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Navid Eslami

Publications and source records attributed to Navid Eslami.

7 recordsLinked to original sources

A Power Law in Logarithm's Clothing: On the Scalability of Graph-Based Vector Search

Most vector databases rely on graph-based indexes, notably HNSW and Vamana, for approximate nearest neighbor search. With embedding models widely adopted, the datasets these databases store grow rapidly. At a fixed accuracy, how does search cost scale with dataset size? The prevailing answer is poly-logarithmic growth. Yet the claim is proven only under special conditions and asserted without proof for the indexes used in practice. It is also largely untested: standard benchmarks measure cost at one dataset size, not across sizes. We put the claim to the test. The answer depends on the scale itself. While the dataset size $N$ is small relative to the data's intrinsic dimensionality, search cost grows as $N^c$ for a constant $0<c<1$. We call this scaling the Sublinear Power Law. Once $N$ is large enough, growth slows to subpolynomial, consistent with the poly-logarithmic claim. The Sublinear Power Law appears on every dataset, mostly up to its full size, at every recall target, query hardness level, and index configuration we test. The transition to subpolynomial growth appears on the two datasets that grow large enough relative to their intrinsic dimensionality. One mechanism underlies both behaviors: a dataset's intrinsic dimensionality grows with its size until the data resolves its underlying distribution. Higher intrinsic dimensionality packs more vectors into the query neighborhood the search must examine. We present a unifying theory of beam-search cost that explains our observations. For exact and bounded-degree constructions, we prove the Sublinear Power Law and the eventual transition to poly-logarithmic scaling, and derive the scale at which it occurs. We also develop models that predict the power-law exponents for any recall target and index configuration. These models give a principled way to navigate trade-offs among search cost, insertion cost, and recall as data grows.

cs.DB

Diva++: Dynamic Range Filtering over Hard Workloads

Range filters are compact probabilistic data structures that answer approximate range emptiness queries. They are used in many domains, e.g., in key-value stores, to quickly rule out the existence of keys in a given query range and avoid searching for them in storage. However, all existing range filters exhibit at least one of three shortcomings: (1) they do not provide any false positive rate or performance guarantees, (2) they do not support variable-length keys and query ranges, and (3) they do not allow dynamic updates. We introduce Diva, the first range filter to address all the above challenges simultaneously. Diva learns the dataset's distribution by sampling keys and storing them in a cache-efficient trie. It compresses keys in-between samples by removing their longest common prefix and truncating their suffixes while leaving enough bits in the middle (i.e., an infix) to differentiate the keys in sorted order. It stores infixes in constant-time dynamic data blocks, which it splits to handle insertions and expansions. It processes a range query by traversing the trie and checking for the inclusion of infixes in the target query range. We mathematically prove that Diva provides the best possible trade-off between memory and false positive rate on many common real-world data distributions. We extend these benefits to a wider range of real-world workloads by introducing Diva++, an enhanced Diva variant. Diva++ saves memory by removing redundancies among infixes using order-preserving entropy encoding. It then removes any remaining identical infixes and uses the freed space to store more bits of the original keys within compact binary tries. We compare Diva and Diva++ to all prior range filters, and show that they achieve a false positive rate on par with the state of the art on real-world datasets while supporting dynamicity and variable-length queries and keys.

cs.DS

Sublime: Sublinear Error & Space for Unbounded Skewed Streams

Modern stream processing systems often need to track the frequency of distinct keys in a data stream in real-time. Since maintaining exact counts can require a prohibitive amount of memory, many applications rely on compact, probabilistic data structures known as frequency estimation sketches to approximate them. However, mainstream frequency estimation sketches fall short in two critical aspects. First, they are memory-inefficient under skewed workloads because they use uniformly-sized counters to count the keys, thus wasting memory on storing the leading zeros of many small counts. Second, their estimation error deteriorates at least linearly with the length of the stream--which may grow indefinitely--because they rely on a fixed number of counters. We present Sublime, a framework that generalizes frequency estimation sketches to address these challenges. To reduce memory footprint under skew, Sublime begins with short counters and dynamically elongates them as they overflow, storing their extensions within the same cache line. It employs efficient bit manipulation routines to quickly locate and access a counter's extensions. To maintain accuracy as the stream grows, Sublime also expands its number of counters at a configurable rate, exposing a new spectrum of accuracy-memory tradeoffs that applications can tune to their needs. We apply Sublime to both Count-Min Sketch and Count Sketch. Through theoretical analysis and empirical evaluation, we show that Sublime significantly improves accuracy and memory over the state of the art while maintaining competitive or superior performance.

cs.DS

Memento Filter: A Fast, Dynamic, and Robust Range Filter

Range filters are probabilistic data structures that answer approximate range emptiness queries. They aid in avoiding processing empty range queries and have use cases in many application domains such as key-value stores and social web analytics. However, current range filter designs do not support dynamically changing and growing datasets. Moreover, several of these designs also exhibit impractically high false positive rates under correlated workloads, which are common in practice. These impediments restrict the applicability of range filters across a wide range of use cases. We introduce Memento filter, the first range filter to offer dynamicity, fast operations, and a robust false positive rate guarantee for any workload. Memento filter partitions the key universe and clusters its keys according to this partitioning. For each cluster, it stores a fingerprint and a list of key suffixes contiguously. The encoding of these lists makes them amenable to existing dynamic filter structures. Due to the well-defined one-to-one mapping from keys to suffixes, Memento filter supports inserts and deletes and can even expand to accommodate a growing dataset. We implement Memento filter on top of a Rank-and-Select Quotient filter and InfiniFilter and demonstrate that it achieves competitive false positive rates and performance with the state-of-the-art while also providing dynamicity. Due to its dynamicity, Memento filter is the first range filter applicable to B-Trees. We showcase this by integrating Memento filter into WiredTiger, a B-Tree-based key-value store. Memento filter doubles WiredTiger's range query throughput when 50% of the queries are empty while keeping all other cost metrics unharmed.

cs.DS

Rethinking RAFT for Efficient Optical Flow

Despite significant progress in deep learning-based optical flow methods, accurately estimating large displacements and repetitive patterns remains a challenge. The limitations of local features and similarity search patterns used in these algorithms contribute to this issue. Additionally, some existing methods suffer from slow runtime and excessive graphic memory consumption. To address these problems, this paper proposes a novel approach based on the RAFT framework. The proposed Attention-based Feature Localization (AFL) approach incorporates the attention mechanism to handle global feature extraction and address repetitive patterns. It introduces an operator for matching pixels with corresponding counterparts in the second frame and assigning accurate flow values. Furthermore, an Amorphous Lookup Operator (ALO) is proposed to enhance convergence speed and improve RAFTs ability to handle large displacements by reducing data redundancy in its search operator and expanding the search space for similarity extraction. The proposed method, Efficient RAFT (Ef-RAFT),achieves significant improvements of 10% on the Sintel dataset and 5% on the KITTI dataset over RAFT. Remarkably, these enhancements are attained with a modest 33% reduction in speed and a mere 13% increase in memory usage. The code is available at: https://github.com/n3slami/Ef-RAFT

cs.CV

Blacksmith: Fast Adversarial Training of Vision Transformers via a Mixture of Single-step and Multi-step Methods

Despite the remarkable success achieved by deep learning algorithms in various domains, such as computer vision, they remain vulnerable to adversarial perturbations. Adversarial Training (AT) stands out as one of the most effective solutions to address this issue; however, single-step AT can lead to Catastrophic Overfitting (CO). This scenario occurs when the adversarially trained network suddenly loses robustness against multi-step attacks like Projected Gradient Descent (PGD). Although several approaches have been proposed to address this problem in Convolutional Neural Networks (CNNs), we found out that they do not perform well when applied to Vision Transformers (ViTs). In this paper, we propose Blacksmith, a novel training strategy to overcome the CO problem, specifically in ViTs. Our approach utilizes either of PGD-2 or Fast Gradient Sign Method (FGSM) randomly in a mini-batch during the adversarial training of the neural network. This will increase the diversity of our training attacks, which could potentially mitigate the CO issue. To manage the increased training time resulting from this combination, we craft the PGD-2 attack based on only the first half of the layers, while FGSM is applied end-to-end. Through our experiments, we demonstrate that our novel method effectively prevents CO, achieves PGD-2 level performance, and outperforms other existing techniques including N-FGSM, which is the state-of-the-art method in fast training for CNNs.

cs.CV

Locality in online, dynamic, sequential, and distributed graph algorithms

In this work, we give a unifying view of locality in four settings: distributed algorithms, sequential greedy algorithms, dynamic algorithms, and online algorithms. We introduce a new model of computing, called the online-LOCAL model: the adversary reveals the nodes of the input graph one by one, in the same way as in classical online algorithms, but for each new node we get to see its radius-T neighborhood before choosing the output. We compare the online-LOCAL model with three other models: the LOCAL model of distributed computing, where each node produces its output based on its radius-T neighborhood, its sequential counterpart SLOCAL, and the dynamic-LOCAL model, where changes in the dynamic input graph only influence the radius-T neighborhood of the point of change. The SLOCAL and dynamic-LOCAL models are sandwiched between the LOCAL and online-LOCAL models, with LOCAL being the weakest and online-LOCAL the strongest model. In general, all models are distinct, but we study in particular locally checkable labeling problems (LCLs), which is a family of graph problems studied in the context of distributed graph algorithms. We prove that for LCL problems in paths, cycles, and rooted trees, all models are roughly equivalent: the locality of any LCL problem falls in the same broad class - $O(\log^* n)$, $Θ(\log n)$, or $n^{Θ(1)}$ - in all four models. In particular, this result enables one to generalize prior lower-bound results from the LOCAL model to all four models, and it also allows one to simulate e.g. dynamic-LOCAL algorithms efficiently in the LOCAL model. We also show that this equivalence does not hold in general bipartite graphs. We provide an online-LOCAL algorithm with locality $O(\log n)$ for the $3$-coloring problem in bipartite graphs - this is a problem with locality $Ω(n^{1/2})$ in the LOCAL model and $Ω(n^{1/10})$ in the SLOCAL model.

cs.DS