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Nitish Mital

Publications and source records attributed to Nitish Mital.

13 recordsLinked to original sources

SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios

Computer vision (CV) models for detection, prediction or classification tasks operate on video data-streams that are often degraded in the real world, due to deployment in real-time or on resource-constrained hardware. It is therefore critical that these models are robust to degraded data, but state of the art (SoTA) models are often insufficiently assessed with these real-world constraints in mind. This is exemplified by Skeletal Human Action Recognition (SHAR), which is critical in many CV pipelines operating in real-time and at the edge, but robustness to degraded data has previously only been shallowly and inconsistently assessed. Here we address this issue for SHAR by providing an important first data degradation benchmark on the most detailed and largest 3D open dataset, NTU-RGB+D-120, and assess the robustness of five leading SHAR models to three forms of degradation that represent real-world issues. We demonstrate the need for this benchmark by showing that the form of degradation, which has not previously been considered, has a large impact on model accuracy; at the same effective frame rate, model accuracy can vary by >40% depending on degradation type. We also identify that temporal regularity of frames in degraded SHAR data is likely a major driver of differences in model performance, and harness this to improve performance of existing models by up to >40%, through employing a simple mitigation approach based on interpolation. Finally, we highlight how our benchmark has helped identify an important degradation-resistant SHAR model based in Rough Path Theory; the LogSigRNN SHAR model outperforms the SoTA DeGCN model in five out of six cases at low frame rates by an average accuracy of 6%, despite trailing the SoTA model by 11-12% on un-degraded data at high frame rates (30 FPS).

cs.CV

Improving Object Detection by Modifying Synthetic Data with Explainable AI

Limited real-world data severely impacts model performance in many computer vision domains, particularly for samples that are underrepresented in training. Synthetically generated images are a promising solution, but 1) it remains unclear how to design synthetic training data to optimally improve model performance (e.g, whether and where to introduce more realism or more abstraction) and 2) the domain expertise, time and effort required from human operators for this design and optimisation process represents a major practical challenge. Here we propose a novel conceptual approach to improve the efficiency of designing synthetic images, by using robust Explainable AI (XAI) techniques to guide a human-in-the-loop process of modifying 3D mesh models used to generate these images. Importantly, this framework allows both modifications that increase and decrease realism in synthetic data, which can both improve model performance. We illustrate this concept using a real-world example where data are sparse; detection of vehicles in infrared imagery. We fine-tune an initial YOLOv8 model on the ATR DSIAC infrared dataset and synthetic images generated from 3D mesh models in the Unity gaming engine, and then use XAI saliency maps to guide modification of our Unity models. We show that synthetic data can improve detection of vehicles in orientations unseen in training by 4.6% (to mAP50 = 94.6%). We further improve performance by an additional 1.5% (to 96.1%) through our new XAI-guided approach, which reduces misclassifications through both increasing and decreasing the realism of different parts of the synthetic data. Our proof-of-concept results pave the way for fine, XAI-controlled curation of synthetic datasets tailored to improve object detection performance, whilst simultaneously reducing the burden on human operators in designing and optimising these datasets.

cs.CV

Features-over-the-Air: Contrastive Learning Enabled Cooperative Edge Inference

We study the collaborative image retrieval problem at the wireless edge, where multiple edge devices capture images of the same object, which are then used jointly to retrieve similar images at the edge server over a shared multiple access channel. We propose a semantic non-orthogonal multiple access (NOMA) communication paradigm, in which extracted features from each device are mapped directly to channel inputs, which are then added over-the-air. We propose a novel contrastive learning (CL)-based semantic communication (CL-SC) paradigm, aiming to exploit signal correlations to maximize the retrieval accuracy under a total bandwidth constraints. Specifically, we treat noisy correlated signals as different augmentations of a common identity, and propose a cross-view CL algorithm to optimize the correlated signals in a coarse-to-fine fashion to improve retrieval accuracy. Extensive numerical experiments verify that our method achieves the state-of-the-art performance and can significantly improve retrieval accuracy, with particularly significant gains in low signla-to-noise ratio (SNR) and limited bandwidth regimes.

eess.IV

Collaborative Semantic Communication for Edge Inference

We study the collaborative image retrieval problem at the wireless edge, where multiple edge devices capture images of the same object from different angles and locations, which are then used jointly to retrieve similar images at the edge server over a shared multiple access channel (MAC). We propose two novel deep learning-based joint source and channel coding (JSCC) schemes for the task over both additive white Gaussian noise (AWGN) and Rayleigh slow fading channels, with the aim of maximizing the retrieval accuracy under a total bandwidth constraint. The proposed schemes are evaluated on a wide range of channel signal-to-noise ratios (SNRs), and shown to outperform the single-device JSCC and the separation-based multiple-access benchmarks. We also propose two novel SNR-aware JSCC schemes with attention modules to improve the performance in the case of channel mismatch between training and test instances.

eess.IV

Neural Distributed Image Compression with Cross-Attention Feature Alignment

We consider the problem of compressing an information source when a correlated one is available as side information only at the decoder side, which is a special case of the distributed source coding problem in information theory. In particular, we consider a pair of stereo images, which have overlapping fields of view, and are captured by a synchronized and calibrated pair of cameras as correlated image sources. In previously proposed methods, the encoder transforms the input image to a latent representation using a deep neural network, and compresses the quantized latent representation losslessly using entropy coding. The decoder decodes the entropy-coded quantized latent representation, and reconstructs the input image using this representation and the available side information. In the proposed method, the decoder employs a cross-attention module to align the feature maps obtained from the received latent representation of the input image and a latent representation of the side information. We argue that aligning the correlated patches in the feature maps allows better utilization of the side information. We empirically demonstrate the competitiveness of the proposed algorithm on KITTI and Cityscape datasets of stereo image pairs. Our experimental results show that the proposed architecture is able to exploit the decoder-only side information in a more efficient manner compared to previous works.

eess.IV

Secure Distributed Matrix Computation with Discrete Fourier Transform

We consider the problem of secure distributed matrix computation (SDMC), where a \textit{user} queries a function of data matrices generated at distributed \textit{source} nodes. We assume the availability of $N$ honest but curious computation servers, which are connected to the sources, the user, and each other through orthogonal and reliable communication links. Our goal is to minimize the amount of data that must be transmitted from the sources to the servers, called the \textit{upload cost}, while guaranteeing that no $T$ colluding servers can learn any information about the source matrices, and the user cannot learn any information beyond the computation result. We first focus on secure distributed matrix multiplication (SDMM), considering two matrices, and propose a novel polynomial coding scheme using the properties of finite field discrete Fourier transform, which achieves an upload cost significantly lower than the existing results in the literature. We then generalize the proposed scheme to include straggler mitigation, and to the multiplication of multiple matrices while keeping the input matrices, the intermediate computation results, as well as the final result secure against any $T$ colluding servers. We also consider a special case, called computation with own data, where the data matrices used for computation belong to the user. In this case, we drop the security requirement against the user, and show that the proposed scheme achieves the minimal upload cost. We then propose methods for performing other common matrix computations securely on distributed servers, including changing the parameters of secret sharing, matrix transpose, matrix exponentiation, solving a linear system, and matrix inversion, which are then used to show how arbitrary matrix polynomials can be computed securely on distributed servers using the proposed procedure.

cs.IT

Neural Distributed Image Compression using Common Information

We present a novel deep neural network (DNN) architecture for compressing an image when a correlated image is available as side information only at the decoder. This problem is known as distributed source coding (DSC) in information theory. In particular, we consider a pair of stereo images, which generally have high correlation with each other due to overlapping fields of view, and assume that one image of the pair is to be compressed and transmitted, while the other image is available only at the decoder. In the proposed architecture, the encoder maps the input image to a latent space, quantizes the latent representation, and compresses it using entropy coding. The decoder is trained to extract the common information between the input image and the correlated image, using only the latter. The received latent representation and the locally generated common information are passed through a decoder network to obtain an enhanced reconstruction of the input image. The common information provides a succinct representation of the relevant information at the receiver. We train and demonstrate the effectiveness of the proposed approach on the KITTI and Cityscape datasets of stereo image pairs. Our results show that the proposed architecture is capable of exploiting the decoder-only side information, and outperforms previous work on stereo image compression with decoder side information.

eess.IV

Functional Broadcast Repair of Multiple Partial Failures in Wireless Distributed Storage Systems

We consider a distributed storage system with $n$ nodes, where a user can recover the stored file from any $k$ nodes, and study the problem of repairing $r$ partially failed nodes. We consider \textit{broadcast repair}, that is, $d$ surviving nodes transmit broadcast messages on an error-free wireless channel to the $r$ nodes being repaired, which are then used, together with the surviving data in the local memories of the failed nodes, to recover the lost content. First, we derive the trade-off between the storage capacity and the repair bandwidth for partial repair of multiple failed nodes, based on the cut-set bound for information flow graphs. It is shown that utilizing the broadcast nature of the wireless medium and the surviving contents at the partially failed nodes reduces the repair bandwidth per node significantly. Then, we list a set of invariant conditions that are sufficient for a functional repair code to be feasible. We further propose a scheme for functional repair of multiple failed nodes that satisfies the invariant conditions with high probability, and its extension to the repair of partial failures. The performance of the proposed scheme meets the cut-set bound on all the points on the trade-off curve for all admissible parameters when $k$ is divisible by $r$, while employing linear subpacketization, which is an important practical consideration in the design of distributed storage codes. Unlike random linear codes, which are conventionally used for functional repair of failed nodes, the proposed repair scheme has lower overhead, lower input-output cost, and lower computational complexity during repair.

cs.DC

Dopamine: Differentially Private Federated Learning on Medical Data

While rich medical datasets are hosted in hospitals distributed across the world, concerns on patients' privacy is a barrier against using such data to train deep neural networks (DNNs) for medical diagnostics. We propose Dopamine, a system to train DNNs on distributed datasets, which employs federated learning (FL) with differentially-private stochastic gradient descent (DPSGD), and, in combination with secure aggregation, can establish a better trade-off between differential privacy (DP) guarantee and DNN's accuracy than other approaches. Results on a diabetic retinopathy~(DR) task show that Dopamine provides a DP guarantee close to the centralized training counterpart, while achieving a better classification accuracy than FL with parallel DP where DPSGD is applied without coordination. Code is available at https://github.com/ipc-lab/private-ml-for-health.

cs.LG

Coded Caching in Multi-server System with Random Topology

Cache-aided content delivery is studied in a multi-server system with $P$ servers and $K$ users, each equipped with a local cache memory. In the delivery phase, each user connects randomly to any $ρ$ out of $P$ servers. Thanks to the availability of multiple servers, which model small-cell base stations (SBSs), demands can be satisfied with reduced storage capacity at each server and reduced delivery rate per server; however, this also leads to reduced multicasting opportunities compared to the single-server scenario. A joint storage and proactive caching scheme is proposed, which exploits coded storage across the servers, uncoded cache placement at the users, and coded delivery. The delivery \textit{latency} is studied for both \textit{successive} and \textit{parallel} transmissions from the servers. It is shown that, with successive transmissions the achievable average delivery latency is comparable to the one achieved in the single-server scenario, while the gap between the two depends on $ρ$, the available redundancy across the servers, and can be reduced by increasing the storage capacity at the SBSs. The optimality of the proposed scheme with uncoded cache placement and MDS-coded server storage is also proved for successive transmissions.

cs.IT

Practical Functional Regenerating Codes for Broadcast Repair of Multiple Nodes

A code construction and repair scheme for optimal functional regeneration of multiple node failures is presented, which is based on stitching together short MDS codes on carefully chosen sets of points lying on a linearized polynomial. The nodes are connected wirelessly, hence all transmissions by helper nodes during a repair round are available to all the nodes being repaired. The scheme is simple and practical because of low subpacketization, low I/O cost and low computational cost. Achievability of the minimum-bandwidth regenerating (MBR) point, as well as an interior point, on the optimal storage-repair bandwidth tradeoff curve is shown. The subspace properties derived in the paper provide insight into the general properties of functional regenerating codes.

cs.IT

Storage-Repair Bandwidth Trade-off for Wireless Caching with Partial Failure and Broadcast Repair

Repair of multiple partially failed cache nodes is studied in a distributed wireless content caching system, where $r$ out of a total of $n$ cache nodes lose part of their cached data. Broadcast repair of failed cache contents at the network edge is studied; that is, the surviving cache nodes transmit broadcast messages to the failed ones, which are then used, together with the surviving data in their local cache memories, to recover the lost content. The trade-off between the storage capacity and the repair bandwidth is derived. It is shown that utilizing the broadcast nature of the wireless medium and the surviving cache contents at partially failed nodes significantly reduces the required repair bandwidth per node.

cs.DC

Coded Caching in a Multi-Server System with Random Topology

Cache-aided content delivery is studied in a multi-server system with $P$ servers and $K$ users, each equipped with a local cache memory. In the delivery phase, each user connects randomly to any $ρ$ out of $P$ servers. Thanks to the availability of multiple servers, which model small base stations with limited storage capacity, user demands can be satisfied with reduced storage capacity at each server and reduced delivery rate per server; however, this also leads to reduced multicasting opportunities compared to a single server serving all the users simultaneously. A joint storage and proactive caching scheme is proposed, which exploits coded storage across the servers, uncoded cache placement at the users, and coded delivery. The delivery \textit{latency} is studied for both \textit{successive} and \textit{simultaneous} transmission from the servers. It is shown that, with successive transmission the achievable average delivery latency is comparable to that achieved by a single server, while the gap between the two depends on $ρ$, the available redundancy across servers, and can be reduced by increasing the storage capacity at the SBSs.

cs.IT