Searcharxiv⌕ Search

arXiv subjects

Nicu Sebe

Publications and source records attributed to Nicu Sebe.

At least 307 records · Page 17Linked to original sources

Appearance and Pose-Conditioned Human Image Generation using Deformable GANs

In this paper, we address the problem of generating person images conditioned on both pose and appearance information. Specifically, given an image xa of a person and a target pose P(xb), extracted from a different image xb, we synthesize a new image of that person in pose P(xb), while preserving the visual details in xa. In order to deal with pixel-to-pixel misalignments caused by the pose differences between P(xa) and P(xb), we introduce deformable skip connections in the generator of our Generative Adversarial Network. Moreover, a nearest-neighbour loss is proposed instead of the common L1 and L2 losses in order to match the details of the generated image with the target image. Quantitative and qualitative results, using common datasets and protocols recently proposed for this task, show that our approach is competitive with respect to the state of the art. Moreover, we conduct an extensive evaluation using off-the-shell person re-identification (Re-ID) systems trained with person-generation based augmented data, which is one of the main important applications for this task. Our experiments show that our Deformable GANs can significantly boost the Re-ID accuracy and are even better than data-augmentation methods specifically trained using Re-ID losses.

cs.CV↗

Progressive Fusion for Unsupervised Binocular Depth Estimation using Cycled Networks

Recent deep monocular depth estimation approaches based on supervised regression have achieved remarkable performance. However, they require costly ground truth annotations during training. To cope with this issue, in this paper we present a novel unsupervised deep learning approach for predicting depth maps. We introduce a new network architecture, named Progressive Fusion Network (PFN), that is specifically designed for binocular stereo depth estimation. This network is based on a multi-scale refinement strategy that combines the information provided by both stereo views. In addition, we propose to stack twice this network in order to form a cycle. This cycle approach can be interpreted as a form of data-augmentation since, at training time, the network learns both from the training set images (in the forward half-cycle) but also from the synthesized images (in the backward half-cycle). The architecture is jointly trained with adversarial learning. Extensive experiments on the publicly available datasets KITTI, Cityscapes and ApolloScape demonstrate the effectiveness of the proposed model which is competitive with other unsupervised deep learning methods for depth prediction.

cs.CV↗

Animating Arbitrary Objects via Deep Motion Transfer

This paper introduces a novel deep learning framework for image animation. Given an input image with a target object and a driving video sequence depicting a moving object, our framework generates a video in which the target object is animated according to the driving sequence. This is achieved through a deep architecture that decouples appearance and motion information. Our framework consists of three main modules: (i) a Keypoint Detector unsupervisely trained to extract object keypoints, (ii) a Dense Motion prediction network for generating dense heatmaps from sparse keypoints, in order to better encode motion information and (iii) a Motion Transfer Network, which uses the motion heatmaps and appearance information extracted from the input image to synthesize the output frames. We demonstrate the effectiveness of our method on several benchmark datasets, spanning a wide variety of object appearances, and show that our approach outperforms state-of-the-art image animation and video generation methods. Our source code is publicly available.

cs.GR↗

Attention-Guided Generative Adversarial Networks for Unsupervised Image-to-Image Translation

The state-of-the-art approaches in Generative Adversarial Networks (GANs) are able to learn a mapping function from one image domain to another with unpaired image data. However, these methods often produce artifacts and can only be able to convert low-level information, but fail to transfer high-level semantic part of images. The reason is mainly that generators do not have the ability to detect the most discriminative semantic part of images, which thus makes the generated images with low-quality. To handle the limitation, in this paper we propose a novel Attention-Guided Generative Adversarial Network (AGGAN), which can detect the most discriminative semantic object and minimize changes of unwanted part for semantic manipulation problems without using extra data and models. The attention-guided generators in AGGAN are able to produce attention masks via a built-in attention mechanism, and then fuse the input image with the attention mask to obtain a target image with high-quality. Moreover, we propose a novel attention-guided discriminator which only considers attended regions. The proposed AGGAN is trained by an end-to-end fashion with an adversarial loss, cycle-consistency loss, pixel loss and attention loss. Both qualitative and quantitative results demonstrate that our approach is effective to generate sharper and more accurate images than existing models. The code is available at https://github.com/Ha0Tang/AttentionGAN.

cs.CV↗

Regularized Evolutionary Algorithm for Dynamic Neural Topology Search

Designing neural networks for object recognition requires considerable architecture engineering. As a remedy, neuro-evolutionary network architecture search, which automatically searches for optimal network architectures using evolutionary algorithms, has recently become very popular. Although very effective, evolutionary algorithms rely heavily on having a large population of individuals (i.e., network architectures) and is therefore memory expensive. In this work, we propose a Regularized Evolutionary Algorithm with low memory footprint to evolve a dynamic image classifier. In details, we introduce novel custom operators that regularize the evolutionary process of a micro-population of 10 individuals. We conduct experiments on three different digits datasets (MNIST, USPS, SVHN) and show that our evolutionary method obtains competitive results with the current state-of-the-art.

cs.NE↗

Structured Coupled Generative Adversarial Networks for Unsupervised Monocular Depth Estimation

Inspired by the success of adversarial learning, we propose a new end-to-end unsupervised deep learning framework for monocular depth estimation consisting of two Generative Adversarial Networks (GAN), deeply coupled with a structured Conditional Random Field (CRF) model. The two GANs aim at generating distinct and complementary disparity maps and at improving the generation quality via exploiting the adversarial learning strategy. The deep CRF coupling model is proposed to fuse the generative and discriminative outputs from the dual GAN nets. As such, the model implicitly constructs mutual constraints on the two network branches and between the generator and discriminator. This facilitates the optimization of the whole network for better disparity generation. Extensive experiments on the KITTI, Cityscapes, and Make3D datasets clearly demonstrate the effectiveness of the proposed approach and show superior performance compared to state of the art methods. The code and models are available at https://github.com/mihaipuscas/ 3dv---coupled-crf-disparity.

cs.CV↗

Gesture-to-Gesture Translation in the Wild via Category-Independent Conditional Maps

Recent works have shown Generative Adversarial Networks (GANs) to be particularly effective in image-to-image translations. However, in tasks such as body pose and hand gesture translation, existing methods usually require precise annotations, e.g. key-points or skeletons, which are time-consuming to draw. In this work, we propose a novel GAN architecture that decouples the required annotations into a category label - that specifies the gesture type - and a simple-to-draw category-independent conditional map - that expresses the location, rotation and size of the hand gesture. Our architecture synthesizes the target gesture while preserving the background context, thus effectively dealing with gesture translation in the wild. To this aim, we use an attention module and a rolling guidance approach, which loops the generated images back into the network and produces higher quality images compared to competing works. Thus, our GAN learns to generate new images from simple annotations without requiring key-points or skeleton labels. Results on two public datasets show that our method outperforms state of the art approaches both quantitatively and qualitatively. To the best of our knowledge, no work so far has addressed the gesture-to-gesture translation in the wild by requiring user-friendly annotations.

cs.CV↗

Effortless Deep Training for Traffic Sign Detection Using Templates and Arbitrary Natural Images

Deep learning has been successfully applied to several problems related to autonomous driving. Often, these solutions rely on large networks that require databases of real image samples of the problem (i.e., real world) for proper training. The acquisition of such real-world data sets is not always possible in the autonomous driving context, and sometimes their annotation is not feasible (e.g., takes too long or is too expensive). Moreover, in many tasks, there is an intrinsic data imbalance that most learning-based methods struggle to cope with. It turns out that traffic sign detection is a problem in which these three issues are seen altogether. In this work, we propose a novel database generation method that requires only (i) arbitrary natural images, i.e., requires no real image from the domain of interest, and (ii) templates of the traffic signs, i.e., templates synthetically created to illustrate the appearance of the category of a traffic sign. The effortlessly generated training database is shown to be effective for the training of a deep detector (such as Faster R-CNN) on German traffic signs, achieving 95.66% of mAP on average. In addition, the proposed method is able to detect traffic signs with an average precision, recall and F1-score of about 94%, 91% and 93%, respectively. The experiments surprisingly show that detectors can be trained with simple data generation methods and without problem domain data for the background, which is in the opposite direction of the common sense for deep learning.

cs.CV↗

GestureGAN for Hand Gesture-to-Gesture Translation in the Wild

Hand gesture-to-gesture translation in the wild is a challenging task since hand gestures can have arbitrary poses, sizes, locations and self-occlusions. Therefore, this task requires a high-level understanding of the mapping between the input source gesture and the output target gesture. To tackle this problem, we propose a novel hand Gesture Generative Adversarial Network (GestureGAN). GestureGAN consists of a single generator $G$ and a discriminator $D$, which takes as input a conditional hand image and a target hand skeleton image. GestureGAN utilizes the hand skeleton information explicitly, and learns the gesture-to-gesture mapping through two novel losses, the color loss and the cycle-consistency loss. The proposed color loss handles the issue of "channel pollution" while back-propagating the gradients. In addition, we present the Fréchet ResNet Distance (FRD) to evaluate the quality of generated images. Extensive experiments on two widely used benchmark datasets demonstrate that the proposed GestureGAN achieves state-of-the-art performance on the unconstrained hand gesture-to-gesture translation task. Meanwhile, the generated images are in high-quality and are photo-realistic, allowing them to be used as data augmentation to improve the performance of a hand gesture classifier. Our model and code are available at https://github.com/Ha0Tang/GestureGAN.

cs.CV↗

Cross-Domain Car Detection Using Unsupervised Image-to-Image Translation: From Day to Night

Deep learning techniques have enabled the emergence of state-of-the-art models to address object detection tasks. However, these techniques are data-driven, delegating the accuracy to the training dataset which must resemble the images in the target task. The acquisition of a dataset involves annotating images, an arduous and expensive process, generally requiring time and manual effort. Thus, a challenging scenario arises when the target domain of application has no annotated dataset available, making tasks in such situation to lean on a training dataset of a different domain. Sharing this issue, object detection is a vital task for autonomous vehicles where the large amount of driving scenarios yields several domains of application requiring annotated data for the training process. In this work, a method for training a car detection system with annotated data from a source domain (day images) without requiring the image annotations of the target domain (night images) is presented. For that, a model based on Generative Adversarial Networks (GANs) is explored to enable the generation of an artificial dataset with its respective annotations. The artificial dataset (fake dataset) is created translating images from day-time domain to night-time domain. The fake dataset, which comprises annotated images of only the target domain (night images), is then used to train the car detector model. Experimental results showed that the proposed method achieved significant and consistent improvements, including the increasing by more than 10% of the detection performance when compared to the training with only the available annotated data (i.e., day images).

cs.CV↗

Pattern-Affinitive Propagation across Depth, Surface Normal and Semantic Segmentation

In this paper, we propose a novel Pattern-Affinitive Propagation (PAP) framework to jointly predict depth, surface normal and semantic segmentation. The motivation behind it comes from the statistic observation that pattern-affinitive pairs recur much frequently across different tasks as well as within a task. Thus, we can conduct two types of propagations, cross-task propagation and task-specific propagation, to adaptively diffuse those similar patterns. The former integrates cross-task affinity patterns to adapt to each task therein through the calculation on non-local relationships. Next the latter performs an iterative diffusion in the feature space so that the cross-task affinity patterns can be widely-spread within the task. Accordingly, the learning of each task can be regularized and boosted by the complementary task-level affinities. Extensive experiments demonstrate the effectiveness and the superiority of our method on the joint three tasks. Meanwhile, we achieve the state-of-the-art or competitive results on the three related datasets, NYUD-v2, SUN-RGBD and KITTI.

cs.CV↗

GazeCorrection:Self-Guided Eye Manipulation in the wild using Self-Supervised Generative Adversarial Networks

Gaze correction aims to redirect the person's gaze into the camera by manipulating the eye region, and it can be considered as a specific image resynthesis problem. Gaze correction has a wide range of applications in real life, such as taking a picture with staring at the camera. In this paper, we propose a novel method that is based on the inpainting model to learn from the face image to fill in the missing eye regions with new contents representing corrected eye gaze. Moreover, our model does not require the training dataset labeled with the specific head pose and eye angle information, thus, the training data is easy to collect. To retain the identity information of the eye region in the original input, we propose a self-guided pretrained model to learn the angle-invariance feature. Experiments show our model achieves very compelling gaze-corrected results in the wild dataset which is collected from the website and will be introduced in details. Code is available at https://github.com/zhangqianhui/GazeCorrection.

cs.CV↗

Expression Conditional GAN for Facial Expression-to-Expression Translation

In this paper, we focus on the facial expression translation task and propose a novel Expression Conditional GAN (ECGAN) which can learn the mapping from one image domain to another one based on an additional expression attribute. The proposed ECGAN is a generic framework and is applicable to different expression generation tasks where specific facial expression can be easily controlled by the conditional attribute label. Besides, we introduce a novel face mask loss to reduce the influence of background changing. Moreover, we propose an entire framework for facial expression generation and recognition in the wild, which consists of two modules, i.e., generation and recognition. Finally, we evaluate our framework on several public face datasets in which the subjects have different races, illumination, occlusion, pose, color, content and background conditions. Even though these datasets are very diverse, both the qualitative and quantitative results demonstrate that our approach is able to generate facial expressions accurately and robustly.

cs.CV↗

Attention-based Fusion for Multi-source Human Image Generation

We present a generalization of the person-image generation task, in which a human image is generated conditioned on a target pose and a set X of source appearance images. In this way, we can exploit multiple, possibly complementary images of the same person which are usually available at training and at testing time. The solution we propose is mainly based on a local attention mechanism which selects relevant information from different source image regions, avoiding the necessity to build specific generators for each specific cardinality of X. The empirical evaluation of our method shows the practical interest of addressing the person-image generation problem in a multi-source setting.

cs.CV↗

Refine and Distill: Exploiting Cycle-Inconsistency and Knowledge Distillation for Unsupervised Monocular Depth Estimation

Nowadays, the majority of state of the art monocular depth estimation techniques are based on supervised deep learning models. However, collecting RGB images with associated depth maps is a very time consuming procedure. Therefore, recent works have proposed deep architectures for addressing the monocular depth prediction task as a reconstruction problem, thus avoiding the need of collecting ground-truth depth. Following these works, we propose a novel self-supervised deep model for estimating depth maps. Our framework exploits two main strategies: refinement via cycle-inconsistency and distillation. Specifically, first a \emph{student} network is trained to predict a disparity map such as to recover from a frame in a camera view the associated image in the opposite view. Then, a backward cycle network is applied to the generated image to re-synthesize back the input image, estimating the opposite disparity. A third network exploits the inconsistency between the original and the reconstructed input frame in order to output a refined depth map. Finally, knowledge distillation is exploited, such as to transfer information from the refinement network to the student. Our extensive experimental evaluation demonstrate the effectiveness of the proposed framework which outperforms state of the art unsupervised methods on the KITTI benchmark.

cs.CV↗

Online Adaptation through Meta-Learning for Stereo Depth Estimation

In this work, we tackle the problem of online adaptation for stereo depth estimation, that consists in continuously adapting a deep network to a target video recordedin an environment different from that of the source training set. To address this problem, we propose a novel Online Meta-Learning model with Adaption (OMLA). Our proposal is based on two main contributions. First, to reducethe domain-shift between source and target feature distributions we introduce an online feature alignment procedurederived from Batch Normalization. Second, we devise a meta-learning approach that exploits feature alignment forfaster convergence in an online learning setting. Additionally, we propose a meta-pre-training algorithm in order toobtain initial network weights on the source dataset whichfacilitate adaptation on future data streams. Experimentally, we show that both OMLA and meta-pre-training helpthe model to adapt faster to a new environment. Our proposal is evaluated on the wellestablished KITTI dataset,where we show that our online method is competitive withstate of the art algorithms trained in a batch setting.

cs.CV↗

Multi-Channel Attention Selection GAN with Cascaded Semantic Guidance for Cross-View Image Translation

Cross-view image translation is challenging because it involves images with drastically different views and severe deformation. In this paper, we propose a novel approach named Multi-Channel Attention SelectionGAN (SelectionGAN) that makes it possible to generate images of natural scenes in arbitrary viewpoints, based on an image of the scene and a novel semantic map. The proposed SelectionGAN explicitly utilizes the semantic information and consists of two stages. In the first stage, the condition image and the target semantic map are fed into a cycled semantic-guided generation network to produce initial coarse results. In the second stage, we refine the initial results by using a multi-channel attention selection mechanism. Moreover, uncertainty maps automatically learned from attentions are used to guide the pixel loss for better network optimization. Extensive experiments on Dayton, CVUSA and Ego2Top datasets show that our model is able to generate significantly better results than the state-of-the-art methods. The source code, data and trained models are available at https://github.com/Ha0Tang/SelectionGAN.

cs.CV↗

Attribute-Guided Sketch Generation

Facial attributes are important since they provide a detailed description and determine the visual appearance of human faces. In this paper, we aim at converting a face image to a sketch while simultaneously generating facial attributes. To this end, we propose a novel Attribute-Guided Sketch Generative Adversarial Network (ASGAN) which is an end-to-end framework and contains two pairs of generators and discriminators, one of which is used to generate faces with attributes while the other one is employed for image-to-sketch translation. The two generators form a W-shaped network (W-net) and they are trained jointly with a weight-sharing constraint. Additionally, we also propose two novel discriminators, the residual one focusing on attribute generation and the triplex one helping to generate realistic looking sketches. To validate our model, we have created a new large dataset with 8,804 images, named the Attribute Face Photo & Sketch (AFPS) dataset which is the first dataset containing attributes associated to face sketch images. The experimental results demonstrate that the proposed network (i) generates more photo-realistic faces with sharper facial attributes than baselines and (ii) has good generalization capability on different generative tasks.

cs.CV↗