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Noah A. Smith

Publications and source records attributed to Noah A. Smith.

At least 19 recordsLinked to original sources

MameLoshnLM: Yiddish Language Model and Evaluation Benchmark

We present MameLoshnLM, the first open-source 8B-parameter language model built specifically for Yiddish. Despite Yiddish's rich textual tradition, its limited digital presence and the scarcity of reliable evaluation resources have constrained progress in Yiddish language modeling. Existing multilingual corpora and benchmarks are often poor proxies for the language, containing substantial amounts of noisy, machine-translated, and misclassified text. We address these gaps by introducing Oytser, a high-quality Yiddish pretraining corpus that combines contemporary web-native sources with literary materials, and Kashes, a multi-task benchmark spanning translation, linguistic analysis, information extraction, and language understanding. Using these resources, we continue pretraining Llama 3.1 8B to obtain MameLoshnLM. Across the tasks in the benchmark, MameLoshnLM outperforms open baselines of similar scale. Our analyses show that these gains are not only quantitative: relative to general-purpose multilingual models, MameLoshnLM better captures language-defining lexical and morphological patterns, pointing to a broader failure mode of noisy web-scale multilingual data for low-resource languages. Our results provide both a foundation for Yiddish NLP and a practical template for language model development in historically rich but digitally underrepresented languages.

cs.CL↗

A Dual Evaluation for Music Transcription

Automatic music transcription systems produce sheet music that can be read and played back. We argue that these two targets call for complementary evaluations of notation similarity to a reference score and playback similarity to the original performance, respectively. Our study considers notation similarity metrics from the optical music recognition literature and a wide range of playback-similarity methods validated through a listening study across over 100 participants and 230 piano recordings covering 23 works, 30 performers, and six composers. We find, fortuitously, that the playback similarity metric that correlates best with human judgments, CLEWS, is also the cheapest to run. We also find that the two evaluation dimensions favor different systems among a collection of 24 pipelines formed by pairing eight audio-to-MIDI models with three MIDI-to-score converters, with the latter component systematically determining the favored objective. The complementarity between metrics also holds when adding to the pool Rubato, a new end-to-end system that offers substantially improved notation similarity while remaining competitive, though not the best, on playback similarity.

cs.SD↗

Beyond One Output: Visualizing and Comparing Distributions of Language Model Generations

Users typically interact with and evaluate language models via single outputs, but each output is just one sample from a broad distribution of possible completions. This interaction hides distributional structure such as modes, uncommon edge cases, and sensitivity to small prompt changes, leading users to over-generalize from anecdotes when iterating on prompts for open-ended tasks. Informed by a formative study with researchers who use LMs (n=13) examining when stochasticity matters in practice, how they reason about distributions over language, and where current workflows break down, we introduce GROVE. GROVE is an interactive visualization that represents multiple LM generations as overlapping paths through a text graph, revealing shared structure, branching points, and clusters while preserving access to raw outputs. We evaluate across three crowdsourced user studies (N=47, 44, and 40 participants) targeting complementary distributional tasks. Our results support a hybrid workflow: graph summaries improve structural judgments such as assessing diversity, while direct output inspection remains stronger for detail-oriented questions.

cs.AI↗

Encode Once, Decode Never: Reusing Audio LM Internals for Efficient Temporal Localization

Audio language models process input audio into rich frame-level representations, but the standard approach to temporal localization generates timestamps as sequences of text tokens, which discards the frame-level representations in favor of autoregressive decoding. However, generating timestamps as tokens is slow and not parallelizable, and tends to hallucinate when producing timestamps outside the training distribution. We propose internal frame-level reuse, a method that trains audio LMs to reuse their own internal audio representations for temporal localization directly, bypassing token generation altogether. We introduce a lightweight prediction head trained via different frame-level objectives: a binary frame classifier and a novel inhomogeneous Poisson process (IHP) loss that models temporal event intensity. Across word localization, speaker diarization, and event localization tasks, our approach can achieve a >50x inference speedup over token-based generation and demonstrates robust length generalization, maintaining high accuracy on out-of-distribution audio durations where token-based models collapse completely. We find that reusing audio frame-level representations yields localization accuracies comparable to (and often better than) finetuned token-based baselines.

cs.LG↗

Pretraining Data Can Be Poisoned through Computational Propaganda

Poisoning pretraining data can introduce harmful behaviors to LMs that are difficult to detect and mitigate. Prior work on poisoning pretraining data has largely exploited established data sources such as Wikipedia, which do not represent the large scale and heterogeneity typical of pretraining corpora, and has ignored the interaction between poisoned data and data curation pipelines. We demonstrate that poisoning attacks on pretraining data are feasible beyond this limited setting through an existing web-scale content injection mechanism: public discussion interfaces. Additionally, to measure whether malicious content is included after web crawling and data curation, we introduce HalfLife, a novel analysis for estimating adversarial content inclusion in web-crawl based LM training data. We use HalfLife to explore the feasibility of poisoning pretraining corpora at web scale through open discussion interfaces. Our analysis demonstrates the importance of estimating whether poison injections are included in pretraining data, and establishes third-party webpage content as a possible vector for attacking language model pretraining.

cs.AI↗

LEGATO 2: Toward Multimodal Sheet Music Recognition and Understanding

We propose a novel pipeline, Legato 2, for extracting symbolic notation and semantic knowledge from images of sheet music. Legato 2 features the first large-scale neural model for optical music recognition (OMR) to operate sequentially on a system-by-system basis, following the horizontal lines of notation as they are read on the page, rather than treating the page as an undifferentiated image, enabling better scaling to arbitrarily long inputs. It is also the first OMR model capable of generating symbolic transcriptions that include embedded textual content, such as titles and annotations. The pipeline combines system-level segmentation with an autoregressive vision-LM to capture both local notation details and score structure. Across multiple datasets, Legato 2 consistently outperforms prior state of the art. We also show that symbolic transcriptions complement visual inputs for frontier language models, improving their interpretation of dense musical documents. Legato 2 establishes new state-of-the-art performance in both OMR and downstream sheet music understanding.

cs.CV↗

Olmo Hybrid: From Theory to Practice and Back

Recent work has demonstrated the potential of non-transformer language models, especially linear recurrent neural networks (RNNs) and hybrid models that mix recurrence and attention. Yet there is no consensus on whether the potential benefits of these new architectures justify the risk and effort of scaling them up. To address this, we provide evidence for the advantages of hybrid models over pure transformers on several fronts. First, theoretically, we show that hybrid models do not merely inherit the expressivity of transformers and linear RNNs, but can express tasks beyond both, such as code execution. Putting this theory to practice, we train Olmo Hybrid, a 7B-parameter model largely comparable to Olmo 3 7B but with the sliding window layers replaced by Gated DeltaNet layers. We show that Olmo Hybrid outperforms Olmo 3 across standard pretraining and mid-training evaluations, demonstrating the benefit of hybrid models in a controlled, large-scale setting. We find that the hybrid model scales significantly more efficiently than the transformer, explaining its higher performance. However, its unclear why greater expressivity on specific formal problems should result in better scaling or superior performance on downstream tasks unrelated to those problems. To explain this apparent gap, we return to theory and argue why increased expressivity should translate to better scaling efficiency, completing the loop. Overall, our results suggest that hybrid models mixing attention and recurrent layers are a powerful extension to the language modeling paradigm: not merely to reduce memory during inference, but as a fundamental way to obtain more expressive models that scale better during pretraining.

cs.LG↗

Rubato: Transcribing Piano Music with Timestamps

We consider the conversion of musical recordings into human-readable sheet music annotated with timestamps. Such output lets a listener clearly visualize rubato (temporally expressive playing), a learner diagnose ensemble precision and timing choices against the written music, and a musicology scholar compare performance styles across recordings of the same work. We introduce (1) a prompt-conditioned encoder-decoder model, named Rubato, trained to output (2) a new textual representation for polyphonic music, named InterMo, which we designed for compatibility with sequence-to-sequence training. Our experiments demonstrate that Rubato produces timestamped piano sheet music from audio with higher notational accuracy than the best existing approaches, which are based on cascades. We find that even if the cascade is given ground-truth MIDI instead of audio, Rubato performs better, suggesting that the ceiling of existing approaches is primarily representational, not acoustic. Further, because Rubato is trained on several related tasks (with prompts), it competes with or outperforms the best single-task systems on related but simpler tasks like MIDI note grounding and beat/downbeat detection. A demo is available at https://nctamer.github.io/rubato-transcription .

cs.SD↗

Rewriting History: A Recipe for Interventional Analyses to Study Data Effects on Model Behavior

We present an experimental recipe for studying the relationship between training data and language model (LM) behavior. We outline steps for intervening on data batches -- i.e., ``rewriting history'' -- and then retraining model checkpoints over that data to test hypotheses relating data to behavior. Our recipe breaks down such an intervention into stages that include selecting evaluation items from a benchmark that measures model behavior, matching relevant documents to those items, and modifying those documents before retraining and measuring the effects. We demonstrate the utility of our recipe through case studies on factual knowledge acquisition in LMs, using both cooccurrence statistics and information retrieval methods to identify documents that might contribute to knowledge learning. Our results supplement past observational analyses that link cooccurrence to model behavior, while demonstrating that extant methods for identifying relevant training documents do not fully explain an LM's ability to correctly answer knowledge questions. Overall, we outline a recipe that researchers can follow to test further hypotheses about how training data affects model behavior. Our code is made publicly available to promote future work.

cs.CL↗

Sampling from Your Language Model One Byte at a Time

Tokenization is used almost universally by modern language models, enabling efficient text representation using multi-byte or multi-character tokens. However, prior work has shown that tokenization can introduce distortion into the model's generations, an issue known as the Prompt Boundary Problem (PBP). For example, users are often advised not to end their prompts with a space because it prevents the model from including the space as part of the next token. While this heuristic is effective in English, the underlying PBP continues to affect code generation and languages such as Chinese, where tokens often do not line up with word and syntactic boundaries. In this work, we present an inference-time method to convert any autoregressive LM with a BPE tokenizer into a character-level or byte-level LM. Our method efficiently solves the PBP and is also able to unify the vocabularies of language models with different tokenizers, allowing one to ensemble LMs with different tokenizers at inference time or transfer the post-training from one model to another using proxy-tuning. Code is available at https://github.com/SewoongLab/byte-sampler .

cs.CL↗

The Hidden Cost of Thinking: Energy Use and Environmental Impact of LMs Beyond Pretraining

Modern language model development extends far beyond pretraining, yet environmental reporting remains narrowly focused on the cost of training a single final model. In this work, we provide the first detailed breakdown of the environmental impact of a full model development pipeline, from pretraining through supervised fine-tuning, preference optimization, and reinforcement learning, for Olmo 3, a family of 7 billion and 32 billion parameter models in both instruction-following and reasoning variants. We find that reasoning models are 17x more expensive to post-train than their instruction-tuned counterparts in terms of datacenter energy, driven by reinforcement learning rollout generation. Development costs (including experimentation, failed runs, and ablations) account for 82.2% of total compute, a roughly 65% increase over the ~50% reported for pretraining-focused pipelines in prior work. In total, we estimate our model development process consumed ~12.3 GWh of datacenter energy, emitted 4,251 tCO2eq, and consumed 15,887 kL of water, with water consumption driven entirely by power generation infrastructure rather than data center cooling. These costs, which are almost entirely unreported by model developers, are growing rapidly as post-training pipelines become more complex, and must be accounted for in environmental reporting standards and by the research community working to reduce AI's environmental impact.

cs.CY↗

RewardBench 2: Advancing Reward Model Evaluation

Reward models are used throughout the post-training of language models to capture nuanced signals from preference data and provide a training target for optimization across instruction following, reasoning, safety, and more domains. The community has begun establishing best practices for evaluating reward models, from the development of benchmarks that test capabilities in specific skill areas to others that test agreement with human preferences. At the same time, progress in evaluation has not been mirrored by the effectiveness of reward models in downstream tasks -- simpler direct alignment algorithms are reported to work better in many cases. This paper introduces RewardBench 2, a new multi-skill reward modeling benchmark designed to bring new, challenging data for accuracy-based reward model evaluation -- models score about 20 points on average lower on RewardBench 2 compared to the first RewardBench -- while being highly correlated with downstream performance. Compared to most other benchmarks, RewardBench 2 sources new human prompts instead of existing prompts from downstream evaluations, facilitating more rigorous evaluation practices. In this paper, we describe our benchmark construction process and report how existing models perform on it, while quantifying how performance on the benchmark correlates with downstream use of the models in both inference-time scaling algorithms, like best-of-N sampling, and RLHF training algorithms like proximal policy optimization.

cs.CL↗

Train Separately, Merge Together: Modular Post-Training with Mixture-of-Experts

Extending a fully post-trained language model with new domain capabilities is fundamentally limited by monolithic training paradigms: retraining from scratch is expensive and scales poorly, while continued training often degrades existing capabilities. We present BAR (Branch-Adapt-Route), which trains independent domain experts, each through its own mid-training, supervised finetuning, and reinforcement learning pipeline, and composes them via a Mixture-of-Experts architecture with lightweight router training. Unlike retraining approaches that mix all domains and require full reprocessing for any update (with cost scaling quadratically), BAR enables updating individual experts independently with linear cost scaling and no degradation to existing domains. At the 7B scale, with experts for math, code, tool use, and safety, BAR achieves an overall score of 49.1 (averaged across 7 evaluation categories), matching or exceeding re-training baselines (47.8 without mid-training, 50.5 with). We further show that modular training provides a structural advantage: by isolating each domain, it avoids the catastrophic forgetting that occurs when late-stage RL degrades capabilities from earlier training stages, while significantly reducing the cost and complexity of updating or adding a domain. Together, these results suggest that decoupled, expert-based training is a scalable alternative to monolithic retraining for extending language models.

cs.LG↗

Reading Between the Lines: The One-Sided Conversation Problem

Conversational AI is constrained in many real-world settings where only one side of a dialogue can be recorded, such as telemedicine, call centers, and smart glasses. We formalize this as the one-sided conversation problem (1SC): inferring and learning from one side of a conversation. We study two tasks: (1) reconstructing the missing speaker's turns for real-time use cases, and (2) generating summaries from one-sided transcripts. Evaluating prompting and finetuned models on MultiWOZ, DailyDialog, and Candor with both human A/B testing and LLM-as-a-judge metrics, we find that access to one future turn and information about utterance length improves reconstruction, placeholder prompting helps to mitigate hallucination, and while large models generate promising reconstructions with prompting, smaller models require finetuning. Further, high-quality summaries can be generated without reconstructing missing turns. We present 1SC as a novel challenge and report promising results that mark a step toward privacy-aware conversational AI.

cs.CL↗

Olmo 3

We introduce Olmo 3, a family of state-of-the-art, fully-open language models at the 7B and 32B parameter scales. Olmo 3 model construction targets long-context reasoning, function calling, coding, instruction following, general chat, and knowledge recall. This release includes the entire model flow, i.e., the full lifecycle of the family of models, including every stage, checkpoint, data point, and dependency used to build it. Our flagship model, Olmo 3 Think 32B, is the strongest fully-open thinking model released to-date.

cs.CL↗

Meta-Reinforcement Learning with Self-Reflection for Agentic Search

This paper introduces MR-Search, an in-context meta reinforcement learning (RL) formulation for agentic search with self-reflection. Instead of optimizing a policy within a single independent episode with sparse rewards, MR-Search trains a policy that conditions on past episodes and adapts its search strategy across episodes. MR-Search learns to learn a search strategy with self-reflection, allowing search agents to improve in-context exploration at test-time. Specifically, MR-Search performs cross-episode exploration by generating explicit self-reflections after each episode and leveraging them as additional context to guide subsequent attempts, thereby promoting more effective exploration during test-time. We further introduce a multi-turn RL algorithm that estimates a dense relative advantage at the turn level, enabling fine-grained credit assignment on each episode. Empirical results across various benchmarks demonstrate the advantages of MR-Search over baselines based RL, showing strong generalization and relative improvements of 9.2% to 19.3% across eight benchmarks. Our code and data are available at https://github.com/tengxiao1/MR-Search.

cs.LG↗

Bolmo: Byteifying the Next Generation of Language Models

Recent advances in generative AI have been largely driven by large language models (LLMs), deep neural networks that operate over discrete units called tokens. To represent text, the vast majority of LLMs use words or word fragments as the tokens, known as subword tokenization. Subword tokenization obscures fine-grained information, which is problematic, especially for scientific data - such as computer code or biological sequences - where meaning depends on the individual characters. Models that instead operate directly on the byte encoding of text avoid these limitations, but until now they have lagged behind subword-based models in performance. Here we introduce Bolmo, a family of fully open byte-level LLMs that approach the capabilities of subword-based systems. Using a two-stage conversion procedure, we transform existing subword-based models into byte-level models with minimal additional training. The resulting models outperform prior byte-level approaches and excel on character-level reasoning tasks, while remaining competitive across standard benchmarks. By efficiently processing byte-level information, these models achieve practical inference speeds and can be adapted at low cost using the existing ecosystem around the source LLM. Our results remove a long-standing performance barrier to end-to-end byte-level language modeling, demonstrating that models operating on raw text encodings can scale competitively while offering advantages in domains requiring fine-grained textual understanding.

cs.CL↗

BASS: Benchmarking Audio LMs for Musical Structure and Semantic Reasoning

Music understanding is a complex task that often requires reasoning over both structural and semantic elements of audio. We introduce BASS, designed to evaluate music understanding and reasoning in audio language models across four broad categories: structural segmentation, lyric transcription, musicological analysis, and artist collaboration. BASS comprises 2658 questions spanning 12 tasks, 1993 unique songs and covering over 138 hours of music from a wide range of genres and tracks, crafted to assess musicological knowledge and reasoning in real-world scenarios. We evaluate 14 open-source and frontier multimodal LMs, finding that even state-of-the-art models struggle on higher-level reasoning tasks such as structural segmentation and artist collaboration, while performing best on lyric transcription. Our analysis reveals that current models leverage linguistic priors effectively but remain limited in reasoning over musical structure, vocal, and musicological attributes. BASS provides an evaluation framework with widespread applications in music recommendation and search and has the potential to guide the development of audio LMs.

cs.SD↗