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Olatunji Ruwase

Publications and source records attributed to Olatunji Ruwase.

At least 19 recordsLinked to original sources

LongVU-TTT: Causal Test-Time Training for Visual Resampling in Long Video Understanding

Long-video MLLMs must model temporal change before a limited visual-token budget removes most frame evidence. We introduce LongVU-TTT, which inserts a convolutional Test-Time Training (TTT) resampler with causal fast-weight updates between the vision encoder and the LLM. Its grouped 2D fast weights adapt to each video and contextualize frame features before compression, while a hybrid uniform-and-change-aware selector retains explicit visual evidence for downstream reasoning. Under controlled conditions, TTT-Conv improves over TTT-MLP by up to +2.12 and bidirectional Mamba2 by up to +3.04 on MLVU, and it is stronger than attention- and fixed-state recurrent resamplers across three benchmarks. Analysis shows that the fast weights behave as a temporal aggregation state rather than a reliable long-horizon episodic memory: their benefit attenuates as evidence becomes more distant, motivating explicit frame retention. LongVU-TTT processes up to 512 frames before reducing them to 128 LLM frames and achieves competitive performance across five video understanding benchmarks.

cs.CV

Quantization Inflates Reasoning: Token Inflation as a Hidden Cost of Low-Bit Reasoning Models

Quantization is widely used to reduce the inference cost of large language models, but its effect on reasoning models is not fully captured by final-answer accuracy or per-token latency. We show that low-bit post-training quantization can introduce a hidden test-time compute cost: quantized reasoning models often generate longer chains of thought even when they still answer correctly. Across mathematical reasoning, code generation, scientific question answering, and agentic tool-use benchmarks, we find that INT4/INT3 quantization can preserve accuracy but increase reasoning-token usage, offsetting the expected per-token speedup. To measure this effect, we introduce the CoT Token Inflation Ratio, which compares reasoning length between quantized and full-precision models averaged across all evaluation benchmarks. We further show that token inflation is accompanied by behavioral changes in the reasoning trace, including more intermediate steps and greater semantic repetition. These changes translate into measurable end-to-end real-world serving penalties. Finally, we evaluate mitigation strategies and find that prompting and decoding-time sampling offer inconsistent accuracy-length trade-offs, while quantization-aware training shows more promise in reducing both accuracy degradation and token inflation. Our results suggest that reasoning-token usage should be reported alongside accuracy when evaluating quantized reasoning models.

cs.AI

Cross-Layer Energy Analysis of Multimodal Training on Grace Hopper Superchips

Multimodal deep learning models enable joint learning across heterogeneous data sources, including text, images, and video, but their rapid scaling introduces significant memory and communication bottlenecks. As model sizes and sequence lengths increase, training performance becomes increasingly impacted by data movement rather than computation. Frameworks such as DeepSpeed mitigate these challenges through CPU offloading, activation checkpointing, and communication optimizations. However, these techniques introduce additional system activity, which may affect energy efficiency. Meanwhile, tightly integrated heterogeneous architectures, such as the NVIDIA Grace Hopper (GH200) superchip, provide high-bandwidth CPU-GPU interconnects and unified memory, thereby reducing data transfer overhead. In this work, we present a cross-layer analysis of energy and performance trade-offs in multimodal training on GH200 systems, explicitly characterizing the interactions between application, runtime, and hardware layers. Leveraging high-bandwidth CPU-GPU interconnects, our results show that energy efficiency is primarily governed by data movement and overlap rather than raw compute utilization, and that configurations optimized for runtime are not necessarily optimal for energy. Based on these findings, we distill a set of actionable guidelines for practitioners that demonstrate how to balance offloading strategies, sequence parallelism, and hardware-aware scheduling to achieve energy-efficient training. Our results demonstrate that leveraging high-bandwidth CPU-GPU interconnects enables offloading strategies and sequence parallelism, achieving a strong balance among energy efficiency, runtime performance, and computational throughput, providing practical guidelines for efficient multimodal training on modern heterogeneous systems.

cs.DC

MoE-Prefill: Zero Redundancy Overheads in MoE Prefill Serving

Production LLM workloads increasingly serve discriminative tasks, such as classification, recommendation, and verification, whose answers are read from the logits of a single prefill pass with no autoregressive decoding. Serving these prefill-only workloads on mixture-of-experts (MoE) models is bottlenecked not by compute but by the distributed execution required to fit the model: existing parallel strategies (tensor, expert, and pipeline parallelism) trade memory pressure for redundant computation, communication, and synchronization, severely degrading MoE prefill serving efficiency. We observe that these overheads stem from coupling expert placement with synchronous activation routing -- a design inherited from the decoding era. The long, compute-bound forward passes of large-batch prefill open a per-layer window wide enough to stream expert weights in the background, replacing per-layer activation AllToAll with asynchronous weight AllGather fully overlapped with computation. We propose MoE-Prefill, a prefill-only serving system whose backend, AsyncEP (Asynchronous Expert Parallelism), gathers experts by weight rather than routing them by activation, and whose frontend co-enforces a physically-derived saturation threshold through prefix-aware routing and true-FLOPs load tracking. On Qwen3-235B-A22B across four hardware/precision configurations, MoE-Prefill delivers 1.35-1.37x throughput over the strongest distributed baseline on real-world workloads and up to 1.59x on long-context synthetic workloads, sustaining 29.8-36.2% per-GPU model FLOPs utilization.

cs.LG

AutoSP: Unlocking Long-Context LLM Training Via Compiler-Based Sequence Parallelism

Large-language-models (LLMs) demonstrate enormous utility in long-context tasks which require processing prompts that consist of tens to hundreds of thousands of tokens. However, existing LLM training libraries do not provide easy to use abstractions to optimize for long-context training, instead focusing on optimizations for models with large parameter counts through ZeRO-3/FSDP, Tensor and Pipeline parallelism. This forces users to rewrite LLM training libraries to incorporate compositions of various complex long-context optimizations, such as sequence-parallelism, to training pipelines; a process that requires in-depth expertise, reducing developer productivity. To tackle these challenges, we introduce AutoSP: the first automated solution to automatically optimize LLM training for longer-contexts. AutoSP compiles models and applies a targeted set of optimizations: automated sequence parallelism, and long-context aware activation-checkpointing, to drastically enhance LLM trainability at negligible cost to throughput. Our evaluation demonstrates AutoSP's capability on both NVIDIA and AMD hardware, increasing training contexts by upto 2.7$\times$ and 2.5$\times$ respectively over competitive hand-written baseline at negligible cost to runtime performance.

cs.LG

SuperOffload: Unleashing the Power of Large-Scale LLM Training on Superchips

The emergence of Superchips represents a significant advancement in next-generation AI hardware. These Superchips employ a tightly coupled heterogeneous architecture that integrates GPU and CPU on the same package, which offers unprecedented computational power. However, there has been scant research investigating how LLM training benefits from this new architecture. In this work, for the first time, we study LLM training solutions based on offloading for Superchips. We observe important differences between Superchips and traditional loosely-coupled GPU-CPU architecture, which necessitate revisiting prevailing assumptions about offloading. Based on that, we present SuperOffload, a Superchip-centric offloading system that simultaneously uses Hopper GPU, Grace CPU, and NVLink-C2C interconnect more efficiently. SuperOffload accomplishes this via a combination of techniques, such as adaptive weight offloading, bucketization repartitioning, Superchip-aware casting, speculative execution, and a highly optimized Adam optimizer for Grace CPUs. Our evaluation of SuperOffload on NVIDIA GH200 demonstrates up to 2.5x throughput improvement compared to state-of-the-art offloading-based systems, enabling training of up to 25B model on a single Superchip while achieving high training throughput. We also extend SuperOffload with ZeRO-style data parallelism and DeepSpeed-Ulysses sequence parallelism, enabling training of 13B model with sequence lengths up to 1 million tokens on 8 GH200 while achieving 55% MFU.

cs.LG

ZenFlow: Enabling Stall-Free Offloading Training via Asynchronous Updates

Fine-tuning large language models (LLMs) often exceeds GPU memory limits, prompting systems to offload model states to CPU memory. However, existing offloaded training frameworks like ZeRO-Offload treat all parameters equally and update the full model on the CPU, causing severe GPU stalls, where fast, expensive GPUs sit idle waiting for slow CPU updates and limited-bandwidth PCIe transfers. We present ZenFlow, a new offloading framework that prioritizes important parameters and decouples updates between GPU and CPU. ZenFlow performs in-place updates of important gradients on GPU, while asynchronously offloading and accumulating less important ones on CPU, fully overlapping CPU work with GPU computation. To scale across GPUs, ZenFlow introduces a lightweight gradient selection method that exploits a novel spatial and temporal locality property of important gradients, avoiding costly global synchronization. ZenFlow achieves up to 5x end-to-end speedup, 2x lower PCIe traffic, and reduces GPU stalls by over 85 percent, all while preserving accuracy.

cs.DC

DeepCompile: A Compiler-Driven Approach to Optimizing Distributed Deep Learning Training

The rapid growth of deep learning models has increased the demand for efficient distributed training strategies. Fully sharded approaches like ZeRO-3 and FSDP partition model parameters across GPUs and apply optimizations such as prefetching and unsharding to reduce communication overhead. However, these systems lack fine-grained control over memory and communication scheduling, making it difficult to balance computation--communication overlap with memory requirements. Coordinating multiple optimizations such as prefetching and unsharding is also difficult, since their effects on memory usage can influence each other. To tackle these challenges, we propose DeepCompile, a compiler-based optimization framework for distributed training. DeepCompile transforms user-defined models into computation graphs and applies a series of profiling-guided optimization passes, each modifying the graph based on profiling information such as execution time and memory usage. This design allows each pass to flexibly insert, reorder, or remove operations such as all-gather and memory allocation, improving communication--computation overlap and reducing memory pressure. Each pass can access updated profiling feedback from earlier passes, enabling coordinated optimizations. We further enhance DeepCompile by three additional optimizations: proactive prefetching, selective unsharding, and adaptive offloading. Our evaluation shows that DeepCompile achieves up to 1.28$\times$ and 1.54$\times$ speedups over ZeRO-3 and FSDP baselines, respectively, and up to a 7.01$\times$ throughput increase in settings with limited GPU resources using offloading.

cs.DC

Mojito: Motion Trajectory and Intensity Control for Video Generation

Recent advancements in diffusion models have shown great promise in producing high-quality video content. However, efficiently training video diffusion models capable of integrating directional guidance and controllable motion intensity remains a challenging and under-explored area. To tackle these challenges, this paper introduces Mojito, a diffusion model that incorporates both motion trajectory and intensity control for text-to-video generation. Specifically, Mojito features a Directional Motion Control (DMC) module that leverages cross-attention to efficiently direct the generated object's motion without training, alongside a Motion Intensity Modulator (MIM) that uses optical flow maps generated from videos to guide varying levels of motion intensity. Extensive experiments demonstrate Mojito's effectiveness in achieving precise trajectory and intensity control with high computational efficiency, generating motion patterns that closely match specified directions and intensities, providing realistic dynamics that align well with natural motion in real-world scenarios.

cs.CV

Domino: Eliminating Communication in LLM Training via Generic Tensor Slicing and Overlapping

Given the popularity of generative AI, Large Language Models (LLMs) often consume hundreds or thousands of GPUs for parallelizing and accelerating the training process. Communication overhead becomes more pronounced when training LLMs at scale. To eliminate communication overhead in distributed LLM training, we propose Domino, which provides a generic scheme to hide communication behind computation. By breaking data dependency of a single batch training into smaller independent pieces, Domino pipelines these independent pieces training and provides generic strategy of fine-grained communication and computation overlapping. Extensive results show that, comparing with Megatron-LM, Domino achieves up to 1.3x speedup for LLM training on Nvidia DGX-H100 GPUs.

cs.DC

Phi-3 Technical Report: A Highly Capable Language Model Locally on Your Phone

We introduce phi-3-mini, a 3.8 billion parameter language model trained on 3.3 trillion tokens, whose overall performance, as measured by both academic benchmarks and internal testing, rivals that of models such as Mixtral 8x7B and GPT-3.5 (e.g., phi-3-mini achieves 69% on MMLU and 8.38 on MT-bench), despite being small enough to be deployed on a phone. Our training dataset is a scaled-up version of the one used for phi-2, composed of heavily filtered publicly available web data and synthetic data. The model is also further aligned for robustness, safety, and chat format. We also provide parameter-scaling results with a 7B, 14B models trained for 4.8T tokens, called phi-3-small, phi-3-medium, both significantly more capable than phi-3-mini (e.g., respectively 75%, 78% on MMLU, and 8.7, 8.9 on MT-bench). To enhance multilingual, multimodal, and long-context capabilities, we introduce three models in the phi-3.5 series: phi-3.5-mini, phi-3.5-MoE, and phi-3.5-Vision. The phi-3.5-MoE, a 16 x 3.8B MoE model with 6.6 billion active parameters, achieves superior performance in language reasoning, math, and code tasks compared to other open-source models of similar scale, such as Llama 3.1 and the Mixtral series, and on par with Gemini-1.5-Flash and GPT-4o-mini. Meanwhile, phi-3.5-Vision, a 4.2 billion parameter model derived from phi-3.5-mini, excels in reasoning tasks and is adept at handling both single-image and text prompts, as well as multi-image and text prompts.

cs.CL

Training Ultra Long Context Language Model with Fully Pipelined Distributed Transformer

Large Language Models (LLMs) with long context capabilities are integral to complex tasks in natural language processing and computational biology, such as text generation and protein sequence analysis. However, training LLMs directly on extremely long contexts demands considerable GPU resources and increased memory, leading to higher costs and greater complexity. Alternative approaches that introduce long context capabilities via downstream finetuning or adaptations impose significant design limitations. In this paper, we propose Fully Pipelined Distributed Transformer (FPDT) for efficiently training long-context LLMs with extreme hardware efficiency. For GPT and Llama models, we achieve a 16x increase in sequence length that can be trained on the same hardware compared to current state-of-the-art solutions. With our dedicated sequence chunk pipeline design, we can now train 8B LLM with 2 million sequence length on only 4 GPUs, while also maintaining over 55% of MFU. Our proposed FPDT is agnostic to existing training techniques and is proven to work efficiently across different LLM models.

cs.DC

Universal Checkpointing: A Flexible and Efficient Distributed Checkpointing System for Large-Scale DNN Training with Reconfigurable Parallelis

Deep neural network (DNN) training continues to scale rapidly in terms of model size, data volume, and sequence length, to the point where multiple machines are required to fit large models for training. Different distributed and parallel training strategies have been developed to support large-scale DNN training by partitioning the training state across GPUs. However, existing DNN training systems provide very limited support for reconfiguring parallelism strategies in the middle of the training via checkpointing. This limitation arises because distributed checkpoints are tightly coupled to specific model parallelism and hardware configurations, preventing large-scale training jobs from efficiently adapting to hardware failures or resource elasticity. This paper presents Universal Checkpointing (UCP), a novel checkpointing system that enables flexible and efficient DNN training with reconfigurable parallelism. UCP overcomes challenges in existing systems by decoupling checkpoint structure from parallel training strategies and hardware configurations. In addition, we present a pattern-based reconfiguration pipeline that enables automatic, flexible, and efficient mapping of checkpoint state to various parallelism strategies. Evaluation on a range of DNN models, including state-of-the-art dense and sparse LLMs, shows that UCP enables reconfiguration for a broader set of widely used parallelism strategies than existing solutions while adding negligible reconfiguration cost. UCP has been successfully employed in real LLM training workloads, greatly enhancing their flexibility and resilience to dynamic hardware environments.

cs.DC

FastPersist: Accelerating Model Checkpointing in Deep Learning

Model checkpoints are critical Deep Learning (DL) artifacts that enable fault tolerance for training and downstream applications, such as inference. However, writing checkpoints to persistent storage, and other I/O aspects of DL training, are mostly ignored by compute-focused optimization efforts for faster training of rapidly growing models and datasets. Towards addressing this imbalance, we propose FastPersist to accelerate checkpoint creation in DL training. FastPersist combines three novel techniques: (i) NVMe optimizations for faster checkpoint writes to SSDs, (ii) efficient write parallelism using the available SSDs in training environments, and (iii) overlapping checkpointing with independent training computations. Our evaluation using real world dense and sparse DL models shows that FastPersist creates checkpoints in persistent storage up to 116x faster than baseline, and enables per-iteration checkpointing with negligible overhead.

cs.DC

Found in the Middle: How Language Models Use Long Contexts Better via Plug-and-Play Positional Encoding

This paper aims to overcome the "lost-in-the-middle" challenge of large language models (LLMs). While recent advancements have successfully enabled LLMs to perform stable language modeling with up to 4 million tokens, the persistent difficulty faced by most LLMs in identifying relevant information situated in the middle of the context has not been adequately tackled. To address this problem, this paper introduces Multi-scale Positional Encoding (Ms-PoE) which is a simple yet effective plug-and-play approach to enhance the capacity of LLMs to handle the relevant information located in the middle of the context, without fine-tuning or introducing any additional overhead. Ms-PoE leverages the position indice rescaling to relieve the long-term decay effect introduced by RoPE, while meticulously assigning distinct scaling ratios to different attention heads to preserve essential knowledge learned during the pre-training step, forming a multi-scale context fusion from short to long distance. Extensive experiments with a wide range of LLMs demonstrate the efficacy of our approach. Notably, Ms-PoE achieves an average accuracy gain of up to 3.8 on the Zero-SCROLLS benchmark over the original LLMs. Code are available at https://github.com/VITA-Group/Ms-PoE.

cs.CL

FP6-LLM: Efficiently Serving Large Language Models Through FP6-Centric Algorithm-System Co-Design

Six-bit quantization (FP6) can effectively reduce the size of large language models (LLMs) and preserve the model quality consistently across varied applications. However, existing systems do not provide Tensor Core support for FP6 quantization and struggle to achieve practical performance improvements during LLM inference. It is challenging to support FP6 quantization on GPUs due to (1) unfriendly memory access of model weights with irregular bit-width and (2) high runtime overhead of weight de-quantization. To address these problems, we propose TC-FPx, the first full-stack GPU kernel design scheme with unified Tensor Core support of float-point weights for various quantization bit-width. We integrate TC-FPx kernel into an existing inference system, providing new end-to-end support (called FP6-LLM) for quantized LLM inference, where better trade-offs between inference cost and model quality are achieved. Experiments show that FP6-LLM enables the inference of LLaMA-70b using only a single GPU, achieving 1.69x-2.65x higher normalized inference throughput than the FP16 baseline. The source code is publicly available at https://github.com/usyd-fsalab/fp6_llm.

cs.LG

ZeroQuant(4+2): Redefining LLMs Quantization with a New FP6-Centric Strategy for Diverse Generative Tasks

This study examines 4-bit quantization methods like GPTQ in large language models (LLMs), highlighting GPTQ's overfitting and limited enhancement in Zero-Shot tasks. While prior works merely focusing on zero-shot measurement, we extend task scope to more generative categories such as code generation and abstractive summarization, in which we found that INT4 quantization can significantly underperform. However, simply shifting to higher precision formats like FP6 has been particularly challenging, thus overlooked, due to poor performance caused by the lack of sophisticated integration and system acceleration strategies on current AI hardware. Our results show that FP6, even with a coarse-grain quantization scheme, performs robustly across various algorithms and tasks, demonstrating its superiority in accuracy and versatility. Notably, with the FP6 quantization, \codestar-15B model performs comparably to its FP16 counterpart in code generation, and for smaller models like the 406M it closely matches their baselines in summarization. Neither can be achieved by INT4. To better accommodate various AI hardware and achieve the best system performance, we propose a novel 4+2 design for FP6 to achieve similar latency to the state-of-the-art INT4 fine-grain quantization. With our design, FP6 can become a promising solution to the current 4-bit quantization methods used in LLMs.

cs.CL

DeepSpeed-VisualChat: Multi-Round Multi-Image Interleave Chat via Multi-Modal Causal Attention

Most of the existing multi-modal models, hindered by their incapacity to adeptly manage interleaved image-and-text inputs in multi-image, multi-round dialogues, face substantial constraints in resource allocation for training and data accessibility, impacting their adaptability and scalability across varied interaction realms. To address this, we present the DeepSpeed-VisualChat framework, designed to optimize Large Language Models (LLMs) by incorporating multi-modal capabilities, with a focus on enhancing the proficiency of Large Vision and Language Models in handling interleaved inputs. Our framework is notable for (1) its open-source support for multi-round and multi-image dialogues, (2) introducing an innovative multi-modal causal attention mechanism, and (3) utilizing data blending techniques on existing datasets to assure seamless interactions in multi-round, multi-image conversations. Compared to existing frameworks, DeepSpeed-VisualChat shows superior scalability up to 70B parameter language model size, representing a significant advancement in multi-modal language models and setting a solid foundation for future explorations.

cs.CV