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Nuno Vasconcelos

Publications and source records attributed to Nuno Vasconcelos.

At least 19 recordsLinked to original sources

Co-RL: Unsupervised Reasoning Emerges from Diverse Cohort in Multi-agent RL

Reinforcement learning (RL) has emerged as a powerful approach for improving reasoning in language and vision-language models, yet its strongest successes still depend heavily on ground-truth supervision (e.g., verifiable reward). Such annotations are costly to obtain and become increasingly scarce as reasoning capabilities advance beyond what humans can reliably evaluate. Self-rewarding RL reduces this dependence by enabling models to derive reward signals from their own completions. However, training solely on self-generated feedback can reinforce existing biases and suboptimal behaviors, reduce response diversity, and ultimately lead to homogenized responses and training collapse. In this work, we show that unsupervised reasoning can emerge through cooperative multi-agent training. We introduce Co-RL, a framework in which multiple decoupled models, sharing no parameters, are simultaneously optimized through RL using rewards derived from their peers. We further show that increasing cohort diversity, through heterogeneous model families, sizes, and rephrased training samples, reduces the correlated errors that drive self-reinforcing feedback loops. This diversity consistently improves reasoning performance, maintains behavioral diversity, and mitigates training collapse. Across text-only and multimodal domains, Co-RL consistently outperforms the base models and prior label-free approaches, while matching or surpassing supervised methods, without access to any ground-truth labels. Concretely, Co-RL yields average gains of 3.0-8.6% across seven text-only benchmarks for LLMs and 2.3-7.2% across four multimodal benchmarks for VLMs. Code is available at https://github.com/DrStranded/Co-RL.

cs.LG

Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization

Reinforcement learning (RL) with group-relative advantages has become the de facto standard for post-training language model reasoners. However, when optimizing multiple reward objectives, existing methods typically scalarize the reward vector with a fixed weighted sum before group-wise standardization. We show that this design leads to two fundamental problems: rollouts with distinct reward profiles can receive identical advantages, and all objectives are optimized with fixed relative weights regardless of their current level of saturation. As a result, training continues to allocate gradient budget to already-solved objectives instead of focusing on those with greater remaining headroom. We introduce \textbf{Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization} (SA-MRPO), which standardizes each reward objective independently and adaptively discounts its contribution according to a batch-level estimate of objective saturation. This dynamically reallocates optimization effort toward under-optimized objectives while empirically maintaining performance on those that are already well satisfied. We further show that saturation-aware reweighting can reverse the sign of an update, rather than merely rescale its magnitude. Across mathematical reasoning with two- and three-objective reward combinations, SA-MRPO improves the harder correctness objective over GDPO in 12 of 15 benchmark comparisons, with gains of up to $5\%$ on AIME24. On adaptive reasoning it improves accuracy on all five benchmarks, by $3.8\%$ on average and up to $9.2 \%$ on AMC23, and on coding benchmarks it improves pass rate by up to $2.3\%$, while in all settings maintaining the easier objectives near their already satisfied levels.

cs.LG

Self-Supervised Visual On-Policy Distillation

Visual on-policy distillation relies heavily on an informative teacher-student asymmetry, through either a larger, stronger teacher or privileged supervision, such as reference answers or ground-truth regions of interest. This raises a fundamental question: where can informative asymmetry come from when nothing privileged is available? We answer this by inverting where the asymmetry comes from. Rather than adding privileged information to the teacher, we subtract information from the student. This asymmetry creates the same effective learning signal for free as a teacher with access to information unavailable to the student, without ground-truth annotations, rewards, or a separate stronger teacher model. Building on this principle, we introduce Self-Supervised Visual On-Policy Distillation (S$^2$VOPD), a simple yet effective method that constructs on-policy learning signals from asymmetric augmented views. S$^2$VOPD distills the teacher's distribution conditioned on the original image on-policy into the student distribution conditioned on a strongly augmented view of the same image. We systematically explore a broad design space of visual augmentations and uncover that (1) asymmetry matters: all four augmentation families improve performance, while symmetric self-distillation degrades it; (2) strength matters: performance peaks at a moderate strength; and (3) the gap must remain task-consistent: augmentations that completely remove the question-relevant evidence can induce large but uninformative discrepancies. Across six fine-grained perception benchmarks, S$^2$VOPD improves Qwen3.5-4B from 70.7% to 77.4%, above all open-source models compared, up to Qwen3-VL at 235B, and surpasses GPT-5.4. While holding training data the same, it recovers 96% of the improvement achieved by methods with privileged information. Website is at https://williamium3000.github.io/s2vopd

cs.CV

On-Policy Self-Distillation without Any Supervision

On-policy (Self-)Distillation (OPD / OPSD) has shown strong potential for post-training large language models (LLMs). However, existing methods still rely heavily on external supervision, including ground-truth signals, environmental feedback, or guidance from larger models, and therefore fall short of genuine "self"-distillation. In this study, we show that on-policy self-distillation can be achieved using only a model's own generations via internal consistency. We propose unsupervised on-policy self-distillation (U-OPSD). U-OPSD first samples multiple rollouts and constructs a pseudo solution by majority vote under a self-consistency threshold. It then conditions the model's distribution on the pseudo-solution and distills itself on the disagreeing completions, allowing the model to correct itself precisely where it is confidently wrong. Across diverse benchmarks, base models, and training settings, U-OPSD consistently improves over the base models and matches or surpasses supervised methods with ground truth (GT) such as OPSD and GRPO. On five mathematical reasoning benchmarks, i.e., AIME24, AIME25, HMMT25, MATH500, and AMC23, U-OPSD improves over the base model by 8.5% and 10.7% on Qwen3 non-thinking mode at 4B and 8B scales, and outperforms OPSD by 3.2% and 2.3% on average, respectively. In thinking mode, U-OPSD stays on par with OPSD, ahead by 0.9% at 4B and level at 8B and surpassing GRPO by 0.7% and 1.1%, respectively. Code is available at [https://github.com/williamium3000/u-opsd](https://github.com/williamium3000/u-opsd).

cs.LG

MED-DSLC: Multi-Expert-Domain Classification via Domain Supervision and Logit Calibration

Vision-language models (VLMs) such as CLIP enable zero-shot classification by comparing image features with text prompts in a shared embedding space. A fundamental property underlying this capability is the global comparability of logits across arbitrary candidate classes. However, VLMs are often adapted to fine-grained domains using techniques such as LoRA. While this improves in-domain accuracy, out-of-domain accuracy degrades. This leads to a highly fragmented model ecosystem, with thousands of specialized models. Multi-Expert-Domain classification seeks to address this problem, by merging LoRAs trained independently on specialized domains. However, due to the independent training, the various domain experts no longer produce globally calibrated logits. As a result, when evaluating over the union of multiple domain-specific class sets, heterogeneous logit scales induce cross-domain interference and artificially high confidence for out-of-domain classes, inducing prediction errors. In this work, we identify domain supervision and cross-domain logit miscalibration as the key issue to scalable multi-domain zero-shot recognition. We propose MED-DSLC, combining domain supervised training and domain-wise logit scaling, to explicitly restore global logit comparability. MED-DSLC is a lightweight solution for MED classification, which is shown to preserve within-domain discrimination while reducing cross-domain logit interference with minimal data. Extensive experiments across diverse fine-grained benchmarks demonstrate that it substantially improves mean accuracy (+15\%), cross-domain robustness, and scalability in the size of MED classification problem. Our results show that restoring output-level calibration is essential under highly data imbalanced settings for achieving a truly zero-shot VLM under multi-domain specialization.

cs.CV

An Attribute-Based Measure of Video Complexity

A new framework for the estimation of the complexity posed by video-question pairs to video-LLMs, Video Attribute-Based Complexity (VideoABC), is proposed. Video complexity is defined as the probability of failure of a video-LLM for a given video-question pair. VideoABC is a non-parametric complexity measure, using a reference video dataset and a pre-defined vocabulary of video attributes informative of complexity, \eg the scene complexity or the speed of the video event informative of the question. In a training phase, reference videos are projected into the space of these attributes, which is then quantized. The expected ABC of each quantization cell is then computed. Given a new video and its projection into the attribute space, complexity is estimated by the expected ABC of the associated quantization cell. To enable the use of VideoABC with small reference video datasets, two quantizers are combined: a k-means quantizer that enables accurate complexity estimates for samples in the distribution of the reference dataset and a universal lattice quantizer that guarantees generalization to out-of-distribution samples. A synthetic video generation procedure, inspired by target-distractor manipulations of psychophysics studies, is proposed to populate the cells of the lattice quantizer during training, enabling the computation of their expected ABCs. Experimental results show that VideoABCis effective even with very low-dimensional attribute representations, substantially outperforming approaches like `video-LLM as judge' with much less complexity. Finally, the explainable nature of the VideoABC score, in terms of well-defined attributes, is shown to provide insights on how the attribute composition of benchmarks affects their complexity.

cs.CV

A Very Big Video Reasoning Suite

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/?v=vbvr .

cs.CV

Leveraging Data to Say No: Memory Augmented Plug-and-Play Selective Prediction

Selective prediction aims to endow predictors with a reject option, to avoid low confidence predictions. However, existing literature has primarily focused on closed-set tasks, such as visual question answering with predefined options or fixed-category classification. This paper considers selective prediction for visual language foundation models, addressing a taxonomy of tasks ranging from closed to open set and from finite to unbounded vocabularies, as in image captioning. We seek training-free approaches of low-complexity, applicable to any foundation model and consider methods based on external vision-language model embeddings, like CLIP. This is denoted as Plug-and-Play Selective Prediction (PaPSP). We identify two key challenges: (1) instability of the visual-language representations, leading to high variance in image-text embeddings, and (2) poor calibration of similarity scores. To address these issues, we propose a memory augmented PaPSP (MA-PaPSP) model, which augments PaPSP with a retrieval dataset of image-text pairs. This is leveraged to reduce embedding variance by averaging retrieved nearest-neighbor pairs and is complemented by the use of contrastive normalization to improve score calibration. Through extensive experiments on multiple datasets, we show that MA-PaPSP outperforms PaPSP and other selective prediction baselines for selective captioning, image-text matching, and fine-grained classification. Code is publicly available at https://github.com/kingston-aditya/MA-PaPSP.

cs.CV

Video Reasoning without Training

Video reasoning using Large Multimodal Models (LMMs) relies on costly reinforcement learning (RL) and verbose chain-of-thought, resulting in substantial computational overhead during both training and inference. Moreover, the mechanisms that control the thinking process in these reasoning models are very limited. In this paper, we use the entropy of the model's output distribution as a signal to study and guide reasoning behavior. We discover that high-quality models exhibit a characteristic pattern of micro-exploration and micro-exploitation cycles, followed by a later entropy peak (i.e., longer thinking) and a lower final entropy, indicating more deliberate exploration and confident convergence (i.e., avoid excessive randomness while the model is exploring or thinking through an answer). We then use these novel, theoretically-grounded insights to introduce V-Reason (Video-Reason), an inference-time optimization method that adapts the value cache of the LMM through a lightweight, trainable controller. Our proposed controller is guided by an entropy-based objective, to tune the model's behavior directly at inference, without using any RL or supervised fine-tuning. Our experiments show that V-Reason significantly outperforms the base instruction-tuned models on many video reasoning datasets, narrowing the gap with RL models to within 0.6% accuracy on average. We achieve this without any training, while offering efficiency benefits: V-Reason uses 58.6% fewer tokens than the RL model. Project Page https://deepaksridhar.github.io/vreason.github.io/

cs.CV

Diffusion Models with Adaptive Negative Sampling Without External Resources

Diffusion models (DMs) have demonstrated an unparalleled ability to create diverse and high-fidelity images from text prompts. However, they are also well-known to vary substantially regarding both prompt adherence and quality. Negative prompting was introduced to improve prompt compliance by specifying what an image must not contain. Previous works have shown the existence of an ideal negative prompt that can maximize the odds of the positive prompt. In this work, we explore relations between negative prompting and classifier-free guidance (CFG) to develop a sampling procedure, {\it Adaptive Negative Sampling Without External Resources} (ANSWER), that accounts for both positive and negative conditions from a single prompt. This leverages the internal understanding of negation by the diffusion model to increase the odds of generating images faithful to the prompt. ANSWER is a training-free technique, applicable to any model that supports CFG, and allows for negative grounding of image concepts without an explicit negative prompts, which are lossy and incomplete. Experiments show that adding ANSWER to existing DMs outperforms the baselines on multiple benchmarks and is preferred by humans 2x more over the other methods.

cs.CV

EgoPrivacy: What Your First-Person Camera Says About You?

While the rapid proliferation of wearable cameras has raised significant concerns about egocentric video privacy, prior work has largely overlooked the unique privacy threats posed to the camera wearer. This work investigates the core question: How much privacy information about the camera wearer can be inferred from their first-person view videos? We introduce EgoPrivacy, the first large-scale benchmark for the comprehensive evaluation of privacy risks in egocentric vision. EgoPrivacy covers three types of privacy (demographic, individual, and situational), defining seven tasks that aim to recover private information ranging from fine-grained (e.g., wearer's identity) to coarse-grained (e.g., age group). To further emphasize the privacy threats inherent to egocentric vision, we propose Retrieval-Augmented Attack, a novel attack strategy that leverages ego-to-exo retrieval from an external pool of exocentric videos to boost the effectiveness of demographic privacy attacks. An extensive comparison of the different attacks possible under all threat models is presented, showing that private information of the wearer is highly susceptible to leakage. For instance, our findings indicate that foundation models can effectively compromise wearer privacy even in zero-shot settings by recovering attributes such as identity, scene, gender, and race with 70-80% accuracy. Our code and data are available at https://github.com/williamium3000/ego-privacy.

cs.CV

Increasing Computation Resolves Conflicts in Vision Language Models

Cognitive control, the ability to coordinate competing information sources in pursuit of goals, is fundamental to intelligent behavior. We systematically investigate whether Vision Language Models (VLMs) exhibit cognitive control and how computational resources modulate conflict resolution. We construct a benchmark of 4,410 tasks across seven conflict paradigms (Stroop, Flanker, and five realistic variants) spanning multiple difficulty levels and visual complexities, testing 47 VLMs with rigorous experimental control. We find that VLMs exhibit robust congruency effects across all tasks, with larger models systematically resolving conflicts more effectively than smaller models. Critically, VLMs reproduce the fine-grained demand-resource relationship observed in human temporal dynamics: larger models drop below chance on incongruent high-conflict trials while smaller models fail to meaningfully engage and perform at chance, mirroring human behavior at short processing times and establishing parameter count as a proxy for conflict resolution capacity. These findings demonstrate that human-like cognitive control emerges from optimization dynamics in large-scale neural networks, suggesting that adaptive flexibility under conflict may naturally arise through scaling.

cs.NE

Achilles Heel of Distributed Multi-Agent Systems

Multi-agent system (MAS) has demonstrated exceptional capabilities in addressing complex challenges, largely due to the integration of multiple large language models (LLMs). However, the heterogeneity of LLMs, the scalability of quantities of LLMs, and local computational constraints pose significant challenges to hosting these models locally. To address these issues, we propose a new framework termed Distributed Multi-Agent System (DMAS). In DMAS, heterogeneous third-party agents function as service providers managed remotely by a central MAS server and each agent offers its services through API interfaces. However, the distributed nature of DMAS introduces several concerns about trustworthiness. In this paper, we study the Achilles heel of distributed multi-agent systems, identifying four critical trustworthiness challenges: free riding, susceptibility to malicious attacks, communication inefficiencies, and system instability. Extensive experiments across seven frameworks and four datasets reveal significant vulnerabilities of the DMAS. These attack strategies can lead to a performance degradation of up to 80% and attain a 100% success rate in executing free riding and malicious attacks. We envision our work will serve as a useful red-teaming tool for evaluating future multi-agent systems and spark further research on trustworthiness challenges in distributed multi-agent systems.

cs.MA

EditAR: Unified Conditional Generation with Autoregressive Models

Recent progress in controllable image generation and editing is largely driven by diffusion-based methods. Although diffusion models perform exceptionally well in specific tasks with tailored designs, establishing a unified model is still challenging. In contrast, autoregressive models inherently feature a unified tokenized representation, which simplifies the creation of a single foundational model for various tasks. In this work, we propose EditAR, a single unified autoregressive framework for a variety of conditional image generation tasks, e.g., image editing, depth-to-image, edge-to-image, segmentation-to-image. The model takes both images and instructions as inputs, and predicts the edited images tokens in a vanilla next-token paradigm. To enhance the text-to-image alignment, we further propose to distill the knowledge from foundation models into the autoregressive modeling process. We evaluate its effectiveness across diverse tasks on established benchmarks, showing competitive performance to various state-of-the-art task-specific methods. Project page: https://jitengmu.github.io/EditAR/

cs.CV

IntroStyle: Training-Free Introspective Style Attribution using Diffusion Features

Text-to-image (T2I) models have recently gained widespread adoption. This has spurred concerns about safeguarding intellectual property rights and an increasing demand for mechanisms that prevent the generation of specific artistic styles. Existing methods for style extraction typically necessitate the collection of custom datasets and the training of specialized models. This, however, is resource-intensive, time-consuming, and often impractical for real-time applications. We present a novel, training-free framework to solve the style attribution problem, using the features produced by a diffusion model alone, without any external modules or retraining. This is denoted as Introspective Style attribution (IntroStyle) and is shown to have superior performance to state-of-the-art models for style attribution. We also introduce a synthetic dataset of Artistic Style Split (ArtSplit) to isolate artistic style and evaluate fine-grained style attribution performance. Our experimental results on WikiArt and DomainNet datasets show that \ours is robust to the dynamic nature of artistic styles, outperforming existing methods by a wide margin.

cs.CV

Improving image synthesis with diffusion-negative sampling

For image generation with diffusion models (DMs), a negative prompt n can be used to complement the text prompt p, helping define properties not desired in the synthesized image. While this improves prompt adherence and image quality, finding good negative prompts is challenging. We argue that this is due to a semantic gap between humans and DMs, which makes good negative prompts for DMs appear unintuitive to humans. To bridge this gap, we propose a new diffusion-negative prompting (DNP) strategy. DNP is based on a new procedure to sample images that are least compliant with p under the distribution of the DM, denoted as diffusion-negative sampling (DNS). Given p, one such image is sampled, which is then translated into natural language by the user or a captioning model, to produce the negative prompt n*. The pair (p, n*) is finally used to prompt the DM. DNS is straightforward to implement and requires no training. Experiments and human evaluations show that DNP performs well both quantitatively and qualitatively and can be easily combined with several DM variants.

cs.CV

Adapting Diffusion Models for Improved Prompt Compliance and Controllable Image Synthesis

Recent advances in generative modeling with diffusion processes (DPs) enabled breakthroughs in image synthesis. Despite impressive image quality, these models have various prompt compliance problems, including low recall in generating multiple objects, difficulty in generating text in images, and meeting constraints like object locations and pose. For fine-grained editing and manipulation, they also require fine-grained semantic or instance maps that are tedious to produce manually. While prompt compliance can be enhanced by addition of loss functions at inference, this is time consuming and does not scale to complex scenes. To overcome these limitations, this work introduces a new family of \textit{Factor Graph Diffusion Models} (FG-DMs) that models the joint distribution of images and conditioning variables, such as semantic, sketch, depth or normal maps via a factor graph decomposition. This joint structure has several advantages, including support for efficient sampling based prompt compliance schemes, which produce images of high object recall, semi-automated fine-grained editing, text-based editing of conditions with noise inversion, explainability at intermediate levels, ability to produce labeled datasets for the training of downstream models such as segmentation or depth, training with missing data, and continual learning where new conditioning variables can be added with minimal or no modifications to the existing structure. We propose an implementation of FG-DMs by adapting a pre-trained Stable Diffusion (SD) model to implement all FG-DM factors, using only COCO dataset, and show that it is effective in generating images with 15\% higher recall than SD while retaining its generalization ability. We introduce an attention distillation loss that encourages consistency among the attention maps of all factors, improving the fidelity of the generated conditions and image.

cs.CV

Core Knowledge Deficits in Multi-Modal Language Models

While Multi-modal Large Language Models (MLLMs) demonstrate impressive abilities over high-level perception and reasoning, their robustness in the wild remains limited, often falling short on tasks that are intuitive and effortless for humans. We examine the hypothesis that these deficiencies stem from the absence of core knowledge--rudimentary cognitive abilities innate to humans from early childhood. To explore the core knowledge representation in MLLMs, we introduce CoreCognition, a large-scale benchmark encompassing 12 core knowledge concepts grounded in developmental cognitive science. We evaluate 230 models with 11 different prompts, leading to a total of 2,530 data points for analysis. Our experiments uncover four key findings, collectively demonstrating core knowledge deficits in MLLMs: they consistently underperform and show reduced, or even absent, scalability on low-level abilities relative to high-level ones. Finally, we propose Concept Hacking, a novel controlled evaluation method that reveals MLLMs fail to progress toward genuine core knowledge understanding, but instead rely on shortcut learning as they scale.

cs.CL