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Noah Schaffer

Publications and source records attributed to Noah Schaffer.

2 recordsLinked to original sources

RIME: Enabling Large-Scale Agentic Music Post-Production

Almost every piece of recorded music you have ever heard was modified before it reached you; commercial releases rarely spring fully-formed from the mind of a musician. Despite the promise of music generation models for one-shot output, such fine-grained iterative refinement workflows are a complementary problem, and largely out of their reach. There is also a gap for musicians: while they can express what they want to hear, not all have the facility with studio production tools to implement the complex set of actions needed to realize these intuitions. We formalize this task as agentic post-production, wherein individual aspects of a song are targeted, refined, and combined into a final track. We argue the bottleneck is data: existing corpora do not reflect how realistic post-production chains map onto the vocabulary musicians and engineers actually use. We argue there is a language for modifying recorded music that is dense, consistent, and learnable. We introduce the Rule-based Instructions for Music Editing (RIME) framework, which generates realistic paired edit-instruction data from any baseline music dataset grounded in canonical methods, design patterns, and constraints derived from real production workflows. RIME leverages POEMS, a new toolkit that combines stem separation, mixing, and common studio effects for use by multimodal agents. We use RIME and POEMS to generate 3,000 pairs of edit instructions and ground truth audio, and use this data to evaluate existing multimodal LLMs as agents on this task, showing persistent challenges in current models' post-production capabilities. We also demonstrate RIME's ability to improve post-production agent performance via supervised fine-tuning. We see RIME as an early step toward iterative musical agents, collaborative systems that could transform music production much as interactive coding agents have reshaped software engineering.

cs.SD

Music Separation Enhancement with Generative Modeling

Despite phenomenal progress in recent years, state-of-the-art music separation systems produce source estimates with significant perceptual shortcomings, such as adding extraneous noise or removing harmonics. We propose a post-processing model (the Make it Sound Good (MSG) post-processor) to enhance the output of music source separation systems. We apply our post-processing model to state-of-the-art waveform-based and spectrogram-based music source separators, including a separator unseen by MSG during training. Our analysis of the errors produced by source separators shows that waveform models tend to introduce more high-frequency noise, while spectrogram models tend to lose transients and high frequency content. We introduce objective measures to quantify both kinds of errors and show MSG improves the source reconstruction of both kinds of errors. Crowdsourced subjective evaluations demonstrate that human listeners prefer source estimates of bass and drums that have been post-processed by MSG.

cs.SD