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Nicolas Pugeault

Publications and source records attributed to Nicolas Pugeault.

At least 19 recordsLinked to original sources

Multimodal Taxonomic Conditioning for Generative Plankton Imagery

Automated plankton imaging produces severely long-tailed datasets, where the rare taxa of greatest ecological interest have too few images to train or evaluate classifiers reliably. We generate synthetic plankton imagery conditioned on taxonomy: a CLIP encoder is adapted on a large plankton corpus with a ranked contrastive objective extended to deep, ragged taxonomies, then frozen to condition a parameter-efficient diffusion transformer. We evaluate synthetic sample quality on distributional fidelity and downstream classifier utility.

cs.CV

Promptable Animal Pose Tracking Across Species

Animal pose estimation and tracking is important for wildlife monitoring and conservation research, and with limited expert time for labelling automated approaches are imperative. While human pose estimation and tracking has seen rapid progress thanks to large annotated datasets, animal pose remain challenging, due to large morphological and behavioural differences between species and limited annotated data. Existing approaches either optimise generic keypoint localisation from annotated datasets (such as APTv2) with poor generalisation, or track custom keypoints using visual tracking, at the cost of performance. In this paper, we demonstrate that vision foundation models trained on large datasets can be used effectively to track animal pose with limited labelled data. We propose two models, one unsupervised and the other supervised, to track user-selected keypoints in videos. The supervised approach delivers superior tracking accuracy by employing a keypoint prompt encoder to explicitly inject structural priors from a reference frame into feature matching. In parallel, the unsupervised route provides strong cross-species robustness by leveraging diverse foundation-model features for training-free correspondence matching. Extensive evaluation on challenging animal video benchmarks APTv2 and TigDog demonstrates that our framework achieves strong performance while maintaining an effective balance between accuracy and generalisation, offering a practical solution for real-world animal behaviour analysis and conservation applications.

cs.CV

Where Will They Go? Modelling Multimodal Pedestrian Manoeuvres from Ego-centric Videos

Pedestrian trajectory prediction from an on-board ego-centric camera is challenging since it depends on complex interactions with vehicles and scene context, as well as the intention of the pedestrian. The task becomes even more challenging since pedestrian intention is often ambiguous from historical observations alone, leading to an inherently multimodal distribution over future trajectories. Existing CVAE-based predictors learn a latent representation by aligning the prior conditioned on trajectory history with the posterior conditioned on both history and future trajectories. This alignment may suppress multimodality in the latent space, leading to mixed-mode predictions that interpolate between distinct future behaviours. In this paper, we propose MMPM, a mode-aware framework that separately models future trajectory distributions into semantically meaningful modes based on the pedestrian's crossing behavior. MMPM consists of two modules: behavior-aware Pedestrian Interaction Module (PIM) that jointly captures pedestrian-vehicle and pedestrian-environment interactions by introducing gaze and hand gestures, and a CVAE-based Mode-aware Trajectory Predictor (MTP) module to model the future trajectory distributions in two modes, crossing and non-crossing the road, separately. A query-based decoder further enforces mode consistency during decoding. Experiments on PIE and JAAD datasets show that our method surpasses state-of-the-art baselines. Our proposed MTP is model-agnostic, which can be integrated into existing frameworks such as BiTrap and SGNet to further improve future trajectory prediction performance. We additionally introduce a data-driven validation protocol that retrieves spatio-temporally consistent real-world trajectories from the same scene and evaluates predictions against these retrieved examples, demonstrating improved frame-wise displacement errors over previous work.

cs.CV

Enhancing Federated Quadruplet Learning: Stochastic Client Selection and Embedding Stability Analysis

Federated Learning (FL) enables decentralised model training across distributed clients without requiring data centralisation. However, the generalisation performance of the global model is usually degraded by data heterogeneity across clients, particularly under limited data availability and class imbalance. To address this challenge, we propose FedQuad, a novel method that explicitly enforces minimising intra-class representations while enabling inter-class splits across clients. By jointly minimising distances between positive pairs and maximising distances between negative pairs, the proposed approach mitigates representation misalignment introduced during model aggregation. We evaluate our method on CIFAR-10, CIFAR-100, and Tiny-ImageNet under diverse non-IID settings and varying numbers of clients, demonstrating consistent improvements over existing baselines. Additionally, we provide a comprehensive analysis of metric learning-based approaches in both centralised and federated environments, highlighting their effectiveness in alleviating representation collapse under heterogeneous data distributions.

cs.LG

GIFT: Global stabilisation via Intrinsic Fine Tuning

Deep reinforcement learning policies achieve strong performance in complex continuous control environments with nonlinear contact forces. However, these policies often produce chaotic state dynamics, with trivially small changes to the initial conditions significantly impacting the long-term behaviour of the control system. This high sensitivity to initial conditions limits the application of Deep RL to real-world control systems where performance and stability guarantees are often required. To address this issue, we propose Global stabilisation via Intrinsic Fine Tuning (GIFT), a general-purpose training framework which directly optimises the global stability of existing high-performing deep RL policies using a custom reward function. We demonstrate that GIFT increase the stability of the control interaction while maintaining comparable task performance, thereby improving the suitability of deep RL policies for real-world control systems.

cs.LG

Modeling 3D Pedestrian-Vehicle Interactions for Vehicle-Conditioned Pose Forecasting

Accurately predicting pedestrian motion is crucial for safe and reliable autonomous driving in complex urban environments. In this work, we present a 3D vehicle-conditioned pedestrian pose forecasting framework that explicitly incorporates surrounding vehicle information. To support this, we enhance the Waymo-3DSkelMo dataset with aligned 3D vehicle bounding boxes, enabling realistic modeling of multi-agent pedestrian-vehicle interactions. We introduce a sampling scheme to categorize scenes by pedestrian and vehicle count, facilitating training across varying interaction complexities. Our proposed network adapts the TBIFormer architecture with a dedicated vehicle encoder and pedestrian-vehicle interaction cross-attention module to fuse pedestrian and vehicle features, allowing predictions to be conditioned on both historical pedestrian motion and surrounding vehicles. Extensive experiments demonstrate substantial improvements in forecasting accuracy and validate different approaches for modeling pedestrian-vehicle interactions, highlighting the importance of vehicle-aware 3D pose prediction for autonomous driving. Code is available at: https://github.com/GuangxunZhu/VehCondPose3D

cs.CV

Splat-Portrait: Generalizing Talking Heads with Gaussian Splatting

Talking Head Generation aims at synthesizing natural-looking talking videos from speech and a single portrait image. Previous 3D talking head generation methods have relied on domain-specific heuristics such as warping-based facial motion representation priors to animate talking motions, yet still produce inaccurate 3D avatar reconstructions, thus undermining the realism of generated animations. We introduce Splat-Portrait, a Gaussian-splatting-based method that addresses the challenges of 3D head reconstruction and lip motion synthesis. Our approach automatically learns to disentangle a single portrait image into a static 3D reconstruction represented as static Gaussian Splatting, and a predicted whole-image 2D background. It then generates natural lip motion conditioned on input audio, without any motion driven priors. Training is driven purely by 2D reconstruction and score-distillation losses, without 3D supervision nor landmarks. Experimental results demonstrate that Splat-Portrait exhibits superior performance on talking head generation and novel view synthesis, achieving better visual quality compared to previous works. Our project code and supplementary documents are public available at https://github.com/stonewalking/Splat-portrait.

cs.CV

A Convolutional Neural Deferred Shader for Physics Based Rendering

Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such methods show promise for photorealistically relighting real-world objects, which is difficult to classical rendering, as there is no easy-obtained material ground truth. However, significant challenges still remain the dense connections in MLPs result in a large number of parameters, which requires high computation resources, complicating the training, and reducing performance during rendering. Data driven approaches require large amounts of training data for generalization; unbalanced data might bias the model to ignore the unusual illumination conditions, e.g. dark scenes. This paper introduces pbnds+: a novel physics-based neural deferred shading pipeline utilizing convolution neural networks to decrease the parameters and improve the performance in shading and relighting tasks; Energy regularization is also proposed to restrict the model reflection during dark illumination. Extensive experiments demonstrate that our approach outperforms classical baselines, a state-of-the-art neural shading model, and a diffusion-based method.

cs.CV

Flow and Depth Assisted Video Prediction with Latent Transformer

Video prediction is a fundamental task for various downstream applications, including robotics and world modeling. Although general video prediction models have achieved remarkable performance in standard scenarios, occlusion is still an inherent challenge in video prediction. We hypothesize that providing explicit information about motion (via point-flow) and geometric structure (via depth-maps) will enable video prediction models to perform better in situations with occlusion and the background motion. To investigate this, we present the first systematic study dedicated to occluded video prediction. We use a standard multi-object latent transformer architecture to predict future frames, but modify this to incorporate information from depth and point-flow. We evaluate this model in a controlled setting on both synthetic and real-world datasets with not only appearance-based metrics but also Wasserstein distances on object masks, which can effectively measure the motion distribution of the prediction. We find that when the prediction model is assisted with point flow and depth, it performs better in occluded scenarios and predicts more accurate background motion compared to models without the help of these modalities.

cs.CV

Hybrid-Regularized Magnitude Pruning for Robust Federated Learning under Covariate Shift

Federated Learning offers a solution for decentralised model training, addressing the difficulties associated with distributed data and privacy in machine learning. However, the fact of data heterogeneity in federated learning frequently hinders the global model's generalisation, leading to low performance and adaptability to unseen data. This problem is particularly critical for specialised applications such as medical imaging, where both the data and the number of clients are limited. In this paper, we empirically demonstrate that inconsistencies in client-side training distributions substantially degrade the performance of federated learning models across multiple benchmark datasets. We propose a novel FL framework using a combination of pruning and regularisation of clients' training to improve the sparsity, redundancy, and robustness of neural connections, and thereby the resilience to model aggregation. To address a relatively unexplored dimension of data heterogeneity, we further introduce a novel benchmark dataset, CelebA-Gender, specifically designed to control for within-class distributional shifts across clients based on attribute variations, thereby complementing the predominant focus on inter-class imbalance in prior federated learning research. Comprehensive experiments on many datasets like CIFAR-10, MNIST, and the newly introduced CelebA-Gender dataset demonstrate that our method consistently outperforms standard FL baselines, yielding more robust and generalizable models in heterogeneous settings.

cs.LG

FedQuad: Federated Stochastic Quadruplet Learning to Mitigate Data Heterogeneity

Federated Learning (FL) provides decentralised model training, which effectively tackles problems such as distributed data and privacy preservation. However, the generalisation of global models frequently faces challenges from data heterogeneity among clients. This challenge becomes even more pronounced when datasets are limited in size and class imbalance. To address data heterogeneity, we propose a novel method, \textit{FedQuad}, that explicitly optimises smaller intra-class variance and larger inter-class variance across clients, thereby decreasing the negative impact of model aggregation on the global model over client representations. Our approach minimises the distance between similar pairs while maximising the distance between negative pairs, effectively disentangling client data in the shared feature space. We evaluate our method on the CIFAR-10 and CIFAR-100 datasets under various data distributions and with many clients, demonstrating superior performance compared to existing approaches. Furthermore, we provide a detailed analysis of metric learning-based strategies within both supervised and federated learning paradigms, highlighting their efficacy in addressing representational learning challenges in federated settings.

cs.LG

Beyond Reconstruction: A Physics Based Neural Deferred Shader for Photo-realistic Rendering

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant limitation is the difficulty of decomposing the illumination and material parameters, which limits such methods to reconstructing an input scene, without any possibility to control these parameters. This paper introduces a novel physics based neural deferred shading pipeline to decompose the data-driven rendering process, learn a generalizable shading function to produce photo-realistic results for shading and relighting tasks; we also propose a shadow estimator to efficiently mimic shadowing effects. Our model achieves improved performance compared to classical models and a state-of-art neural shading model, and enables generalizable photo-realistic shading from arbitrary illumination input.

cs.CV

Generative Fields: Uncovering Hierarchical Feature Control for StyleGAN via Inverted Receptive Fields

StyleGAN has demonstrated the ability of GANs to synthesize highly-realistic faces of imaginary people from random noise. One limitation of GAN-based image generation is the difficulty of controlling the features of the generated image, due to the strong entanglement of the low-dimensional latent space. Previous work that aimed to control StyleGAN with image or text prompts modulated sampling in W latent space, which is more expressive than Z latent space. However, W space still has restricted expressivity since it does not control the feature synthesis directly; also the feature embedding in W space requires a pre-training process to reconstruct the style signal, limiting its application. This paper introduces the concept of "generative fields" to explain the hierarchical feature synthesis in StyleGAN, inspired by the receptive fields of convolution neural networks (CNNs). Additionally, we propose a new image editing pipeline for StyleGAN using generative field theory and the channel-wise style latent space S, utilizing the intrinsic structural feature of CNNs to achieve disentangled control of feature synthesis at synthesis time.

cs.CV

On the Benefits of Instance Decomposition in Video Prediction Models

Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the dynamics of a scene jointly and implicitly, without any explicit decomposition into separate objects. This is challenging and potentially sub-optimal, as every object in a dynamic scene has their own pattern of movement, typically somewhat independent of others. In this paper, we investigate the benefit of explicitly modeling the objects in a dynamic scene separately within the context of latent-transformer video prediction models. We conduct detailed and carefully-controlled experiments on both synthetic and real-world datasets; our results show that decomposing a dynamic scene leads to higher quality predictions compared with models of a similar capacity that lack such decomposition.

cs.CV

Enhancing Robustness in Deep Reinforcement Learning: A Lyapunov Exponent Approach

Deep reinforcement learning agents achieve state-of-the-art performance in a wide range of simulated control tasks. However, successful applications to real-world problems remain limited. One reason for this dichotomy is because the learnt policies are not robust to observation noise or adversarial attacks. In this paper, we investigate the robustness of deep RL policies to a single small state perturbation in deterministic continuous control tasks. We demonstrate that RL policies can be deterministically chaotic, as small perturbations to the system state have a large impact on subsequent state and reward trajectories. This unstable non-linear behaviour has two consequences: first, inaccuracies in sensor readings, or adversarial attacks, can cause significant performance degradation; second, even policies that show robust performance in terms of rewards may have unpredictable behaviour in practice. These two facets of chaos in RL policies drastically restrict the application of deep RL to real-world problems. To address this issue, we propose an improvement on the successful Dreamer V3 architecture, implementing Maximal Lyapunov Exponent regularisation. This new approach reduces the chaotic state dynamics, rendering the learnt policies more resilient to sensor noise or adversarial attacks and thereby improving the suitability of deep reinforcement learning for real-world applications.

cs.LG

Detail-Enhanced Intra- and Inter-modal Interaction for Audio-Visual Emotion Recognition

Capturing complex temporal relationships between video and audio modalities is vital for Audio-Visual Emotion Recognition (AVER). However, existing methods lack attention to local details, such as facial state changes between video frames, which can reduce the discriminability of features and thus lower recognition accuracy. In this paper, we propose a Detail-Enhanced Intra- and Inter-modal Interaction network(DE-III) for AVER, incorporating several novel aspects. We introduce optical flow information to enrich video representations with texture details that better capture facial state changes. A fusion module integrates the optical flow estimation with the corresponding video frames to enhance the representation of facial texture variations. We also design attentive intra- and inter-modal feature enhancement modules to further improve the richness and discriminability of video and audio representations. A detailed quantitative evaluation shows that our proposed model outperforms all existing methods on three benchmark datasets for both concrete and continuous emotion recognition. To encourage further research and ensure replicability, we will release our full code upon acceptance.

cs.CV

The Bad Batches: Enhancing Self-Supervised Learning in Image Classification Through Representative Batch Curation

The pursuit of learning robust representations without human supervision is a longstanding challenge. The recent advancements in self-supervised contrastive learning approaches have demonstrated high performance across various representation learning challenges. However, current methods depend on the random transformation of training examples, resulting in some cases of unrepresentative positive pairs that can have a large impact on learning. This limitation not only impedes the convergence of the learning process but the robustness of the learnt representation as well as requiring larger batch sizes to improve robustness to such bad batches. This paper attempts to alleviate the influence of false positive and false negative pairs by employing pairwise similarity calculations through the Fréchet ResNet Distance (FRD), thereby obtaining robust representations from unlabelled data. The effectiveness of the proposed method is substantiated by empirical results, where a linear classifier trained on self-supervised contrastive representations achieved an impressive 87.74\% top-1 accuracy on STL10 and 99.31\% on the Flower102 dataset. These results emphasize the potential of the proposed approach in pushing the boundaries of the state-of-the-art in self-supervised contrastive learning, particularly for image classification tasks.

cs.CV

The role of noise in denoising models for anomaly detection in medical images

Pathological brain lesions exhibit diverse appearance in brain images, in terms of intensity, texture, shape, size, and location. Comprehensive sets of data and annotations are difficult to acquire. Therefore, unsupervised anomaly detection approaches have been proposed using only normal data for training, with the aim of detecting outlier anomalous voxels at test time. Denoising methods, for instance classical denoising autoencoders (DAEs) and more recently emerging diffusion models, are a promising approach, however naive application of pixelwise noise leads to poor anomaly detection performance. We show that optimization of the spatial resolution and magnitude of the noise improves the performance of different model training regimes, with similar noise parameter adjustments giving good performance for both DAEs and diffusion models. Visual inspection of the reconstructions suggests that the training noise influences the trade-off between the extent of the detail that is reconstructed and the extent of erasure of anomalies, both of which contribute to better anomaly detection performance. We validate our findings on two real-world datasets (tumor detection in brain MRI and hemorrhage/ischemia/tumor detection in brain CT), showing good detection on diverse anomaly appearances. Overall, we find that a DAE trained with coarse noise is a fast and simple method that gives state-of-the-art accuracy. Diffusion models applied to anomaly detection are as yet in their infancy and provide a promising avenue for further research.

eess.IV