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Nipun B Nair

Publications and source records attributed to Nipun B Nair.

3 recordsLinked to original sources

Joint Workflow and Prompt Optimization for User Behavior Simulation

User behavior simulation is the computational modeling of user interactions within information systems through the use of simulated agents in place of live users. It supports system testing and evaluation, decision-making and forecasting, and user experience design. Existing simulators rely on hand-crafted rules or domain expertise that transfers poorly across tasks. SWORD (Simulation-driven Workflow and Prompt Optimization with Role-based Design) is introduced as a framework that jointly optimizes multi-agent workflow topology and natural-language prompts. It is guided solely by a scalar task metric, without domain initialization or task-specific engineering. The experimental results demonstrate that SWORD achieves statistically significant gains over prompt-only, workflow-only, and staged-optimization baselines under a controlled, identical-backbone comparison. Against the strongest published domain-specific baseline, SWORD further improves accuracy while using a smaller backbone model, substantially less training data, and a very reasonable API cost (\$4--\$6 for each dataset). Beyond predictive performance, SWORD autonomously discovers domain-relevant signals, review-sentiment mapping rules and epidemiological decay priors, purely from scalar error feedback, establishing textual gradients as a mechanism for unsupervised feature-importance discovery in user behavior modeling.

cs.MA↗

Prompt Optimization for User Simulation in Conversational Recommender Systems: A Multi-Objective Framework

Conversational recommender systems (CRSs) are a core component of next-generation intelligent recommender systems because they enable users to actively elicit preferences, clarify intentions, and adapt recommendations in real time. However, there are two key obstacles in the CRS domain: evaluation and access to training data. Evaluating CRSs through real human studies is more critical than for traditional recommender systems, yet such studies are both costly and time-consuming. Moreover, CRS interaction data are often difficult to obtain for model training due to privacy concerns. Large language model (LLM)-based user simulators have shown promise in addressing both challenges by generating synthetic user interactions for evaluation and training. However, existing approaches suffer from systematic positive bias, data leakage, and limited behavioral diversity, and they rely on brittle manual prompt engineering that requires extensive domain expertise. In this paper, we propose a framework to automatically optimize prompts for LLM-based user simulators in CRSs, simultaneously mitigating these issues. Experimental results demonstrate that the proposed framework achieves improved behavioral alignment with human interaction patterns compared to baseline methods across diverse prompt settings.

cs.IR↗

Building a Llama2-finetuned LLM for Odia Language Utilizing Domain Knowledge Instruction Set

Building LLMs for languages other than English is in great demand due to the unavailability and performance of multilingual LLMs, such as understanding the local context. The problem is critical for low-resource languages due to the need for instruction sets. In a multilingual country like India, there is a need for LLMs supporting Indic languages to provide generative AI and LLM-based technologies and services to its citizens. This paper presents our approach of i) generating a large Odia instruction set, including domain knowledge data suitable for LLM fine-tuning, and ii) building a Llama2-finetuned model tailored for enhanced performance in the Odia domain. The proposed work will help researchers build an instruction set and LLM, particularly for Indic languages. We will release the model and instruction set for the public for research and noncommercial purposes.

cs.CL↗