Searcharxiv⌕ Search

arXiv subjects

Nika Haghtalab

Publications and source records attributed to Nika Haghtalab.

60 records · Page 4Linked to original sources

Efficient PAC Learning from the Crowd

In recent years crowdsourcing has become the method of choice for gathering labeled training data for learning algorithms. Standard approaches to crowdsourcing view the process of acquiring labeled data separately from the process of learning a classifier from the gathered data. This can give rise to computational and statistical challenges. For example, in most cases there are no known computationally efficient learning algorithms that are robust to the high level of noise that exists in crowdsourced data, and efforts to eliminate noise through voting often require a large number of queries per example. In this paper, we show how by interleaving the process of labeling and learning, we can attain computational efficiency with much less overhead in the labeling cost. In particular, we consider the realizable setting where there exists a true target function in $\mathcal{F}$ and consider a pool of labelers. When a noticeable fraction of the labelers are perfect, and the rest behave arbitrarily, we show that any $\mathcal{F}$ that can be efficiently learned in the traditional realizable PAC model can be learned in a computationally efficient manner by querying the crowd, despite high amounts of noise in the responses. Moreover, we show that this can be done while each labeler only labels a constant number of examples and the number of labels requested per example, on average, is a constant. When no perfect labelers exist, a related task is to find a set of the labelers which are good but not perfect. We show that we can identify all good labelers, when at least the majority of labelers are good.

cs.LG↗

Weighted Voting Via No-Regret Learning

Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal framework for desirable weighting schemes, we draw on no-regret learning. Specifically, given a voting rule, we wish to design a weighting scheme such that applying the voting rule, with voters weighted by the scheme, leads to choices that are almost as good as those endorsed by the best voter in hindsight. We derive possibility and impossibility results for the existence of such weighting schemes, depending on whether the voting rule and the weighting scheme are deterministic or randomized, as well as on the social choice axioms satisfied by the voting rule.

cs.GT↗

Generalized Topic Modeling

Recently there has been significant activity in developing algorithms with provable guarantees for topic modeling. In standard topic models, a topic (such as sports, business, or politics) is viewed as a probability distribution $\vec a_i$ over words, and a document is generated by first selecting a mixture $\vec w$ over topics, and then generating words i.i.d. from the associated mixture $A{\vec w}$. Given a large collection of such documents, the goal is to recover the topic vectors and then to correctly classify new documents according to their topic mixture. In this work we consider a broad generalization of this framework in which words are no longer assumed to be drawn i.i.d. and instead a topic is a complex distribution over sequences of paragraphs. Since one could not hope to even represent such a distribution in general (even if paragraphs are given using some natural feature representation), we aim instead to directly learn a document classifier. That is, we aim to learn a predictor that given a new document, accurately predicts its topic mixture, without learning the distributions explicitly. We present several natural conditions under which one can do this efficiently and discuss issues such as noise tolerance and sample complexity in this model. More generally, our model can be viewed as a generalization of the multi-view or co-training setting in machine learning.

cs.LG↗

Opting Into Optimal Matchings

We revisit the problem of designing optimal, individually rational matching mechanisms (in a general sense, allowing for cycles in directed graphs), where each player --- who is associated with a subset of vertices --- matches as many of his own vertices when he opts into the matching mechanism as when he opts out. We offer a new perspective on this problem by considering an arbitrary graph, but assuming that vertices are associated with players at random. Our main result asserts that, under certain conditions, any fixed optimal matching is likely to be individually rational up to lower-order terms. We also show that a simple and practical mechanism is (fully) individually rational, and likely to be optimal up to lower-order terms. We discuss the implications of our results for market design in general, and kidney exchange in particular.

cs.DS↗

Ignorance is Almost Bliss: Near-Optimal Stochastic Matching With Few Queries

The stochastic matching problem deals with finding a maximum matching in a graph whose edges are unknown but can be accessed via queries. This is a special case of stochastic $k$-set packing, where the problem is to find a maximum packing of sets, each of which exists with some probability. In this paper, we provide edge and set query algorithms for these two problems, respectively, that provably achieve some fraction of the omniscient optimal solution. Our main theoretical result for the stochastic matching (i.e., $2$-set packing) problem is the design of an \emph{adaptive} algorithm that queries only a constant number of edges per vertex and achieves a $(1-ε)$ fraction of the omniscient optimal solution, for an arbitrarily small $ε>0$. Moreover, this adaptive algorithm performs the queries in only a constant number of rounds. We complement this result with a \emph{non-adaptive} (i.e., one round of queries) algorithm that achieves a $(0.5 - ε)$ fraction of the omniscient optimum. We also extend both our results to stochastic $k$-set packing by designing an adaptive algorithm that achieves a $(\frac{2}{k} - ε)$ fraction of the omniscient optimal solution, again with only $O(1)$ queries per element. This guarantee is close to the best known polynomial-time approximation ratio of $\frac{3}{k+1} -ε$ for the \emph{deterministic} $k$-set packing problem [Furer and Yu, 2013] We empirically explore the application of (adaptations of) these algorithms to the kidney exchange problem, where patients with end-stage renal failure swap willing but incompatible donors. We show on both generated data and on real data from the first 169 match runs of the UNOS nationwide kidney exchange that even a very small number of non-adaptive edge queries per vertex results in large gains in expected successful matches.

cs.DS↗

Efficient Learning of Linear Separators under Bounded Noise

We study the learnability of linear separators in $\Re^d$ in the presence of bounded (a.k.a Massart) noise. This is a realistic generalization of the random classification noise model, where the adversary can flip each example $x$ with probability $η(x) \leq η$. We provide the first polynomial time algorithm that can learn linear separators to arbitrarily small excess error in this noise model under the uniform distribution over the unit ball in $\Re^d$, for some constant value of $η$. While widely studied in the statistical learning theory community in the context of getting faster convergence rates, computationally efficient algorithms in this model had remained elusive. Our work provides the first evidence that one can indeed design algorithms achieving arbitrarily small excess error in polynomial time under this realistic noise model and thus opens up a new and exciting line of research. We additionally provide lower bounds showing that popular algorithms such as hinge loss minimization and averaging cannot lead to arbitrarily small excess error under Massart noise, even under the uniform distribution. Our work instead, makes use of a margin based technique developed in the context of active learning. As a result, our algorithm is also an active learning algorithm with label complexity that is only a logarithmic the desired excess error $ε$.

cs.LG↗