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Nihar B. Shah

Publications and source records attributed to Nihar B. Shah.

At least 73 records · Page 4Linked to original sources

Stretching the Effectiveness of MLE from Accuracy to Bias for Pairwise Comparisons

A number of applications (e.g., AI bot tournaments, sports, peer grading, crowdsourcing) use pairwise comparison data and the Bradley-Terry-Luce (BTL) model to evaluate a given collection of items (e.g., bots, teams, students, search results). Past work has shown that under the BTL model, the widely-used maximum-likelihood estimator (MLE) is minimax-optimal in estimating the item parameters, in terms of the mean squared error. However, another important desideratum for designing estimators is fairness. In this work, we consider fairness modeled by the notion of bias in statistics. We show that the MLE incurs a suboptimal rate in terms of bias. We then propose a simple modification to the MLE, which "stretches" the bounding box of the maximum-likelihood optimizer by a small constant factor from the underlying ground truth domain. We show that this simple modification leads to an improved rate in bias, while maintaining minimax-optimality in the mean squared error. In this manner, our proposed class of estimators provably improves fairness represented by bias without loss in accuracy.

cs.LG↗

Your 2 is My 1, Your 3 is My 9: Handling Arbitrary Miscalibrations in Ratings

Cardinal scores (numeric ratings) collected from people are well known to suffer from miscalibrations. A popular approach to address this issue is to assume simplistic models of miscalibration (such as linear biases) to de-bias the scores. This approach, however, often fares poorly because people's miscalibrations are typically far more complex and not well understood. In the absence of simplifying assumptions on the miscalibration, it is widely believed by the crowdsourcing community that the only useful information in the cardinal scores is the induced ranking. In this paper, inspired by the framework of Stein's shrinkage, empirical Bayes, and the classic two-envelope problem, we contest this widespread belief. Specifically, we consider cardinal scores with arbitrary (or even adversarially chosen) miscalibrations which are only required to be consistent with the induced ranking. We design estimators which despite making no assumptions on the miscalibration, strictly and uniformly outperform all possible estimators that rely on only the ranking. Our estimators are flexible in that they can be used as a plug-in for a variety of applications, and we provide a proof-of-concept for A/B testing and ranking. Our results thus provide novel insights in the eternal debate between cardinal and ordinal data.

stat.ML↗

An Incentive Mechanism for Crowd Sensing with Colluding Agents

Vehicular mobile crowd sensing is a fast-emerging paradigm to collect data about the environment by mounting sensors on vehicles such as taxis. An important problem in vehicular crowd sensing is to design payment mechanisms to incentivize drivers (agents) to collect data, with the overall goal of obtaining the maximum amount of data (across multiple vehicles) for a given budget. Past works on this problem consider a setting where each agent operates in isolation---an assumption which is frequently violated in practice. In this paper, we design an incentive mechanism to incentivize agents who can engage in arbitrary collusions. We then show that in a "homogeneous" setting, our mechanism is optimal, and can do as well as any mechanism which knows the agents' preferences a priori. Moreover, if the agents are non-colluding, then our mechanism automatically does as well as any other non-colluding mechanism. We also show that our proposed mechanism has strong (and asymptotically optimal) guarantees for a more general "heterogeneous" setting. Experiments based on synthesized data and real-world data reveal gains of over 30\% attained by our mechanism compared to past literature.

cs.GT↗

Design and Analysis of the NIPS 2016 Review Process

Neural Information Processing Systems (NIPS) is a top-tier annual conference in machine learning. The 2016 edition of the conference comprised more than 2,400 paper submissions, 3,000 reviewers, and 8,000 attendees. This represents a growth of nearly 40% in terms of submissions, 96% in terms of reviewers, and over 100% in terms of attendees as compared to the previous year. The massive scale as well as rapid growth of the conference calls for a thorough quality assessment of the peer-review process and novel means of improvement. In this paper, we analyze several aspects of the data collected during the review process, including an experiment investigating the efficacy of collecting ordinal rankings from reviewers. Our goal is to check the soundness of the review process, and provide insights that may be useful in the design of the review process of subsequent conferences.

cs.DL↗

Low Permutation-rank Matrices: Structural Properties and Noisy Completion

We consider the problem of noisy matrix completion, in which the goal is to reconstruct a structured matrix whose entries are partially observed in noise. Standard approaches to this underdetermined inverse problem are based on assuming that the underlying matrix has low rank, or is well-approximated by a low rank matrix. In this paper, we propose a richer model based on what we term the "permutation-rank" of a matrix. We first describe how the classical non-negative rank model enforces restrictions that may be undesirable in practice, and how and these restrictions can be avoided by using the richer permutation-rank model. Second, we establish the minimax rates of estimation under the new permutation-based model, and prove that surprisingly, the minimax rates are equivalent up to logarithmic factors to those for estimation under the typical low rank model. Third, we analyze a computationally efficient singular-value-thresholding algorithm, known to be optimal for the low-rank setting, and show that it also simultaneously yields a consistent estimator for the low-permutation rank setting. Finally, we present various structural results characterizing the uniqueness of the permutation-rank decomposition, and characterizing convex approximations of the permutation-rank polytope.

stat.ML↗

Stochastically Transitive Models for Pairwise Comparisons: Statistical and Computational Issues

There are various parametric models for analyzing pairwise comparison data, including the Bradley-Terry-Luce (BTL) and Thurstone models, but their reliance on strong parametric assumptions is limiting. In this work, we study a flexible model for pairwise comparisons, under which the probabilities of outcomes are required only to satisfy a natural form of stochastic transitivity. This class includes parametric models including the BTL and Thurstone models as special cases, but is considerably more general. We provide various examples of models in this broader stochastically transitive class for which classical parametric models provide poor fits. Despite this greater flexibility, we show that the matrix of probabilities can be estimated at the same rate as in standard parametric models. On the other hand, unlike in the BTL and Thurstone models, computing the minimax-optimal estimator in the stochastically transitive model is non-trivial, and we explore various computationally tractable alternatives. We show that a simple singular value thresholding algorithm is statistically consistent but does not achieve the minimax rate. We then propose and study algorithms that achieve the minimax rate over interesting sub-classes of the full stochastically transitive class. We complement our theoretical results with thorough numerical simulations.

stat.ML↗

Active Ranking from Pairwise Comparisons and when Parametric Assumptions Don't Help

We consider sequential or active ranking of a set of n items based on noisy pairwise comparisons. Items are ranked according to the probability that a given item beats a randomly chosen item, and ranking refers to partitioning the items into sets of pre-specified sizes according to their scores. This notion of ranking includes as special cases the identification of the top-k items and the total ordering of the items. We first analyze a sequential ranking algorithm that counts the number of comparisons won, and uses these counts to decide whether to stop, or to compare another pair of items, chosen based on confidence intervals specified by the data collected up to that point. We prove that this algorithm succeeds in recovering the ranking using a number of comparisons that is optimal up to logarithmic factors. This guarantee does not require any structural properties of the underlying pairwise probability matrix, unlike a significant body of past work on pairwise ranking based on parametric models such as the Thurstone or Bradley-Terry-Luce models. It has been a long-standing open question as to whether or not imposing these parametric assumptions allows for improved ranking algorithms. For stochastic comparison models, in which the pairwise probabilities are bounded away from zero, our second contribution is to resolve this issue by proving a lower bound for parametric models. This shows, perhaps surprisingly, that these popular parametric modeling choices offer at most logarithmic gains for stochastic comparisons.

cs.LG↗

Simple, Robust and Optimal Ranking from Pairwise Comparisons

We consider data in the form of pairwise comparisons of n items, with the goal of precisely identifying the top k items for some value of k < n, or alternatively, recovering a ranking of all the items. We analyze the Copeland counting algorithm that ranks the items in order of the number of pairwise comparisons won, and show it has three attractive features: (a) its computational efficiency leads to speed-ups of several orders of magnitude in computation time as compared to prior work; (b) it is robust in that theoretical guarantees impose no conditions on the underlying matrix of pairwise-comparison probabilities, in contrast to some prior work that applies only to the BTL parametric model; and (c) it is an optimal method up to constant factors, meaning that it achieves the information-theoretic limits for recovering the top k-subset. We extend our results to obtain sharp guarantees for approximate recovery under the Hamming distortion metric, and more generally, to any arbitrary error requirement that satisfies a simple and natural monotonicity condition.

cs.LG↗

Feeling the Bern: Adaptive Estimators for Bernoulli Probabilities of Pairwise Comparisons

We study methods for aggregating pairwise comparison data in order to estimate outcome probabilities for future comparisons among a collection of n items. Working within a flexible framework that imposes only a form of strong stochastic transitivity (SST), we introduce an adaptivity index defined by the indifference sets of the pairwise comparison probabilities. In addition to measuring the usual worst-case risk of an estimator, this adaptivity index also captures the extent to which the estimator adapts to instance-specific difficulty relative to an oracle estimator. We prove three main results that involve this adaptivity index and different algorithms. First, we propose a three-step estimator termed Count-Randomize-Least squares (CRL), and show that it has adaptivity index upper bounded as $\sqrt{n}$ up to logarithmic factors. We then show that that conditional on the hardness of planted clique, no computationally efficient estimator can achieve an adaptivity index smaller than $\sqrt{n}$. Second, we show that a regularized least squares estimator can achieve a poly-logarithmic adaptivity index, thereby demonstrating a $\sqrt{n}$-gap between optimal and computationally achievable adaptivity. Finally, we prove that the standard least squares estimator, which is known to be optimally adaptive in several closely related problems, fails to adapt in the context of estimating pairwise probabilities.

cs.LG↗

Parametric Prediction from Parametric Agents

We consider a problem of prediction based on opinions elicited from heterogeneous rational agents with private information. Making an accurate prediction with a minimal cost requires a joint design of the incentive mechanism and the prediction algorithm. Such a problem lies at the nexus of statistical learning theory and game theory, and arises in many domains such as consumer surveys and mobile crowdsourcing. In order to elicit heterogeneous agents' private information and incentivize agents with different capabilities to act in the principal's best interest, we design an optimal joint incentive mechanism and prediction algorithm called COPE (COst and Prediction Elicitation), the analysis of which offers several valuable engineering insights. First, when the costs incurred by the agents are linear in the exerted effort, COPE corresponds to a "crowd contending" mechanism, where the principal only employs the agent with the highest capability. Second, when the costs are quadratic, COPE corresponds to a "crowd-sourcing" mechanism that employs multiple agents with different capabilities at the same time. Numerical simulations show that COPE improves the principal's profit and the network profit significantly (larger than 30% in our simulations), comparing to those mechanisms that assume all agents have equal capabilities.

cs.GT↗

Double or Nothing: Multiplicative Incentive Mechanisms for Crowdsourcing

Crowdsourcing has gained immense popularity in machine learning applications for obtaining large amounts of labeled data. Crowdsourcing is cheap and fast, but suffers from the problem of low-quality data. To address this fundamental challenge in crowdsourcing, we propose a simple payment mechanism to incentivize workers to answer only the questions that they are sure of and skip the rest. We show that surprisingly, under a mild and natural "no-free-lunch" requirement, this mechanism is the one and only incentive-compatible payment mechanism possible. We also show that among all possible incentive-compatible mechanisms (that may or may not satisfy no-free-lunch), our mechanism makes the smallest possible payment to spammers. We further extend our results to a more general setting in which workers are required to provide a quantized confidence for each question. Interestingly, this unique mechanism takes a "multiplicative" form. The simplicity of the mechanism is an added benefit. In preliminary experiments involving over 900 worker-task pairs, we observe a significant drop in the error rates under this unique mechanism for the same or lower monetary expenditure.

cs.GT↗

Approval Voting and Incentives in Crowdsourcing

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the incentives of the workers are not aligned with those of the requesters; and (3) the interface does not allow workers to convey their knowledge accurately, by forcing them to make a single choice among a set of options. In this paper, we address these issues by introducing approval voting to utilize the expertise of workers who have partial knowledge of the true answer, and coupling it with a ("strictly proper") incentive-compatible compensation mechanism. We show rigorous theoretical guarantees of optimality of our mechanism together with a simple axiomatic characterization. We also conduct preliminary empirical studies on Amazon Mechanical Turk which validate our approach.

cs.GT↗

Information-theoretically Secure Erasure Codes for Distributed Storage

Repair operations in distributed storage systems potentially expose the data to malicious acts of passive eavesdroppers or active adversaries, which can be detrimental to the security of the system. This paper presents erasure codes and repair algorithms that ensure security of the data in the presence of passive eavesdroppers and active adversaries, while maintaining high availability, reliability and efficiency in the system. Our codes are optimal in that they meet previously proposed lower bounds on the storage, network-bandwidth, and reliability requirements for a wide range of system parameters. Our results thus establish the capacity of such systems. Our codes for security from active adversaries provide an additional appealing feature of `on-demand security' where the desired level of security can be chosen separately for each instance of repair, and our algorithms remain optimal simultaneously for all possible levels. The paper also provides necessary and sufficient conditions governing the transformation of any (non-secure) code into one providing on-demand security.

cs.IT↗

Estimation from Pairwise Comparisons: Sharp Minimax Bounds with Topology Dependence

Data in the form of pairwise comparisons arises in many domains, including preference elicitation, sporting competitions, and peer grading among others. We consider parametric ordinal models for such pairwise comparison data involving a latent vector $w^* \in \mathbb{R}^d$ that represents the "qualities" of the $d$ items being compared; this class of models includes the two most widely used parametric models--the Bradley-Terry-Luce (BTL) and the Thurstone models. Working within a standard minimax framework, we provide tight upper and lower bounds on the optimal error in estimating the quality score vector $w^*$ under this class of models. The bounds depend on the topology of the comparison graph induced by the subset of pairs being compared via its Laplacian spectrum. Thus, in settings where the subset of pairs may be chosen, our results provide principled guidelines for making this choice. Finally, we compare these error rates to those under cardinal measurement models and show that the error rates in the ordinal and cardinal settings have identical scalings apart from constant pre-factors.

cs.LG↗

Regularized Minimax Conditional Entropy for Crowdsourcing

There is a rapidly increasing interest in crowdsourcing for data labeling. By crowdsourcing, a large number of labels can be often quickly gathered at low cost. However, the labels provided by the crowdsourcing workers are usually not of high quality. In this paper, we propose a minimax conditional entropy principle to infer ground truth from noisy crowdsourced labels. Under this principle, we derive a unique probabilistic labeling model jointly parameterized by worker ability and item difficulty. We also propose an objective measurement principle, and show that our method is the only method which satisfies this objective measurement principle. We validate our method through a variety of real crowdsourcing datasets with binary, multiclass or ordinal labels.

cs.LG↗

On the Impossibility of Convex Inference in Human Computation

Human computation or crowdsourcing involves joint inference of the ground-truth-answers and the worker-abilities by optimizing an objective function, for instance, by maximizing the data likelihood based on an assumed underlying model. A variety of methods have been proposed in the literature to address this inference problem. As far as we know, none of the objective functions in existing methods is convex. In machine learning and applied statistics, a convex function such as the objective function of support vector machines (SVMs) is generally preferred, since it can leverage the high-performance algorithms and rigorous guarantees established in the extensive literature on convex optimization. One may thus wonder if there exists a meaningful convex objective function for the inference problem in human computation. In this paper, we investigate this convexity issue for human computation. We take an axiomatic approach by formulating a set of axioms that impose two mild and natural assumptions on the objective function for the inference. Under these axioms, we show that it is unfortunately impossible to ensure convexity of the inference problem. On the other hand, we show that interestingly, in the absence of a requirement to model "spammers", one can construct reasonable objective functions for crowdsourcing that guarantee convex inference.

stat.ML↗

Distributed Secret Dissemination Across a Network

Shamir's (n, k) threshold secret sharing is an important component of several cryptographic protocols, such as those for secure multiparty-computation and key management. These protocols typically assume the presence of direct communication links from the dealer to all participants, in which case the dealer can directly pass the shares of the secret to each participant. In this paper, we consider the problem of secret sharing when the dealer does not have direct communication links to all the participants, and instead, the dealer and the participants form a general network. Existing methods are based on secure message transmissions from the dealer to each participant requiring considerable coordination in the network. In this paper, we present a distributed algorithm for disseminating shares over a network, which we call the SNEAK algorithm, requiring each node to know only the identities of its one-hop neighbours. While SNEAK imposes a stronger condition on the network by requiring the dealer to be what we call k-propagating rather than k-connected as required by the existing solutions, we show that in addition to being distributed, SNEAK achieves significant reduction in the communication cost and the amount of randomness required.

cs.CR↗

Fundamental Limits on Communication for Oblivious Updates in Storage Networks

In distributed storage systems, storage nodes intermittently go offline for numerous reasons. On coming back online, nodes need to update their contents to reflect any modifications to the data in the interim. In this paper, we consider a setting where no information regarding modified data needs to be logged in the system. In such a setting, a 'stale' node needs to update its contents by downloading data from already updated nodes, while neither the stale node nor the updated nodes have any knowledge as to which data symbols are modified and what their value is. We investigate the fundamental limits on the amount of communication necessary for such an "oblivious" update process. We first present a generic lower bound on the amount of communication that is necessary under any storage code with a linear encoding (while allowing non-linear update protocols). This lower bound is derived under a set of extremely weak conditions, giving all updated nodes access to the entire modified data and the stale node access to the entire stale data as side information. We then present codes and update algorithms that are optimal in that they meet this lower bound. Next, we present a lower bound for an important subclass of codes, that of linear Maximum-Distance-Separable (MDS) codes. We then present an MDS code construction and an associated update algorithm that meets this lower bound. These results thus establish the capacity of oblivious updates in terms of the communication requirements under these settings.

cs.IT↗