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Niclas Boehmer

Publications and source records attributed to Niclas Boehmer.

At least 37 records · Page 2Linked to original sources

Towards Foundation-model-based Multiagent System to Accelerate AI for Social Impact

AI for social impact (AI4SI) offers significant potential for addressing complex societal challenges in areas such as public health, agriculture, education, conservation, and public safety. However, existing AI4SI research is often labor-intensive and resource-demanding, limiting its accessibility and scalability; the standard approach is to design a (base-level) system tailored to a specific AI4SI problem. We propose the development of a novel meta-level multi-agent system designed to accelerate the development of such base-level systems, thereby reducing the computational cost and the burden on social impact domain experts and AI researchers. Leveraging advancements in foundation models and large language models, our proposed approach focuses on resource allocation problems providing help across the full AI4SI pipeline from problem formulation over solution design to impact evaluation. We highlight the ethical considerations and challenges inherent in deploying such systems and emphasize the importance of a human-in-the-loop approach to ensure the responsible and effective application of AI systems.

cs.AI↗

Escape Sensing Games: Detection-vs-Evasion in Security Applications

Traditional game-theoretic research for security applications primarily focuses on the allocation of external protection resources to defend targets. This work puts forward the study of a new class of games centered around strategically arranging targets to protect them against a constrained adversary, with motivations from varied domains such as peacekeeping resource transit and cybersecurity. Specifically, we introduce Escape Sensing Games (ESGs). In ESGs, a blue player manages the order in which targets pass through a channel, while her opponent tries to capture the targets using a set of sensors that need some time to recharge after each activation. We present a thorough computational study of ESGs. Among others, we show that it is NP-hard to compute best responses and equilibria. Nevertheless, we propose a variety of effective (heuristic) algorithms whose quality we demonstrate in extensive computational experiments.

cs.GT↗

Optimizing Vital Sign Monitoring in Resource-Constrained Maternal Care: An RL-Based Restless Bandit Approach

Maternal mortality remains a significant global public health challenge. One promising approach to reducing maternal deaths occurring during facility-based childbirth is through early warning systems, which require the consistent monitoring of mothers' vital signs after giving birth. Wireless vital sign monitoring devices offer a labor-efficient solution for continuous monitoring, but their scarcity raises the critical question of how to allocate them most effectively. We devise an allocation algorithm for this problem by modeling it as a variant of the popular Restless Multi-Armed Bandit (RMAB) paradigm. In doing so, we identify and address novel, previously unstudied constraints unique to this domain, which render previous approaches for RMABs unsuitable and significantly increase the complexity of the learning and planning problem. To overcome these challenges, we adopt the popular Proximal Policy Optimization (PPO) algorithm from reinforcement learning to learn an allocation policy by training a policy and value function network. We demonstrate in simulations that our approach outperforms the best heuristic baseline by up to a factor of $4$.

cs.AI↗

Multiwinner Temporal Voting with Aversion to Change

We study two-stage committee elections where voters have dynamic preferences over candidates; at each stage, a committee is chosen under a given voting rule. We are interested in identifying a winning committee for the second stage that overlaps as much as possible with the first-stage committee. We show a full complexity dichotomy for the class of Thiele rules: this problem is tractable for Approval Voting (AV) and hard for all other Thiele rules (including, in particular, Proportional Approval Voting and the Chamberlin-Courant rule). We extend this dichotomy to the greedy variants of Thiele rules. We also explore this problem from a parameterized complexity perspective for several natural parameters. We complement the theory with experimental analysis: e.g., we investigate the average number of changes in the committee as a function of changes in voters' preferences and the role of ties.

cs.GT↗

Worst- and Average-Case Robustness of Stable Matchings: (Counting) Complexity and Experiments

Focusing on the bipartite Stable Marriage problem, we investigate different robustness measures related to stable matchings. We analyze the computational complexity of computing them and analyze their behavior in extensive experiments on synthetic instances. For instance, we examine whether a stable matching is guaranteed to remain stable if a given number of adversarial swaps in the agent's preferences are performed and the probability of stability when applying swaps uniformly at random. Our results reveal that stable matchings in our synthetic data are highly unrobust to adversarial swaps, whereas the average-case view presents a more nuanced and informative picture.

cs.GT↗

Preliminary Study of the Impact of AI-Based Interventions on Health and Behavioral Outcomes in Maternal Health Programs

Automated voice calls are an effective method of delivering maternal and child health information to mothers in underserved communities. One method to fight dwindling listenership is through an intervention in which health workers make live service calls. Previous work has shown that we can use AI to identify beneficiaries whose listenership gets the greatest boost from an intervention. It has also been demonstrated that listening to the automated voice calls consistently leads to improved health outcomes for the beneficiaries of the program. These two observations combined suggest the positive effect of AI-based intervention scheduling on behavioral and health outcomes. This study analyzes the relationship between the two. Specifically, we are interested in mothers' health knowledge in the post-natal period, measured through survey questions. We present evidence that improved listenership through AI-scheduled interventions leads to a better understanding of key health issues during pregnancy and infancy. This improved understanding has the potential to benefit the health outcomes of mothers and their babies.

cs.HC↗

Guide to Numerical Experiments on Elections in Computational Social Choice

We analyze how numerical experiments regarding elections were conducted within the computational social choice literature (focusing on papers published in the IJCAI, AAAI, and AAMAS conferences). We analyze the sizes of the studied elections and the methods used for generating preference data, thereby making previously hidden standards and practices explicit. In particular, we survey a number of statistical cultures for generating elections and their commonly used parameters.

cs.GT↗

Evaluating the Effectiveness of Index-Based Treatment Allocation

When resources are scarce, an allocation policy is needed to decide who receives a resource. This problem occurs, for instance, when allocating scarce medical resources and is often solved using modern ML methods. This paper introduces methods to evaluate index-based allocation policies -- that allocate a fixed number of resources to those who need them the most -- by using data from a randomized control trial. Such policies create dependencies between agents, which render the assumptions behind standard statistical tests invalid and limit the effectiveness of estimators. Addressing these challenges, we translate and extend recent ideas from the statistics literature to present an efficient estimator and methods for computing asymptotically correct confidence intervals. This enables us to effectively draw valid statistical conclusions, a critical gap in previous work. Our extensive experiments validate our methodology in practical settings, while also showcasing its statistical power. We conclude by proposing and empirically verifying extensions of our methodology that enable us to reevaluate a past randomized control trial to evaluate different ML allocation policies in the context of a mHealth program, drawing previously invisible conclusions.

cs.LG↗

Enabling the Digital Democratic Revival: A Research Program for Digital Democracy

This white paper outlines a long-term scientific vision for the development of digital-democracy technology. We contend that if digital democracy is to meet the ambition of enabling a participatory renewal in our societies, then a comprehensive multi-methods research effort is required that could, over the years, support its development in a democratically principled, empirically and computationally informed way. The paper is co-authored by an international and interdisciplinary team of researchers and arose from the Lorentz Center Workshop on ``Algorithmic Technology for Democracy'' (Leiden, October 2022).

cs.CY↗

Properties of the Mallows Model Depending on the Number of Alternatives: A Warning for an Experimentalist

The Mallows model is a popular distribution for ranked data. We empirically and theoretically analyze how the properties of rankings sampled from the Mallows model change when increasing the number of alternatives. We find that real-world data behaves differently than the Mallows model, yet is in line with its recent variant proposed by Boehmer et al. [2021]. As part of our study, we issue several warnings about using the model.

stat.ME↗

Approval-Based Committee Voting in Practice: A Case Study of (Over-)Representation in the Polkadot Blockchain

We provide the first large-scale data collection of real-world approval-based committee elections. These elections have been conducted on the Polkadot blockchain as part of their Nominated Proof-of-Stake mechanism and contain around one thousand candidates and tens of thousands of (weighted) voters each. We conduct an in-depth study of application-relevant questions, including a quantitative and qualitative analysis of the outcomes returned by different voting rules. Besides considering proportionality measures that are standard in the multiwinner voting literature, we pay particular attention to less-studied measures of overrepresentation, as these are closely related to the security of the Polkadot network. We also analyze how different design decisions such as the committee size affect the examined measures.

cs.GT↗

Subset Selection Based On Multiple Rankings in the Presence of Bias: Effectiveness of Fairness Constraints for Multiwinner Voting Score Functions

We consider the problem of subset selection where one is given multiple rankings of items and the goal is to select the highest ``quality'' subset. Score functions from the multiwinner voting literature have been used to aggregate rankings into quality scores for subsets. We study this setting of subset selection problems when, in addition, rankings may contain systemic or unconscious biases toward a group of items. For a general model of input rankings and biases, we show that requiring the selected subset to satisfy group fairness constraints can improve the quality of the selection with respect to unbiased rankings. Importantly, we show that for fairness constraints to be effective, different multiwinner score functions may require a drastically different number of rankings: While for some functions, fairness constraints need an exponential number of rankings to recover a close-to-optimal solution, for others, this dependency is only polynomial. This result relies on a novel notion of ``smoothness'' of submodular functions in this setting that quantifies how well a function can ``correctly'' assess the quality of items in the presence of bias. The results in this paper can be used to guide the choice of multiwinner score functions for the subset selection setting considered here; we additionally provide a tool to empirically enable this.

cs.CY↗

Robustness of Participatory Budgeting Outcomes: Complexity and Experiments

We study the robustness of approval-based participatory budgeting (PB) rules to random noise in the votes. Our contributions are twofold. First, we study the computational complexity of the #Flip-Bribery problem, where given a PB instance we ask for the number of ways in which we can flip a given number of approvals in the votes, so that a specific project is selected. The idea is that #Flip-Bribery captures the problem of computing the funding probabilities of projects in case random noise is added. Unfortunately, the problem is intractable even for the simplest PB rules. Second, we analyze the robustness of several prominent PB rules (including the basic greedy rule and the Method of Equal Shares) on real-life instances from Pabulib. Since #Flip-Bribery is intractable, we resort to sampling to obtain our results. We quantify the extent to which simple, greedy PB rules are more robust than proportional ones, and we identify three types of (very) non-robust projects in real-life PB instances.

cs.GT↗

Selecting Representative Bodies: An Axiomatic View

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in every democracy. However, a unified framework to analyze and compare different selection mechanisms is missing, resulting in very few comparative works. To address this gap, we advocate employing concepts and tools from computational social choice in order to devise a model in which different selection mechanisms can be formalized. Such a model would allow for desirable representation axioms to be conceptualized and evaluated. We make the first step in this direction by proposing a unifying mathematical formulation of different selection mechanisms as well as various social-choice-inspired axioms such as proportionality and monotonicity.

cs.MA↗

Properties of Position Matrices and Their Elections

We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given position matrix is #P-complete. Consequently, sampling such elections uniformly at random seems challenging and we propose a simpler algorithm, without hard guarantees. Next, we consider the problem of testing if a given matrix can be implemented by an election with a certain structure (such as single-peakedness or group-separability). Finally, we consider the problem of checking if a given position matrix can be implemented by an election with a Condorcet winner. We complement our theoretical findings with experiments.

cs.GT↗

Two Influence Maximization Games on Graphs Made Temporal

To address the dynamic nature of real-world networks, we generalize competitive diffusion games and Voronoi games from static to temporal graphs, where edges may appear or disappear over time. This establishes a new direction of studies in the area of graph games, motivated by applications such as influence spreading. As a first step, we investigate the existence of Nash equilibria in 2-player competitive diffusion and Voronoi games on different temporal graph classes. Even when restricting our studies to temporal trees and cycles, this turns out to be a challenging undertaking, revealing significant differences between the two games in the temporal setting. Notably, both games are equivalent on static trees and cycles. Our two main technical results are (algorithmic) proofs for the existence of Nash equilibria in 2-player competitive diffusion and temporal Voronoi games when the edges are restricted not to disappear over time.

cs.GT↗

Expected Frequency Matrices of Elections: Computation, Geometry, and Preference Learning

We use the ``map of elections'' approach of Szufa et al. (AAMAS-2020) to analyze several well-known vote distributions. For each of them, we give an explicit formula or an efficient algorithm for computing its frequency matrix, which captures the probability that a given candidate appears in a given position in a sampled vote. We use these matrices to draw the ``skeleton map'' of distributions, evaluate its robustness, and analyze its properties. Finally, we develop a general and unified framework for learning the distribution of real-world preferences using the frequency matrices of established vote distributions.

cs.GT↗

Collecting, Classifying, Analyzing, and Using Real-World Elections

We present a collection of $7582$ real-world elections divided into $25$ datasets from various sources ranging from sports competitions over music charts to survey- and indicator-based rankings. We provide evidence that the collected elections complement already publicly available data from the PrefLib database, which is currently the biggest and most prominent source containing $701$ real-world elections from $36$ datasets. Using the map of elections framework, we divide the datasets into three categories and conduct an analysis of the nature of our elections. To evaluate the practical applicability of previous theoretical research on (parameterized) algorithms and to gain further insights into the collected elections, we analyze different structural properties of our elections including the level of agreement between voters and election's distances from restricted domains such as single-peakedness. Lastly, we use our diverse set of collected elections to shed some further light on several traditional questions from social choice, for instance, on the number of occurrences of the Condorcet paradox and on the consensus among different voting rules.

cs.GT↗