounds assuming the Unique Games Conjecture and asymptotically tight approximation hardness bounds assuming $\text{P} \neq \text{NP}$.

cs.CC

Combinatorial Approximations for Cluster Deletion: Simpler, Faster, and Better

Cluster deletion is an NP-hard graph clustering objective with applications in computational biology and social network analysis, where the goal is to delete a minimum number of edges to partition a graph into cliques. We first provide a tighter analysis of two previous approximation algorithms, improving their approximation guarantees from 4 to 3. Moreover, we show that both algorithms can be derandomized in a surprisingly simple way, by greedily taking a vertex of maximum degree in an auxiliary graph and forming a cluster around it. One of these algorithms relies on solving a linear program. Our final contribution is to design a new and purely combinatorial approach for doing so that is far more scalable in theory and practice.

cs.DS

Densest Subhypergraph: Negative Supermodular Functions and Strongly Localized Methods

Dense subgraph discovery is a fundamental primitive in graph and hypergraph analysis which among other applications has been used for real-time story detection on social media and improving access to data stores of social networking systems. We present several contributions for localized densest subgraph discovery, which seeks dense subgraphs located nearby given seed sets of nodes. We first introduce a generalization of a recent $\textit{anchored densest subgraph}$ problem, extending this previous objective to hypergraphs and also adding a tunable locality parameter that controls the extent to which the output set overlaps with seed nodes. Our primary technical contribution is to prove when it is possible to obtain a strongly-local algorithm for solving this problem, meaning that the runtime depends only on the size of the input set. We provide a strongly-local algorithm that applies whenever the locality parameter is not too small, and show via counterexample why strongly-local algorithms are impossible below a certain threshold. Along the way to proving our results for localized densest subgraph discovery, we also provide several advances in solving global dense subgraph discovery objectives. This includes the first strongly polynomial time algorithm for the densest supermodular set problem and a flow-based exact algorithm for a heavy and dense subgraph discovery problem in graphs with arbitrary node weights. We demonstrate our algorithms on several web-based data analysis tasks.

cs.DS

Overlapping and Robust Edge-Colored Clustering in Hypergraphs

A recent trend in data mining has explored (hyper)graph clustering algorithms for data with categorical relationship types. Such algorithms have applications in the analysis of social, co-authorship, and protein interaction networks, to name a few. Many such applications naturally have some overlap between clusters, a nuance which is missing from current combinatorial models. Additionally, existing models lack a mechanism for handling noise in datasets. We address these concerns by generalizing Edge-Colored Clustering, a recent framework for categorical clustering of hypergraphs. Our generalizations allow for a budgeted number of either (a) overlapping cluster assignments or (b) node deletions. For each new model we present a greedy algorithm which approximately minimizes an edge mistake objective, as well as bicriteria approximations where the second approximation factor is on the budget. Additionally, we address the parameterized complexity of each problem, providing FPT algorithms and hardness results.

cs.DS

Faster Approximation Algorithms for Parameterized Graph Clustering and Edge Labeling

Graph clustering is a fundamental task in network analysis where the goal is to detect sets of nodes that are well-connected to each other but sparsely connected to the rest of the graph. We present faster approximation algorithms for an NP-hard parameterized clustering framework called LambdaCC, which is governed by a tunable resolution parameter and generalizes many other clustering objectives such as modularity, sparsest cut, and cluster deletion. Previous LambdaCC algorithms are either heuristics with no approximation guarantees, or computationally expensive approximation algorithms. We provide fast new approximation algorithms that can be made purely combinatorial. These rely on a new parameterized edge labeling problem we introduce that generalizes previous edge labeling problems that are based on the principle of strong triadic closure and are of independent interest in social network analysis. Our methods are orders of magnitude more scalable than previous approximation algorithms and our lower bounds allow us to obtain a posteriori approximation guarantees for previous heuristics that have no approximation guarantees of their own.

cs.DS

On the Optimal Recovery of Graph Signals

Learning a smooth graph signal from partially observed data is a well-studied task in graph-based machine learning. We consider this task from the perspective of optimal recovery, a mathematical framework for learning a function from observational data that adopts a worst-case perspective tied to model assumptions on the function to be learned. Earlier work in the optimal recovery literature has shown that minimizing a regularized objective produces optimal solutions for a general class of problems, but did not fully identify the regularization parameter. Our main contribution provides a way to compute regularization parameters that are optimal or near-optimal (depending on the setting), specifically for graph signal processing problems. Our results offer a new interpretation for classical optimization techniques in graph-based learning and also come with new insights for hyperparameter selection. We illustrate the potential of our methods in numerical experiments on several semi-synthetic graph signal processing datasets.

cs.LG

Optimal LP Rounding and Linear-Time Approximation Algorithms for Clustering Edge-Colored Hypergraphs

We study the approximability of an existing framework for clustering edge-colored hypergraphs, which is closely related to chromatic correlation clustering and is motivated by machine learning and data mining applications where the goal is to cluster a set of objects based on multiway interactions of different categories or types. We present improved approximation guarantees based on linear programming, and show they are tight by proving a matching integrality gap. Our results also include new approximation hardness results, a combinatorial 2-approximation whose runtime is linear in the hypergraph size, and several new connections to well-studied objectives such as vertex cover and hypergraph multiway cut.

cs.DS

Seven open problems in applied combinatorics

We present and discuss seven different open problems in applied combinatorics. The application areas relevant to this compilation include quantum computing, algorithmic differentiation, topological data analysis, iterative methods, hypergraph cut algorithms, and power systems.

math.CO

Cut-matching Games for Generalized Hypergraph Ratio Cuts

Hypergraph clustering is a basic algorithmic primitive for analyzing complex datasets and systems characterized by multiway interactions, such as group email conversations, groups of co-purchased retail products, and co-authorship data. This paper presents a practical $O(\log n)$-approximation algorithm for a broad class of hypergraph ratio cut clustering objectives. This includes objectives involving generalized hypergraph cut functions, which allow a user to penalize cut hyperedges differently depending on the number of nodes in each cluster. Our method is a generalization of the cut-matching framework for graph ratio cuts, and relies only on solving maximum s-t flow problems in a special reduced graph. It is significantly faster than existing hypergraph ratio cut algorithms, while also solving a more general problem. In numerical experiments on various types of hypergraphs, we show that it quickly finds ratio cut solutions within a small factor of optimality.

cs.DS

Combinatorial Characterizations and Impossibilities for Higher-order Homophily

Homophily is the seemingly ubiquitous tendency for people to connect and interact with other individuals who are similar to them. This is a well-documented principle and is fundamental for how society organizes. Although many social interactions occur in groups, homophily has traditionally been measured using a graph model, which only accounts for pairwise interactions involving two individuals. Here, we develop a framework using hypergraphs to quantify homophily from group interactions. This reveals natural patterns of group homophily that appear with gender in scientific collaboration and political affiliation in legislative bill co-sponsorship, and also reveals distinctive gender distributions in group photographs, all of which cannot be fully captured by pairwise measures. At the same time, we show that seemingly natural ways to define group homophily are combinatorially impossible. This reveals important pitfalls to avoid when defining and interpreting notions of group homophily, as higher-order homophily patterns are governed by combinatorial constraints that are independent of human behavior but are easily overlooked.

cs.SI

Growing a Random Maximal Independent Set Produces a 2-approximate Vertex Cover

This paper presents a fast and simple new 2-approximation algorithm for minimum weighted vertex cover. The unweighted version of this algorithm is equivalent to a well-known greedy maximal independent set algorithm. We prove that this independent set algorithm produces a 2-approximate vertex cover, and we provide a principled new way to generalize it to node-weighted graphs. Our analysis is inspired by connections to a clustering objective called correlation clustering. To demonstrate the relationship between these problems, we show how a simple Pivot algorithm for correlation clustering implicitly approximates a special type of hypergraph vertex cover problem. Finally, we use implicit implementations of this maximal independent set algorithm to develop fast and simple 2-approximation algorithms for certain edge-deletion problems that can be reduced to vertex cover in an approximation preserving way.

cs.DS