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Nutan Chen

Publications and source records attributed to Nutan Chen.

25 records · Page 2Linked to original sources

Learning Hierarchical Priors in VAEs

We propose to learn a hierarchical prior in the context of variational autoencoders to avoid the over-regularisation resulting from a standard normal prior distribution. To incentivise an informative latent representation of the data, we formulate the learning problem as a constrained optimisation problem by extending the Taming VAEs framework to two-level hierarchical models. We introduce a graph-based interpolation method, which shows that the topology of the learned latent representation corresponds to the topology of the data manifold---and present several examples, where desired properties of latent representation such as smoothness and simple explanatory factors are learned by the prior.

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Increasing the Generalisation Capacity of Conditional VAEs

We address the problem of one-to-many mappings in supervised learning, where a single instance has many different solutions of possibly equal cost. The framework of conditional variational autoencoders describes a class of methods to tackle such structured-prediction tasks by means of latent variables. We propose to incentivise informative latent representations for increasing the generalisation capacity of conditional variational autoencoders. To this end, we modify the latent variable model by defining the likelihood as a function of the latent variable only and introduce an expressive multimodal prior to enable the model for capturing semantically meaningful features of the data. To validate our approach, we train our model on the Cornell Robot Grasping dataset, and modified versions of MNIST and Fashion-MNIST obtaining results that show a significantly higher generalisation capability.

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Estimating Fingertip Forces, Torques, and Local Curvatures from Fingernail Images

The study of dexterous manipulation has provided important insights in humans sensorimotor control as well as inspiration for manipulation strategies in robotic hands. Previous work focused on experimental environment with restrictions. Here we describe a method using the deformation and color distribution of the fingernail and its surrounding skin, to estimate the fingertip forces, torques and contact surface curvatures for various objects, including the shape and material of the contact surfaces and the weight of the objects. The proposed method circumvents limitations associated with sensorized objects, gloves or fixed contact surface type. In addition, compared with previous single finger estimation in an experimental environment, we extend the approach to multiple finger force estimation, which can be used for applications such as human grasping analysis. Four algorithms are used, c.q., Gaussian process (GP), Convolutional Neural Networks (CNN), Neural Networks with Fast Dropout (NN-FD) and Recurrent Neural Networks with Fast Dropout (RNN-FD), to model a mapping from images to the corresponding labels. The results further show that the proposed method has high accuracy to predict force, torque and contact surface.

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Fast Approximate Geodesics for Deep Generative Models

The length of the geodesic between two data points along a Riemannian manifold, induced by a deep generative model, yields a principled measure of similarity. Current approaches are limited to low-dimensional latent spaces, due to the computational complexity of solving a non-convex optimisation problem. We propose finding shortest paths in a finite graph of samples from the aggregate approximate posterior, that can be solved exactly, at greatly reduced runtime, and without a notable loss in quality. Our approach, therefore, is hence applicable to high-dimensional problems, e.g., in the visual domain. We validate our approach empirically on a series of experiments using variational autoencoders applied to image data, including the Chair, FashionMNIST, and human movement data sets.

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Active Learning based on Data Uncertainty and Model Sensitivity

Robots can rapidly acquire new skills from demonstrations. However, during generalisation of skills or transitioning across fundamentally different skills, it is unclear whether the robot has the necessary knowledge to perform the task. Failing to detect missing information often leads to abrupt movements or to collisions with the environment. Active learning can quantify the uncertainty of performing the task and, in general, locate regions of missing information. We introduce a novel algorithm for active learning and demonstrate its utility for generating smooth trajectories. Our approach is based on deep generative models and metric learning in latent spaces. It relies on the Jacobian of the likelihood to detect non-smooth transitions in the latent space, i.e., transitions that lead to abrupt changes in the movement of the robot. When non-smooth transitions are detected, our algorithm asks for an additional demonstration from that specific region. The newly acquired knowledge modifies the data manifold and allows for learning a latent representation for generating smooth movements. We demonstrate the efficacy of our approach on generalising elementary skills, transitioning across different skills, and implicitly avoiding collisions with the environment. For our experiments, we use a simulated pendulum where we observe its motion from images and a 7-DoF anthropomorphic arm.

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Metrics for Deep Generative Models

Neural samplers such as variational autoencoders (VAEs) or generative adversarial networks (GANs) approximate distributions by transforming samples from a simple random source---the latent space---to samples from a more complex distribution represented by a dataset. While the manifold hypothesis implies that the density induced by a dataset contains large regions of low density, the training criterions of VAEs and GANs will make the latent space densely covered. Consequently points that are separated by low-density regions in observation space will be pushed together in latent space, making stationary distances poor proxies for similarity. We transfer ideas from Riemannian geometry to this setting, letting the distance between two points be the shortest path on a Riemannian manifold induced by the transformation. The method yields a principled distance measure, provides a tool for visual inspection of deep generative models, and an alternative to linear interpolation in latent space. In addition, it can be applied for robot movement generalization using previously learned skills. The method is evaluated on a synthetic dataset with known ground truth; on a simulated robot arm dataset; on human motion capture data; and on a generative model of handwritten digits.

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On Fast Dropout and its Applicability to Recurrent Networks

Recurrent Neural Networks (RNNs) are rich models for the processing of sequential data. Recent work on advancing the state of the art has been focused on the optimization or modelling of RNNs, mostly motivated by adressing the problems of the vanishing and exploding gradients. The control of overfitting has seen considerably less attention. This paper contributes to that by analyzing fast dropout, a recent regularization method for generalized linear models and neural networks from a back-propagation inspired perspective. We show that fast dropout implements a quadratic form of an adaptive, per-parameter regularizer, which rewards large weights in the light of underfitting, penalizes them for overconfident predictions and vanishes at minima of an unregularized training loss. The derivatives of that regularizer are exclusively based on the training error signal. One consequence of this is the absense of a global weight attractor, which is particularly appealing for RNNs, since the dynamics are not biased towards a certain regime. We positively test the hypothesis that this improves the performance of RNNs on four musical data sets.

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