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Nong Sang

Publications and source records attributed to Nong Sang.

At least 37 records · Page 2Linked to original sources

Learning Unpaired Image Dehazing with Physics-based Rehazy Generation

Overfitting to synthetic training pairs remains a critical challenge in image dehazing, leading to poor generalization capability to real-world scenarios. To address this issue, existing approaches utilize unpaired realistic data for training, employing CycleGAN or contrastive learning frameworks. Despite their progress, these methods often suffer from training instability, resulting in limited dehazing performance. In this paper, we propose a novel training strategy for unpaired image dehazing, termed Rehazy, to improve both dehazing performance and training stability. This strategy explores the consistency of the underlying clean images across hazy images and utilizes hazy-rehazy pairs for effective learning of real haze characteristics. To favorably construct hazy-rehazy pairs, we develop a physics-based rehazy generation pipeline, which is theoretically validated to reliably produce high-quality rehazy images. Additionally, leveraging the rehazy strategy, we introduce a dual-branch framework for dehazing network training, where a clean branch provides a basic dehazing capability in a synthetic manner, and a hazy branch enhances the generalization ability with hazy-rehazy pairs. Moreover, we design a new dehazing network within these branches to improve the efficiency, which progressively restores clean scenes from coarse to fine. Extensive experiments on four benchmarks demonstrate the superior performance of our approach, exceeding the previous state-of-the-art methods by 3.58 dB on the SOTS-Indoor dataset and by 1.85 dB on the SOTS-Outdoor dataset in PSNR. Our code will be publicly available.

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Customizing Visual-Language Foundation Models for Multi-modal Anomaly Detection and Reasoning

Anomaly detection is vital in various industrial scenarios, including the identification of unusual patterns in production lines and the detection of manufacturing defects for quality control. Existing techniques tend to be specialized in individual scenarios and lack generalization capacities. In this study, our objective is to develop a generic anomaly detection model that can be applied in multiple scenarios. To achieve this, we custom-build generic visual language foundation models that possess extensive knowledge and robust reasoning abilities as anomaly detectors and reasoners. Specifically, we introduce a multi-modal prompting strategy that incorporates domain knowledge from experts as conditions to guide the models. Our approach considers diverse prompt types, including task descriptions, class context, normality rules, and reference images. In addition, we unify the input representation of multi-modality into a 2D image format, enabling multi-modal anomaly detection and reasoning. Our preliminary studies demonstrate that combining visual and language prompts as conditions for customizing the models enhances anomaly detection performance. The customized models showcase the ability to detect anomalies across different data modalities such as images, point clouds, and videos. Qualitative case studies further highlight the anomaly detection and reasoning capabilities, particularly for multi-object scenes and temporal data. Our code is publicly available at https://github.com/Xiaohao-Xu/Customizable-VLM

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Replace Anyone in Videos

The field of controllable human-centric video generation has witnessed remarkable progress, particularly with the advent of diffusion models. However, achieving precise and localized control over human motion in videos, such as replacing or inserting individuals while preserving desired motion patterns, still remains a formidable challenge. In this work, we present the ReplaceAnyone framework, which focuses on localized human replacement and insertion featuring intricate backgrounds. Specifically, we formulate this task as an image-conditioned video inpainting paradigm with pose guidance, utilizing a unified end-to-end video diffusion architecture that facilitates image-conditioned video inpainting within masked regions. To prevent shape leakage and enable granular local control, we introduce diverse mask forms involving both regular and irregular shapes. Furthermore, we implement an enriched visual guidance mechanism to enhance appearance alignment, a hybrid inpainting encoder to further preserve the detailed background information in the masked video, and a two-phase optimization methodology to simplify the training difficulty. ReplaceAnyone enables seamless replacement or insertion of characters while maintaining the desired pose motion and reference appearance within a single framework. Extensive experimental results demonstrate the effectiveness of our method in generating realistic and coherent video content. The proposed ReplaceAnyone can be seamlessly applied not only to traditional 3D-UNet base models but also to DiT-based video models such as Wan2.1. The code will be available at https://github.com/ali-vilab/UniAnimate-DiT.

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MP-Mat: A 3D-and-Instance-Aware Human Matting and Editing Framework with Multiplane Representation

Human instance matting aims to estimate an alpha matte for each human instance in an image, which is challenging as it easily fails in complex cases requiring disentangling mingled pixels belonging to multiple instances along hairy and thin boundary structures. In this work, we address this by introducing MP-Mat, a novel 3D-and-instance-aware matting framework with multiplane representation, where the multiplane concept is designed from two different perspectives: scene geometry level and instance level. Specifically, we first build feature-level multiplane representations to split the scene into multiple planes based on depth differences. This approach makes the scene representation 3D-aware, and can serve as an effective clue for splitting instances in different 3D positions, thereby improving interpretability and boundary handling ability especially in occlusion areas. Then, we introduce another multiplane representation that splits the scene in an instance-level perspective, and represents each instance with both matte and color. We also treat background as a special instance, which is often overlooked by existing methods. Such an instance-level representation facilitates both foreground and background content awareness, and is useful for other down-stream tasks like image editing. Once built, the representation can be reused to realize controllable instance-level image editing with high efficiency. Extensive experiments validate the clear advantage of MP-Mat in matting task. We also demonstrate its superiority in image editing tasks, an area under-explored by existing matting-focused methods, where our approach under zero-shot inference even outperforms trained specialized image editing techniques by large margins. Code is open-sourced at https://github.com/JiaoSiyi/MPMat.git}.

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DMPT: Decoupled Modality-aware Prompt Tuning for Multi-modal Object Re-identification

Current multi-modal object re-identification approaches based on large-scale pre-trained backbones (i.e., ViT) have displayed remarkable progress and achieved excellent performance. However, these methods usually adopt the standard full fine-tuning paradigm, which requires the optimization of considerable backbone parameters, causing extensive computational and storage requirements. In this work, we propose an efficient prompt-tuning framework tailored for multi-modal object re-identification, dubbed DMPT, which freezes the main backbone and only optimizes several newly added decoupled modality-aware parameters. Specifically, we explicitly decouple the visual prompts into modality-specific prompts which leverage prior modality knowledge from a powerful text encoder and modality-independent semantic prompts which extract semantic information from multi-modal inputs, such as visible, near-infrared, and thermal-infrared. Built upon the extracted features, we further design a Prompt Inverse Bind (PromptIBind) strategy that employs bind prompts as a medium to connect the semantic prompt tokens of different modalities and facilitates the exchange of complementary multi-modal information, boosting final re-identification results. Experimental results on multiple common benchmarks demonstrate that our DMPT can achieve competitive results to existing state-of-the-art methods while requiring only 6.5% fine-tuning of the backbone parameters.

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Taming Consistency Distillation for Accelerated Human Image Animation

Recent advancements in human image animation have been propelled by video diffusion models, yet their reliance on numerous iterative denoising steps results in high inference costs and slow speeds. An intuitive solution involves adopting consistency models, which serve as an effective acceleration paradigm through consistency distillation. However, simply employing this strategy in human image animation often leads to quality decline, including visual blurring, motion degradation, and facial distortion, particularly in dynamic regions. In this paper, we propose the DanceLCM approach complemented by several enhancements to improve visual quality and motion continuity at low-step regime: (1) segmented consistency distillation with an auxiliary light-weight head to incorporate supervision from real video latents, mitigating cumulative errors resulting from single full-trajectory generation; (2) a motion-focused loss to centre on motion regions, and explicit injection of facial fidelity features to improve face authenticity. Extensive qualitative and quantitative experiments demonstrate that DanceLCM achieves results comparable to state-of-the-art video diffusion models with a mere 2-4 inference steps, significantly reducing the inference burden without compromising video quality. The code and models will be made publicly available.

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UniAnimate-DiT: Human Image Animation with Large-Scale Video Diffusion Transformer

This report presents UniAnimate-DiT, an advanced project that leverages the cutting-edge and powerful capabilities of the open-source Wan2.1 model for consistent human image animation. Specifically, to preserve the robust generative capabilities of the original Wan2.1 model, we implement Low-Rank Adaptation (LoRA) technique to fine-tune a minimal set of parameters, significantly reducing training memory overhead. A lightweight pose encoder consisting of multiple stacked 3D convolutional layers is designed to encode motion information of driving poses. Furthermore, we adopt a simple concatenation operation to integrate the reference appearance into the model and incorporate the pose information of the reference image for enhanced pose alignment. Experimental results show that our approach achieves visually appearing and temporally consistent high-fidelity animations. Trained on 480p (832x480) videos, UniAnimate-DiT demonstrates strong generalization capabilities to seamlessly upscale to 720P (1280x720) during inference. The training and inference code is publicly available at https://github.com/ali-vilab/UniAnimate-DiT.

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NTIRE 2025 Challenge on Cross-Domain Few-Shot Object Detection: Methods and Results

Cross-Domain Few-Shot Object Detection (CD-FSOD) poses significant challenges to existing object detection and few-shot detection models when applied across domains. In conjunction with NTIRE 2025, we organized the 1st CD-FSOD Challenge, aiming to advance the performance of current object detectors on entirely novel target domains with only limited labeled data. The challenge attracted 152 registered participants, received submissions from 42 teams, and concluded with 13 teams making valid final submissions. Participants approached the task from diverse perspectives, proposing novel models that achieved new state-of-the-art (SOTA) results under both open-source and closed-source settings. In this report, we present an overview of the 1st NTIRE 2025 CD-FSOD Challenge, highlighting the proposed solutions and summarizing the results submitted by the participants.

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Exploring the Evolution of Physics Cognition in Video Generation: A Survey

Recent advancements in video generation have witnessed significant progress, especially with the rapid advancement of diffusion models. Despite this, their deficiencies in physical cognition have gradually received widespread attention - generated content often violates the fundamental laws of physics, falling into the dilemma of ''visual realism but physical absurdity". Researchers began to increasingly recognize the importance of physical fidelity in video generation and attempted to integrate heuristic physical cognition such as motion representations and physical knowledge into generative systems to simulate real-world dynamic scenarios. Considering the lack of a systematic overview in this field, this survey aims to provide a comprehensive summary of architecture designs and their applications to fill this gap. Specifically, we discuss and organize the evolutionary process of physical cognition in video generation from a cognitive science perspective, while proposing a three-tier taxonomy: 1) basic schema perception for generation, 2) passive cognition of physical knowledge for generation, and 3) active cognition for world simulation, encompassing state-of-the-art methods, classical paradigms, and benchmarks. Subsequently, we emphasize the inherent key challenges in this domain and delineate potential pathways for future research, contributing to advancing the frontiers of discussion in both academia and industry. Through structured review and interdisciplinary analysis, this survey aims to provide directional guidance for developing interpretable, controllable, and physically consistent video generation paradigms, thereby propelling generative models from the stage of ''visual mimicry'' towards a new phase of ''human-like physical comprehension''.

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Holmes-VAU: Towards Long-term Video Anomaly Understanding at Any Granularity

How can we enable models to comprehend video anomalies occurring over varying temporal scales and contexts? Traditional Video Anomaly Understanding (VAU) methods focus on frame-level anomaly prediction, often missing the interpretability of complex and diverse real-world anomalies. Recent multimodal approaches leverage visual and textual data but lack hierarchical annotations that capture both short-term and long-term anomalies. To address this challenge, we introduce HIVAU-70k, a large-scale benchmark for hierarchical video anomaly understanding across any granularity. We develop a semi-automated annotation engine that efficiently scales high-quality annotations by combining manual video segmentation with recursive free-text annotation using large language models (LLMs). This results in over 70,000 multi-granular annotations organized at clip-level, event-level, and video-level segments. For efficient anomaly detection in long videos, we propose the Anomaly-focused Temporal Sampler (ATS). ATS integrates an anomaly scorer with a density-aware sampler to adaptively select frames based on anomaly scores, ensuring that the multimodal LLM concentrates on anomaly-rich regions, which significantly enhances both efficiency and accuracy. Extensive experiments demonstrate that our hierarchical instruction data markedly improves anomaly comprehension. The integrated ATS and visual-language model outperform traditional methods in processing long videos. Our benchmark and model are publicly available at https://github.com/pipixin321/HolmesVAU.

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FedPCA: Noise-Robust Fair Federated Learning via Performance-Capacity Analysis

Training a model that effectively handles both common and rare data-i.e., achieving performance fairness-is crucial in federated learning (FL). While existing fair FL methods have shown effectiveness, they remain vulnerable to mislabeled data. Ensuring robustness in fair FL is therefore essential. However, fairness and robustness inherently compete, which causes robust strategies to hinder fairness. In this paper, we attribute this competition to the homogeneity in loss patterns exhibited by rare and mislabeled data clients, preventing existing loss-based fair and robust FL methods from effectively distinguishing and handling these two distinct client types. To address this, we propose performance-capacity analysis, which jointly considers model performance on each client and its capacity to handle the dataset, measured by loss and a newly introduced feature dispersion score. This allows mislabeled clients to be identified by their significantly deviated performance relative to capacity while preserving rare data clients. Building on this, we introduce FedPCA, an FL method that robustly achieves fairness. FedPCA first identifies mislabeled clients via a Gaussian Mixture Model on loss-dispersion pairs, then applies fairness and robustness strategies in global aggregation and local training by adjusting client weights and selectively using reliable data. Extensive experiments on three datasets demonstrate FedPCA's effectiveness in tackling this complex challenge. Code will be publicly available upon acceptance.

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Object-Aware Video Matting with Cross-Frame Guidance

Recently, trimap-free methods have drawn increasing attention in human video matting due to their promising performance. Nevertheless, these methods still suffer from the lack of deterministic foreground-background cues, which impairs their ability to consistently identify and locate foreground targets over time and mine fine-grained details. In this paper, we present a trimap-free Object-Aware Video Matting (OAVM) framework, which can perceive different objects, enabling joint recognition of foreground objects and refinement of edge details. Specifically, we propose an Object-Guided Correction and Refinement (OGCR) module, which employs cross-frame guidance to aggregate object-level instance information into pixel-level detail features, thereby promoting their synergy. Furthermore, we design a Sequential Foreground Merging augmentation strategy to diversify sequential scenarios and enhance capacity of the network for object discrimination. Extensive experiments on recent widely used synthetic and real-world benchmarks demonstrate the state-of-the-art performance of our OAVM with only an initial coarse mask. The code and model will be available.

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CTR-Driven Advertising Image Generation with Multimodal Large Language Models

In web data, advertising images are crucial for capturing user attention and improving advertising effectiveness. Most existing methods generate background for products primarily focus on the aesthetic quality, which may fail to achieve satisfactory online performance. To address this limitation, we explore the use of Multimodal Large Language Models (MLLMs) for generating advertising images by optimizing for Click-Through Rate (CTR) as the primary objective. Firstly, we build targeted pre-training tasks, and leverage a large-scale e-commerce multimodal dataset to equip MLLMs with initial capabilities for advertising image generation tasks. To further improve the CTR of generated images, we propose a novel reward model to fine-tune pre-trained MLLMs through Reinforcement Learning (RL), which can jointly utilize multimodal features and accurately reflect user click preferences. Meanwhile, a product-centric preference optimization strategy is developed to ensure that the generated background content aligns with the product characteristics after fine-tuning, enhancing the overall relevance and effectiveness of the advertising images. Extensive experiments have demonstrated that our method achieves state-of-the-art performance in both online and offline metrics. Our code and pre-trained models are publicly available at: https://github.com/Chenguoz/CAIG.

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Adaptive Prototype Replay for Class Incremental Semantic Segmentation

Class incremental semantic segmentation (CISS) aims to segment new classes during continual steps while preventing the forgetting of old knowledge. Existing methods alleviate catastrophic forgetting by replaying distributions of previously learned classes using stored prototypes or features. However, they overlook a critical issue: in CISS, the representation of class knowledge is updated continuously through incremental learning, whereas prototype replay methods maintain fixed prototypes. This mismatch between updated representation and fixed prototypes limits the effectiveness of the prototype replay strategy. To address this issue, we propose the Adaptive prototype replay (Adapter) for CISS in this paper. Adapter comprises an adaptive deviation compen sation (ADC) strategy and an uncertainty-aware constraint (UAC) loss. Specifically, the ADC strategy dynamically updates the stored prototypes based on the estimated representation shift distance to match the updated representation of old class. The UAC loss reduces prediction uncertainty, aggregating discriminative features to aid in generating compact prototypes. Additionally, we introduce a compensation-based prototype similarity discriminative (CPD) loss to ensure adequate differentiation between similar prototypes, thereby enhancing the efficiency of the adaptive prototype replay strategy. Extensive experiments on Pascal VOC and ADE20K datasets demonstrate that Adapter achieves state-of-the-art results and proves effective across various CISS tasks, particularly in challenging multi-step scenarios. The code and model is available at https://github.com/zhu-gl-ux/Adapter.

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Structural Pruning via Spatial-aware Information Redundancy for Semantic Segmentation

In recent years, semantic segmentation has flourished in various applications. However, the high computational cost remains a significant challenge that hinders its further adoption. The filter pruning method for structured network slimming offers a direct and effective solution for the reduction of segmentation networks. Nevertheless, we argue that most existing pruning methods, originally designed for image classification, overlook the fact that segmentation is a location-sensitive task, which consequently leads to their suboptimal performance when applied to segmentation networks. To address this issue, this paper proposes a novel approach, denoted as Spatial-aware Information Redundancy Filter Pruning~(SIRFP), which aims to reduce feature redundancy between channels. First, we formulate the pruning process as a maximum edge weight clique problem~(MEWCP) in graph theory, thereby minimizing the redundancy among the remaining features after pruning. Within this framework, we introduce a spatial-aware redundancy metric based on feature maps, thus endowing the pruning process with location sensitivity to better adapt to pruning segmentation networks. Additionally, based on the MEWCP, we propose a low computational complexity greedy strategy to solve this NP-hard problem, making it feasible and efficient for structured pruning. To validate the effectiveness of our method, we conducted extensive comparative experiments on various challenging datasets. The results demonstrate the superior performance of SIRFP for semantic segmentation tasks.

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Improving Multi-modal Large Language Model through Boosting Vision Capabilities

We focus on improving the visual understanding capability for boosting the vision-language models. We propose \textbf{Arcana}, a multiModal language model, which introduces two crucial techniques. First, we present Multimodal LoRA (MM-LoRA), a module designed to enhance the decoder. Unlike traditional language-driven decoders, MM-LoRA consists of two parallel LoRAs -- one for vision and one for language -- each with its own parameters. This disentangled parameters design allows for more specialized learning in each modality and better integration of multimodal information. Second, we introduce the Query Ladder adapter (QLadder) to improve the visual encoder. QLadder employs a learnable ``\textit{ladder}'' structure to deeply aggregates the intermediate representations from the frozen pretrained visual encoder (e.g., CLIP image encoder). This enables the model to learn new and informative visual features, as well as remaining the powerful capabilities of the pretrained visual encoder. These techniques collectively enhance Arcana's visual perception power, enabling it to leverage improved visual information for more accurate and contextually relevant outputs across various multimodal scenarios. Extensive experiments and ablation studies demonstrate the effectiveness and generalization capability of our Arcana. The code and re-annotated data are available at \url{https://arcana-project-page.github.io}.

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DFIMat: Decoupled Flexible Interactive Matting in Multi-Person Scenarios

Interactive portrait matting refers to extracting the soft portrait from a given image that best meets the user's intent through their inputs. Existing methods often underperform in complex scenarios, mainly due to three factors. (1) Most works apply a tightly coupled network that directly predicts matting results, lacking interpretability and resulting in inadequate modeling. (2) Existing works are limited to a single type of user input, which is ineffective for intention understanding and also inefficient for user operation. (3) The multi-round characteristics have been under-explored, which is crucial for user interaction. To alleviate these limitations, we propose DFIMat, a decoupled framework that enables flexible interactive matting. Specifically, we first decouple the task into 2 sub-ones: localizing target instances by understanding scene semantics and the flexible user inputs, and conducting refinement for instance-level matting. We observe a clear performance gain from decoupling, as it makes sub-tasks easier to learn, and the flexible multi-type input further enhances both effectiveness and efficiency. DFIMat also considers the multi-round interaction property, where a contrastive reasoning module is designed to enhance cross-round refinement. Another limitation for multi-person matting task is the lack of training data. We address this by introducing a new synthetic data generation pipeline that can generate much more realistic samples than previous arts. A new large-scale dataset SMPMat is subsequently established. Experiments verify the significant superiority of DFIMat. With it, we also investigate the roles of different input types, providing valuable principles for users. Our code and dataset can be found at https://github.com/JiaoSiyi/DFIMat.

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Cross-video Identity Correlating for Person Re-identification Pre-training

Recent researches have proven that pre-training on large-scale person images extracted from internet videos is an effective way in learning better representations for person re-identification. However, these researches are mostly confined to pre-training at the instance-level or single-video tracklet-level. They ignore the identity-invariance in images of the same person across different videos, which is a key focus in person re-identification. To address this issue, we propose a Cross-video Identity-cOrrelating pre-traiNing (CION) framework. Defining a noise concept that comprehensively considers both intra-identity consistency and inter-identity discrimination, CION seeks the identity correlation from cross-video images by modeling it as a progressive multi-level denoising problem. Furthermore, an identity-guided self-distillation loss is proposed to implement better large-scale pre-training by mining the identity-invariance within person images. We conduct extensive experiments to verify the superiority of our CION in terms of efficiency and performance. CION achieves significantly leading performance with even fewer training samples. For example, compared with the previous state-of-the-art~\cite{ISR}, CION with the same ResNet50-IBN achieves higher mAP of 93.3\% and 74.3\% on Market1501 and MSMT17, while only utilizing 8\% training samples. Finally, with CION demonstrating superior model-agnostic ability, we contribute a model zoo named ReIDZoo to meet diverse research and application needs in this field. It contains a series of CION pre-trained models with spanning structures and parameters, totaling 32 models with 10 different structures, including GhostNet, ConvNext, RepViT, FastViT and so on. The code and models will be made publicly available at https://github.com/Zplusdragon/CION_ReIDZoo.

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