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Niklas Heinsohn

Publications and source records attributed to Niklas Heinsohn.

3 recordsLinked to original sources

Multi-Level Steiner Trees

In the classical Steiner tree problem, given an undirected, connected graph $G=(V,E)$ with non-negative edge costs and a set of \emph{terminals} $T\subseteq V$, the objective is to find a minimum-cost tree $E' \subseteq E$ that spans the terminals. The problem is APX-hard; the best known approximation algorithm has a ratio of $ρ= \ln(4)+\varepsilon < 1.39$. In this paper, we study a natural generalization, the \emph{multi-level Steiner tree} (MLST) problem: given a nested sequence of terminals $T_{\ell} \subset \dots \subset T_1 \subseteq V$, compute nested trees $E_{\ell}\subseteq \dots \subseteq E_1\subseteq E$ that span the corresponding terminal sets with minimum total cost. The MLST problem and variants thereof have been studied under various names including Multi-level Network Design, Quality-of-Service Multicast tree, Grade-of-Service Steiner tree, and Multi-Tier tree. Several approximation results are known. We first present two simple $O(\ell)$-approximation heuristics. Based on these, we introduce a rudimentary composite algorithm that generalizes the above heuristics, and determine its approximation ratio by solving a linear program. We then present a method that guarantees the same approximation ratio using at most $2\ell$ Steiner tree computations. We compare these heuristics experimentally on various instances of up to 500 vertices using three different network generation models. We also present various integer linear programming (ILP) formulations for the MLST problem, and compare their running times on these instances. To our knowledge, the composite algorithm achieves the best approximation ratio for up to $\ell=100$ levels, which is sufficient for most applications such as network visualization or designing multi-level infrastructure.

cs.DS

On Vertex- and Empty-Ply Proximity Drawings

We initiate the study of the vertex-ply of straight-line drawings, as a relaxation of the recently introduced ply number. Consider the disks centered at each vertex with radius equal to half the length of the longest edge incident to the vertex. The vertex-ply of a drawing is determined by the vertex covered by the maximum number of disks. The main motivation for considering this relaxation is to relate the concept of ply to proximity drawings. In fact, if we interpret the set of disks as proximity regions, a drawing with vertex-ply number 1 can be seen as a weak proximity drawing, which we call empty-ply drawing. We show non-trivial relationships between the ply number and the vertex-ply number. Then, we focus on empty-ply drawings, proving some properties and studying what classes of graphs admit such drawings. Finally, we prove a lower bound on the ply and the vertex-ply of planar drawings.

cs.DS

An Interactive Tool to Explore and Improve the Ply Number of Drawings

Given a straight-line drawing $Γ$ of a graph $G=(V,E)$, for every vertex $v$ the ply disk $D_v$ is defined as a disk centered at $v$ where the radius of the disk is half the length of the longest edge incident to $v$. The ply number of a given drawing is defined as the maximum number of overlapping disks at some point in $\mathbb{R}^2$. Here we present a tool to explore and evaluate the ply number for graphs with instant visual feedback for the user. We evaluate our methods in comparison to an existing ply computation by De Luca et al. [WALCOM'17]. We are able to reduce the computation time from seconds to milliseconds for given drawings and thereby contribute to further research on the ply topic by providing an efficient tool to examine graphs extensively by user interaction as well as some automatic features to reduce the ply number.

cs.DS