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Nicole Megow

Publications and source records attributed to Nicole Megow.

At least 37 records · Page 2Linked to original sources

Minimalistic Predictions to Schedule Jobs with Online Precedence Constraints

We consider non-clairvoyant scheduling with online precedence constraints, where an algorithm is oblivious to any job dependencies and learns about a job only if all of its predecessors have been completed. Given strong impossibility results in classical competitive analysis, we investigate the problem in a learning-augmented setting, where an algorithm has access to predictions without any quality guarantee. We discuss different prediction models: novel problem-specific models as well as general ones, which have been proposed in previous works. We present lower bounds and algorithmic upper bounds for different precedence topologies, and thereby give a structured overview on which and how additional (possibly erroneous) information helps for designing better algorithms. Along the way, we also improve bounds on traditional competitive ratios for existing algorithms.

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On Hop-Constrained Steiner Trees in Tree-Like Metrics

We consider the problem of computing a Steiner tree of minimum cost under a hop constraint which requires the depth of the tree to be at most $k$. Our main result is an exact algorithm for metrics induced by graphs with bounded treewidth that runs in time $n^{O(k)}$. For the special case of a path, we give a simple algorithm that solves the problem in polynomial time, even if $k$ is part of the input. The main result can be used to obtain, in quasi-polynomial time, a near-optimal solution that violates the $k$-hop constraint by at most one hop for more general metrics induced by graphs of bounded highway dimension and bounded doubling dimension. For non-metric graphs, we rule out an $o(\log n)$-approximation, assuming P$\neq$NP even when relaxing the hop constraint by any additive constant.

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A Universal Error Measure for Input Predictions Applied to Online Graph Problems

We introduce a novel measure for quantifying the error in input predictions. The error is based on a minimum-cost hyperedge cover in a suitably defined hypergraph and provides a general template which we apply to online graph problems. The measure captures errors due to absent predicted requests as well as unpredicted actual requests; hence, predicted and actual inputs can be of arbitrary size. We achieve refined performance guarantees for previously studied network design problems in the online-list model, such as Steiner tree and facility location. Further, we initiate the study of learning-augmented algorithms for online routing problems, such as the online traveling salesperson problem and the online dial-a-ride problem, where (transportation) requests arrive over time (online-time model). We provide a general algorithmic framework and we give error-dependent performance bounds that improve upon known worst-case barriers, when given accurate predictions, at the cost of slightly increased worst-case bounds when given predictions of arbitrary quality.

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Configuration Balancing for Stochastic Requests

The configuration balancing problem with stochastic requests generalizes many well-studied resource allocation problems such as load balancing and virtual circuit routing. In it, we have $m$ resources and $n$ requests. Each request has multiple possible configurations, each of which increases the load of each resource by some amount. The goal is to select one configuration for each request to minimize the makespan: the load of the most-loaded resource. In our work, we focus on a stochastic setting, where we only know the distribution for how each configuration increases the resource loads, learning the realized value only after a configuration is chosen. We develop both offline and online algorithms for configuration balancing with stochastic requests. When the requests are known offline, we give a non-adaptive policy for configuration balancing with stochastic requests that $O(\frac{\log m}{\log \log m})$-approximates the optimal adaptive policy. In particular, this closes the adaptivity gap for this problem as there is an asymptotically matching lower bound even for the very special case of load balancing on identical machines. When requests arrive online in a list, we give a non-adaptive policy that is $O(\log m)$ competitive. Again, this result is asymptotically tight due to information-theoretic lower bounds for very special cases (e.g., for load balancing on unrelated machines). Finally, we show how to leverage adaptivity in the special case of load balancing on related machines to obtain a constant-factor approximation offline and an $O(\log \log m)$-approximation online. A crucial technical ingredient in all of our results is a new structural characterization of the optimal adaptive policy that allows us to limit the correlations between its decisions.

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Learning-Augmented Query Policies for Minimum Spanning Tree with Uncertainty

We study how to utilize (possibly erroneous) predictions in a model for computing under uncertainty in which an algorithm can query unknown data. Our aim is to minimize the number of queries needed to solve the minimum spanning tree problem, a fundamental combinatorial optimization problem that has been central also to the research area of explorable uncertainty. For all integral $γ\ge 2$, we present algorithms that are $γ$-robust and $(1+\frac{1}γ)$-consistent, meaning that they use at most $γOPT$ queries if the predictions are arbitrarily wrong and at most $(1+\frac{1}γ)OPT$ queries if the predictions are correct, where $OPT$ is the optimal number of queries for the given instance. Moreover, we show that this trade-off is best possible. Furthermore, we argue that a suitably defined hop distance is a useful measure for the amount of prediction error and design algorithms with performance guarantees that degrade smoothly with the hop distance. We also show that the predictions are PAC-learnable in our model. Our results demonstrate that untrusted predictions can circumvent the known lower bound of~$2$, without any degradation of the worst-case ratio. To obtain our results, we provide new structural insights for the minimum spanning tree problem that might be useful in the context of query-based algorithms regardless of predictions. In particular, we generalize the concept of witness sets -- the key to lower-bounding the optimum -- by proposing novel global witness set structures and completely new ways of adaptively using those.

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Speed-Robust Scheduling -- Sand, Bricks, and Rocks

The speed-robust scheduling problem is a two-stage problem where given $m$ machines, jobs must be grouped into at most $m$ bags while the processing speeds of the given $m$ machines are unknown. After the speeds are revealed, the grouped jobs must be assigned to the machines without being separated. To evaluate the performance of algorithms, we determine upper bounds on the worst-case ratio of the algorithm's makespan and the optimal makespan given full information. We refer to this ratio as the robustness factor. We give an algorithm with a robustness factor $2-1/m$ for the most general setting and improve this to $1.8$ for equal-size jobs. For the special case of infinitesimal jobs, we give an algorithm with an optimal robustness factor equal to $e/(e-1) \approx 1.58$. The particular machine environment in which all machines have either speed $0$ or $1$ was studied before by Stein and Zhong (SODA 2019). For this setting, we provide an algorithm for scheduling infinitesimal jobs with an optimal robustness factor of $(1+\sqrt{2})/2 \approx 1.207$. It lays the foundation for an algorithm matching the lower bound of $4/3$ for equal-size jobs.

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Permutation Predictions for Non-Clairvoyant Scheduling

In non-clairvoyant scheduling, the task is to find an online strategy for scheduling jobs with a priori unknown processing requirements with the objective to minimize the total (weighted) completion time. We revisit this well-studied problem in a recently popular learning-augmented setting that integrates (untrusted) predictions in online algorithm design. While previous works used predictions on processing requirements, we propose a new prediction model, which provides a relative order of jobs which could be seen as predicting algorithmic actions rather than parts of the unknown input. We show that these predictions have desired properties, admit a natural error measure as well as algorithms with strong performance guarantees and that they are learnable in both, theory and practice. We generalize the algorithmic framework proposed in the seminal paper by Kumar et al. (NeurIPS'18) and present the first learning-augmented scheduling results for weighted jobs and unrelated machines. We demonstrate in empirical experiments the practicability and superior performance compared to the previously suggested single-machine algorithms.

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Robustification of Online Graph Exploration Methods

Exploring unknown environments is a fundamental task in many domains, e.g., robot navigation, network security, and internet search. We initiate the study of a learning-augmented variant of the classical, notoriously hard online graph exploration problem by adding access to machine-learned predictions. We propose an algorithm that naturally integrates predictions into the well-known Nearest Neighbor (NN) algorithm and significantly outperforms any known online algorithm if the prediction is of high accuracy while maintaining good guarantees when the prediction is of poor quality. We provide theoretical worst-case bounds that gracefully degrade with the prediction error, and we complement them by computational experiments that confirm our results. Further, we extend our concept to a general framework to robustify algorithms. By interpolating carefully between a given algorithm and NN, we prove new performance bounds that leverage the individual good performance on particular inputs while establishing robustness to arbitrary inputs.

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Online Throughput Maximization on Unrelated Machines: Commitment is No Burden

We consider a fundamental online scheduling problem in which jobs with processing times and deadlines arrive online over time at their release dates. The task is to determine a feasible preemptive schedule on a single or multiple possibly unrelated machines that maximizes the number of jobs that complete before their deadline. Due to strong impossibility results for competitive analysis on a single machine, we require that jobs contain some slack $\varepsilon>0$, which means that the feasible time window for scheduling a job is at least $1+\varepsilon$ times its processing time on each eligible machine. Our contribution is two-fold: (i) We give the first non-trivial online algorithms for throughput maximization on unrelated machines, and (ii), this is the main focus of our paper, we answer the question on how to handle commitment requirements which enforce that a scheduler has to guarantee at a certain point in time the completion of admitted jobs. This is very relevant, e.g., in providing cloud-computing services, and disallows last-minute rejections of critical tasks. We present an algorithm for unrelated machines that is $Θ\big(\frac{1}\varepsilon\big )$-competitive when the scheduler must commit upon starting a job. Somewhat surprisingly, this is the same optimal performance bound (up to constants) as for scheduling without commitment on a single machine. If commitment decisions must be made before a job's slack becomes less than a $δ$-fraction of its size, we prove a competitive ratio of $\mathcal{O}\big(\frac{1}{\varepsilon - δ}\big)$ for $0 < δ< \varepsilon$. This result nicely interpolates between commitment upon starting a job and commitment upon arrival. For the latter commitment model, it is known that no (randomized) online algorithm admits any bounded competitive ratio.

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Double Coverage with Machine-Learned Advice

We study the fundamental online k-server problem in a learning-augmented setting. While in the traditional online model, an algorithm has no information about the request sequence, we assume that there is given some advice (e.g. machine-learned predictions) on an algorithm's decision. There is, however, no guarantee on the quality of the prediction and it might be far from being correct. Our main result is a learning-augmented variation of the well-known Double Coverage algorithm for k-server on the line (Chrobak et al., SIDMA 1991) in which we integrate predictions as well as our trust into their quality. We give an error-dependent competitive ratio, which is a function of a user-defined confidence parameter, and which interpolates smoothly between an optimal consistency, the performance in case that all predictions are correct, and the best-possible robustness regardless of the prediction quality. When given good predictions, we improve upon known lower bounds for online algorithms without advice. We further show that our algorithm achieves for any k an almost optimal consistency-robustness tradeoff, within a class of deterministic algorithms respecting local and memoryless properties. Our algorithm outperforms a previously proposed (more general) learning-augmented algorithm. It is remarkable that the previous algorithm crucially exploits memory, whereas our algorithm is memoryless. Finally, we demonstrate in experiments the practicability and the superior performance of our algorithm on real-world data.

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Learning-Augmented Query Policies

We study how to utilize (possibly machine-learned) predictions in a model for computing under uncertainty in which an algorithm can query unknown data. The goal is to minimize the number of queries needed to solve the problem. We consider fundamental problems such as finding the minima of intersecting sets of elements or sorting them (these problems can also be phrased as (hyper)graph orientation problems), as well as the minimum spanning tree problem. We discuss different measures for the prediction accuracy and design algorithms with performance guarantees that improve with the accuracy of predictions and that are robust with respect to very poor prediction quality. These measures are intuitive and might be of general interest for inputs involving uncertainty intervals. We show that our predictions are PAC learnable. We also provide new structural insights for the minimum spanning tree problem that might be useful in the context of explorable uncertainty regardless of predictions. Our results prove that untrusted predictions can circumvent known lower bounds in the model of explorable uncertainty. We complement our results by experiments that empirically confirm the performance of our algorithms.

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Fully Dynamic Algorithms for Knapsack Problems with Polylogarithmic Update Time

Knapsack problems are among the most fundamental problems in optimization. In the Multiple Knapsack problem, we are given multiple knapsacks with different capacities and items with values and sizes. The task is to find a subset of items of maximum total value that can be packed into the knapsacks without exceeding the capacities. We investigate this problem and special cases thereof in the context of dynamic algorithms and design data structures that efficiently maintain near-optimal knapsack solutions for dynamically changing input. More precisely, we handle the arrival and departure of individual items or knapsacks during the execution of the algorithm with worst-case update time polylogarithmic in the number of items. As the optimal and any approximate solution may change drastically, we only maintain implicit solutions and support certain queries in polylogarithmic time, such as the packing of an item and the solution value. While dynamic algorithms are well-studied in the context of graph problems, there is hardly any work on packing problems and generally much less on non-graph problems. Given the theoretical interest in knapsack problems and their practical relevance, it is somewhat surprising that Knapsack has not been addressed before in the context of dynamic algorithms and our work bridges this gap.

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Orienting (hyper)graphs under explorable stochastic uncertainty

Given a hypergraph with uncertain node weights following known probability distributions, we study the problem of querying as few nodes as possible until the identity of a node with minimum weight can be determined for each hyperedge. Querying a node has a cost and reveals the precise weight of the node, drawn from the given probability distribution. Using competitive analysis, we compare the expected query cost of an algorithm with the expected cost of an optimal query set for the given instance. For the general case, we give a polynomial-time $f(α)$-competitive algorithm, where $f(α)\in [1.618+ε,2]$ depends on the approximation ratio $α$ for an underlying vertex cover problem. We also show that no algorithm using a similar approach can be better than $1.5$-competitive. Furthermore, we give polynomial-time $4/3$-competitive algorithms for bipartite graphs with arbitrary query costs and for hypergraphs with a single hyperedge and uniform query costs, with matching lower bounds.

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An Adversarial Model for Scheduling with Testing

We introduce a novel adversarial model for scheduling with explorable uncertainty. In this model, the processing time of a job can potentially be reduced (by an a priori unknown amount) by testing the job. Testing a job $j$ takes one unit of time and may reduce its processing time from the given upper limit $\bar{p}_j$ (which is the time taken to execute the job if it is not tested) to any value between $0$ and $\bar{p}_j$. This setting is motivated e.g. by applications where a code optimizer can be run on a job before executing it. We consider the objective of minimizing the sum of completion times on a single machine. All jobs are available from the start, but the reduction in their processing times as a result of testing is unknown, making this an online problem that is amenable to competitive analysis. The need to balance the time spent on tests and the time spent on job executions adds a novel flavor to the problem. We give the first and nearly tight lower and upper bounds on the competitive ratio for deterministic and randomized algorithms. We also show that minimizing the makespan is a considerably easier problem for which we give optimal deterministic and randomized online algorithms.

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Online Minimum Cost Matching on the Line with Recourse

In online minimum cost matching on the line, $n$ requests appear one by one and have to be matched immediately and irrevocably to a given set of servers, all on the real line. The goal is to minimize the sum of distances from the requests to their respective servers. Despite all research efforts, it remains an intriguing open question whether there exists an $O(1)$-competitive algorithm. The best known online algorithm by Raghvendra [SoCG18] achieves a competitive factor of $Θ(\log n)$. This result matches a lower bound of $Ω(\log n)$ [Latin18] that holds for a quite large class of online algorithms, including all deterministic algorithms in the literature. In this work we approach the problem in a recourse model where we allow to revoke online decisions to some extent. We show an $O(1)$-competitive algorithm for online matching on the line that uses at most $O(n\log n)$ reassignments. This is the first non-trivial result for min-cost bipartite matching with recourse. For so-called alternating instances, with no more than one request between two servers, we obtain a near-optimal result. We give a $(1+\varepsilon)$-competitive algorithm that reassigns any request at most $O(\varepsilon^{-1.001})$ times. This special case is interesting as the aforementioned quite general lower bound $Ω(\log n)$ holds for such instances.

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Energy Minimization in DAG Scheduling on MPSoCs at Run-Time: Theory and Practice

Static (offline) techniques for mapping applications given by task graphs to MPSoC systems often deliver overly pessimistic and thus suboptimal results w.r.t. exploiting time slack in order to minimize the energy consumption. This holds true in particular in case computation times of tasks may be workload-dependent and becoming known only at runtime or in case of conditionally executed tasks or scenarios. This paper studies and quantitatively evaluates different classes of algorithms for scheduling periodic applications given by task graphs (i.e., DAGs) with precedence constraints and a global deadline on homogeneous MPSoCs purely at runtime on a per-instance base. We present and analyze algorithms providing provably optimal results as well as approximation algorithms with proven guarantees on the achieved energy savings. For problem instances taken from realistic embedded system benchmarks as well as synthetic scalable problems, we provide results on the computation time and quality of each algorithm to perform a) scheduling and b) voltage/speed assignments for each task at runtime. In our portfolio, we distinguish as well continuous and discrete speed (e.g., DVFS-related) assignment problems. In summary, the presented ties between theory (algorithmic complexity and optimality) and execution time analysis deliver important insights on the practical usability of the presented algorithms for runtime optimization of task scheduling and speed assignment on MPSoCs.

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Optimal Algorithms for Scheduling under Time-of-Use Tariffs

We consider a natural generalization of classical scheduling problems in which using a time unit for processing a job causes some time-dependent cost which must be paid in addition to the standard scheduling cost. We study the scheduling objectives of minimizing the makespan and the sum of (weighted) completion times. It is not difficult to derive a polynomial-time algorithm for preemptive scheduling to minimize the makespan on unrelated machines. The problem of minimizing the total (weighted) completion time is considerably harder, even on a single machine. We present a polynomial-time algorithm that computes for any given sequence of jobs an optimal schedule, i.e., the optimal set of time-slots to be used for scheduling jobs according to the given sequence. This result is based on dynamic programming using a subtle analysis of the structure of optimal solutions and a potential function argument. With this algorithm, we solve the unweighted problem optimally in polynomial time. For the more general problem, in which jobs may have individual weights, we develop a polynomial-time approximation scheme (PTAS) based on a dual scheduling approach introduced for scheduling on a machine of varying speed. As the weighted problem is strongly NP-hard, our PTAS is the best possible approximation we can hope for.

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A general framework for handling commitment in online throughput maximization

We study a fundamental online job admission problem where jobs with deadlines arrive online over time at their release dates, and the task is to determine a preemptive single-server schedule which maximizes the number of jobs that complete on time. To circumvent known impossibility results, we make a standard slackness assumption by which the feasible time window for scheduling a job is at least $1+\varepsilon$ times its processing time, for some $\varepsilon>0$. We quantify the impact that different provider commitment requirements have on the performance of online algorithms. Our main contribution is one universal algorithmic framework for online job admission both with and without commitments. Without commitment, our algorithm with a competitive ratio of $O(1/\varepsilon)$ is the best possible (deterministic) for this problem. For commitment models, we give the first non-trivial performance bounds. If the commitment decisions must be made before a job's slack becomes less than a $δ$-fraction of its size, we prove a competitive ratio of $O(\varepsilon/((\varepsilon-δ)δ^2))$, for $0<δ<\varepsilon$. When a provider must commit upon starting a job, our bound is $O(1/\varepsilon^2)$. Finally, we observe that for scheduling with commitment the restriction to the `unweighted' throughput model is essential; if jobs have individual weights, we rule out competitive deterministic algorithms.

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