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Nicu Sebe

Publications and source records attributed to Nicu Sebe.

At least 91 records · Page 5Linked to original sources

3D Weakly Supervised Semantic Segmentation via Class-Aware and Geometry-Guided Pseudo-Label Refinement

3D weakly supervised semantic segmentation (3D WSSS) aims to achieve semantic segmentation by leveraging sparse or low-cost annotated data, significantly reducing reliance on dense point-wise annotations. Previous works mainly employ class activation maps or pre-trained vision-language models to address this challenge. However, the low quality of pseudo-labels and the insufficient exploitation of 3D geometric priors jointly create significant technical bottlenecks in developing high-performance 3D WSSS models. In this paper, we propose a simple yet effective 3D weakly supervised semantic segmentation method that integrates 3D geometric priors into a class-aware guidance mechanism to generate high-fidelity pseudo labels. Concretely, our designed methodology first employs Class-Aware Label Refinement module to generate more balanced and accurate pseudo labels for semantic categrories. This initial refinement stage focuses on enhancing label quality through category-specific optimization. Subsequently, the Geometry-Aware Label Refinement component is developed, which strategically integrates implicit 3D geometric constraints to effectively filter out low-confidence pseudo labels that fail to comply with geometric plausibility. Moreover, to address the challenge of extensive unlabeled regions, we propose a Label Update strategy that integrates Self-Training to propagate labels into these areas. This iterative process continuously enhances pseudo-label quality while expanding label coverage, ultimately fostering the development of high-performance 3D WSSS models. Comprehensive experimental validation reveals that our proposed methodology achieves state-of-the-art performance on both ScanNet and S3DIS benchmarks while demonstrating remarkable generalization capability in unsupervised settings, maintaining competitive accuracy through its robust design.

cs.CV↗

Towards Real-Time Fake News Detection under Evidence Scarcity

Fake news detection becomes particularly challenging in real-time scenarios, where emerging events often lack sufficient supporting evidence. Existing approaches often rely heavily on external evidence and therefore struggle to generalize under evidence scarcity. To address this issue, we propose Evaluation-Aware Selection of Experts (EASE), a novel framework for real-time fake news detection that dynamically adapts its decision-making process according to the assessed sufficiency of available evidence. EASE introduces a sequential evaluation mechanism comprising three independent perspectives: (1) Evidence-based evaluation, which assesses evidence and incorporates it into decision-making only when the evidence is sufficiently supportive; (2) Reasoning-based evaluation, which leverages the world knowledge of large language models (LLMs) and applies them only when their reliability is adequately established; and (3) Sentiment-based fallback, which integrates sentiment cues when neither evidence nor reasoning is reliable. To enhance the accuracy of evaluation processes, EASE employs instruction tuning with pseudo labels to guide each evaluator in justifying its perspective-specific knowledge through interpretable reasoning. Furthermore, the expert modules integrate the evaluators' justified assessments with the news content to enable evaluation-aware decision-making, thereby enhancing overall detection accuracy. Moreover, we introduce RealTimeNews-25, a new benchmark comprising recent news for evaluating model generalization on emerging news with limited evidence. Extensive experiments demonstrate that EASE not only achieves state-of-the-art performance across multiple benchmarks, but also significantly improves generalization to real-time news. The code and dataset are available: https://github.com/wgyhhhh/EASE.

cs.CL↗

When Semantics Mislead Vision: Mitigating Large Multimodal Models Hallucinations in Scene Text Spotting and Understanding

Large Multimodal Models (LMMs) have achieved impressive progress in visual perception and reasoning. However, when confronted with visually ambiguous or non-semantic scene text, they often struggle to accurately spot and understand the content, frequently generating semantically plausible yet visually incorrect answers, which we refer to as semantic hallucination. In this work, we investigate the underlying causes of semantic hallucination and identify a key finding: Transformer layers in LLM with stronger attention focus on scene text regions are less prone to producing semantic hallucinations. Thus, we propose a training-free semantic hallucination mitigation framework comprising two key components: (1) ZoomText, a coarse-to-fine strategy that identifies potential text regions without external detectors; and (2) Grounded Layer Correction, which adaptively leverages the internal representations from layers less prone to hallucination to guide decoding, correcting hallucinated outputs for non-semantic samples while preserving the semantics of meaningful ones. To enable rigorous evaluation, we introduce TextHalu-Bench, a benchmark of 1,740 samples spanning both semantic and non-semantic cases, with manually curated question answer pairs designed to probe model hallucinations. Extensive experiments demonstrate that our method not only effectively mitigates semantic hallucination but also achieves strong performance on public benchmarks for scene text spotting and understanding.

cs.CV↗

CE-SDWV: Effective and Efficient Concept Erasure for Text-to-Image Diffusion Models via a Semantic-Driven Word Vocabulary

Large-scale text-to-image (T2I) diffusion models have achieved remarkable generative performance about various concepts. With the limitation of privacy and safety in practice, the generative capability concerning NSFW (Not Safe For Work) concepts is undesirable, e.g., producing sexually explicit photos, and licensed images. The concept erasure task for T2I diffusion models has attracted considerable attention and requires an effective and efficient method. To achieve this goal, we propose a CE-SDWV framework, which removes the target concepts (e.g., NSFW concepts) of T2I diffusion models in the text semantic space by only adjusting the text condition tokens and does not need to re-train the original T2I diffusion model's weights. Specifically, our framework first builds a target concept-related word vocabulary to enhance the representation of the target concepts within the text semantic space, and then utilizes an adaptive semantic component suppression strategy to ablate the target concept-related semantic information in the text condition tokens. To further adapt the above text condition tokens to the original image semantic space, we propose an end-to-end gradient-orthogonal token optimization strategy. Extensive experiments on I2P and UnlearnCanvas benchmarks demonstrate the effectiveness and efficiency of our method. Code is available at https://github.com/TtuHamg/CE-SDWV.

cs.CV↗

Generalized Fine-Grained Category Discovery with Multi-Granularity Conceptual Experts

Generalized Category Discovery (GCD) is an open-world problem that clusters unlabeled data by leveraging knowledge from partially labeled categories. A key challenge is that unlabeled data may contain both known and novel categories. Existing approaches suffer from two main limitations. First, they fail to exploit multi-granularity conceptual information in visual data, which limits representation quality. Second, most assume that the number of unlabeled categories is known during training, which is impractical in real-world scenarios. To address these issues, we propose a Multi-Granularity Conceptual Experts (MGCE) framework that adaptively mines visual concepts and integrates multi-granularity knowledge for accurate category discovery. MGCE consists of two modules: (1) Dynamic Conceptual Contrastive Learning (DCCL), which alternates between concept mining and dual-level representation learning to jointly optimize feature learning and category discovery; and (2) Multi-Granularity Experts Collaborative Learning (MECL), which extends the single-expert paradigm by introducing additional experts at different granularities and by employing a concept alignment matrix for effective cross-expert collaboration. Importantly, MGCE can automatically estimate the number of categories in unlabeled data, making it suitable for practical open-world settings. Extensive experiments on nine fine-grained visual recognition benchmarks demonstrate that MGCE achieves state-of-the-art results, particularly in novel-class accuracy. Notably, even without prior knowledge of category numbers, MGCE outperforms parametric approaches that require knowing the exact number of categories, with an average improvement of 3.6\%. Code is available at https://github.com/HaiyangZheng/MGCE.

cs.CV↗

EarthMind: Leveraging Cross-Sensor Data for Advanced Earth Observation Interpretation with a Unified Multimodal LLM

Earth Observation (EO) data analysis is vital for monitoring environmental and human dynamics. Recent Multimodal Large Language Models (MLLMs) show potential in EO understanding but remain restricted to single-sensor inputs, overlooking the complementarity across heterogeneous modalities. We propose EarthMind, a unified vision-language framework that handles both single- and cross-sensor inputs via an innovative hierarchical cross-modal attention (ie, HCA) design. Specifically, HCA hierarchically captures visual relationships across sensors and aligns them with language queries, enabling adaptive fusion of optical and Synthetic Aperture Radar (SAR) features. To support cross-sensor learning, we curate FusionEO, a 30K-pair dataset with diverse annotations, and establish EarthMind-Bench, a 2,841-pair benchmark with expert annotations for perception and reasoning tasks. Extensive experiments show that EarthMind achieves state-of-the-art results on EarthMind-Bench and surpasses existing MLLMs on multiple EO benchmarks.

cs.CV↗

Socially Pertinent Robots in Gerontological Healthcare

Despite the many recent achievements in developing and deploying social robotics, there are still many underexplored environments and applications for which systematic evaluation of such systems by end-users is necessary. While several robotic platforms have been used in gerontological healthcare, the question of whether or not a social interactive robot with multi-modal conversational capabilities will be useful and accepted in real-life facilities is yet to be answered. This paper is an attempt to partially answer this question, via two waves of experiments with patients and companions in a day-care gerontological facility in Paris with a full-sized humanoid robot endowed with social and conversational interaction capabilities. The software architecture, developed during the H2020 SPRING project, together with the experimental protocol, allowed us to evaluate the acceptability (AES) and usability (SUS) with more than 60 end-users. Overall, the users are receptive to this technology, especially when the robot perception and action skills are robust to environmental clutter and flexible to handle a plethora of different interactions.

cs.RO↗

Riemannian Batch Normalization: A Gyro Approach

Normalization layers are crucial for deep learning, but their Euclidean formulations are inadequate for data on manifolds. On the other hand, many Riemannian manifolds in machine learning admit gyro-structures, enabling principled extensions of Euclidean neural networks to non-Euclidean domains. Inspired by this, we introduce GyroBN, a principled Riemannian batch normalization framework for gyrogroups. We establish two necessary conditions, namely \emph{pseudo-reduction} and \emph{gyroisometric gyrations}, that guarantee GyroBN with theoretical control over sample statistics, and show that these conditions hold for all known gyrogroups in machine learning. Our framework also incorporates several existing Riemannian normalization methods as special cases. We further instantiate GyroBN on seven representative geometries, including the Grassmannian, five constant curvature spaces, and the correlation manifold, and derive novel gyro and Riemannian structures to enable these instantiations. Experiments across these geometries demonstrate the effectiveness of GyroBN. The code is available at https://github.com/GitZH-Chen/GyroBN.git.

cs.LG↗

H$_{2}$OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers

Transformers have been successfully applied in the field of video-based 3D human pose estimation. However, the high computational costs of these video pose transformers (VPTs) make them impractical on resource-constrained devices. In this paper, we present a hierarchical plug-and-play pruning-and-recovering framework, called Hierarchical Hourglass Tokenizer (H$_{2}$OT), for efficient transformer-based 3D human pose estimation from videos. H$_{2}$OT begins with progressively pruning pose tokens of redundant frames and ends with recovering full-length sequences, resulting in a few pose tokens in the intermediate transformer blocks and thus improving the model efficiency. It works with two key modules, namely, a Token Pruning Module (TPM) and a Token Recovering Module (TRM). TPM dynamically selects a few representative tokens to eliminate the redundancy of video frames, while TRM restores the detailed spatio-temporal information based on the selected tokens, thereby expanding the network output to the original full-length temporal resolution for fast inference. Our method is general-purpose: it can be easily incorporated into common VPT models on both seq2seq and seq2frame pipelines while effectively accommodating different token pruning and recovery strategies. In addition, our H$_{2}$OT reveals that maintaining the full pose sequence is unnecessary, and a few pose tokens of representative frames can achieve both high efficiency and estimation accuracy. Extensive experiments on multiple benchmark datasets demonstrate both the effectiveness and efficiency of the proposed method. Code and models are available at https://github.com/NationalGAILab/HoT.

cs.CV↗

ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining

3D Gaussian Splatting (3DGS) has become the de facto method of 3D representation in many vision tasks. This calls for the 3D understanding directly in this representation space. To facilitate the research in this direction, we first build ShapeSplat, a large-scale dataset of 3DGS using the commonly used ShapeNet, ModelNet and Objaverse datasets. Our dataset ShapeSplat consists of 206K objects spanning over 87 unique categories, whose labels are in accordance with the respective datasets. The creation of this dataset utilized the compute equivalent of 3.8 GPU years on a TITAN XP GPU. We utilize our dataset for unsupervised pretraining and supervised finetuning for classification and segmentation tasks. To this end, we introduce Gaussian-MAE, which highlights the unique benefits of representation learning from Gaussian parameters. Through exhaustive experiments, we provide several valuable insights. In particular, we show that (1) the distribution of the optimized GS centroids significantly differs from the uniformly sampled point cloud (used for initialization) counterpart; (2) this change in distribution results in degradation in classification but improvement in segmentation tasks when using only the centroids; (3) to leverage additional Gaussian parameters, we propose Gaussian feature grouping in a normalized feature space, along with splats pooling layer, offering a tailored solution to effectively group and embed similar Gaussians, which leads to notable improvement in finetuning tasks.

cs.CV↗

DSGC-Net: A Dual-Stream Graph Convolutional Network for Crowd Counting via Feature Correlation Mining

Deep learning-based crowd counting methods have achieved remarkable progress in recent years. However, in complex crowd scenarios, existing models still face challenges when adapting to significant density distribution differences between regions. Additionally, the inconsistency of individual representations caused by viewpoint changes and body posture differences further limits the counting accuracy of the models. To address these challenges, we propose DSGC-Net, a Dual-Stream Graph Convolutional Network based on feature correlation mining. DSGC-Net introduces a Density Approximation (DA) branch and a Representation Approximation (RA) branch. By modeling two semantic graphs, it captures the potential feature correlations in density variations and representation distributions. The DA branch incorporates a density prediction module that generates the density distribution map, and constructs a density-driven semantic graph based on density similarity. The RA branch establishes a representation-driven semantic graph by computing global representation similarity. Then, graph convolutional networks are applied to the two semantic graphs separately to model the latent semantic relationships, which enhance the model's ability to adapt to density variations and improve counting accuracy in multi-view and multi-pose scenarios. Extensive experiments on three widely used datasets demonstrate that DSGC-Net outperforms current state-of-the-art methods. In particular, we achieve MAE of 48.9 and 5.9 in ShanghaiTech Part A and Part B datasets, respectively. The released code is available at: https://github.com/Wu-eon/CrowdCounting-DSGCNet.

cs.CV↗

Organ-Agents: Virtual Human Physiology Simulator via LLMs

Recent advances in large language models (LLMs) have enabled new possibilities in simulating complex physiological systems. We introduce Organ-Agents, a multi-agent framework that simulates human physiology via LLM-driven agents. Each Simulator models a specific system (e.g., cardiovascular, renal, immune). Training consists of supervised fine-tuning on system-specific time-series data, followed by reinforcement-guided coordination using dynamic reference selection and error correction. We curated data from 7,134 sepsis patients and 7,895 controls, generating high-resolution trajectories across 9 systems and 125 variables. Organ-Agents achieved high simulation accuracy on 4,509 held-out patients, with per-system MSEs <0.16 and robustness across SOFA-based severity strata. External validation on 22,689 ICU patients from two hospitals showed moderate degradation under distribution shifts with stable simulation. Organ-Agents faithfully reproduces critical multi-system events (e.g., hypotension, hyperlactatemia, hypoxemia) with coherent timing and phase progression. Evaluation by 15 critical care physicians confirmed realism and physiological plausibility (mean Likert ratings 3.9 and 3.7). Organ-Agents also enables counterfactual simulations under alternative sepsis treatment strategies, generating trajectories and APACHE II scores aligned with matched real-world patients. In downstream early warning tasks, classifiers trained on synthetic data showed minimal AUROC drops (<0.04), indicating preserved decision-relevant patterns. These results position Organ-Agents as a credible, interpretable, and generalizable digital twin for precision diagnosis, treatment simulation, and hypothesis testing in critical care.

cs.LG↗

The 1st International Workshop on Disentangled Representation Learning for Controllable Generation (DRL4Real): Methods and Results

This paper reviews the 1st International Workshop on Disentangled Representation Learning for Controllable Generation (DRL4Real), held in conjunction with ICCV 2025. The workshop aimed to bridge the gap between the theoretical promise of Disentangled Representation Learning (DRL) and its application in realistic scenarios, moving beyond synthetic benchmarks. DRL4Real focused on evaluating DRL methods in practical applications such as controllable generation, exploring advancements in model robustness, interpretability, and generalization. The workshop accepted 9 papers covering a broad range of topics, including the integration of novel inductive biases (e.g., language), the application of diffusion models to DRL, 3D-aware disentanglement, and the expansion of DRL into specialized domains like autonomous driving and EEG analysis. This summary details the workshop's objectives, the themes of the accepted papers, and provides an overview of the methodologies proposed by the authors.

cs.LG↗

Hierarchical Visual Prompt Learning for Continual Video Instance Segmentation

Video instance segmentation (VIS) has gained significant attention for its capability in tracking and segmenting object instances across video frames. However, most of the existing VIS approaches unrealistically assume that the categories of object instances remain fixed over time. Moreover, they experience catastrophic forgetting of old classes when required to continuously learn object instances belonging to new categories. To resolve these challenges, we develop a novel Hierarchical Visual Prompt Learning (HVPL) model that overcomes catastrophic forgetting of previous categories from both frame-level and video-level perspectives. Specifically, to mitigate forgetting at the frame level, we devise a task-specific frame prompt and an orthogonal gradient correction (OGC) module. The OGC module helps the frame prompt encode task-specific global instance information for new classes in each individual frame by projecting its gradients onto the orthogonal feature space of old classes. Furthermore, to address forgetting at the video level, we design a task-specific video prompt and a video context decoder. This decoder first embeds structural inter-class relationships across frames into the frame prompt features, and then propagates task-specific global video contexts from the frame prompt features to the video prompt. Through rigorous comparisons, our HVPL model proves to be more effective than baseline approaches. The code is available at https://github.com/JiahuaDong/HVPL.

cs.CV↗

Masked Clustering Prediction for Unsupervised Point Cloud Pre-training

Vision transformers (ViTs) have recently been widely applied to 3D point cloud understanding, with masked autoencoding as the predominant pre-training paradigm. However, the challenge of learning dense and informative semantic features from point clouds via standard ViTs remains underexplored. We propose MaskClu, a novel unsupervised pre-training method for ViTs on 3D point clouds that integrates masked point modeling with clustering-based learning. MaskClu is designed to reconstruct both cluster assignments and cluster centers from masked point clouds, thus encouraging the model to capture dense semantic information. Additionally, we introduce a global contrastive learning mechanism that enhances instance-level feature learning by contrasting different masked views of the same point cloud. By jointly optimizing these complementary objectives, i.e., dense semantic reconstruction, and instance-level contrastive learning. MaskClu enables ViTs to learn richer and more semantically meaningful representations from 3D point clouds. We validate the effectiveness of our method via multiple 3D tasks, including part segmentation, semantic segmentation, object detection, and classification, where MaskClu sets new competitive results. The code and models will be released at:https://github.com/Amazingren/maskclu.

cs.CV↗

Beauty and the Bias: Exploring the Impact of Attractiveness on Multimodal Large Language Models

Physical attractiveness matters. It has been shown to influence human perception and decision-making, often leading to biased judgments that favor those deemed attractive in what is referred to as the "attractiveness halo effect". While extensively studied in human judgments in a broad set of domains, including hiring, judicial sentencing or credit granting, the role that attractiveness plays in the assessments and decisions made by multimodal large language models (MLLMs) is unknown. To address this gap, we conduct an empirical study with 7 diverse open-source MLLMs evaluated on 91 socially relevant scenarios and a diverse dataset of 924 face images - corresponding to 462 individuals both with and without beauty filters applied to them. Our analysis reveals that attractiveness impacts the decisions made by MLLMs in 86.2% of the scenarios on average, demonstrating substantial bias in model behavior in what we refer to as an attractiveness bias. Similarly to humans, we find empirical evidence of the existence of the attractiveness halo effect in 94.8% of the relevant scenarios: attractive individuals are more likely to be attributed positive traits, such as intelligence or confidence, by MLLMs than unattractive individuals. Furthermore, we uncover gender, age and race biases in a significant portion of the scenarios which are also impacted by attractiveness, particularly in the case of gender, highlighting the intersectional nature of the algorithmic attractiveness bias. Our findings suggest that societal stereotypes and cultural norms intersect with perceptions of attractiveness in MLLMs in a complex manner. Our work emphasizes the need to account for intersectionality in algorithmic bias detection and mitigation efforts and underscores the challenges of addressing biases in modern MLLMs.

cs.CY↗

Uncertainty-Aware Testing-Time Optimization for 3D Human Pose Estimation

Although data-driven methods have achieved success in 3D human pose estimation, they often suffer from domain gaps and exhibit limited generalization. In contrast, optimization-based methods excel in fine-tuning for specific cases but are generally inferior to data-driven methods in overall performance. We observe that previous optimization-based methods commonly rely on a projection constraint, which only ensures alignment in 2D space, potentially leading to the overfitting problem. To address this, we propose an Uncertainty-Aware testing-time Optimization (UAO) framework, which keeps the prior information of the pre-trained model and alleviates the overfitting problem using the uncertainty of joints. Specifically, during the training phase, we design an effective 2D-to-3D network for estimating the corresponding 3D pose while quantifying the uncertainty of each 3D joint. For optimization during testing, the proposed optimization framework freezes the pre-trained model and optimizes only a latent state. Projection loss is then employed to ensure the generated poses are well aligned in 2D space for high-quality optimization. Furthermore, we utilize the uncertainty of each joint to determine how much each joint is allowed for optimization. The effectiveness and superiority of the proposed framework are validated through extensive experiments on challenging datasets: Human3.6M, MPI-INF-3DHP, and 3DPW. Notably, our approach outperforms the previous best result by a large margin of 5.5\% on Human3.6M. Code is available at \href{https://github.com/xiu-cs/UAO-Pose3D}{https://github.com/xiu-cs/UAO-Pose3D}.

cs.CV↗

Bilateral Reference for High-Resolution Dichotomous Image Segmentation

We introduce a novel bilateral reference framework (BiRefNet) for high-resolution dichotomous image segmentation (DIS). It comprises two essential components: the localization module (LM) and the reconstruction module (RM) with our proposed bilateral reference (BiRef). The LM aids in object localization using global semantic information. Within the RM, we utilize BiRef for the reconstruction process, where hierarchical patches of images provide the source reference and gradient maps serve as the target reference. These components collaborate to generate the final predicted maps. We also introduce auxiliary gradient supervision to enhance focus on regions with finer details. Furthermore, we outline practical training strategies tailored for DIS to improve map quality and training process. To validate the general applicability of our approach, we conduct extensive experiments on four tasks to evince that BiRefNet exhibits remarkable performance, outperforming task-specific cutting-edge methods across all benchmarks. Our codes are available at https://github.com/ZhengPeng7/BiRefNet.

cs.CV↗