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arXiv subjects

Olaf Wysocki

Publications and source records attributed to Olaf Wysocki.

At least 19 recordsLinked to original sources

A Brain-inspired Hierarchical Framework for Zero-Shot Robot Task Reasoning and Execution

Robots that follow open-ended language instructions need to connect semantic intent to visual scene understanding, geometric feasibility, object states, and physical interaction conditions. End-to-end Vision-Language-Action policies have improved cross-task generalization, but they typically map visual and language inputs directly to robot actions, leaving limited explicit structure for long-horizon decomposition, physical verification, and recovery. We present \method, a zero-shot hierarchical framework functionally inspired by the division of roles in the human brain, comprising visual perception and state inference, language grounding and action-sequence generation from a shared atomic action library, cost-based plan selection, and real-robot execution and verification. The framework grounds commands in explicit object states, composes reusable atomic actions into task-conditioned sequences, ranks alternative sequences by execution cost, and verifies intermediate physical outcomes from refreshed observations. In the evaluation, \method{} completes 10/10 clean board trials, 10/10 pick-and-place trials, and 4/5 pyramid stacking trials for both the flat and irregular initial-layout conditions; the corresponding mean task progress is $99.03\%$, $100.00\%$, and $96.67\%$ respectively. Across all evaluated conditions, \method{} achieves higher success rates than ReKep, Dream2Flow, and $\pi_{0.5}$ benchmarks, demonstrating the effectiveness of combining explicit object-state reasoning, compositional atomic actions, cost-based plan selection, and closed-loop execution verification.

cs.RO

SeqLoc: Beyond the Single Frame for Cross-View Geo-Localization in Feature-Sparse Scenes

Cross-View Geo-Localization (CVGL) with OpenStreetMap (OSM) performs well in structure-rich urban environments but collapses in feature-sparse scenes such as rural roads. To study this failure mode, in this work, we introduce CV-FSS, a benchmark that pairs sequential panoramas from five rural regions with aligned OSM maps, on which single-frame methods degrade drastically. We then propose SeqLoc, an online test-time sequence aggregation mechanism that recursively maintains a log-belief volume with three key components: (1) Entropy-Tempered Uncertainty (ETU) tempers each incoming pose likelihood volume by its normalized entropy; (2) Map-Guided Relocalization (MGR) mixes a map-shaped recovery distribution into the belief so that a suppressed true pose can recover; (3) Peak-Anchored Smoothing (PAS) derives the final pose at sub-grid precision. Extensive experiments on CV-FSS and CV-RHO demonstrate that SeqLoc outperforms single-frame localization by a large margin, improving both position and orientation recall by over 50%. The benchmark and source code are publicly available at https://zhengjunwei.com/publications/SeqLoc/SeqLoc.html.

cs.CV

BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models

Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.

cs.CV

UnderOneFacade: Worldwide Facade Semantic Segmentation Benchmark Dataset

Globally consistent semantic digital twins require centimeter-accurate and geographically transferable 3D facade segmentation. However, progress in facade parsing is limited by the lack of large-scale, standardized benchmarks for evaluating cross-domain generalization. Existing datasets are geographically narrow, semantically inconsistent, or insufficiently precise. We introduce UnderOneFacade, the largest cross-country and cross-continent 3D facade benchmark to date, comprising centimeter-accurate point clouds with hierarchical, harmonized, and architecturally grounded semantic labels totaling 2.7 billion annotated points. Through a systematic evaluation of representative point-, graph- and transformer-based architectures, we show that current methods struggle to recognize fine-grained architectural elements and degrade significantly across geographic domains, with the best models achieving only up to 33 IoU on the fine-grained LoFG3 benchmark. By combining geometric precision with standardized semantics at unprecedented scale, UnderOneFacade establishes a rigorous benchmark for developing robust and transferable 3D segmentation models. The dataset, evaluation scripts, and pretrained models will be released upon publication.

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SemCityLoc: Aerial 6DoF Localization Using Semantic 3D City Models

Aerial 6DoF localization typically relies on precise GNSS signals or radiometrically rich 3D reconstructions, limiting scalability and on-board deployment. We propose SemCityLoc, a semantic-geometric alignment system that reframes aerial pose estimation as structured surface registration between foundation-model-derived visual priors and standardized LoD-compliant 3D city models. Instead of matching sparse contours or dense texture, our method aligns semantic surfaces and monocular depth with lightweight semantic 3D building models, increasing pose discriminability in repetitive and occluded urban environments. To enable accurate evaluation, we introduce SemCityLockeD, the first real-world benchmark combining centimeter-accurate UAV poses with standardized LoD1--LoD3 semantic city models and challenging low-altitude imagery. Experiments demonstrate substantial improvements over existing map-based approaches, improving recall by up to 36% and reducing mean positional error from 9.89m to 2.62m in challenging urban canyons. Our results indicate that semantically structured geometry provides sufficient and scalable constraints for high-precision aerial localization without radiometric scene reconstructions. The code and data are available at https://albertchen98.github.io/SemCityLoc.

cs.CV

OrthoTrack: Continuous 6-DoF UAV Trajectory Estimation Anchored in Public Orthophotos

Continuous 6-DoF pose estimation is essential for autonomous UAV operations. Yet, existing visual odometry and SLAM methods accumulate drift and yield only relative, up-to-scale trajectories. Single-frame geo-localization, in turn, discards temporal continuity and remains too slow for real-time use. We present OrthoTrack, a training-free system that estimates continuous 6-DoF UAV trajectories using only publicly available orthophotos and surface models as a map prior. OrthoTrack matches keyframes against the orthophoto and lifts correspondences to metric 3D via the surface model. It then propagates these map-anchored correspondences to intermediate frames with optical flow, producing absolute, metrically scaled poses at every frame without GPS or post-hoc alignment. We also introduce the MovingDrone Dataset, a large-scale benchmark pairing photorealistic UAV sequences with dense 6-DoF ground truth and co-registered multi-modal geodata including multi-temporal orthophotos. On MovingDrone and real-world benchmarks, OrthoTrack runs in real time on a single GPU. It outperforms all baselines by a large margin, even those receiving oracle scale and alignment. By relying on publicly available geodata, OrthoTrack enables deployment to new regions without site-specific adaptation.

cs.CV

ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to iterative refinement near observed viewpoints, leaving feedforward 3DGS repair underexplored. We propose ConFixGS, a plug-and-play method that learns to fix feedforward 3DGS with confidence-aware diffusion priors. Starting from a pretrained feedforward model, ConFixGS generates diffusion-enhanced local pseudo-targets and validates them through reprojection-based cross-checking against support views. The resulting dense confidence maps guide refinement, enhancing reliable details while suppressing hallucinated or inconsistent evidence. On Waymo, nuScenes, and KITTI, ConFixGS improves challenging novel view synthesis, with PSNR gains of up to 3.68 dB and FID reduced by nearly half. Our results highlight confidence-aware fusion of generative priors and support-view consistency as a key principle for robust feedforward 3D driving scene reconstruction.

cs.CV

PhySPRING: Structure-Preserving Reduction of Physics-Informed Twins via GNN

Physics-based digital twins aim to predict the dynamics of real-world objects under interaction, enabling real-to-sim-to-real applications in robotics. Current approaches reconstruct such twins as explicit physical models (such as spring-mass systems) to predict the dynamics, but the resulting models often inherit the resolution of the visual reconstruction rather than being reduced to the physical complexity required to reproduce task-relevant dynamics. This mismatch introduces redundant topology, making repeated forward-dynamics rollouts unnecessarily expensive. To address this challenge, we present PhySPRING, an fully differentiable GNN-based method to reduce complexity in spring--mass digital twins. PhySPRING jointly learns a hierarchy of coarsened graph topologies and their mechanical parameters from observations. At each reduction level, PhySPRING merges nodes with similar learned dynamic responses to optimize the topology, while maintaining every reduced layer as an explicit spring--mass system. On the PhysTwin benchmark, PhySPRING improves dense reconstruction and prediction accuracy over PhysTwin, while reduced models retain stable physical and visual fidelity with up to a 2.30 times speed-up. We further demonstrate the effectiveness of PhySPRING in a Real2Sim robot policy-evaluation pipeline, where the reduced models are substituted zero-shot into ACT and $π_0$ evaluations, maintaining comparable manipulation success rates across downsampling levels while improving action-sampling effectiveness. Together, PhySPRING enables efficient and structure-preserving spring--mass reduction without sacrificing fidelity or robotic utility.

cs.RO

EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors

3D Gaussian Splatting (3DGS) has been widely adopted for scene reconstruction, where training inherently constitutes a highly coupled and non-convex optimization problem. Recent works commonly incorporate geometric priors, such as LiDAR measurements, either for initialization or as training constraints, with the goal of improving photometric reconstruction quality. However, in large-scale outdoor scenarios, such geometric supervision is often spatially incomplete and uneven, which limits its effectiveness as a reliable prior and can even be detrimental to the final reconstruction. To address this challenge, we model partially observable geometry as a continuous energy field induced by geometric evidence and propose EnerGS. Rather than enforcing geometry as a hard constraint, EnerGS provides a soft geometric guidance for the optimization of Gaussian primitives, allowing geometric information to steer the optimization process without directly restricting the solution space. Extensive experiments on large-scale outdoor scenes demonstrate that, under both sparse multi-view and monocular settings, EnerGS consistently improves photometric quality and geometric stability, while effectively mitigating overfitting during 3DGS training.

cs.CV

TOL: Textual Localization with OpenStreetMap

Natural language provides an intuitive way to express spatial intent in geospatial applications. While existing localization methods often rely on dense point cloud maps or high-resolution imagery, OpenStreetMap (OSM) offers a compact and freely available map representation that encodes rich semantic and structural information, making it well-suited for large-scale localization. However, text-to-OSM (T2O) localization remains largely unexplored. In this paper, we formulate the T2O localization task, which aims to estimate accurate 2D positions in urban environments from textual scene descriptions without relying on geometric observations or GNSS-based initial location. To support the proposed task, we introduce TOL, a large-scale benchmark spanning multiple continents and diverse urban environments. TOL contains approximately 121K textual queries paired with OSM map tiles and covers about 316 km of road trajectories across Boston, Karlsruhe, and Singapore. We further propose TOLoc, a coarse-to-fine localization framework that explicitly models the semantics of surrounding objects and their directional information. In the coarse stage, direction-aware features are extracted from both textual descriptions and OSM tiles to construct global descriptors, which are used to retrieve candidate locations for the query. In the fine stage, the query text and top-1 retrieved tile are jointly processed, where a dedicated alignment module fuses the textual descriptor and local map features to regress the 2-DoF pose. Experimental results demonstrate that TOLoc achieves strong localization performance, outperforming the best existing method by 6.53\%, 9.93\%, and 8.32\% at 5 m, 10 m, and 25 m thresholds, respectively, and shows strong generalization to unseen environments. Dataset, code and models will be publicly available at: https://github.com/WHU-USI3DV/TOL.

cs.CV

GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors

Recent semantic 3D Gaussian Splatting (3DGS) methods primarily rely on 2D foundation models, often yielding ambiguous boundaries and limited support for structured urban semantics. While city models such as CityGML encode hierarchically organized semantics together with building geometry, these labels cannot be directly mapped to Gaussian primitives. We present GS4City, a hierarchical semantic Gaussian Splatting method that incorporates city-model priors for urban scene understanding. GS4City derives reliable image-aligned masks from Level of Detail (LoD) 3 CityGML models via two-pass raycasting, explicitly using parent-child relations to validate and recover fine-grained facade elements. It then fuses these geometry-grounded masks with foundation-model predictions to establish scene-consistent instance correspondences, and learns a compact identity encoding for each Gaussian under joint 2D identity supervision and 3D spatial regularization. Experiments on the TUM2TWIN and Gold Coast datasets show that GS4City effectively incorporates structured building semantics into Gaussian scene representations, outperforming existing 2D-driven semantic 3DGS baselines, including LangSplat and Gaga, by up to 15.8 IoU points in coarse building segmentation and 14.2 mIoU points in fine-grained semantic segmentation. By bridging structured city models and photorealistic Gaussian scene representations, GS4City enables semantically queryable and structure-aware urban reconstruction. Code is available at https://github.com/Jinyzzz/GS4City.

cs.CV

ActionReasoning: Robot Action Reasoning in 3D Space with LLM for Robotic Brick Stacking

Classical robotic systems typically rely on custom planners designed for constrained environments. While effective in restricted settings, these systems lack generalization capabilities, limiting the scalability of embodied AI and general-purpose robots. Recent data-driven Vision-Language-Action (VLA) approaches aim to learn policies from large-scale simulation and real-world data. However, the continuous action space of the physical world significantly exceeds the representational capacity of linguistic tokens, making it unclear if scaling data alone can yield general robotic intelligence. To address this gap, we propose ActionReasoning, an LLM-driven framework that performs explicit action reasoning to produce physics-consistent, prior-guided decisions for robotic manipulation. ActionReasoning leverages the physical priors and real-world knowledge already encoded in Large Language Models (LLMs) and structures them within a multi-agent architecture. We instantiate this framework on a tractable case study of brick stacking, where the environment states are assumed to be already accurately measured. The environmental states are then serialized and passed to a multi-agent LLM framework that generates physics-aware action plans. The experiments demonstrate that the proposed multi-agent LLM framework enables stable brick placement while shifting effort from low-level domain-specific coding to high-level tool invocation and prompting, highlighting its potential for broader generalization. This work introduces a promising approach to bridging perception and execution in robotic manipulation by integrating physical reasoning with LLMs.

cs.RO

TrueCity: Real and Simulated Urban Data for Cross-Domain 3D Scene Understanding

3D semantic scene understanding remains a long-standing challenge in the 3D computer vision community. One of the key issues pertains to limited real-world annotated data to facilitate generalizable models. The common practice to tackle this issue is to simulate new data. Although synthetic datasets offer scalability and perfect labels, their designer-crafted scenes fail to capture real-world complexity and sensor noise, resulting in a synthetic-to-real domain gap. Moreover, no benchmark provides synchronized real and simulated point clouds for segmentation-oriented domain shift analysis. We introduce TrueCity, the first urban semantic segmentation benchmark with cm-accurate annotated real-world point clouds, semantic 3D city models, and annotated simulated point clouds representing the same city. TrueCity proposes segmentation classes aligned with international 3D city modeling standards, enabling consistent evaluation of synthetic-to-real gap. Our extensive experiments on common baselines quantify domain shift and highlight strategies for exploiting synthetic data to enhance real-world 3D scene understanding. We are convinced that the TrueCity dataset will foster further development of sim-to-real gap quantification and enable generalizable data-driven models. The data, code, and 3D models are available online: https://tum-gis.github.io/TrueCity/

cs.CV

From Propagation to Prediction: Point-level Uncertainty Evaluation of MLS Point Clouds under Limited Ground Truth

Evaluating uncertainty is critical for reliable use of Mobile Laser Scanning (MLS) point clouds in many high-precision applications such as Scan-to-BIM, deformation analysis, and 3D modeling. However, obtaining the ground truth (GT) for evaluation is often costly and infeasible in many real-world applications. To reduce this long-standing reliance on GT in uncertainty evaluation research, this study presents a learning-based framework for MLS point clouds that integrates optimal neighborhood estimation with geometric feature extraction. Experiments on a real-world dataset show that the proposed framework is feasible and the XGBoost model delivers fully comparable accuracy to Random Forest while achieving substantially higher efficiency (about 3 times faster), providing initial evidence that geometric features can be used to predict point-level uncertainty quantified by the C2C distance. In summary, this study shows that MLS point clouds' uncertainty is learnable, offering a novel learning-based viewpoint towards uncertainty evaluation research.

cs.CV

Point-level Uncertainty Evaluation of Mobile Laser Scanning Point Clouds

Reliable quantification of uncertainty in Mobile Laser Scanning (MLS) point clouds is essential for ensuring the accuracy and credibility of downstream applications such as 3D mapping, modeling, and change analysis. Traditional backward uncertainty modeling heavily rely on high-precision reference data, which are often costly or infeasible to obtain at large scales. To address this issue, this study proposes a machine learning-based framework for point-level uncertainty evaluation that learns the relationship between local geometric features and point-level errors. The framework is implemented using two ensemble learning models, Random Forest (RF) and XGBoost, which are trained and validated on a spatially partitioned real-world dataset to avoid data leakage. Experimental results demonstrate that both models can effectively capture the nonlinear relationships between geometric characteristics and uncertainty, achieving mean ROC-AUC values above 0.87. The analysis further reveals that geometric features describing elevation variation, point density, and local structural complexity play a dominant role in predicting uncertainty. The proposed framework offers a data-driven perspective of uncertainty evaluation, providing a scalable and adaptable foundation for future quality control and error analysis of large-scale point clouds.

cs.CV

InfraDiffusion: zero-shot depth map restoration with diffusion models and prompted segmentation from sparse infrastructure point clouds

Point clouds are widely used for infrastructure monitoring by providing geometric information, where segmentation is required for downstream tasks such as defect detection. Existing research has automated semantic segmentation of structural components, while brick-level segmentation (identifying defects such as spalling and mortar loss) has been primarily conducted from RGB images. However, acquiring high-resolution images is impractical in low-light environments like masonry tunnels. Point clouds, though robust to dim lighting, are typically unstructured, sparse, and noisy, limiting fine-grained segmentation. We present InfraDiffusion, a zero-shot framework that projects masonry point clouds into depth maps using virtual cameras and restores them by adapting the Denoising Diffusion Null-space Model (DDNM). Without task-specific training, InfraDiffusion enhances visual clarity and geometric consistency of depth maps. Experiments on masonry bridge and tunnel point cloud datasets show significant improvements in brick-level segmentation using the Segment Anything Model (SAM), underscoring its potential for automated inspection of masonry assets. Our code and data is available at https://github.com/Jingyixiong/InfraDiffusion-official-implement.

cs.CV

OPAL: Visibility-aware LiDAR-to-OpenStreetMap Place Recognition via Adaptive Radial Fusion

LiDAR place recognition is a critical capability for autonomous navigation and cross-modal localization in large-scale outdoor environments. Existing approaches predominantly depend on pre-built 3D dense maps or aerial imagery, which impose significant storage overhead and lack real-time adaptability. In this paper, we propose OPAL, a novel framework for LiDAR place recognition that leverages OpenStreetMap (OSM) as a lightweight and up-to-date prior. Our key innovation lies in bridging the domain disparity between sparse LiDAR scans and structured OSM data through two carefully designed components. First, a cross-modal visibility mask that identifies observable regions from both modalities to guide feature alignment. Second, an adaptive radial fusion module that dynamically consolidates radial features into discriminative global descriptors. Extensive experiments on KITTI and KITTI-360 datasets demonstrate OPAL's superiority, achieving 15.98% higher recall at 1m threshold for top-1 retrieved matches, along with 12x faster inference speed compared to the state-of-the-art approach. Code and data are publicly available at: https://github.com/kang-1-2-3/OPAL.

cs.CV

CM2LoD3: Reconstructing LoD3 Building Models Using Semantic Conflict Maps

Detailed 3D building models are crucial for urban planning, digital twins, and disaster management applications. While Level of Detail 1 (LoD)1 and LoD2 building models are widely available, they lack detailed facade elements essential for advanced urban analysis. In contrast, LoD3 models address this limitation by incorporating facade elements such as windows, doors, and underpasses. However, their generation has traditionally required manual modeling, making large-scale adoption challenging. In this contribution, CM2LoD3, we present a novel method for reconstructing LoD3 building models leveraging Conflict Maps (CMs) obtained from ray-to-model-prior analysis. Unlike previous works, we concentrate on semantically segmenting real-world CMs with synthetically generated CMs from our developed Semantic Conflict Map Generator (SCMG). We also observe that additional segmentation of textured models can be fused with CMs using confidence scores to further increase segmentation performance and thus increase 3D reconstruction accuracy. Experimental results demonstrate the effectiveness of our CM2LoD3 method in segmenting and reconstructing building openings, with the 61% performance with uncertainty-aware fusion of segmented building textures. This research contributes to the advancement of automated LoD3 model reconstruction, paving the way for scalable and efficient 3D city modeling. Our project is available: https://github.com/InFraHank/CM2LoD3

cs.CV