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Neville Hogan

Publications and source records attributed to Neville Hogan.

10 recordsLinked to original sources

Diffusion-Based Impedance Learning for Contact-Rich Manipulation Tasks

Learning-based methods excel at robot motion generation but remain limited in contact-rich physical interaction. Impedance control provides stable and safe contact behavior but requires task-specific tuning of stiffness and damping parameters. We present Diffusion-Based Impedance Learning, a framework that bridges these paradigms by combining generative modeling with energy-consistent impedance control. A Transformer-based Diffusion Model, conditioned via cross-attention on measured external wrenches, reconstructs simulated Zero-Force Trajectories (sZFTs) that represent contact-consistent equilibrium behavior. A SLERP-based quaternion noise scheduler preserves geometric consistency for rotations on the unit sphere. The reconstructed sZFT is used by an energy-based estimator to adapt impedance online through directional stiffness and damping modulation. Trained on parkour and robot-assisted therapy demonstrations collected via Apple Vision Pro teleoperation, the model achieves sub-millimeter positional and sub-degree rotational accuracy using only tens of thousands of samples. Deployed in real-time torque control on a KUKA LBR iiwa, the approach enables smooth obstacle traversal and generalizes to unseen tasks, achieving 100% success in multi-geometry peg-in-hole insertion. The code for all experiments is publicly available on GitHub and videos of the experiments are available on the project website.

cs.RO

Modular Robot Control with Motor Primitives

Despite a slow neuromuscular system, humans easily outperform modern robot technology, especially in physical contact tasks. How is this possible? Biological evidence indicates that motor control of biological systems is achieved by a modular organization of motor primitives, which are fundamental building blocks of motor behavior. Inspired by neuro-motor control research, the idea of using simpler building blocks has been successfully used in robotics. Nevertheless, a comprehensive formulation of modularity for robot control remains to be established. In this paper, we introduce a modular framework for robot control using motor primitives. We present two essential requirements to achieve modular robot control: independence of modules and closure of stability. We describe key control modules and demonstrate that a wide range of complex robotic behaviors can be generated from this small set of modules and their combinations. The presented modular control framework demonstrates several beneficial properties for robot control, including task-space control without solving Inverse Kinematics, addressing the problems of kinematic singularity and kinematic redundancy, and preserving passivity for contact and physical interactions. Further advantages include exploiting kinematic singularity to maintain high external load with low torque compensation, as well as controlling the robot beyond its end-effector, extending even to external objects. Both simulation and actual robot experiments are presented to validate the effectiveness of our modular framework. We conclude that modularity may be an effective constructive framework for achieving robotic behaviors comparable to human-level performance.

cs.RO

A Physically Consistent Stiffness Formulation for Contact-Rich Manipulation

Ensuring symmetric stiffness in impedance-controlled robots is crucial for physically meaningful and stable interaction in contact-rich manipulation. Conventional approaches neglect the change of basis vectors in curved spaces, leading to an asymmetric joint-space stiffness matrix that violates passivity and conservation principles. In this work, we derive a physically consistent, symmetric joint-space stiffness formulation directly from the task-space stiffness matrix by explicitly incorporating Christoffel symbols. This correction resolves long-standing inconsistencies in stiffness modeling, ensuring energy conservation and stability. We validate our approach experimentally on a robotic system, demonstrating that omitting these correction terms results in significant asymmetric stiffness errors. Our findings bridge theoretical insights with practical control applications, offering a robust framework for stable and interpretable robotic interactions.

cs.RO

Combining Movement Primitives with Contraction Theory

This paper presents a modular framework for motion planning using movement primitives. Central to the approach is Contraction Theory, a modular stability tool for nonlinear dynamical systems. The approach extends prior methods by achieving parallel and sequential combinations of both discrete and rhythmic movements, while enabling independent modulation of each movement. This modular framework enables a divide-and-conquer strategy to simplify the programming of complex robot motion planning. Simulation examples illustrate the flexibility and versatility of the framework, highlighting its potential to address diverse challenges in robot motion planning.

cs.RO

Divide et Impera: Decoding Impedance Strategies for Robotic Peg-in-Hole Assembly

This paper investigates robotic peg-in-hole assembly using the Elementary Dynamic Actions (EDA) framework, which models contact-rich tasks through a combination of submovements, oscillations, and mechanical impedance. Rather than focusing on a single optimal parameter set, we analyze the distribution and structure of multiple successful impedance solutions, revealing patterns that guide impedance selection in contactrich robotic manipulation. Experiments with a real robot and four different peg types demonstrate the presence of task-specific and generalized assembly strategies, identified through K-means Clustering. Principal Component Analysis (PCA) is used to represent these findings, highlighting patterns in successful impedance selections. Additionally, a neural-network-based success predictor accurately estimates feasible impedance parameters, reducing the need for extensive trial-and-error tuning. By providing publicly available code, CAD files, and a trained model, this work enhances the accessibility of impedance control and offers a structured approach to programming robotic assembly tasks, particularly for less-experienced users.

cs.RO

Surpassing Cosine Similarity for Multidimensional Comparisons: Dimension Insensitive Euclidean Metric

Advances in computational power and hardware efficiency have enabled tackling increasingly complex, high-dimensional problems. While artificial intelligence (AI) achieves remarkable results, the interpretability of high-dimensional solutions remains challenging. A critical issue is the comparison of multidimensional quantities, essential in techniques like Principal Component Analysis. Metrics such as cosine similarity are often used, for example in the development of natural language processing algorithms or recommender systems. However, the interpretability of such metrics diminishes as dimensions increase. This paper analyzes the effects of dimensionality, revealing significant limitations of cosine similarity, particularly its dependency on the dimension of vectors, leading to biased and poorly interpretable outcomes. To address this, we introduce a Dimension Insensitive Euclidean Metric (DIEM) which demonstrates superior robustness and generalizability across dimensions. DIEM maintains consistent variability and eliminates the biases observed in traditional metrics, making it a reliable tool for high-dimensional comparisons. An example of the advantages of DIEM over cosine similarity is reported for a large language model application. This novel metric has the potential to replace cosine similarity, providing a more accurate and insightful method to analyze multidimensional data in fields ranging from neuromotor control to machine learning.

cs.LG

Robot Control based on Motor Primitives -- A Comparison of Two Approaches

Motor primitives are fundamental building blocks of a controller which enable dynamic robot behavior with minimal high-level intervention. By treating motor primitives as basic "modules," different modules can be sequenced or superimposed to generate a rich repertoire of motor behavior. In robotics, two distinct approaches have been proposed: Dynamic Movement Primitives (DMPs) and Elementary Dynamic Actions (EDAs). While both approaches instantiate similar ideas, significant differences also exist. This paper attempts to clarify the distinction and provide a unifying view by delineating the similarities and differences between DMPs and EDAs. We provide eight robot control examples, including sequencing or superimposing movements, managing kinematic redundancy and singularity, obstacle avoidance, and managing physical interaction. We show that the two approaches clearly diverge in their implementation. We also discuss how DMPs and EDAs might be combined to get the best of both approaches. With this detailed comparison, we enable researchers to make informed decisions to select the most suitable approach for specific robot tasks and applications.

cs.RO

Kinematic Modularity of Elementary Dynamic Actions

In this paper, a kinematically modular approach to robot control is presented. The method involves structures called Elementary Dynamic Actions and a network model combining these elements. With this control framework, a rich repertoire of movements can be generated by combination of basic modules. The problems of solving inverse kinematics, managing kinematic singularity and kinematic redundancy are avoided. The modular approach is robust against contact and physical interaction, which makes it particularly effective for contact-rich manipulation. Each kinematic module can be learned by Imitation Learning, thereby resulting in a modular learning strategy for robot control. The theoretical foundations and their real robot implementation are presented. Using a KUKA LBR iiwa14 robot, three tasks were considered: (1) generating a sequence of discrete movements, (2) generating a combination of discrete and rhythmic movements, and (3) a drawing and erasing task. The results obtained indicate that this modular approach has the potential to simplify the generation of a diverse range of robot actions.

cs.RO

Exp[licit]-A Robot modeling Software based on Exponential Maps

$ $Deriving a robot's equation of motion typically requires placing multiple coordinate frames, commonly using the Denavit-Hartenberg convention to express the kinematic and dynamic relationships between segments. This paper presents an alternative using the differential geometric method of Exponential Maps, which reduces the number of coordinate frame choices to two. The traditional and differential geometric methods are compared, and the conceptual and practical differences are detailed. The open-source software, Exp[licit], based on the differential geometric method, is introduced. It is intended for use by researchers and engineers with basic knowledge of geometry and robotics. Code snippets and an example application are provided to demonstrate the benefits of the differential geometric method and assist users to get started with the software.

cs.RO

How does the structure embedded in learning policy affect learning quadruped locomotion?

Reinforcement learning (RL) is a popular data-driven method that has demonstrated great success in robotics. Previous works usually focus on learning an end-to-end (direct) policy to directly output joint torques. While the direct policy seems convenient, the resultant performance may not meet our expectations. To improve its performance, more sophisticated reward functions or more structured policies can be utilized. This paper focuses on the latter because the structured policy is more intuitive and can inherit insights from previous model-based controllers. It is unsurprising that the structure, such as a better choice of the action space and constraints of motion trajectory, may benefit the training process and the final performance of the policy at the cost of generality, but the quantitative effect is still unclear. To analyze the effect of the structure quantitatively, this paper investigates three policies with different levels of structure in learning quadruped locomotion: a direct policy, a structured policy, and a highly structured policy. The structured policy is trained to learn a task-space impedance controller and the highly structured policy learns a controller tailored for trot running, which we adopt from previous work. To evaluate trained policies, we design a simulation experiment to track different desired velocities under force disturbances. Simulation results show that structured policy and highly structured policy require 1/3 and 3/4 fewer training steps than the direct policy to achieve a similar level of cumulative reward, and seem more robust and efficient than the direct policy. We highlight that the structure embedded in the policies significantly affects the overall performance of learning a complicated task when complex dynamics are involved, such as legged locomotion.

cs.RO