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Nobuko Yoshida

Publications and source records attributed to Nobuko Yoshida.

At least 73 records · Page 4Linked to original sources

Towards a Categorical Representation of Reversible Event Structures

We study categories for reversible computing, focussing on reversible forms of event structures. Event structures are a well-established model of true concurrency. There exist a number of forms of event structures, including prime event structures, asymmetric event structures, and general event structures. More recently, reversible forms of these types of event structures have been defined. We formulate corresponding categories and functors between them. We show that products and co-products exist in many cases. In most work on reversible computing, including reversible process calculi, a cause-respecting condition is posited, meaning that the cause of an event may not be reversed before the event itself. Since reversible event structures are not assumed to be cause-respecting in general, we also define cause-respecting subcategories of these event structures. Our longer-term aim is to formulate event structure semantics for reversible process calculi.

cs.LO↗

Multiparty Session Actors

Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We incorporate sessions to actors by introducing minimum additions to the model such as the notion of actor roles and protocol mailboxes. The framework uses Scribble, which is a protocol description language based on multiparty session types. Our programming model supports actor-like syntax and runtime verification mechanism guaranteeing communication safety of the participating entities. An actor can implement multiple roles in a similar way as an object can implement multiple interfaces. Multiple roles allow for cooperative inter-concurrency in a single actor. We demonstrate our framework by designing and implementing a session actor library in Python and its runtime verification mechanism. Benchmark results demonstrate that the runtime checks induce negligible overhead. We evaluate the applicability of our verification framework to specify actor interactions by implementing twelve examples from an actor benchmark suit.

cs.PL↗

Fencing off Go: Liveness and Safety for Channel-based Programming (extended version)

Go is a production-level statically typed programming language whose design features explicit message-passing primitives and lightweight threads, enabling (and encouraging) programmers to develop concurrent systems where components interact through communication more so than by lock-based shared memory concurrency. Go can only detect global deadlocks at runtime, but provides no compile-time protection against all too common communication mismatches or partial deadlocks. This work develops a static verification framework for liveness and safety in Go programs, able to detect communication errors and partial deadlocks in a general class of realistic concurrent programs, including those with dynamic channel creation, unbounded thread creation and recursion. Our approach infers from a Go program a faithful representation of its communication patterns as a behavioural type. By checking a syntactic restriction on channel usage, dubbed fencing, we ensure that programs are made up of finitely many different communication patterns that may be repeated infinitely many times. This restriction allows us to implement procedures to check for liveness and safety in types which in turn approximates liveness and safety in Go programs. We have implemented a type inference and liveness and safety checks in a tool-chain and tested it against publicly available Go programs. Note: This is a revised extended version of a paper that appeared in POPL 2017, see page 13 for details.

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Proceedings of the Ninth workshop on Programming Language Approaches to Concurrency- and Communication-cEntric Software

PLACES 2016 (full title: Programming Language Approaches to Concurrency- and Communication-Centric Software) is the ninth edition of the PLACES workshop series. After the first PLACES, which was affiliated to DisCoTec in 2008, the workshop has been part of ETAPS every year since 2009 and is now an established part of the ETAPS satellite events. PLACES 2016 was held on 8th April in Eindhoven, The Netherlands. The workshop series was started in order to promote the application of novel programming language ideas to the increasingly important problem of developing software for systems in which concurrency and communication are intrinsic aspects. This includes software for both multi-core systems and large-scale distributed and/or service-oriented systems. The scope of PLACES includes new programming language features, whole new programming language designs, new type systems, new semantic approaches, new program analysis techniques, and new implementation mechanisms. This volume consists of the papers accepted for presentation at the workshop.

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Reversing Single Sessions

Session-based communication has gained a widespread acceptance in practice as a means for developing safe communicating systems via structured interactions. In this paper, we investigate how these structured interactions are affected by reversibility, which provides a computational model allowing executed interactions to be undone. In particular, we provide a systematic study of the integration of different notions of reversibility in both binary and multiparty single sessions. The considered forms of reversibility are: one for completely reversing a given session with one backward step, and another for also restoring any intermediate state of the session with either one backward step or multiple ones. We analyse the costs of reversing a session in all these different settings. Our results show that extending binary single sessions to multiparty ones does not affect the reversibility machinery and its costs.

cs.LO↗

Using session types as an effect system

Side effects are a core part of practical programming. However, they are often hard to reason about, particularly in a concurrent setting. We propose a foundation for reasoning about concurrent side effects using sessions. Primarily, we show that session types are expressive enough to encode an effect system for stateful processes. This is formalised via an effect-preserving encoding of a simple imperative language with an effect system into the pi-calculus with session primitives and session types (into which we encode effect specifications). This result goes towards showing a connection between the expressivity of session types and effect systems. We briefly discuss how the encoding could be extended and applied to reason about and control concurrent side effects.

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Precise subtyping for synchronous multiparty sessions

The notion of subtyping has gained an important role both in theoretical and applicative domains: in lambda and concurrent calculi as well as in programming languages. The soundness and the completeness, together referred to as the preciseness of subtyping, can be considered from two different points of view: operational and denotational. The former preciseness has been recently developed with respect to type safety, i.e. the safe replacement of a term of a smaller type when a term of a bigger type is expected. The latter preciseness is based on the denotation of a type which is a mathematical object that describes the meaning of the type in accordance with the denotations of other expressions from the language. The result of this paper is the operational and denotational preciseness of the subtyping for a synchronous multiparty session calculus. The novelty of this paper is the introduction of characteristic global types to prove the operational completeness.

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Type-checking Liveness for Collaborative Processes with Bounded and Unbounded Recursion

We present the first session typing system guaranteeing request-response liveness properties for possibly non-terminating communicating processes. The types augment the branch and select types of the standard binary session types with a set of required responses, indicating that whenever a particular label is selected, a set of other labels, its responses, must eventually also be selected. We prove that these extended types are strictly more expressive than standard session types. We provide a type system for a process calculus similar to a subset of collaborative BPMN processes with internal (data-based) and external (event-based) branching, message passing, bounded and unbounded looping. We prove that this type system is sound, i.e., it guarantees request-response liveness for dead-lock free processes. We exemplify the use of the calculus and type system on a concrete example of an infinite state system.

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Characteristic Formulae for Session Types (extended version)

Subtyping is a crucial ingredient of session type theory and its applications, notably to programming language implementations. In this paper, we study effective ways to check whether a session type is a subtype of another by applying a characteristic formulae approach to the problem. Our core contribution is an algorithm to generate a modal mu-calculus formula that characterises all the supertypes (or subtypes) of a given type. Subtyping checks can then be off-loaded to model checkers, thus incidentally yielding an efficient algorithm to check safety of session types, soundly and completely. We have implemented our theory and compared its cost with other classical subtyping algorithms.

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Globally Governed Session Semantics

This paper proposes a bisimulation theory based on multiparty session types where a choreography specification governs the behaviour of session typed processes and their observer. The bisimulation is defined with the observer cooperating with the observed process in order to form complete global session scenarios and usable for proving correctness of optimisations for globally coordinating threads and processes. The induced bisimulation is strictly more fine-grained than the standard session bisimulation. The difference between the governed and standard bisimulations only appears when more than two interleaved multiparty sessions exist. This distinct feature enables to reason real scenarios in the large-scale distributed system where multiple choreographic sessions need to be interleaved. The compositionality of the governed bisimilarity is proved through the soundness and completeness with respect to the governed reduction-based congruence. Finally, its usage is demonstrated by a thread transformation governed under multiple sessions in a real usecase in the large-scale cyberinfrustracture.

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Core Higher-Order Session Processes: Tractable Equivalences and Relative Expressiveness

This work proposes tractable bisimulations for the higher-order pi-calculus with session primitives (HOpi) and offers a complete study of the expressivity of its most significant subcalculi. First we develop three typed bisimulations, which are shown to coincide with contextual equivalence. These characterisations demonstrate that observing as inputs only a specific finite set of higher-order values (which inhabit session types) suffices to reason about HOp} processes. Next, we identify HO, a minimal, second-order subcalculus of HOpi in which higher-order applications/abstractions, name-passing, and recursion are absent. We show that HO can encode HOpi extended with higher-order applications and abstractions and that a first-order session pi-calculus can encode HOpi. Both encodings are fully abstract. We also prove that the session pi-calculus with passing of shared names cannot be encoded into HOpi without shared names. We show that HOpi, HO, and pi are equally expressive; the expressivity of HO enables effective reasoning about typed equivalences for higher-order processes.

cs.LO↗

Timed Runtime Monitoring for Multiparty Conversations

We propose a dynamic verification framework for protocols in real-time distributed systems. The framework is based on Scribble, a tool-chain for design and verification of choreographies based on multiparty session types, developed with our industrial partners. Drawing from recent work on multiparty session types for real-time interactions, we extend Scribble with clocks, resets, and clock predicates constraining the times in which interactions should occur. We present a timed API for Python to program distributed implementations of Scribble specifications. A dynamic verification framework ensures the safe execution of applications written with our timed API: we have implemented dedicated runtime monitors that check that each interaction occurs at a correct timing with respect to the corresponding Scribble specification. The performance of our implementation and its practicability are analysed via benchmarking.

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Towards Reversible Sessions

In this work, we incorporate reversibility into structured communication-based programming, to allow parties of a session to automatically undo, in a rollback fashion, the effect of previously executed interactions. This permits taking different computation paths along the same session, as well as reverting the whole session and starting a new one. Our aim is to define a theoretical basis for examining the interplay in concurrent systems between reversible computation and session-based interaction. We thus enrich a session-based variant of pi-calculus with memory devices, dedicated to keep track of the computation history of sessions in order to reverse it. We discuss our initial investigation concerning the definition of a session type discipline for the proposed reversible calculus, and its practical advantages for static verification of safe composition in communication-centric distributed software performing reversible computations.

cs.PL↗

Multiparty Session Actors

Actor coordination armoured with a suitable protocol description language has been a pressing problem in the actors community. We study the applicability of multiparty session type (MPST) protocols for verification of actor programs. We incorporate sessions to actors by introducing minimum additions to the model such as the notion of actor roles and protocol mailbox. The framework uses Scribble, which is a protocol description language based on multiparty session types. Our programming model supports actor-like syntax and runtime verification mechanism guaranteeing type-safety and progress of the communicating entities. An actor can implement multiple roles in a similar way as an object can implement multiple interfaces. Multiple roles allow for inter-concurrency in a single actor still preserving its progress property. We demonstrate our framework by designing and implementing a session actor library in Python and its runtime verification mechanism.

cs.DC↗

Proceedings 5th Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software

PLACES 2013 (full title: Programming Language Approaches to Concurrency- and Communication-cEntric Software) was the sixth edition of the PLACES workshop series. After the first PLACES, which was affiliated to DisCoTec in 2008, the workshop has been part of ETAPS every year since 2009 and is now an established part of the ETAPS satellite events. This year, PLACES was the best attended workshop at ETAPS 2013. The workshop series was started in order to promote the application of novel programming language ideas to the increasingly important problem of developing software for systems in which concurrency and communication are intrinsic aspects. This includes software for multi- and many-core systems, accelerators and large-scale distributed and/or service-oriented systems. The scope of PLACES includes new programming language features, whole new programming language designs, new type systems, new semantic approaches, new program analysis techniques, and new implementation mechanisms.

cs.PL↗

Multiparty Compatibility in Communicating Automata: Characterisation and Synthesis of Global Session Types

Multiparty session types are a type system that can ensure the safety and liveness of distributed peers via the global specification of their interactions. To construct a global specification from a set of distributed uncontrolled behaviours, this paper explores the problem of fully characterising multiparty session types in terms of communicating automata. We equip global and local session types with labelled transition systems (LTSs) that faithfully represent asynchronous communications through unbounded buffered channels. Using the equivalence between the two LTSs, we identify a class of communicating automata that exactly correspond to the projected local types. We exhibit an algorithm to synthesise a global type from a collection of communicating automata. The key property of our findings is the notion of multiparty compatibility which non-trivially extends the duality condition for binary session types.

cs.FL↗

Parameterised Multiparty Session Types

For many application-level distributed protocols and parallel algorithms, the set of participants, the number of messages or the interaction structure are only known at run-time. This paper proposes a dependent type theory for multiparty sessions which can statically guarantee type-safe, deadlock-free multiparty interactions among processes whose specifications are parameterised by indices. We use the primitive recursion operator from Gödel's System T to express a wide range of communication patterns while keeping type checking decidable. To type individual distributed processes, a parameterised global type is projected onto a generic generator which represents a class of all possible end-point types. We prove the termination of the type-checking algorithm in the full system with both multiparty session types and recursive types. We illustrate our type theory through non-trivial programming and verification examples taken from parallel algorithms and Web services usecases.

cs.LO↗

Secure Execution of Distributed Session Programs

The development of the SJ Framework for session-based distributed programming is part of recent and ongoing research into integrating session types and practical, real-world programming languages. SJ programs featuring session types (protocols) are statically checked by the SJ compiler to verify the key property of communication safety, meaning that parties engaged in a session only communicate messages, including higher-order communications via session delegation, that are compatible with the message types expected by the recipient. This paper presents current work on security aspects of the SJ Framework. Firstly, we discuss our implementation experience from improving the SJ Runtime platform with security measures to protect and augment communication safety at runtime. We implement a transport component for secure session execution that uses a modified TLS connection with authentication based on the Secure Remote Password (SRP) protocol. The key technical point is the delicate treatment of secure session delegation to counter a previous vulnerability. We find that the modular design of the SJ Runtime, based on the notion of an Abstract Transport for session communication, supports rapid extension to utilise additional transports whilst separating this concern from the application-level session programming task. In the second part of this abstract, we formally prove the target security properties by modelling the extended SJ delegation protocols in the pi-calculus.

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