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Nikos Nikolaidis

Publications and source records attributed to Nikos Nikolaidis.

6 recordsLinked to original sources

HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Engines

Generative models are increasingly used in video game engines to enhance the photorealism of rendered images for visual synthetic data generation and simulation applications. However, they often introduce artifacts that alter the content of the original rendered scenes and require high computational resources, which limit their utilization for the photorealism enhancement of training and evaluation data, as well as their integration in the rendering pipelines of game engines. In this paper, we propose Hybrid Patch Enhanced Realism Generative Adversarial Network (HyPER-GAN), a hybrid image-to-image translation framework that is based on a lightweight U-Net-style generator capable of performing real-time inference. The framework is trained using paired rendered and photorealism-enhanced images, complemented by a novel hybrid training strategy that incorporates matched patches from unpaired real-world images to improve content preservation and further enhance the visual realism that can be achieved by the lightweight generator. Experimental results demonstrate that HyPER-GAN achieves a 6x increase in frames per second at 1080p in comparison with state-of-the-art lightweight paired image-to-image translation methods, while also increasing, in both within- and cross-engine evaluations, the photorealism of the rendered images without significantly compromising semantic consistency. Moreover, it is illustrated that HyPER-GAN maintains temporal consistency and that the proposed hybrid training strategy improves content preservation and visual realism in within-engine and increases the robustness in cross-engine evaluations compared to training the framework solely with paired rendered and photorealism-enhanced images. Code and pretrained models are publicly available at: https://github.com/stefanos50/HyPER-GAN

cs.CV

REGEN: Real-Time Photorealism Enhancement in Games via a Dual-Stage Generative Network Framework

Photorealism is an important aspect of modern video games since it can shape player experience and impact immersion, narrative engagement, and visual fidelity. To achieve photorealism, beyond traditional rendering pipelines, generative models have been increasingly adopted as an effective approach for bridging the gap between the visual realism of synthetic and real worlds. However, under real-time constraints of video games, existing generative approaches continue to face a tradeoff between visual quality and runtime efficiency. In this work, we present a framework for enhancing the photorealism of rendered game frames using generative networks. We propose REGEN, which first employs a robust unpaired image-to-image translation model to generate semantically consistent photorealistic frames. These generated frames are then used to create a paired dataset, which transforms the problem to a simpler unpaired image-to-image translation. This enables training with a lightweight method, achieving real-time inference without compromising visual quality. We evaluate REGEN on Unreal Engine, showing, by employing the CMMD metric, that it achieves comparable or slightly improved visual quality compared to the robust method, while improving the frame rate by 12x. Additional experiments also validate that REGEN adheres to the semantic preservation of the initial robust image-to-image translation method and maintains temporal consistency. Code, pre-trained models, and demos for this work are available at: https://github.com/stefanos50/REGEN

cs.CV

CARLA2Real: a tool for reducing the sim2real appearance gap in CARLA simulator

Simulators are indispensable for research in autonomous systems such as self-driving cars, autonomous robots, and drones. Despite significant progress in various simulation aspects, such as graphical realism, an evident gap persists between the virtual and real-world environments. Since the ultimate goal is to deploy the autonomous systems in the real world, reducing the sim2real gap is of utmost importance. In this paper, we employ a state-of-the-art approach to enhance the photorealism of simulated data, aligning them with the visual characteristics of real-world datasets. Based on this, we developed CARLA2Real, an easy-to-use, publicly available tool (plug-in) for the widely used and open-source CARLA simulator. This tool enhances the output of CARLA in near real-time, achieving a frame rate of 13 FPS, translating it to the visual style and realism of real-world datasets such as Cityscapes, KITTI, and Mapillary Vistas. By employing the proposed tool, we generated synthetic datasets from both the simulator and the enhancement model outputs, including their corresponding ground truth annotations for tasks related to autonomous driving. Then, we performed a number of experiments to evaluate the impact of the proposed approach on feature extraction and semantic segmentation methods when trained on the enhanced synthetic data. The results demonstrate that the sim2real appearance gap is significant and can indeed be reduced by the introduced approach. Comparisons with a state-of-the-art image-to-image translation approach are also provided. The tool, pre-trained models, and associated data for this work are available for download at: https://github.com/stefanos50/CARLA2Real.

cs.CV

Efficient Deterministic Renewable Energy Forecasting Guided by Multiple-Location Weather Data

Electricity generated from renewable energy sources has been established as an efficient remedy for both energy shortages and the environmental pollution stemming from conventional energy production methods. Solar and wind power are two of the most dominant renewable energy sources. The accurate forecasting of the energy generation of those sources facilitates their integration into electric grids, by minimizing the negative impact of uncertainty regarding their management and operation. This paper proposes a novel methodology for deterministic wind and solar energy generation forecasting for multiple generation sites, utilizing multi-location weather forecasts. The method employs a U-shaped Temporal Convolutional Auto-Encoder (UTCAE) architecture for temporal processing of weather-related and energy-related time-series across each site. The Multi-sized Kernels convolutional Spatio-Temporal Attention (MKST-Attention), inspired by the multi-head scaled-dot product attention mechanism, is also proposed aiming to efficiently transfer temporal patterns from weather data to energy data, without a priori knowledge of the locations of the power stations and the locations of provided weather data. The conducted experimental evaluation on a day-ahead solar and wind energy forecasting scenario on five datasets demonstrated that the proposed method achieves top results, outperforming all competitive time-series forecasting state-of-the-art methods.

cs.LG

Deep Learning for Energy Time-Series Analysis and Forecasting

Energy time-series analysis describes the process of analyzing past energy observations and possibly external factors so as to predict the future. Different tasks are involved in the general field of energy time-series analysis and forecasting, with electric load demand forecasting, personalized energy consumption forecasting, as well as renewable energy generation forecasting being among the most common ones. Following the exceptional performance of Deep Learning (DL) in a broad area of vision tasks, DL models have successfully been utilized in time-series forecasting tasks. This paper aims to provide insight into various DL methods geared towards improving the performance in energy time-series forecasting tasks, with special emphasis in Greek Energy Market, and equip the reader with the necessary knowledge to apply these methods in practice.

cs.LG

Potential UAV Landing Sites Detection through Digital Elevation Models Analysis

In this paper, a simple technique for Unmanned Aerial Vehicles (UAVs) potential landing site detection using terrain information through identification of flat areas, is presented. The algorithm utilizes digital elevation models (DEM) that represent the height distribution of an area. Flat areas which constitute appropriate landing zones for UAVs in normal or emergency situations result by thresholding the image gradient magnitude of the digital surface model (DSM). The proposed technique also uses connected components evaluation on the thresholded gradient image in order to discover connected regions of sufficient size for landing. Moreover, man-made structures and vegetation areas are detected and excluded from the potential landing sites. Quantitative performance evaluation of the proposed landing site detection algorithm in a number of areas on real world and synthetic datasets, accompanied by a comparison with a state-of-the-art algorithm, proves its efficiency and superiority.

cs.CV